The Guild 2 is the shining successor of the ultra successful medieval life sim, Europe 1400. The Guild 2 is a unique mixture of RPG and life simulation in an immersive middle ages scenario. The player and his party become part of history and can even change it in real-time. Go back to the dark middle ages and found a new dynasty!
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發售日: 2006 年 10 月 12 日


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The Guild 2 is the shining successor of the ultra successful medieval life sim, Europe 1400. The Guild 2 is a unique mixture of RPG and life simulation in an immersive middle ages scenario. The player and his party become part of history and can even change it in real-time.

Go back to the dark middle ages and found a new dynasty! Take care of yourself, because your opponents never sleep! Marry a beautiful wife and make new friends... control your life! Hand down your skills and your descendants will greatly appreciate it!

Key features:

  • Middle Ages come to life! Experience the end of the middle ages like you have never done before in a beautifully crafted and immersive 3D world.
  • Everything's realtime. Walk around the streets and accidentally watch an execution of a prisoner or a rich merchant being robbed by one of your opponents.
  • Keep your power growing. Be a successful merchant or a cunning thief and watch your dynasty thrive or fail and see your party and family diminish.
  • Build your own character. State-of-the-art role playing features allow you to create your own unique character and play in a party of up to 3 members with different strengths and weaknesses.


    • OS: Windows® XP, Vista
    • Processor: 2 GHz CPU
    • Memory: 512 MB RAM
    • Graphics: DirectX9 capable graphics adapter with Pixelshader Model 1.1
    • DirectX®: DirectX9
    • Sound: DirectX9 capable
    • OS: Windows® XP, Vista
    • Processor: 2.8 GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: DirectX9 capable graphics adapter with Pixelshader Model 2
    • DirectX®: DirectX9
    • Sound: DirectX9 capable
26 人之中有 26 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
20.6 記錄時數
張貼於:08 月 8 日
I had lots of fun playing The Guild II. This is the first "The Guild" game that I played and am definetely a fan of the series now. Fun game, but game still has some un-resolved bugs, but make the game humorous (Sometimes characters talk in English then German seconds later). I'm a big fan of Medieval games and I thought this game was super realistic of the Medieval life. Overall, I recommend this game and would recommend to buy this on sale.

Personal score: 8/10
Genre: Simulation, Strategy, Medieval
Worth-playing or Not worth-playing: Worth playing

Overall, good game.
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20 人之中有 20 人(100%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
62.5 記錄時數
張貼於:10 月 3 日
Im usually not a fan of simulation games. I play "The Sims" for a day and call it quits, its just not for me. Ive only been playing "The Guild 2" for half a week and ive already invested nearly 40 hours at the expense of work and sleep, for me this game was very addictive. Its practically the sims but based in the dark ages where you grow a family and basically conquer your village with money, economic strength, and political power. This game features an abundance of mechanics, marriage, work, religion, politics, assassinations, blackmail, ect but there are various areas where its broken. For example there are times when my building was being attacked and i couldnt defend it because the attackers were glitched inside the house while not actually inside the building. (this can be countered by sending your men inside the building, then exiting the building with the camera and re selecting your men and ordering them to attack, then they exit and fight properly...assuming that there are no obsticles in the way). The game allows you to upgrade your cart to move faster, but you can only move as fast as traffic will allow, sometimes the streets are packed (it may be intentional to force you to strategize timing). My only other complaints are with its options menu, you cannot run this game windowed unless you alter the .ini file, and even then it pauses when you click away to another monitor, and you cannot remap buttons which you might assume isnt a big deal but when your speed keys are + and - it takes much longer when it could have simply been remapped closer to WASD. Oh and the game crashes on me once in a while so i recommend turning on autosave. Otherwise this is a game that i HIGHLY recommend if youre into sims and historical themes, yes it has a few problems but the positives outweight the negatives. Just be sure to get it on sale.

This is just a funny story that happened in game, you dont have to read this if you dont want to. My wife applied for the position of town executioner which was held by the member of a rival dynasty. They didnt like the fact that i was trying to rob them of their title so they killed my wife, i reported this crime to the town hall and was given a day to appear in court to testify. I was working that day in 3x gamespeed just blacksmithing to pass time and I missed the court date. The next day i was arrested and thrown in the dungeon to be tortured for missing court. so essentially, i was tortured because my wife was murdered :(
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8 人之中有 8 人(100%)認為這篇評論值得參考
1.1 記錄時數
張貼於:11 月 6 日
buy the guild 2 + renaissance instead it includes this and more for the same price
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1 人之中有 1 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.3 記錄時數
張貼於:11 月 18 日
This game almost flew under my radar until they put it up on sale. Never expected a layer of simulation to work so well on top of a medieval sandbox. I expected this game to be an action RPG, what I got instead was better. Highly recommended for players who want to live the grand life.
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1 人之中有 1 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
20.9 記錄時數
張貼於:11 月 7 日
One of a kind.

That's how I'd summarize The Guild II. It's part social/life simulator, part business simulator, RPG and strategy all mixed together to create one of the most unique games I've played. You create your family's first member, then from there, you must choose a career path. You then must go about managing your business, obtaining wealth, climbing the social ladder of your town, ensuring your bloodline continues after your inevitable death, and trying to become the most powerful family through whatever means you wish. One thing worth noting is that while I fully recommend controlling your own business 100%, if this isn't something that interests you, you can choose which aspects of your business you want the AI to manage (can be nice for those who hate micromanagement of inventory, production, employees, etc.) or have the AI manage it fully.

To expand on a few things mentioned, we'll begin with the jobs, which vary enough that certain careers can make the game play entirely differently from others. You can produce raw resources, such as wood/paper, metals, and ingredients to sell to the blacksmiths, alchemists, and priests. Or you can be the ones making armors, weapons, potions, and scrolls that sell quite well in the markets, but have the overhead cost of raw resources. Or you can be the ones using the weapons and armors to beat up opposing families who are either competing with you, or sending their cronies to attack your buildings simply because you looked at them wrong in the market yesterday. Or you can just go to the highways, and rob trading carts that are transferring valuable supplies between towns and businesses. Likewise, if you are a businessman, your own cart is subject to the risk of thievery, especially when travelling outside your city. Or you can be like me, and become a church priest, who can make documents that give social bonuses, and sell for quite a bit, in addition to being able to give sermons. With a high amount of speech, you can get a lot of money for just talking to your attendees about a magical man in the sky. Stupid blacksmith, having to buy metal and make items of value out of them, while I just prophet and profit. This is also one of the easiest ways to butt-kiss your way through the political ladder of your town.

Speaking of the political and social aspects, they are quite entertaining as well. If you're good at speaking, and have some charisma, you can try your luck at earning one of the town positions by manipulating votes and your fellow townspeople. Each town has a certain amount of positions available, each offering little perks and abilities to the holder, and the amount of positions is based on the size of the town. There is also a justice system in place, giving a legal alternative to murdering the thieves that keep robbing your carts, or that one family that keeps sending henchmen to attack your buildings. If you visually witness any crimes, you obtain evidence, which is all listed and can be viewed at any time. Evidence is rated on severity of crime, believability, and time elapsed since crime was committed. Believability is typically dependent on how you obtain the evidence. If you saw it with your own eyes, it's 100%. If you sent your henchman to town to investigate rumors, it's typically 50% or lower. Once you have a few severe crimes, or a lot of little ones on someone, you can probably get them the death penalty. But if you accuse someone, you are the prosecutor, so make sure you show up to the trial. If you're a criminal, or the thieves guild, it's in your best interest to make sure your prosecutors are unable to arrive to the trial by whatever means necessary.

Overall, this game's unique gameplay and combination of genres makes it worth a purchase. From what others have said, I'd advise looking into The Guild II: Renaissance over this particular version though. Each of the Guild II titles are stand-alone games, so you are not required to own this to play Renaissance. This game does have it's share of bugs, and I will list the ones I found below in the pros/cons:

  • In addition to political and business aspects, this game is an RPG. Your family members have levels, stats, and perks that they can acquire every couple of levels.

  • Various career paths give the game replayability. Some careers are unique in how you will play.

  • Robust social system - each person is unique, and most are born instead of generated. The game keeps track of 100+ individual characters throughout multiple towns. Each person must marry and reproduce to continue their bloodlines, or become a footnote in the history books.

  • This game is truly unique. Not only is it highly enjoyable, but there is no game that really comes close to this style. Sims Medieval attempted, but failed.
  • Bugs/Glitches - While I have read other reviews with worse issues than I've had, I encountered one problematic issue. Rarely, when my rival families would send their cronies to attack my church, they would somehow spawn in the walls of my building. Guards would stack outside my church, along with my own henchmen I sent to defend it, unable to go into the walls to reach my aggressors. I almost lost a level 3 church, which costs a lot of gold, because the attackers were invincible. Luckily for me, they disappeared somehow before fully destroying it. But because the guards and myself were unable to stop them, I had a hefty repair bill that should have never happened.

  • AI Pathing - While this is technically a bug too, it warrants it's own bullet-point. Several times I have accused an opponent of crimes, and set a court date. When the game informed me the trial was soon, I would click the accuser, right-click the town hall picture, and send him on his way. However a few times, he didn't make it, due to wandering around aimlessly trying to figure out a path to the same town hall he's been to before. This would result in not only my opponent being found innocent by default, but me getting a fine for wasting the court's time. I have also noticed that when anyone approaches the town hall from the side that has a tavern neighboring it, everyone will walk into the tavern first, then walk out and go into the town hall. Just make sure if you have somewhere important to be, you follow your character so he doesn't get lost. It's fairly rare, but annoying. Also, my children would sometimes be unable to attend school. After I paid for their schooling, they would cancel it because they are idiots who are unable to leave the house for some reason.
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