Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.
User reviews:
Mixed (69 reviews) - 68% of the 69 user reviews in the last 30 days are positive.
Mostly Positive (3,556 reviews) - 78% of the 3,556 user reviews for this game are positive.
Release Date: Jan 8, 2016

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Recent updates View all (27)

June 23

12 languages are available! Enjoy!

Czech and 11 other languages are available right now! Enjoy the game :)

35 comments Read more

June 20

Turkish and Polish added!

Added 2 new languages: Turkish and Polish. Czech is coming.

35 comments Read more


“Punch Club is pretty awesome”
9/10 – TouchArcade

“Utterly Fantastic”
9/10 – Hardcore Gamer

“If you are looking for an excellent 16-bit fighter game then look no further than Punch Club as it’s a hell of a lot of fun to play and sink some hours into.”
8/10 – GameGrin

Punch Club The Dark Fist Expansion

To thank the fans of Punch Club for being awesome, we have added a brand new, free expansion that adds 3 hours of new content. Enjoy!

About This Game

Your father was brutally murdered before your eyes. Now you must train hard, eat chicken and punch dudes in the face to earn your place in the Punch Club ranks, and discover who ended your father's life.

Punch Club is a boxing tycoon management game with multiple branching story lines. Your goal is clear, but how you get there depends on whether you want to legitimately climb the rankings, or take the more ridiculous, shady route.

Along the way you'll want to focus your talents. Will you take the Way of the Tiger, the Way of the Turtle, or the Way of the [other one?]? Your strength, accuracy and agility all depends on whichever Way enlightens your path. Do you have stripes, or flippers?

And every decision will matter, especially in your social life. You'll be juggling friendships, love life, work, recreational time, relationships, and possible stardom, all alongside your gym time and fighting aligators. It's not all just pumping iron, you know.

  • Fighter management sim with RPG and tycoon elements
  • Find out who killed your father, and maybe learn something about yourself along the way
  • Heavily story-driven, with multiple different narrative branches and game endings to discover
  • Get as deep with stats as you like, and find your own way through extensive skill trees
  • Gorgeous pixel visuals with 80-90s references and nostalgia all over the place

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP and up
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
    • Graphics: Toaster
    • Storage: 1 GB available space
    • OS: Lion (10.7)
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
    • Graphics: Any
    • OS: Ubuntu 12.04
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (69 reviews)
Mostly Positive (3,556 reviews)
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1,379 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: September 25
I really want to like this game, I truly do. The story seems interesting, if a bit basic, the soundtrack is really good, the graphics are great, the premise is awesome and the basic mechanics are good, but basic. This game only really has one major flaw, but the flaws ruin this game.

The pacing. I'm okay with slow paced games usually. I like seeing numbers going up, slowly but surely, I like the occasional grind as I find it a bit relaxing. Unfortunately, the pacing in this game is far to slow for even me. Matches take ages to finish, stat growth happen too slow and drop to fast. Getting money is a chore and building your skills feels like a slog.
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3 of 3 people (100%) found this review helpful
Not Recommended
7.9 hrs on record
Posted: October 19
Punch Club is a very cool game, but after a while, not a very fun game. It's rough around the edges and is best purchased on sale or from a bundle.

+Art style is sweet
+Packed with references
+Some level of interesting story progression and choices to make

-Grinding for food and stats
-Bugs (I've encountered around nine or ten so far)
-Lack of information for certain things

Let me start off by saying that the art style, the music, and the references all are very nice and support lasting interest in this game. There's been a couple times where I've chuckled and even more where I've gotten into the music or been impressed by something that's been drawn.

The story progression is rough around the edges but over-all has some choices to be made and should capture some level of interest no matter what.

I am currently around 7.5 hours into the game, and up to about the 6.5 hour mark, I was really enjoying it. I was lucky enough to get over the early-on robbery hurdle that everybody else has been having trouble with, but now that I've gotten to this point, I can't progress any more without investing more time than it's worth.

The biggest flaw that I have seen bringing this game down is the stat loss system. In the beginning of the game it's a minimal impact mechanic to extend the length of the game and make sure you have more to balance, but by halfway through it will leave you grinding like crazy just to hold your stats where they are. I spend all day everyday training currently, and my stats stay around the same area meaning that I cannot handle any larger fights and progress in the game.

With this, I will sometimes encounter bugs when I'm trying to travel to buy more energy drinks that require a game restart, or being told to visit the Don on three seperate occasions by people, and every time having him act like he's never met me. Who knows, maybe he has amnesia.

The last of the issues I encountered, and so far probably the least impactful is the lack of information. At the beginning it was very difficult to get started because besides the small training manual you're given, there is very little information on where to start, meaning you'll probably end up eating at least a few rotten burgers from the trash outside the bar.

Over-all, I would rate this game a 6.5/10, given that it has a lot of potential, but just falls short due to the grind-essential nature of the training mechanic. I don't know if I will be playing this game again any time soon, but it was fun while it lasted, just up to where I've left off.

Thanks for reading.
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4 of 5 people (80%) found this review helpful
16.5 hrs on record
Posted: September 27
One of the best games I have played in some time and well worth the price. The game takes about 10 hours for the first playthrough but has the potential for at least two more playthroughs. It is just challenging enough to not be boring but not to hard and can be completed without to much hassle. It even contains a hardcore mode if it is too easy for you. It takes a lot for a game to hold my attention and this one manages to do it longer then most triple A games. So with that I highly recommend.
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2 of 2 people (100%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: October 4
This game is incredibly charming, the sprites are done very nicely and it has a nice-as retro feel (with countless great references)!


It's literally not worth playing beyond the first half an hour. For one, it's grindy af. For another, you lose stats that you have to grind forever for. You get mugged of money that you had to grind forever for. You have to sit through fights that just plain TAKE FOREVER.

And there's no fast-forward button for anything!

Good grief. Glad I got it from a Humble Bundle for next to nothing.
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2 of 2 people (100%) found this review helpful
Not Recommended
14.3 hrs on record
Posted: October 15
This is gonna be a little more serious review than usual.

Ah Punch Club. You looked fine. You started up better. But in the end it was a mess. When the game starts, you get a little bit confused by the interface, but that's ok, because you learn how it works fast. Then you lose your first fight, get a few quests goin' and it looks like it's just gonna be smooth sailing til' the end.
WRONG. The game f*cks you over so many times. You wanna get buff? Well you need food and sleep. Wanna get food? You don't have any money. Wanna get money? There's no problem with that, exept you get weaker by the day, and the only way for that not happening is by working out everyday. Also you need to pay every time you work out, unless you buy gym equipment for your house. But it wouldn't be like Punch Club without f*cking you over again.
If your money is 200$ or above, you can get robbed by robbers who should be at the top of the rankings of WWE, UFC and any other fighting league (also most gym equipment costs atleast 200$ so thats nice). You can avoid that by going to the store by bus, WHICH COSTS MONEY. Even if you get the equipment, you still need food, and sleep, which costs time, which makes you weaker. Also you cant stack up on food for the training, because again, the game hates you. You will lose most of your fights, but hey, this is the part where game gets a bit more fair and turns into a GRINDFEST at the same time. You get skill points by winning or losing fights (more by winning). You can use skill points to get new moves, make your stats not drop below lvl 4 (and more for your classes ability) and get passives.
"Hey that should be easy right?". Well you're, kinda right...BUT STILL.
The game is way more grindy than it should be. Late game is gonna be everliving hell. The higher you are on your stat level, the more it drops per day. And i can tell you, the levels will reach up to 25 atleast.
The game is nice, but way too grindy. It will feel more like a chore than fun. It can be fun, if you are REALLY good with time-management, but for me, it felt laking.

>Good references
>Nice pixel art
>The combat system is well designed and cool
>You will have a great time for the first 1 or 2 hours
>There is quite a bit of content
>Published by tinybuild

>Even though the combat is well designed, it's very RNG-based
>Gets boring in a while
>Your best friend dies
>Your cat dies ;C

The game is good for a quick time waster. You will even forget time exists, for the first few ingame days. I really want to like the game, but the flaws make me not to.
I got this from humble bundle, so i didn't get that disapointed. But maybe you should wait for a discount before you buy it bud :)

5/10-has its flaws
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2 of 2 people (100%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: September 26
Punch Club is a promising fighter management game with nice retro art and soundtrack.

You need to balance your time between improving your stats by training, working various jobs for money and finally the actual fights. During the game you also unlock various abilities and gain access to three different fighting styles.

Unfortunately the whole game is ruined by a single terrible design decision. At the end of each game day you lose a signifant chunk of all your stats you tried so hard to improve. This gets old extremely quickly. And to add insult to injury, most of the actual game is spent waiting for the various activities to finish with minimal user input.

Not recommended unless you have a lot of patience and can put up with the really annoying stat decay mechanic.

The good:
- Nice retro pixel art and soundtrack
- Solid game concept

The bad:
- Soul-crushing stat decay that sucks all the fun out of the game
- Most of your time is spent waiting for training/jobs/fights to finish with no user input
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4 of 6 people (67%) found this review helpful
5.1 hrs on record
Posted: September 28
Punch Club is surprisingly engaging and fun, despite no direct actions being allowed in fights outside of switching skills between rounds. Keeping the fighter's stats up and managing his life can be rather hectic at first, but once a routine is set everything falls into place.

One flaw is once a routine is set, things to do get pretty scarce. Street fights only go on for so long, as does the rookie league, the underground fighting league, etc..

Worth looking into for sure. Definitely a game hard to put down.
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1 of 1 people (100%) found this review helpful
Not Recommended
4.9 hrs on record
Posted: September 25
Game is very hard to progress in. Stat decay largely outweighs the stat increases you gain at the gym. Money is vital, but obtaining it requires excess time, energy, and food, but once you have money, the stat decay has eaten away at your skills and you've lost a rank or two in the league. Not to mention the game basically forces you to participate in almost daily fights against powerful enemies. For example, even if you have higher stats than your opponent, that doesn't mean you have the advantage. You have no control over what goes on in the fight, so you have to preemptively and VERY carefully pick out what moves you want your character to make.

Tldr; An entirely unbalanced game, and mostly frustrating experience.
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1 of 1 people (100%) found this review helpful
Not Recommended
6.9 hrs on record
Posted: September 25
A game with a really great aethetic and unique theme, that ultimately just ends up in a repetitive grindfest. The game showed a lot of promise but failed to really develop beyond the basics, and rather than making the game increasingly complex, we just get grinding. The combat is fairly straightfoward and lacking significant strategy since you just pick the moves you want to use in battle and you get to watch an automated fight. 4 hours in and I barely have enough abilities to fill the bar, not that new abilities seem to matter much since are just upgrades of previous ones in the tech tree. The only thing the game really has going for it is the style and dialogue, but in terms of gameplay and enjoyment it falls flat.
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1 of 1 people (100%) found this review helpful
24.4 hrs on record
Posted: September 28
Punch club is a pretty good game.
I've beaten punch club 2 times already.
Normal playtrough
Hardcore playtrough.
(In this game you have to grind like crazy to make progress)
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Recently Posted
15.3 hrs
Posted: October 24
Pretty good game, beat the story in 15 hours, took me a while to get used to it.

Helpful? Yes No Funny
21.5 hrs
Posted: October 24
Ran out of food.

Started eating spoiled moldy hamburgers out of the garbage can for food.

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6.1 hrs
Posted: October 23
This game is more about management than fighting. The start will be slow, really slow, but take your time. Soon enough you’ll start getting the hang of it, and then the game opens up, a lot. There are different ends, and it all depends on what path you choose to follow. So if you start working part time on something shady, say goodbye for a path of justice, you criminal.
Would like Dawgs again
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9.0 hrs
Posted: October 23
In short it's a grind.

* Lots of pop culture references
* Retro art style
* Lots of potential
* Repetitive and unrewarding gameplay
* Leveling up rarely feels like you've acccomplished anything

It's a nice concept, and is entertaining for a few hours, but in the long run I didn't enjoy it. It started feeling very repetitive and I was just grinding along because. . . Reasons?

If you're looking for a quick diversion and enjoy 80s pop culture references this is a good choice. If you're looking for a rewarding gameplay experience, you might want to look for a different game.
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7.6 hrs
Posted: October 23

I am reviewing Punch Club, one of these games I did not buy based on interest but rather on trading cards (yeah, I know, I have a trading cards-addiction).

Punch Club is a Sim-styled Pixel-game where the player has to become the ultimate fighter and avenge the death of his father. Besides that, the player can complete various funny side missions and I recommend to do all of them if you want to have a good laugh, that is.

Typical for a Sim the player has to keep 4 stats in balance which are his life, happiness, hunger and energy bars.
To keep them up, the player to buy items sooner or later which can be financed by working or winning battles and completing side missions.

I was surprised to find out how well-balanced gameplay and humor are in this game.

So, based on this and some other similar experiences, I will continue to buy random games and find some other hidden treasures.

Oh, and play Punch Club, like, seriously, JUST DO IT!
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Drake Drakonis
11.8 hrs
Posted: October 22
Great game. Simple gameplay, some of the mechanics are designed to make the game be longer (losing stats each day); however they are done in a clever way that does not feel like you are being cheated. The story is charming, filled with pop references and easter eggs. Very fun and addictive, highly recommended.
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14.5 hrs
Posted: October 22
Wonderfully simple but fun boxing tycoon simlator. Very fun, great game to sit back with the steam controller and enjoy the story and try to make the ultimate fighter to win all battles. Gets a bit repetetive, but the story seems to switch things up often enough to keep things fresh.
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5.1 hrs
Posted: October 22
Vu en let's play, j'ai trouvé ce jeu vraiment très sympa même si je lui reprocherais une chose : l'impossibilité d'agir lors des combats, c'est uniquement de l'aléatoire basé sur les statistiques et les coups qu'on équipe, le jeu est basé sur ça et c'est très réussi mais un peu plus de contrôle serait tout aussi bien !
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Thomas The Dank Engine
4.4 hrs
Posted: October 21
Allthough it might seem to have a great storyline, The game is pretty bland and almost feels like a generic cookie clicker game as all you do is train > work > train ect.. Even the combat part of 'Punch Club' is dependant on your statistics as you pretty much just watch the battles and hope that your abilities are better then the oponent.

I really enjoyed the idea of a retro old school game like this, but unfortunately it turn out to be a huge flop.
There are definitely more higher quality games for $10, Which also leads me to believe why the game was pirated so much as the developers were rambling about.
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14.4 hrs
Posted: October 21
Very addicting game with alot of representations of various movies and characters
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