Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!
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Release Date:
Coming 2019

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Available: Coming 2019


Recent updates View all (3)

November 3

Want to play Rising Lords before anyone else?

Welcome my Lords to the latest update on our turn-based historical strategy game, Rising Lords. We'd like to chat a little about our plans for the Alpha and answer some of the questions we've been asked across social media.

The Alpha
If you're interested in trying the game out for yourself before anyone else then consider joining our Insider Community. As one of our Insiders, you'll gain access to the Alpha as well as monthly updates on the game's development including exclusive content only put out through our mailing list.

Sign up and join our community here.

Here's an idea of what you can expect in the build:
  • Quick battle VS AI with predefined armies and deck
  • Different maps with all 4 seasons
  • 7 troop types with different strength, weaknesses and counters
  • Archers, melee and cavalry
  • 5 different terrain types with advantages
  • Full morale system
  • 2 playable Lords
  • Initiative system
  • 10 different cards to try out
This is only an idea of what we'd like to include, we'd also like to have a campaign preview if we have enough time to fit that in the Alpha or Beta.

The Card System

One thing we get asked about on social media quite often is the card system, so we thought we'd go through some of the underlying mechanics.

Cards are powerful abilities that can be played during battle. They are tied to a Lord and are earned by spending XP in his skill tree or completing quests. At the start of a battle, you can choose from the pool of cards you have unlocked for that Lord, taking into account your prefered strategy as well as the enemy troop types or terrain you face.

Your deck of cards can be changed at any time when not in battle. You start with four initial cards and draw more as you complete said quests or spend the XP you earn from your activities in the game world.

Keep on eye on our Twitter account for more details about individual cards.

That's all from us for now so thank you for all your continued support and excitement for Rising Lords.

Until the next time,

Team Argonwood.
6 comments Read more

September 11

Step behind the scenes

Greeting my Lords once again,

Here at Argonwood, we are eternally grateful for your continuing support and excitement for our upcoming title, Rising Lords.

As a gesture of gratitude, we are creating a mailing list for only the most devoted among you composed of first glances at new content before it even reaches our social platforms.

We're aiming for this to be more than a mailing list - we want to create a community whose voices are heard. With that in mind, we plan to include everything we possibly can in order to give you a front row seat to the development of Rising Lords as well as insight into the game to get you ready for your own adventure on your quest to become the most victorious ruler in the land!

Our goals are simple: Meet our team, get to know the game & most importantly provide feedback that can be directly addressed by the development team.

If you're interested in becoming one of our elite Lords then sign up here.

That’s all for now but we’ll be back with more shortly, keep your eyes to the sky for our Ravens in the meantime my Lords.

Until the next time,
Team Argonwood.
3 comments Read more

About This Game

Rising Lords

Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

Collect taxes and resources. Dictate rations and field work. Forge weapons, reshape the battlefield, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually…

In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords’ advanced social interactivity, and let them pay for their insolence in questioning your right to rule!

Find the perfect balance - juggle production, resource gathering, diplomacy and treason, tax and rations - all vital in the success of your provinces
Strategic battles - besiege your enemy’s cities to starve them out, go all-out attack, or wait for them to come to you
Up to 4-player simultaneous multiplayer - no need to wait for each individual player to take their turn
The psychology of war - Play mind games with your opponents with advanced social interactions
Subtle variables - Morale, terrain and fortifications have a huge impact on battle, and the tide can turn quickly
Customisation - Tailor your leader’s look and skills, and craft your perfect cities and troops
Risks and opportunities - React to figures that visit your province. Find ways to take advantage, and work quickly to eliminate threats!
Take your pick - React to 50 different events and collect unique cards to surprise your enemy! 

System Requirements

    • OS: WIndows XP
    • Processor: 2,27 GHz Dual Core
    • Memory: 4000 MB RAM
    • Graphics: Dedicated Graphic Card
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: Any
    • OS: Windows 10

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