I don't get the appeal.
I mean, I get it at first glance
. TG2 presents itself as CK2 minus the strategic gameplay, with more of a focus on the characters themselves. That's pretty cool, right? Being able to forge a strong dynasty, play the political game, rise to power, govern a fiefdom, all while taking care of the day-to-day activities of medieval life. Who wouldn't want to play something like that?
Well, that's not what you get. For $10.99, you get a glorified city management game that plays like it was designed for mobile devices. You know all those terrible cash grabs you find in the app store? The ones where you click on some materials, click on a building, and are awarded gold and a big neon CONGRATULATIONS sign? That's essentially the gameplay you're paying for with TG2.
Sure, you can construct buildings, but that's essentially a matter of having enough gold and clicking on a large enough empty plot. Sure, you can get married, but the relationship system makes DA:Os look positively lifelike. Sure you can design your character, if you're happy with choosing from five beards, six hairstyles, and a couple of skin tones (rough estimates, not actual numbers).
I know this review sounds harsh, and I know I'm using some pretty strong rhetoric here. However, when you listen to how 4Head describes their product ("the shining successor of the ultra successful medieval life sim...", "State-of-the-art role playing features...", "a beautifully crafted and immersive 3D world...", etc.) and read the significant number of positive reviews on the store page, the objective and experienced gamer can't help but feel a little misled.