Wartile is a cool-down based strategy game in which you control a warband of Viking figurines in a miniature universe inspired by Norse mythology. Unravel its secrets and rein the powers of the gods.
Recent Reviews:
Mixed (25) - 56% of the 25 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (272) - 81% of the 272 user reviews for this game are positive.
Release Date:
Feb 8, 2018

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Buy Wartile Deluxe Edition

Includes 2 items: WARTILE, Wartile Original Soundtrack

Downloadable Content For This Game


Recent updates View all (55)

March 23

What's Cooking ?

Hi everyone

Stepping out of Early Access was an awesome experience, and we have been pleased to see Wartile being enjoyed by so many people. During the first few weeks, we were busy fixing bugs and adjusting features that had slipped through our testing. we also implemented achievements with a slight delay.

Wartile is much more than just a game; it’s a system that we intend to keep expanding on to make it bigger, better and richer by adding more content and keep polishing the gaming experience. We aim to both build new content for everyone already part of the universe, but also to improve features and mechanics that we can learn from our community need more attention.

Here are some of the new things we are working on

Ability timing and communication
We feel that that ability used by enemy figurines could communicate better and we are working towards making it clear which abilities are being used and inform you if you can counteract them. An example of this could be showing that a figurine is actively casting an ability, allowing you to stun the figurine to stop the casting. In general, abilities will be the same but with more information, if you can avoid or prevent them.

Battle Encounters
We intend to improve the overall presentation of encounters and their tactical challenges for the player in a relaxed and exploration-friendly environment offering the player more time to plan for each encounter while also enforcing the narrative experience of each board.

New Battle board
Draugr is on the move, and dark clouds of evil will soon cover Midgard.

Work in progress preview

Small adjustments
We are revisiting Alfablot to make sure that players can complete the difficulty tiers instead of dying trying. The same goes for some of the masochist achievements, that might need a second sanity check, together with other reported issues.

The Dark Ages
We have also started working on something bigger for Wartile, and we can reveal that things are looking grim in Midgard, and the realm will soon enough be needing its heroes again.

PAX East
Also: April is around the corner, and PAX East is about to begin. And as you now have already guessed it: We’ll be at PAX this time, for the first time. Showing off something… new for the game which will come to the PC Version as well but which affects the game itself and its future, too. Sounds cryptic? Well, to make it a bit more precise: Soon you’ll have another option to chose how you want to control your Vikings! Meet us in Hall A, Booth 10052 to learn more.

We are keeping our cards close, but want to let you know that we are cooking like crazy from our office in Copenhagen and we are looking forward to sharing more.

Greetings and Happy raiding
The Wartile Dev Team
6 comments Read more

February 28

Patch 1.0.11 - Achievements are here!

Hi everyone
We hope that you already experienced many successful raids and that you are enjoying Wartile. To spice up your adventures further, we have with update 1.0.11 added achievements to the game, to both give you new challenges and rewards while playing Wartile.

In addition to achievements, we have added numerous improvements and bug fixes to reported issues.

We would also like ensure everyone that we are still developing on Wartile to make it a better, larger and sharper experience, but we can't reveal much at this time.

Patch notes 1.0.11

New Features:
  • Achievements are here! 58 exciting new achievements which will both challenge and reward you during your time in the Wartile universe.
  • Added a page counters to Figurine Customization, Deck Builder, and Merchant scenes, to make it easier to find and give a better sense of how many items you have collected and cards you have unlocked.
  • Added a clockwork cursor when hovering interactable objects and waypoints.
  • Added a sound cue when equipping tokens
  • Added sound cue when picking up items like mead
  • [Tears of Eir] Picking up the Trap on Tears of Eir should now add a trap card to the deck to allow for several uses of the Card
  • [Tears of Eir] Added slight delay to completion of the Bear Trap quest
  • [Heidrun Clan] Improved lighting on the reward scene on the Heidrun Clan battleboard
Bug Fixes:
  • [Thor’s Wrath] Optimized battleboard to prevent random crashes on some computers
  • [Trial of Tyr] Figurines could not move after being released from cage event.
  • Fixed an issue that caused the token menu to appear while a unit is moving from rack to management
  • [General][Tutorial hints] You were able to move the camera while the tutorial hint video was running. The video tutorial now properly blocks inputs (aside from closing the window)
  • [Alfablot] Fixed an issue where Spirits could teleport away during stun chains.
  • [Alfablot] Spirits on the second difficulty tier was holding an incorrect weapon.
  • Fixed an issue that caused the "cycle figurine cards" hotkey to stop working
  • Pressing New Game did not reset figurines sitting by the bonfire at the start screen.
  • At the customization menu, the camera did not always behave as expected when leaving the menu.
  • During the Intro Sequence it was possible to use Battle Cards on the battlefield and figurines.
  • Resetting key bindings removed the Pause Game Key. This is no longer the case
  • Fixed an issue when completing objectives that caused the game to continue playing while inputs were blocked.
  • [Niflheim] The enemy Draugr that spawns in would attack player figurines before the enemies visually landed.
  • [Alfablot] Fixed an issue that that caused enemy spirits to have the "selected" effect on them when disappearing and reappearing
  • Made improvements to the visual experience of the Ymir's Cage "break animation".
  • Unique token Eir's Retribution no longer grants its reward when defeating temporary (weak) enemies.
  • [Trial of Tyr] Fixed a bug that caused the stunned animation to continue after a figurine was released from the cage event.
  • When unlocking new Battle Boards and new units in the Tavern, they should visually drop down from the sky when entering Campaign menu
  • Fixed a bug that caused the Grinding Stone "pickup marker" to sometimes be inside particularly large units.
  • [Interactive Objects] Added additional to interaction of interactive objects and figurines being in combat. In particular, quest object (say Dark Forest Totems) will be blocked by adjacent enemies.
  • Fixed a bug that caused players to be able to click on figurines during the Reward scene and have them be selected and move a little.
  • Fixed a bug that sometimes caused the game to get stuck during the loading screen if you opened the options menu at a particular timing.
  • Fixed a bug that in certain situations allowed enemy figurines to move onto blocked tiles.

Good luck on your future raid!

Best regards

The Wartile Devs
12 comments Read more


“If you’ve ever seen a miniatures table all decked out at a friendly local game shop or a wargaming convention, understand that Wartile is leaps and bounds better than anything you’ve seen before.”

“Wartile's World Looks Too Pretty To Bleed All Over”

“This is a perfect blend of board game and RTS action. It’s hard to reinvent the wheel. But this is a strategy game unlike anything I’ve ever played before.”

About This Game

A miniature world coming to life
Experience a living, breathing tabletop video game that invites the player into a miniature universe full of small adventures set in beautifully handcrafted diorama battle boards inspired by Norse mythology to honor the Vikings!

Cool-down based combat that keeps the action flowing
Wartile is a cool-down based game that keeps the action flowing, with ample opportunities to plan your moves. Although it contains the strategic elements from turn-based games, a mixture of slow down features and cool-down based gameplay maintains the tension of battle while allowing for breathing room to make tactical decisions. At its heart, Wartile is a game about positioning and tactical decision making.

Your control the pace of battle
With Slow Time always available you can control the speed of the fight giving you an advantageous tactical benefit in critical situations where every action counts.

Collect & level up figurines and customize their equipment and abilities
Collect and level up an array of different figurines. Customize your Warband with armor pieces, weapons, unique combat abilities and set up your deck of Battle Cards, to provide a choice of tactical options before they embark on each quest.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: Intel dual Core i5 or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 560 or Radeon HD 6870
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: Quad Core Processor
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 1050 or RX 460
    • DirectX: Version 11
    • Storage: 10 GB available space
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