Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.
User reviews:
Recent:
Mostly Positive (186 reviews) - 75% of the 186 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,865 reviews) - 80% of the 2,865 user reviews for this game are positive.
Release Date: Jan 8, 2016

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Recent updates View all (27)

June 23

12 languages are available! Enjoy!

Czech and 11 other languages are available right now! Enjoy the game :)

13 comments Read more

June 20

Turkish and Polish added!

Added 2 new languages: Turkish and Polish. Czech is coming.

25 comments Read more

Reviews

“Punch Club is pretty awesome”
9/10 – TouchArcade

“Utterly Fantastic”
9/10 – Hardcore Gamer

“If you are looking for an excellent 16-bit fighter game then look no further than Punch Club as it’s a hell of a lot of fun to play and sink some hours into.”
8/10 – GameGrin

Punch Club The Dark Fist Expansion



To thank the fans of Punch Club for being awesome, we have added a brand new, free expansion that adds 3 hours of new content. Enjoy!

About This Game

Your father was brutally murdered before your eyes. Now you must train hard, eat chicken and punch dudes in the face to earn your place in the Punch Club ranks, and discover who ended your father's life.

Punch Club is a boxing tycoon management game with multiple branching story lines. Your goal is clear, but how you get there depends on whether you want to legitimately climb the rankings, or take the more ridiculous, shady route.

Along the way you'll want to focus your talents. Will you take the Way of the Tiger, the Way of the Turtle, or the Way of the [other one?]? Your strength, accuracy and agility all depends on whichever Way enlightens your path. Do you have stripes, or flippers?

And every decision will matter, especially in your social life. You'll be juggling friendships, love life, work, recreational time, relationships, and possible stardom, all alongside your gym time and fighting aligators. It's not all just pumping iron, you know.

  • Fighter management sim with RPG and tycoon elements
  • Find out who killed your father, and maybe learn something about yourself along the way
  • Heavily story-driven, with multiple different narrative branches and game endings to discover
  • Get as deep with stats as you like, and find your own way through extensive skill trees
  • Gorgeous pixel visuals with 80-90s references and nostalgia all over the place

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP and up
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
    • Graphics: Toaster
    • Storage: 1 GB available space
    Minimum:
    • OS: Lion (10.7)
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
    • Graphics: Any
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 1 GHz and up
    • Memory: 1 GB RAM
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (186 reviews)
Overall:
Very Positive (2,865 reviews)
Recently Posted
Duck3
( 1.2 hrs on record )
Posted: June 26
This Game Was Really Fun To Play But A Bit Grindy
10/10 IGN Would R8 Again
Helpful? Yes No Funny
Shaido669
( 0.6 hrs on record )
Posted: June 26
tis quite good
Helpful? Yes No Funny
Squashbuckler
( 5.3 hrs on record )
Posted: June 26
This game is great! It really hooked me in right away, and I put 5 hours into it without even thinking. A simplistic, but interesting fighting/character building, time management game. This game is well worth the cost on the steam sale. Devs should be happy with this production. Funny lines and smart comments make this game interesting. Surprisingly, the pixelated graphics are part of the charm. Well done!
Helpful? Yes No Funny
Doctor Dex
( 4.2 hrs on record )
Posted: June 26
Spent over a month training to get beat up and robbed repeatedly.

Before I go on my little rant I'd like to point out the art-style and the setting of the game are very nice.
You can tell a lot of passion was put into the project and to be fair it is well put together.

However there are quite a few problems that make the game extremely frustrating for me.
Earning money and raising stats is a repetitive grind, which wouldn't be too bad if the game wasn't so punishing.

The fights feel completely random and you have no significant input to change to tide of battle.
You might as well flip a coin to determine the outcome of battles.

I lost about 10 fights in a row because I kept running out of energy.
So I saved up enough money to buy some equipment to improve my cardio.
But after three days of delivering pizzas, I got beat up on the way to the store and lost half my money.
I was significantly stronger than my mugger, but that didn't mean much as he kept dodging all of my attacks.

Please add an easier difficulty mode or some kind of optional cheats. (Just something to ease the pain)

I can't enjoy a game based around grinding if the game keeps taking away my progress for arbitrary reasons.
Sorry that I'm being so negative, but the game just feels very unfair to me.

I will have another crack at it, but I don't think my opinion will change unless my issues are addressed in some way.
Helpful? Yes No Funny
Forgotten Beast
( 12.8 hrs on record )
Posted: June 26
Bought it during the Steam sale. 12 hours of gameplay later (yes, I'm slow), I finished it.

I thoroughly enjoyed it.

It's definitely a management game with no action on the part of the player.

There is a lot of grinding in certain phases of the game. You have to figure out the process to be successful.

But the story is really fun with a lot of references to 80s nostalgia.

I greatly enjoyed it.
Helpful? Yes No Funny
SpitefulFox
( 1.7 hrs on record )
Posted: June 26
It's like playing an Idle Game, except one you paid money for.
Helpful? Yes No Funny
Hypnotiix
( 9.7 hrs on record )
Posted: June 26
It is good, just get to be too much in terms of micromanagement for me near late game.
Helpful? Yes No Funny
AngelZz
( 5.9 hrs on record )
Posted: June 26
The gameplay is amazing but the fight scenes are unbalanced even though my status are higher than the enemy by 2 level still i loss the fights on the ratio of 1:10 for the CPU, other than the fact you have to make/grind money so you can eat which is annoying , your stats losses alot of points every level if you dont keep training.
Helpful? Yes No Funny
ขนมไข่
( 2.6 hrs on record )
Posted: June 26
เกมทำออกมาได้คลาสสิกดีครับช่วงกลางเกมจะเล่นค่อนข้างยาก
เพราะตัวเราเองจะต้องเจอกับศัตรุที่มีสกิลเวอะกว่าค่อนข้างมาก
โดยรวมแล้วซื้อมาเล่นฆ่าเวลาได้สนุกดีครับ
Helpful? Yes No Funny
Zakei
( 15.0 hrs on record )
Posted: June 26
Built Way of the Turtle
Never lost ever
Got to the late game premium fights
Still didn't lose
Went up against Kulk Kogan
Got a random punch on me and I lost

11/10 (But in seriousness it's a fantastic game. Get it.)
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
181 of 238 people (76%) found this review helpful
9 people found this review funny
Not Recommended
10.2 hrs on record
Posted: June 4
I feel bad giving this game a negative review because I really wanted to love it. I loved all the TV and movie references sprinkled around the world (Fight Club, Rocky, Snatch, TMNT, Pulp Fiction, etc, etc.) I just felt ultimately everything gets way too repetitive. The training and working you have to be in a constant balancing act doing days and days and days of keeping stats and money in check while making sure you have enough food to be able to not starve. Just seems like way too much time doing this stuff instead of getting to fight. The fighting feels pretty shallow too, overall. Didn't thrill me at all. Also, no variety in music. After a couple hours I had to just mute the music and play my own so I didn't blow my brains out.
Was this review helpful? Yes No Funny
49 of 56 people (88%) found this review helpful
Recommended
5.8 hrs on record
Posted: June 12
This is a fighter-management game, with no active fighting involved. You never press a button to throw a punch, nor do you press a key to dodge. There is no action. Instead, you earn and then select skills your fighter will use in a dice roll round of a fight. After a short 15 second round, you can change the skills your fighter uses... if you've earned those skills.

The problem with the game is that it becomes difficult to earn the experience points needed to gain new skills. It turns into a grind. I've been a RPG player since the NES days. I like a grind. I actually miss the grind of the early days of video games, where you'd spend an hour killing the same slime over and over only to move up to red slime. But, there is something frustrating about this game. You actually move backwards. If you can't kill the red slime, you end up fighting the blue slime all over again. And while that's not horrible, it's infuriating when you've killed a dragon, made a few mistakes and are suddenly back on blue slimes again - facing hours of work to get back up to par.

Your fighter has 4 basic stats: health, hunger, happiness, and energy. You can heal health, energy and happiness by sleeping. However, you will grow hungry. You also will not gain happiness at the same rate as the rest. So, you can watch TV, which fills up your happiness, but costs energy and hunger.

Food costs money. Money costs hunger, energy and happiness. So you need a lot of money, which requires a lot of work and stat management. That's fine on it's own. However, food costs a bit too much, andit's hard to maintain the blanace, especially when you remember that this is a fighter-tycoon game.

You'll also need to manage three fightings stats: Power, Dexterity, and Stamina. These start at level 1 and as you earn money and food, you can spend your free time in your garage gym, or at a proper gym. You can hit level 2 or 3 in all of these stats if you enter the proper gym in just 10 or so minutes. BUT - there is STAT DECAY! By this I mean that if you do not lift and run each day in game, you will lose power, dexterity, and stamina each day!!!!

Thankfully, the game has skills you can earn from fight victories, which allow you to cap fighting stats to base levels. The first is 4. So, if you want to focus on one of the three fight stats, you can limit your decay. once you reach level 4 and apply the skill, you will never sink below level 4 in Power, Dexterity, nor Stamina.

But - it takes a few hours to even earn one of these skills. Skill are cumulative, too! So, "Punch" costs one skill point. "Kick" will then cost 2 points. The next skill will cost 3. Then 4, 5, 6... and so on. Even if you become the boxing master and have every sing fight-fighting skill available, you'll then need to pay a bazillion skill points to earn a basic kick skill.

And then there are limits. Let's say you forgo fighting and just earn money for a home gym! You'll fight unbeatable opponents who steal half your money. You need to play the way the director wanted.

This game is insanely grindy. The metrics for gains are extremely tight. Any error hurts your character. You'll lose fights, have stats drop to zero, and just screw up your health, hunger, happiness, and energy stats.

I think that's okay. It's incredibly frustrating, but I don't mind a grind. I don't mind watching my 16-but figher just punch and kick for hours on end with no input from me - just balancing numbers...I am looking forward to mastering this game.

But, if you want to spend 20 minutes here and there making a boxer or UFC Champ, you will not find that here. This game will eat up your time and life for at least 20+ hours.

Pesonally, I liked it, and I didn't even get into the atmosphere which is total late 1990's. This is full of TMNT and Silent Bob type gags.

If you want a grind. If you want a challenge. Then go for it.
Was this review helpful? Yes No Funny
92 of 130 people (71%) found this review helpful
15 people found this review funny
Not Recommended
7.9 hrs on record
Posted: June 24
The first hour of the game, I was feeling really good. Everything was perfect. But after a while, the game progress became very unfair.

There is a gym in this game which you can use to train your body and get stronger. For each time you want to use gym, you have to pay to get inside. The game suggests you to buy stuff like treadmill and things like that to have a little personal gym in your garage, which it requires so much money, So I decided to quit fighting for a while. I focused on working so I could make money. I used part of that money to feed myself but I saved most of the earned money. My body got weak because of working and also I had not enough time to practice and get strong. Anyways, I saved enough money after a couple of days and I went to buy stuff for my garage. Unfortunately, when I was on my way to store, a ♥♥♥♥♥♥♥ stood in my way and asked me to give him my money. I refused to do that, and I tried to fight. As I said before, because I had no practice, my body was weak and the robber beat me up and also he took half of my money. I thought its just an random event, so I accepted it. I started again. I saved money, and I went to buy my stuff, but guess what, the robber apeared again, he took my money and also beat me up. I got a little upset this time. But I accepted it again. I began to do the same things... but everything happend again, for the third time. This time, I was really mad.

I wasnt disappointed. I decided to start again. But this time, I was so hungry and I couldnt buy food because I had no money. I needed to get a job to earn money but I had no energy to work. To fill my energy bar, I needed to sleep, but I also couldnt sleep becasue I was so hungry... You see? It was an infinite false loop.

I check the credits... There is a guy there who is responsible for game balance. I'm asking that guy, Did you really balance this game? Because literally, there are some points that player can not pregress any further, and player has no choise except restarting the game, and this is very sad...

You know what? I feel really sorry for this game.
Was this review helpful? Yes No Funny
25 of 33 people (76%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: June 26
Let's make this quick:

Pros:

Great Retro 2D graphics
Great Soundtrack
Lots of Eastereggs and fun encounters

Cons:

Absolute Grindfest
Little to no room for error
Not an actual fight game but rather a micromanagement tycoon
Was this review helpful? Yes No Funny
33 of 52 people (63%) found this review helpful
2 people found this review funny
Not Recommended
2.6 hrs on record
Posted: June 21
While this game seemed to be fun on the videos I saw of it, playing it is another matter. It's boring, its very very dull from start to the point I stopped playing because I couldn't take it any more.

The battle system is crap, its so random your stats don't matter if they are close. In fact its hard to say that your stats (which go down every day for no other reason than to annoy you) matter at all as all the descriptions of what they do are arcane. IN fact it would appear in some ways its worse to actualluy level up, as it just means more energy use for no gain. Oh and the miss rate of your fighter will annoy the crap out of you, since there is nothing to do in battle except scream "hit him you useless idiot" at the screen.

The training is repetitive, but passable. Learning new move sis painful and takes too long. Oh and ranking up your charcter is tererible because hte more you lose the more you need to win.

Overall goood idea, but a terrible implementation. Maybe if TinyBuild spent more time getting the devs to make a good game rather than complaining about the amount they make, they would get a few more sales.
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11 of 12 people (92%) found this review helpful
1 person found this review funny
Not Recommended
2.1 hrs on record
Posted: June 26
This game pisses me off, because I want to like this game. But every step of the way I find something that pisses me off. For one you lose stats over a day it makes the game take significantly longer. That is the only reason it exists, to make the game take longer. You also get reduced gain for some reason the game doesn't convey.The game is just padded in a way that doesn't feel fun it feels frustrating. I didn't listen to Total Biscuit when he talked about this game. I'm sorry I didn't listen.
Was this review helpful? Yes No Funny
14 of 20 people (70%) found this review helpful
1 person found this review funny
Not Recommended
7.4 hrs on record
Posted: June 24
Was fun at first. Figth Club, Pulp Fiction, Ninja Turtles etc. was exciting. Even I loved the grinding at first because I had a purpose that buying all equipments for my garage.

But then I reached a level that you should just workout, eat and sleep or your stat will decrease each day. Like wtf, it was hard to increase them and I skipped one day for do some party aaaaand my stats gone.

I don't know how to stabilize them but grinding is just boring and you can't even increase the stats just grind to keep them where they are. Maybe I am missing something but it is boring.

Do not buy if you don't like grinding.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
3 people found this review funny
Not Recommended
18.2 hrs on record
Posted: June 25
This review was written for v1.12 of Punch Club

Beautifully Meaningless Stat Building Simulator

First off, I want to like Punch Club. I want to love it. The art and story ooze charm and humor. Everywhere you look there is an Easter-egg waiting to be discovered. The "retro" art filter in the game options further enhances the vibe of the cheesy 80's story that permeates this game. But all of this charm is crushed by the unmitigated weight of what passes for "gameplay".

Gameplay
Getting right into it, Punch Club looks like a simple stat building game. Keep earning points, to progress further in the game, until the hero is strong enough to take on the ultimate evil, avenge his family, save mankind... or maybe just rescue his cat Mr. Fluffy.

Unfortunately there are two other systems in place which grind progress to a halt and test the player's patience to see the next amusing cutscene or story beat. First of all, basic combat stats decay. And they decay hard. Strength, agility and endurance all lose points at the end of the day following a simple formula. The level of the stat multiplied by 9 is subtracted from the total value of said stat. So for example, if the player's strength was at level 1, the player would then lose 9 points of strength at the end of the day. (Level 10 would lose 90 points, level 20 would lose 180 points, etc...) At the early game this stat loss doesn't seem to be significant, but as players try to build up their combat abilities it becomes a brutal chore just to maintain combat effectiveness in the mid to late game. There are some traits the player can learn to mitigate some of this, but only to an extent.

The next major problem with combat is that it's almost entirely based on a random number generator (RNG). Players can pick 5 skills for their hero to use as well as train up their 3 core stats, but when it comes time to fight, the player is still very much at the mercy of a dice roll. While this can sometimes turn a fight into an easy win, more often than not players will be brutally punished by the other fighter even when having have double his opponent's base stats.

The game is very much about repetition. Keep training until stats are high, and then maintain them. Keep fighting the same person until the hero is eventually victorious. Unfortunately, it's a stat builder where the stats are fighting back, and the dice are hardly ever rolling in the player's favor. However, if players can keep pushing through, then they will eventually get to the end. The struggle is real here.

Story
The story is a humorous spin on the martial art films of the 80's and 90's. Someone has wronged the hero, and he's out for revenge. Can he redeem his family's honor, get the girl and save his cat? There are pop-culture references everywhere. Pizza-munching mutant crocodiles, a small snarky old man who will help you train, a shameless fight promoter with equally shameless hair... Pirates, ninja and aliens... Oh my!

While the story is brief, it also does branch in quite a few places providing a couple of endings for players to enjoy if they can brave a second play-through. Also, the free expansion adds an under-story to the main game that will be very familiar to fans of American Saturday morning cartoons from the late 80's.

While there is nothing sophisticated about the plot, the witty dialogue and events should be more than enough to keep players entertained if they have the patience to make it to the next beat.

Presentation
The art is well done in a classic 16-bit style. It looks even better with the "retro" filter that is available in the options menu. Backgrounds and characters are detailed, and there are homages to games, comics and movies littered throughout each new location. There has been a lot of care put into making Punch Club look great, and it shows.

On the audio side, there really isn't anything to exuberate, but at the same time there is nothing to complain about. Combat sounds are appropriately old-school. And the music, while not memorable, is not annoying despite it's repetitiveness.

There is an additional DLC for the game that includes an Artbook and Soundtrack, but it is by no means a must have purchase.

Overall
Punch Club is the kind of game you hope gets a sequel, not because it's great, but because it could be so much better.

If you can tolerate the grind, and then the grind to regain your losses, there is a fairly humorous affair to be had. It seems, to me, that the game was unfairly padded out with how it handles its mechanics because there isn't a lot of content here. To be honest, the content itself is good enough to stand on its own, and the gameplay mechanics really shouldn't be punishing the player from enjoying the story, art and humor that is here.

I can't recommend this game, and it's a shame because I really want to.

http://store.steampowered.com/app/394310/
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: June 26
Spent over a month training to get beat up and robbed repeatedly.

Before I go on my little rant I'd like to point out the art-style and the setting of the game are very nice.
You can tell a lot of passion was put into the project and to be fair it is well put together.

However there are quite a few problems that make the game extremely frustrating for me.
Earning money and raising stats is a repetitive grind, which wouldn't be too bad if the game wasn't so punishing.

The fights feel completely random and you have no significant input to change to tide of battle.
You might as well flip a coin to determine the outcome of battles.

I lost about 10 fights in a row because I kept running out of energy.
So I saved up enough money to buy some equipment to improve my cardio.
But after three days of delivering pizzas, I got beat up on the way to the store and lost half my money.
I was significantly stronger than my mugger, but that didn't mean much as he kept dodging all of my attacks.

Please add an easier difficulty mode or some kind of optional cheats. (Just something to ease the pain)

I can't enjoy a game based around grinding if the game keeps taking away my progress for arbitrary reasons.
Sorry that I'm being so negative, but the game just feels very unfair to me.

I will have another crack at it, but I don't think my opinion will change unless my issues are addressed in some way.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
5.9 hrs on record
Posted: June 26
The gameplay is amazing but the fight scenes are unbalanced even though my status are higher than the enemy by 2 level still i loss the fights on the ratio of 1:10 for the CPU, other than the fact you have to make/grind money so you can eat which is annoying , your stats losses alot of points every level if you dont keep training.
Was this review helpful? Yes No Funny