Diversi anni dopo l'epilogo di Risen, furiosi titani hanno devastato il mondo e portato l'umanità sull'orlo dell'estinzione. In seguito, creature mostruose sono sorte dalle oscure profondità oceaniche, e a causa dei loro attacchi le comunicazioni marittime hanno subito una brusca interruzione.
Valutazione degli utenti: Perlopiù positiva (2,350 recensioni) - 2,350 recensioni degli utenti (76%) per questo gioco sono positive.
Data di rilascio: 26 apr 2012

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Acquista Risen 2: Dark Waters

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Pacchetti che includono questo gioco

Acquista Risen 2: Dark Waters Gold Edition

Include 4 articoli: Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC

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Acquista Risen Franchise Pack

Include 9 articoli: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC, Risen 3 - Adventure Garb, Risen 3 - Fog Island, Risen 3 - Titan Lords, Risen 3 - Uprising of the Little Guys

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Informazioni sul gioco

Diversi anni dopo l'epilogo di Risen, furiosi titani hanno devastato il mondo e portato l'umanità sull'orlo dell'estinzione. In seguito, creature mostruose sono sorte dalle oscure profondità oceaniche, e a causa dei loro attacchi le comunicazioni marittime hanno subito una brusca interruzione. L'eroe, ora membro dell'Inquisizione, ha l'incarico di scoprire come porre fine al caos provocato dalle creature degli abissi. La sua missione inizia quando giungono voci che i pirati delle isole meridionali sono i soli a conoscere il modo di liberarsi dei mostri e quindi mettere fine al loro regno di terrore una volta per tutte.

Caratterizzato da un'inedita atmosfera piratesca, Risen 2: Dark Waters si propone di unire le meccaniche GDR più amate del gioco originale con tematiche nuove e ambientazioni originali su numerose isole, ognuna con una sua peculiarità tematica. Un gioco di ruolo in terza persona che si svolge in un universo crudo e cupo, Risen 2: Dark Waters mantiene le caratteristiche più coinvolgenti del Risen originale, con diverse possibilità di approccio a ogni sfida, permettendo al giocatore di influenzare il mondo con le sue decisioni. Queste scelte consentiranno di sbloccare nuovi percorsi, caratteristiche e abilità aggiuntive per il personaggio. Grazie a un ambiente altamente interattivo e all'alternarsi di giorno/notte, aspetti che influenzano notevolmente il gioco, il mondo fantasy di Risen 2 risulta estremamente immersivo.

Requisiti di sistema

    • OS: Windows XP (with Servicepack 2)
    • Processor: Dual Core with 2.1 GHz
    • Memory: 2 GB System RAM
    • Hard Disk Space: 5.5 GB
    • Video Card: 512 MB Radeon 3870 / GeForce 8800 GTX
    • DirectX®: 9.1c
    • Sound: DirectX compatible soundcard
    • Additional: Keyboard/mouse or gamepad required Internet Connection required for online activation
    • OS: Windows XP (with Servicepack 3), Windows Vista (with Servicepack 1), Windows 7
    • Processor: Dual Core with 3 GHz
    • Memory: 4 GB System RAM
    • Video Card: 1024 MB Radeon 4890 / GeForce GTX 260
Recensioni utili
2 persone su 3 (67%) hanno trovato questa recensione utile
47.6 ore in totale
Pubblicata: 7 dicembre 2015
Ho affrontato questo gioco senza leggere recensioni o farmi prevenire da valutazioni di altri anche perchè ho visto voti decisamente non lusinghieri.
Ebbene, dopo averlo finito dico che è proprio un bel gioco. Bella storia, missioni sempre varie, lungo il giusto e con tanti tocchi di classe.
Non è un gotic perchè non c'è la scelta di fazione che condiziona tutto (e quindi la rigiocabilità è limitata) ma per il prezzaccio al quale si trova in giro è davvero consigliatissimo
Questa recensione ti è stata utile? No Divertente
30 persone su 42 (71%) hanno trovato questa recensione utile
Pubblicata: 28 agosto 2015
The first Risen game was very rough around the edges, but great.

I got barely five minutes into Risen 2 and it's jaw dropping.

some minor things:
  • The pirate theme isn't bad, pirates were a notable part of the first game directly and indirectly.
  • The animations are generally realistic, but during dialogue they become exaggerated like you would see in a highly stylised game. very odd.
  • Lip syncing for the dialogue is far worse somehow, the first game had basically bare-bones mouth movement, simple and effective. This one, however, is strange, the mouths don't move half the time and the movement is completely out of time with how fast people are talking.
  • Combat is much more clunky. Perhaps this changes as the game goes on?

There are 3 unforgivable problems
  • I'm not even sure how to properly describe this one, I'm sure there must a term for it out there somewhere because you can see it in other types of media. It's 'rushed,' dialogue is rushed past so fast it's mind numbing. Just "this is the problem this is the plan," a conversation about important issues that would require more detail and background information is blasted through in 2 to 3 sentences. I know not everyone likes lots of dialogue, but this is so stripped back it feels completely unrealistic. To go along with that you are also moved around in the same way, instead of talking to a person then moving to the next location or person you are just put there instantly to continue the scene. Again it's something I'm sure some people welcome, but it's just so jarring, like they don't want you to experience the world they crafted, they just want to push you through it as fast as possible.
  • It's obvious they should have just made an entirely new universe for this game. Though they've kept the skeleton of the story from the first game they haven't continued it. Instead they introduce completely new obstacles in the plot that seem completely out of place. perhaps it could all work with some proper backstory and explanation, but because of 'rushed' effect explained before it's just TONS of stuff out of nowhere that just doesn't work.

    short list of things that came out of nowhere without proper explanation:
    1. Why are you now a full fledged member of the inquisition; you could be a member in the first game, but due to the ending and the fact that you could follow other paths, an explanation is needed.
    2. Why do you start the game in this city; why did you leave the island; how did you get across the sea again when the first game makes it clear the magical storms are making sailing almost impossible.
    3. Mara is introduced like you should know who she is, this is a situation where the player knows nothing about a topic and even though player's character might know things you need to present the player with the information in a natural way.
    4. In the opening cinematic and the information you gain over the course of the first game you learn that water titans (or at least titans that can travel on the ocean) are destroying ships and causing the storms; now the threat is Mara and Kraken with no mention of the titans.

  • Character personalities. In the few minutes I devoted to this game I met 4 characters from the first game; the main character, Patty, Severin, and Commandant Carlos. All of them act significantly differently than they did in the first game. (and the last two look completely different as well, changing in age and physique)

HOWEVER some of these problems are, in fact, explained. They are explained away in a single small paragraph, presumably from the devs, I found on the wiki (very minor spoilers for the first game, spoiler tag probably isn't needed tbh), but it's not mentioned in game at all.

While in the Inquisition, the Nameless Hero tried to fight the Titans, but soon magic is banned as too dangerous, the Titan Lord armor and weapon are left to sink in the sea. The monocle turned out to be cursed, so once removed, the Nameless Hero lost his eye. Besides, having used magical items, he was regarded with suspicion by people around him. Abandoned and disappointed, the Nameless Hero could not do anything but drown his sorrow in rum for years.

None of this is presented in game and it has some serious issues.

  • Magic is banned? this is nonsense, humanity is on the brink of defeat, and so far magic has proven to be the only effective way to succeed.
  • No one would throw away a set of armor that made you nearly immune to the titans’ power, again, humanity is dying, losing against the titans on all fronts.
  • No one would throw away the monocle, even with this (very minor) curse. It is the only known way to see titans, which are otherwise INVISIBLE.
  • I can’t imagine anyone on the island of the first game would treat him with suspicion. Maybe it’s just other people since he has now left the island? Really needs some clarification.
Questa recensione ti è stata utile? No Divertente
8 persone su 8 (100%) hanno trovato questa recensione utile
28.7 ore in totale
Pubblicata: 22 novembre 2015
A game that really is a rough diamond. Those first three hours are the trial by fire. Your skills in combat are limited and you spend most of your time running around a jungle getting your ♥♥♥♥ kicked.

Shortly after that it all seems to come together, you realise the combat is all about timing, you get training to develop your skills and you fall in love with the charm that the game oozes. Its not the most polished game out there but some of the dialogue is fantastic and depending on your build you can have 3 or more alternative options in every conversation.

For example investing in Toughness makes you more intimidating to Npcs.
Cunning on the other hand improves your thievery ie. pickpocking and Silver tongue skill (persuasion).

One of the biggest choices in the game is the Musket/Voodoo decision. The guns make you more powerful in combat but believe me you are missing out on some rping goodness by not choosing Voodoo. Entire quest lines are altered just because of that choice and the conclusion of said quests is hilarious.

So if you see this game go on sale, you love classic Rpgs, ignore the metacritic and give it a shot.
Questa recensione ti è stata utile? No Divertente
6 persone su 6 (100%) hanno trovato questa recensione utile
Pubblicata: 11 dicembre 2015
Risen 2: Dark Waters is a pirate themed RPG, which takes place after the events of the first Risen. It is a seriously underestimated game. I personally enjoyed playing it. It's a great game worth playing which has a good story, great well-made pirate atmosphere and world with many islands and places to explore. The only kinda negative things that i found in the game are some technical problems that may be found while playing (mainly fps drops, but they can easily get fixed), and the combat for some people seems to be bad and hard to manage.

I personally, enjoyed playing Risen 2 and I would gladly play it again for sure. I recommend it to any fan of pirates and RPG player out there. It's a quite good game and worth trying!
Questa recensione ti è stata utile? No Divertente
20 persone su 34 (59%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
41.8 ore in totale
Pubblicata: 13 settembre 2015
Risen was great because it literally took the exact same storyline of Gothic. Gothic was better but Risen was still good.
After the intense ending you continue the journey in Risen 2.

So what should I say about Risen 2? Well, it was BORING!
Seriously, you have such a great finale in episode 1 and think you are about to wreck the whole land and free it of its sworn enemies but no, sorry, all you do in this game is find a crew, gather some "important" (mostly useless) items and hunt down a random enemy that has nothing to do with the first game. I do not know what the developers think... Did anybody want a random sequel where you do random stuff that has almost nothing to do with the first part. It was the same with Darksiders 2, it is crap.
And the worst aspect of this game was the final battle. You just mash the left mouse button and that's it. You could win this battle even with level 1 and a comrade by your side. Really bad sequel, pure letdown.
Questa recensione ti è stata utile? No Divertente