'The Guest' is a gloomy adventure full of enigmas where the exploration of your surroundings comes to prominence; puzzles, secrets and riddles will help you discover who has locked you in this somber hotel room and most importantly, why.
User reviews:
Recent:
Mostly Positive (13 reviews) - 76% of the 13 user reviews in the last 30 days are positive.
Overall:
Very Positive (218 reviews) - 82% of the 218 user reviews for this game are positive.
Release Date: Mar 10, 2016

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June 24

The Guest nominated for Best Design and Best Debut Game!

Hello dear guests!

We have some good news! The Guest has been nominated for Best Design and Best Debut Game at the Spanish National Videogame Awards!

It's such an honor to be nominated on this ceremony! We are SUPER excited about travelling to Barcelona next week to attend the award ceremony at Gamelab.

Wish us some luck guys!


Thanks for your support people! This couldn't be possible without you (:

Love,
Team Gotham

4 comments Read more

April 21

Original Soundtrack + NEW PATCH

Hello dear guests!

Today, we want to thank you for being AWESOME!

We have prepared a couple of things for today:

- New patch allows you to skip the ending credits

and..

A free DLC download for the Original Soundtrack of The Guest! :D

We are super excited about sharing with you this 3 themes that contains the very essence of the game and we hope you really enjoy them!

Please, feel free to share your thoughts! You know where to find us!

Thanks again for your support guys!

P.S: If you can’t see the album on your music library, be sure to hit the + near albums and scan the steam music directory at “Steam\steamapps”.

Love,
Team Gotham

3 comments Read more

Reviews

“The carefully crafted and gloomy setting of The Guest hooks you as much as the series of satisfactions when solving the puzzles you are presented with. That is when Team Gotham's work shines more intense, inviting you to discern the mysteries of the hotel room and the reasons of your confinement.”
80/100 – IGN Spain

“you’ll be happy you were a guest in this wonderfully surreal narrative”
8.5/10 – Bagogames

“I want to give kudos to Team Gotham for creating such a wonderfully stimulating, challenging and FUN first-person puzzler. It is hard to believe that it’s their first game so job well done!”
4.5/5 – Gamingcypher

About This Game

"The Guest" is a gloomy adventure full of enigmas where the exploration of your surroundings comes to prominence; puzzles, secrets and riddles will help you discover who has locked you in this somber hotel room and most importantly, why.



KEY FEATURES:
  • Immersive storytelling.
    The mood and the feel of the game, and the mysterious background of the Doctor Evgueni Leonov makes the game a unique experience, travelling through the character story and discovering unexpected places that will make you wonder what’s going on there. The sci-fi story behind those enigmatic walls makes it even powerful and encouraging for the player to feel things through the gameplay experience.

  • Environment.
    Set in an unkempt build, in the 80's, 'The Guest' confronts us a dark and mysterious environment, creating a unique bond between the player and the atmosphere.

  • Gameplay experience.
    Combinig mechanics from the classic great adventures with puzzles and narrative the player will get deeper and deeper into the plot.

    There will be events where we will control our character in a critical mental state, breaking the games rhythm and looking for new experiences.

    A quality soundtrack with a calm but hair-raising rhythm will provide endless mystery and suspense.

    This can be done thanks to these features:

    • Free to roam and explore our surroundings, accessing every corner of the room.
    • Different puzzles and enigmas to solve, each one of them with its own personality and complexity.
    • Unique events inside the storyline which will increase our immersion in the game.

System Requirements

    Minimum:
    • OS: Windows XP or Higher (32-bit or higher)
    • Processor: Core 2 Duo E6750 (Dual Core) 2.66 GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT, ATI Radeon 4800 or Higher
    • DirectX: Version 9.0
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (13 reviews)
Overall:
Very Positive (218 reviews)
Recently Posted
Paragon930
9.8 hrs
Posted: August 31
This was a very good puzzle game. Gave me about half a day worth of play time. Nice graphics and ambiance. The story was well thought out but seemed to leave a lot of questions. Overall it was vvery enjoyable and worth the money.
Helpful? Yes No Funny
Madbat
1.1 hrs
Posted: August 31
By the time I got locked in the bathroom, I was already bored of this snoozefest.
Helpful? Yes No Funny
the_faseto
4.7 hrs
Posted: August 20
It's very cool game, but in the video setings I did not find 1920x1080 resolution.
Helpful? Yes No Funny
Sir Brexit Centidick I
2.4 hrs
Posted: August 4
If you've played The Room, The Room Two, or The Stanley Parable, then this is kind of a mix of those. It's not a Portal-like or Talos-like puzzle game, but what it tries to do it does pretty well. It does leave me wanting more in terms of story, puzzle help clarity, and some of the items you can pick up do seem pointless/like they don't serve any purpose from my experience, but if there's ever a sequel then these are things which can be improved on.

The graphics, atmosphere, music, story, and controls are all good, however the voices could do with a bit of work.

If you can get this game for $12NZ(~$8.50US), or I'm inclined to say, less, then it's an interesting puzzle game to get.
Helpful? Yes No Funny
Kone
3.0 hrs
Posted: July 31
This game is just amazing. You will get into an immersive environment and you won't stop playing it until you reach the end.

Really addictive and amazing game mechanics. The puzzles are really funny. I've played it twice to try to get all the achievements and I found new things the second time that I missed in my first gameplay.

:D
Helpful? Yes No Funny
robinwilcox55
4.9 hrs
Posted: July 28
I've thoroughly enjoyed many puzzle games throughout the years, but this is not one of them.
Boring and annoying problem solving, pretentious "story", crappy interface and way too short.
Wish I hadn't wasted my cash on this one.
Helpful? Yes No Funny
rsnodgrass3
16.7 hrs
Posted: July 22
Pretty cool game; took me maybe 4 hours, but I did take hints from a couple of walkthroughs on the puzzles because I'm impatient and lazy. I wish they would've tied up more of the loose ends, but overall it was satisfying. Trippy, enigmatic, and satisfying.
Helpful? Yes No Funny
Pelleboy
3.9 hrs
Posted: July 18
I fell asleep in the middle of a nosensical puzzle and it was the best nap I've ever had.
Helpful? Yes No Funny
LunaCee
15.9 hrs
Posted: July 17
This. Game.

The story is very interseting, Anyone complaining about nonsensical elements: That's the point. A lot of this game is centered around a trippy experience of oddities and suspenseful tension. It's not easy solving all of the puzzles, but I managed to do so without help or guides. It just takes time. This isn't a game for those who want an in-and-out experience or without the patience to leave the game and come back some time later. After having completed it, I would absolutely reccomend this game to anyone interested in a game that plays with your mind and has almost unnerving twists and realizations all along the way.
Helpful? Yes No Funny
Charha
3.3 hrs
Posted: July 8
I'm a little undecided whether to recommend The Guest or not. It's a room escape game with nice graphics. I wouldn't call this a horror game, but the atmosphere was definitely creepy, dark and mysterious, and I liked that a lot.

There were not that many puzzles and I think this game is a bit short if you buy it for 10$. The ending was oddly disappointing. The plot had a lot of potential with all the newspaper clippings and schitzophrenic hallucinations, so I expected the ending to be something a little more complex or realistic. I guess that's why I'm giving this game a thumbs down. The Guest is not bad, but I suggest you get it when it's on discount.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: August 4
If you've played The Room, The Room Two, or The Stanley Parable, then this is kind of a mix of those. It's not a Portal-like or Talos-like puzzle game, but what it tries to do it does pretty well. It does leave me wanting more in terms of story, puzzle help clarity, and some of the items you can pick up do seem pointless/like they don't serve any purpose from my experience, but if there's ever a sequel then these are things which can be improved on.

The graphics, atmosphere, music, story, and controls are all good, however the voices could do with a bit of work.

If you can get this game for $12NZ(~$8.50US), or I'm inclined to say, less, then it's an interesting puzzle game to get.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: August 31
By the time I got locked in the bathroom, I was already bored of this snoozefest.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
75 of 82 people (91%) found this review helpful
3 people found this review funny
Recommended
3.3 hrs on record
Posted: March 13
Ok, I'm going to try to be useful for potential buyers:

- If you are looking for a replayable, 50+ hours game, then wtf are you doing here? (I've read some complaints about this before I bought it, which is pretty shocking to say the least)

- If you are looking for a well-rounded, misteryous and fullfilling experience, go for it.

I certainly enjoyed the whole game, and did not get tired of it at all, which is something that uses to happen to me lately. Played it in 2 sessions, 3-4h total, and found many carefully placed secrets (most of them were not even needed to complete the game, which is something I personally love) and interesting details.

As an indie game fan, I would say this game highlights the difference between a studio who loves their job and COD-like titles.

TL;DR: If you want a 3-4h well-rounded indie narrative, go for it! Recommended.
Was this review helpful? Yes No Funny
78 of 98 people (80%) found this review helpful
35 people found this review funny
Recommended
2.3 hrs on record
Posted: March 10
Welcome to the Hotel Massach - Massachusets? Massachussets? Massachusetts - that one is right, no red squiggles.

Full disclosure: review copy provided by developer/publisher!

This is a tough one to review because... well, it's hard to talk about a game with an enigmatic story and puzzles without inevitably ♥♥♥♥♥♥♥ in someone's bowl of cornflakes. Suffice it to say you are a heavily medicated doctor trapped in his hotel room in Boston.

And it's a pretty darn nice room if I do say so myself. Spacious, plenty of chairs and couches for guests, a record player and television set... the bathroom has a nasty leak but otherwise if this were a hotel review, I'd give it a 4/5 - just short of perfect since I'm being held there against my will. I have to dock points for that.

It's your standard point n' click adventure game: pick up random things, combine them, smash them together, etc. What's cool about it is you can walk around all first person-like, and that freedom of movement, coupled with the creepy atmosphere, definitely kept me on my toes. There's nothing outright frightening so far... just the overwhelming sensation that I'm being watched, judged.

Analyzed.

Puzzles are good and varied, and the game provides clever hints assuming you're paying attention. And the graphics are nice. Not great, not dated, just nice... there's no physics to speak of, or other characters that I've encountered - just the hotel room, so it's hard to screw that kind of thing up. The sound design is great though, definitely worth mentioning! Heavy footsteps, rainfall, creaks and leaks, all adds to the sense of dread and loneliness. Finally the story... hasn't really captured me just yet. Yes it's mysterious, but it's too mysterious and, thus far, entirely reliant on note fragments and newspaper articles.

But I have to finish it! I'm currently stuck on this particularly perplexing puzzle. Think I'm about done though, and short of the ending coming out of left field (Zionist dinosaurs have conspired to lock me away in a hotel room to keep me from completing Chicken Soup for the Soul), I think this is a worthwhile purchase for puzzle/tense, atmospheric adventure game fans.
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65 of 82 people (79%) found this review helpful
2 people found this review funny
Not Recommended
2.4 hrs on record
Posted: March 14
It pains me to give this a negative review, but I was left feeling so underwhelmed.

I LOVE Room Escape games. From The Room to Submachine and every free Flash game in between - if it has intriguing, logical puzzles then I'll be glad to play. A room escape with an intriguing story line and detailed graphics? Hell yes, I'm sold.

The puzzles were... fine. None of them really challenging for a seasoned puzzle addict, more a case of hunting around for the bits you need and putting two & two together. Solid, but not spectacular. Mechanically, they were extremely well implemented, and integrated into the world, and for that I do congratulate the developers - the influence of The Room is clear. One in particular - involving aligning markings to form a pattern - was elegant and truly innovative.

But the game falls down hard in the extras that it promises. Without wishing to spoil anything, I found the writing to be clumsy, tired and directionless. It starts as a mystery and smudges seamlessly into the worst of tired tropes, without really making any sense in between. The puzzles and the story don't mesh together in any way - you're told what the arbitrary challenges were for, in-world, but at the same time they're presented as far deeper and more insidious than they are. (Using blunt sinister thematic keywords as passwords is sitll arbitrary - change the theme to Lovecraftian horror and replace the puzzle answers with "DAGON" and "RLYEH" and nothing is lost, see?)

The writing, in short, was a thin thematic skin and nothing more. Which would've been easy to brush off if it hadn't been such a clumsy cultural throwback too. It was like a Mcarthyite fever dream. 1984 for kids. Given the rich detail of the assets and lighting, the theming was all the more jarring.

The other big problem was the mechanical immersion. Having the game be first-person is such an interesting and unusual tool for puzzle makers (cf The Witness, Portal, Perspective, FRACT) that, sadly, only ever served to get in the way of this game. Stumbling around furniture in the dark isn't tense or fun, it's just annoying. Not being able to see properly into drawers & cupboards makes the object hunting a chore. Both these problems are nonexistent in room-escape Flash games, but are introduced by using first person perspective. It was a bold move that didn't pay off.

And the labyrinth, my god, the labyrinth.

The labyrinth really exemplified the problem I had with this game. It wasn't fun. It wasn't challenging. It wasn't tense. It didn't communicate anything about the character, the world, the game mechanics, it wasn't a puzzle or a significant storytelling device, it was nothing. Nothing but a tedious 5m+ trial-and-error walk through a blocky corridor, rendered in quite pretty atmospheric lighting. I just don't see what the developers were trying to achieve or communicate through that device. I don't see why they thought it was a good idea. It was an incongruous, boring intermission.

It was a gimmick, not a new or clever one, and it made no sense, didn't tie in thematically or mechanically to anything else, did nothing but frustrate and distract. What was the point?

I played the game through in a couple of hours, and enjoyed the puzzles well enough in spite of the problems I've stated. But while I could've played the puzzles quite happily for another two hours, the theme, the 1st-person mechanics, the writing, all would've annoyed me more and more. It ended when it had to, and left no impact in the process.

The developers clearly have real talent with regards to building a solid, pretty, functional game, and I hate to imagine that this review might discourage them from pursuing that. They have good ideas, solid mechanical competence, and I want to see more. I just feel like they never had anyone sit down with a critical eye and ask them, "What is this bit for? What are you trying to accomplish there? What are you hoping to make the player think or feel? Do any of these elements support each other, or are they just thrown in to fill the gaps?" Some good writing and creative direction could've turned this game into a little gem, but it's not a gem. It's coal. Solid, functional, unexciting - burn it up and it's gone, leaving nothing behind.

I'm not angry, just disappointed.
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40 of 48 people (83%) found this review helpful
1 person found this review funny
Recommended
8.3 hrs on record
Posted: March 14
I would describe the game as escape / exit the room simulation; in a very positive sense!

You wake up in a hotel room without having any idea about what’s going on. So you have to figure it out by discovering the surrounding and look for clues. To proceed and unfold the story / secret, it is necessary to solve puzzles.

The puzzle spectrum (level of difficulty) can be described from simple / easy up to hard and challenging, but always logical. One particular puzzle is based on audio, so you should have good acoustical capabilities. Up to a certain extent, the puzzles are procedurally generated.

The decent graphics and sound build up an amazing atmosphere.
If you are an achievement hunter and not rushing thru the game, it keeps you busy for a couple of hours.

Great game; clear recommendation!

Update: Let us be thankful to the benefactor; work hard, increase production…! ;-)
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34 of 42 people (81%) found this review helpful
Recommended
3.2 hrs on record
Posted: March 10
Although I found the game to be too short (it took me 3 hours, your time will vary) I have to say this game was not only engaging, immersive and thoroughly enjoyable with fun, involved and interesting puzzles -a lost art these days -but it was a breath of fresh air in today's marketplace of pixelated junk. The graphics were superb and the sound design created instant mood and tension. This was truly the rolls royce of room escape games and a first-person experience that really drew you in. Again, I have ONLY one criticism; that it was short.

In other words, I want MORE.

Bravo to these devs for giving us an intelligent game for human beings. I hope you make a dozen like it or one a dozen times longer. Either way, you earned a loyal customer today. This game was absolutely EXCELLENT. Don't hesitate to buy it if you're on the fence -you haven't had a great puzzle experience like this in a long, long time.
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26 of 32 people (81%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: March 12
I've played puzzle games before but nothing quite like this: the atmosphere is very chilling, it creates a setting of what you would expect a jumpscare out of, but nothing really happens. The way the music is played and how cryptic the messages are makes you feel like you're constantly being watched with every move you make, which in its own, is very creepy.

The puzzles can be a little difficult at times, one of them was so easy but I just needed to take a break from the game for a minute to refresh my mind. They can be easily solved with just a little more thinking, plus it's always helpful to keep a small notebook beside you for notes, just in case. I haven't fully completed the game yet but it's amazing to see how many different puzzles can be created in just one portion of the room.

I highly recommend this game to someone who like to have a little chill run down their back but one who loves a mystery as well. I'm not one who can handle scary games that well so this is the perfect type of creepy for me. I'm also looking forward to completing this game and hopefully adding more to this review after. :)
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13 of 14 people (93%) found this review helpful
Recommended
9.6 hrs on record
Posted: April 10
This game is exactly what I was looking for to stream the other day. Something only 3-4 hours long, cool puzzles (and one thing I've missed in modern games - having to use a pen and paper for some puzzles), and a story that makes me want to know how it ends. This game ticked all boxes and was beautiful to boot. Please make another one guys!
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54 of 89 people (61%) found this review helpful
1 person found this review funny
Not Recommended
2.7 hrs on record
Posted: June 17
Product received for free
Do not purchase if you are deaf, tone deaf, or otherwise hard-of-hearing - there's a puzzle that relies on hearing and is randomly generated (so can't be bypassed with a walkthrough).

I recommend this to fans of the genre (it’s an excellent, highly-polished escape-the-room), but I personally didn’t gel with it at all. Also, if you’re looking for a satisfying story, don’t bother.

Read my full review here: https://nerdybutflirty.com/2016/04/11/review-the-guest-escape-the-rooms-but-why/
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