Empyrion - Galactic Survival is a 3D open world, space survival adventure in which you can fly across space and land on planets. Build, explore, fight and survive in a hostile galaxy full of hidden dangers.
User reviews:
Recent:
Very Positive (398 reviews) - 86% of the 398 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,501 reviews) - 84% of the 4,501 user reviews for this game are positive.
Release Date: 5 Aug, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We need your support and feedback! We are a small development team and Empyrion – Galactic Survival is an ambitious project.”

Approximately how long will this game be in Early Access?

“We are planning to be in Early Access for at least 1 year.”

How is the full version planned to differ from the Early Access version?

“Many of the core elements of Empyrion are already in place. The full version will have more planets, more diverse planetary biomes, more intelligent enemies, better physics, more functional blocks, quests, trade and an economy.”

What is the current state of the Early Access version?

“The current version of Empyrion - Galactic Survival is stable, playable and already features many elements of the full version. For more detail, see "About This Game" below.”

Will the game be priced differently during and after Early Access?

“Yes, we are planning to gradually increase the price during Early Access when we add new content to the game.”

How are you planning on involving the Community in your development process?

“Community involvement is very important for us. We are planning to work closely together with our community, interact on the forums to gather ideas and suggestions, as well as conduct regular surveys to obtain specific feedback from the community.”
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Buy Empyrion - Galactic Survival (64bit)

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Recent updates View all (115)

16 August

Alpha 3.2.1: Patch

Hi Galactic Survivalists,

We have just released another hotfix because we identified major performance problems when flying with large vessels on a dedicated server (performance issues were noticeable also for other players on the playfield). This resulted in severe lagging/stuttering of vessel movements. To improve the situation, we temporarily switched off the colliders of flying vessels. The downside of this performance workaround is that you cannot collide with another moving vessel (or vessel that has a player in the cockpit). So if you want to dock with your SV/HV to a CV you have to ask the pilot to temporarily exit the cockpit. We are working with high priority on a fix - but for now you should notice a significant gain in performance.

Changelog: Alpha 3.2.1 (Build 560)

Changes / Improvements:
- Reduced lags of moving ships and improved performance when other vessels are moving in a playfield
- Added explosion to small and large generator (BA, CV) when destroyed

Bug Fixes:
- Fixed POI shooting through terrain (SP only) - you must start a new game for this fix to take effect
- Fixed motorbike bouncing when disembarking (MP only)
- Fixed weapon bobbing when exiting a cockpit with weapon in hand (MP only)
- Fixed error that randomly appeared on planets with lightning and thunder effect (MP only)

26 comments Read more

15 August

Alpha 3.2.0: Small Update

Hi Galactic Survivalists,

We have released yet another small update (Alpha 3.2) because we need to polish the game for the Gamescom version.

Changelog: Alpha 3.2.0 (Build 558)

Changes / Improvements:
- Deco is now placed closer to the POIs
- Tweaked bike controller: less jumping of player on uneven ground
- Slightly adjusted dust on damaged escape pod
- Improved terrain shader
- Changed: All log files are now written in a subdirectory with the build number (e.g. Logs\0558\abc.log)

Bug Fixes:
- Fixed: Space Orange Trees vanish when being approached
- Fixed: Herds sometimes get spawned in one place and can not move
- Fixed: NPC sometimes spawn in deco and can not move
- Fixed problem that often stones were hidden under the terrain
- Fixed: PDA Mission Bad Karma does not trigger in MP
- Fixed log spamming regarding fixed POIs
- Fixed: Science Lab (deco) does not return materials when de-constructed with Multitool
- Possible fix for error when being kicked while in planet selection screen
- Fixed problem that drones attacked crashed Titan POI
- Fixed several internal errors

30 comments Read more
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Reviews

“What’s most impressive is that this is all pre-alpha, but there’s so much to do, to craft, to explore. It’s huge, and barely even the tip of the iceberg if Eleon Game Studios’ future plans work out.”
PCGamesN

“Oh my, Empyrion – Galactic Survival might be the The Martian simulator I’ve been craving since I read Andy Weir’s book.”
Rock, Paper, Shotgun

“Steam-style survival with traces of No Man’s Sky? Interesting!”
Kotaku

Workshop

Enrich your gameplay experience with blueprints from the Empyrion workshop: browse great collections of community created vessels and bases, try new and uncommon designs - or upload your own projects!

About This Game

Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build mighty ships, menacing space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and the allegedly empty space! Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers - on your own or with your friends. The game uniquely combines elements from space simulations, construction games, survival games and ego-shooters. Empyrion is currently under development by Eleon Game Studios.

Space and Planet Exploration:

An absolute free-roaming experience awaits you: warp between planets, fly from planet to moons, land on planets and freely walk around to explore your surroundings. Discover the secrets of the Aliens and tangle with the native fauna and flora. A sandbox full of different, vivid planets waiting for you to explore!

Solar System and Open World:

The solar system is procedurally generated and features several planets and POIs. Each planet has its own characteristics (planet type, gravity, atmosphere, number of moons, terrain, surface, vegetation, climate, and resources).

Building and Construction:

Build large capital vessels, small fighters or exceptional space and planetary bases by yourself - or download a blueprint from the Steam Workshop and customize it with your very own ideas of form and function!

Survival Mode:

Get out of your escape pod, grab what's left from your ship and prepare to survive in a hostile environment. Food and oxygen are rare, resources are scarce, ammo is low and dangers lurk around each and every corner. Keep your eyes open. You need to be well prepared if you want to survive more than a day on an alien planet far away from Earth.

Creative Mode:

Just build and make your crazy dreams come true, without having to bother with food, resources or enemies. Join the Creative Community and upload your creations to the Steam Workshop!

Singleplayer and Multiplayer

Play as a lone wolf in singleplayer or join the multiplayer community: Make yourself a comfortable home in a well-protected PvE area or pick up some friends, head out and beat the permanent dangers of PvP planets to ransack their riches or conquer the solar system with your faction.

Wildlife and Enemies:

Don't get mislead by the peaceful fauna of some planets and the silence in space. Most of the animal wildlife wants to snack on your leg - and aggressive robot drones, alien soldiers and their guardians will try to hunt you down as soon as you are within sight. Watch your six and deploy a range of weapons for your defence.

Mining and Resource Gathering:

For building and construction, you need to gather and mine resources. Dig down to the rich deposits of a planet or drill through an asteroid full of rare ore. You might also plunder alien buildings or scrap any structure you come across.

Extensive Crafting System:

Learn how to combine resources and building materials to craft your equipment. Craft your stuff in your base or while you are on the move and equip your buildings and vessels with a range of different devices, weapons and gadgets for different purposes.

Hunting, Farming and Food System:

Grow your own vegetables and fruits or hunt creatures for their meat to prepare yourself a delicious meal. Some plants help to create medical supplies while others can be picked up and consumed for first aid or to quickly settle your empty stomach.

Experience and Tech Tree:

Do whatever you want - and gain experience points for doing so! Scrap that old stuff and use the points to unlock those shiny new devices in the Techtree.

Terrain Deformation:

Each planet features a voxel-based terrain. You can entirely modify and deform the terrain: flatten it for your planetary station, dig holes to find resources or build a tunnel system to protect yourself. Empyrion is a true sandbox game!

System Requirements

    Minimum:
    • OS: Windows (7, 8 and 10), 64-bit system required
    • Processor: Dual-Core Processor 2.5 GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 640 or equivalent (at least 1GB VRAM)
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX® compatible
    Recommended:
    • OS: Windows (7, 8 and 10), 64-bit system required
    • Processor: Quad-Core 2.8 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 or better (with 2GB VRAM)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX® compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (398 reviews)
Overall:
Very Positive (4,501 reviews)
Recently Posted
Triarii Fagit
188.4 hrs on record
Early Access Review
Posted: 18 August
Awesome game you can sink tons of time into, and it's only in its infancy.

Pros:
-Free open world, with just a few restrictions
-Lots of content
-Endless shipbuilding possibilities
-Not too grindy
-Overall fun gameplay
-Lots to discover
-Diverse and unique planets

(Very Minor)Cons:
-AI isn't very smart
-A few problems with fluidity (Planet-space transition)
Helpful? Yes No Funny
Clickbait Cancer Center
0.2 hrs on record
Early Access Review
Posted: 18 August
Better than no mans sky tbh.
Helpful? Yes No Funny
Cigar Butts And Baby Skin
25.9 hrs on record
Early Access Review
Posted: 18 August
Our first moments on the moon were frantic.

Short on fuel and storage space, we'd stuffed every last thing we had into a tiny spaceship-come-colonystarter that dangerously skimmed along the pockmarked surface. Contact blips flashed on our minimap as my pilot punched over the horizon, hoping for a better look at where they were coming from. Our intention was to avoid them.

A great view goes both ways; four massive, green bolts of plasma whiz over our left. A quick Immelman may have been fast, but it exposed the easily perforated lower hull, into the floor of what was otherwise a cozy mobile crafting station for two people who don't need much elbow room. It now twisted upwards and inwards with jagged, metal claws as if to derisively point and sneer, "look what you've gotten into".

We sank, without much care for whether it was on purpose or for lack of power, behind a large craters maw and away from the view of the drone base. Everything we had would get us up and running, but goings would be rough until our new base was constructed. A trip home wasn't likely to leave us with much fuel, and two guys against the base wouldn't last long. Drones closing in, we dug a hole for our core and started slapping concrete into any shape that would support itself and shield us.

Realizing we needed supplies in magnitudes greater than we could get in the space of time we needed them, we enacted to find a less equipped base to raid. A large, domelike figure rose over the hill as our motorbikes skipped along the dirt.

Like a behemoth sunk into an ocean of gray dust, the Hyperion faded into view. Obviously crashed long ago and decrepit, there was no way to tell if anything of worth was still inside. Still, we ventured in thinking at the very least we could strip it to bare and save some parts while constructing our new, interplanetary vessel.

Flicking on the small survival torches we'd clutched so many cold nights, red lights and long barrels of a half-dozen dormant turrets greeted us at 3 intervals as we passed down a slanted, echoing metal hallway. Passing well guarded yet eerily empty and unused showers, beds, and common areas, we emerged into the dome we initially saw, much larger inside than out it seemed. A wide, large doorway on the other side held promise, and my partner plodded off happily to tear into whatever could be found.

I stayed back. That's when the roof fell in.

Some chittering and scratching while we explored the lower decks was an omen of our ignorance; waiting for its time to strike right outside was a rocket drone equipped with missiles good enough to draw blood on a vessel in decent shape, which the Hyperion was not. Perhaps spying me jetpacking in the void of the dome, the drone fired a rocket toward the dome.

A large portion of steel broke free, tearing down a large catwalk I'd tried to reach before in the process. It tumbled and fell like a massive coin and came crashing, on end, through the circular deck I was staring upwards from. Four walkways were not enough to support it as it instantly gave way, the coin settling against the side of the dome.

My companion rushed to my side and we dealt first with the drone, then with the magnitude of what we were actually doing. Like exploring the carcass of a megalodon, we felt so small that something this large could be made, and moreso, destroyed and rendered a useless husk to be picked by vultures such as us... The feeling was impossible to describe as we went through the remaining portions of the ship, piecing together lives and stories for the crew members inevitably needing to number in the hundreds to maintain a ship this size.

When we finally left, it felt almost as if we should leave some homage. We needed a way to honor the dead ship, to give thanks for the bounty that would sustain us that formerly was its very flesh.

So we drew a ♥♥♥♥ in the ground with lasers.
Helpful? Yes No Funny
Matt Phony
8.1 hrs on record
Early Access Review
Posted: 18 August
Empyrion - Galactic Survival

The game seems to take elements from other successful survival games and puts them all together.
  • Level system like ARK - You level up and spend points on new crafting recipes.

  • Terrain system like 7 Days to die - When you mine into the ground you'll see what I mean.

  • Base protection like Rust - You have a core that protects a certain radious and when the core is destroyed people can take all of your stuff.

  • Building system like Space Engineers - All of the ships and buildings are of a very similar style

Overall I think this is a great game in terms of gameplay, the graphics and animations aren't really the best but you should pick it up while it's on sale!
Helpful? Yes No Funny
Micr0be
63.7 hrs on record
Early Access Review
Posted: 18 August
Everything everyone hoped No Man's Sky would be is in this game's ALPHA EARLY ACCESS.... I just bought my second copy to gift to a friend.
Helpful? Yes No Funny
[Leased] AgentBlac
4.6 hrs on record
Early Access Review
Posted: 18 August
May not be a NMS clone, but it's deeeeefinitely similar to Starmade... with less planets.

Still fun tho, with better building mechanics and base structures.
Helpful? Yes No Funny
snowboarder62
0.1 hrs on record
Early Access Review
Posted: 18 August
Noticed I can't use my controller....Umm why ? Maybe I will change my review when I play it more but from what I've seen the game wasn't running smoothly like subnautica was...I will check again later when I'm up for it, and feel like using a keyboard and mouse. My desk layout doesn't really allow for this but I guess I should be able to "work" with it.
Helpful? Yes No Funny
horror
27.2 hrs on record
Early Access Review
Posted: 18 August
the game is very good but it lack the diversity on energy sources when i play and i use the capital vessel the energy start to consume like crazy and in the planet you need to have some reuseble energy like solar panels or wind turbines the gemeplay is very nice and the planet are cool to explore but when i make big bases on planet it start to lag little i give opinion for the game 10/10 keep the good work developers i aweit next updates :D
Helpful? Yes No Funny
Draco
31.6 hrs on record
Early Access Review
Posted: 18 August
Great Fun Game For the price Lots to do and well thought out
Helpful? Yes No Funny
Thane Solus
6.1 hrs on record
Early Access Review
Posted: 18 August
After playing Starbound, Space Engineers and a little NMS, i found this is the best sandbox, survival sci-fi game on the market. Its also impressive that the small developer team have managed to make a great game, that is more complex and polished than most of the finished(released) games listed above. If they continue like this the the following years, we have winner.

The design is pretty slick, from building, exploring, completing single player mission, flying with spaceships, or just exploring other planets, everything is quite impressive. I love the points of interest on each planet that gives you goals and something to fight against, like the alien outposts.

If you like sci-fi survival, building and/or exploration games look no further, this is the best there is.

* played more than 3 hours(around 40 so far), but mostly with steam in offline mode
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
211 of 219 people (96%) found this review helpful
6 people found this review funny
Recommended
321.4 hrs on record
Early Access Review
Posted: 26 July
I bought Empyrion on sale and didn't really know what to expect from an early access Alpha game. I find myself really enjoying the game and even if development stopped tomorrow I figure I've more than got value for my money. It plays very well for an Alpha. In over 200 hours gameplay I've only had one crash and the game recorded and sent a report to the devs. The next day I had an email asking for more info - good dev response. Updates are coming through regularly and add more content and fix some of the bugs.
It's a survival game. The back story is that in the near future humanity has kind of ruined good old Earth. The melted Antarctic ice cap revealed a crashed Alien ship. Using tech from the ship Earth poured all its resources into building several colony ships and sent them out to find Empyrion - a paradise shown on the incomplete alien starmaps. You are the captain of one of these ships. A hyperdrive malfunction throws the ship off course and you crash into the planet you choose at the start of the game.You, the sole survivor, land on the planet in a survival pod with limited supplies. You have to gather resources and establish yourself on the planet. One objective would be to return to space and proceed with your original mission to find a new home for mankind. You could also just chill on the planet until you run out of resouces - it's all up to you, the game is open and doesn't force choices on you. Aliens will attack you on sight and you can raid their bases for resources and equipment. Some of the wild life is hostile, some is not. A good tutorial guides you through building your first base and your first vessel.
I really enjoy Empyrion's open design environment - I think that is what makes the game. Although there are a few basic blueprints, you have to design and build your own bases and ships. I find the testing and improving of my designs to be a lot of fun and very engaging gameplay. Building is intuitive once you get used to the block system Empyrion uses for construction. You can make a blueprint of your designs and use it to build a duplicate. I also believe blueprints can be shared amongst players although I have not done this.
A good example of Empyrion game play is mining. You need a lot of resources to build stuff, and aside from common metals like iron, cobalt, copper, silicon, gold, etc., Empyrion has included some exotic "alien" metals that you have to go off-planet to find. Unlike some games, extracting the ore is not as simple as walking up to an ore body, clicking it, and walking off with your bags full. In Empyrion first you have to find the ore which involves physically coming within 500 metres of the ore body, so be prepared to travel a possibly hostile planet. Then you have to tunnel into and excavate 3D ore bodies and by the time you are done you will have a really DEEP hole in the ground. How you approach this can determine whether you return to base with a load of ore or starve to death at the bottom of an empty mine, having expended all your drill fuel and being unable to return to the surface. Oh yes, you can starve to death in Empyrion. You can also suffocate in space if your oxygen runs out. You can die if you fall too far. Raptors will eat you. Aliens will shoot you. Plants will poison you. It is a survival game after all. It's not all danger though. You can kick back on the gun deck of your base, enjoying a veggie burger and space fries while watching the rising sun blaze a river of gold across the lake. Great sunrises and sunsets in this game!
In its current state you can travel to several planets, moons, and asteroids within the system. I don't know what the devs have planned for the game, but the warp drive panel and maps have grayed-out slots for galactic travel.
There is lots of content in the game that is not yet explained in the tutorial. Even after 200 hours, I'm still finding cool stuff by accident. I've often thought "I wish there was an easier way of doing this" and then by "fat finger accident" found that there was an easier way. Cool game! One drawback is that this game is sucking up way too much of my time. I recommend it highly!
Was this review helpful? Yes No Funny
587 of 703 people (83%) found this review helpful
319 people found this review funny
Recommended
7.5 hrs on record
Early Access Review
Posted: 11 August
No Man's Sky with actual content.
Was this review helpful? Yes No Funny
87 of 94 people (93%) found this review helpful
9 people found this review funny
Recommended
147.7 hrs on record
Early Access Review
Posted: 19 July
Quick and honest review:

Opinion: For me this is the best FPS space survival game. I spent days building a huge Mothership.

Gameplay:
9/10
You start by falling in a planet by emengency life pod. You look for raw ore and build a base, then a hover vessel, a small vessel and finnaly a capital vessel.

You level up by mining, farming, scavnging and killing. By doing so you unlock new technology to become stronger and more effective. There is many planets to travel to. All with their unique atmosphere, biolife and ore.

Surviving is your main goal but its all up to you.
Mining is an important step in Empyrion. You can mine anywhere, building an underground base is always better for defence.

You are not alone. Alien drone will attack you and send assault ships to send troops to take your bases and or Capital ships.

Graphics:
7/10
Its good. shaders and shadows are looking nice.
Day/night cycle depending of the planet size. It is still beta and getting better every update.
The overall performance is very stable even for a low end computer.

Multiplayer:
8/10
Multiplayer is just as good as the single player but with some advantage like the offline protection (depending of the server settings; there is a timer for exemple 2 days will mean you have 2 days to log in again to reset the timer.)

Story:
2/10
You land on an unknow planet by life pod. Your ship has been destroyd.

Overall:
7/10
It is the supreme space survival experience.

Note: Workshop. There is an atlantis city Capital Ship.
Was this review helpful? Yes No Funny
62 of 65 people (95%) found this review helpful
5 people found this review funny
Recommended
37.5 hrs on record
Early Access Review
Posted: 4 August
This game is actually strangely good.

Usually survival crafting games tend to be bland.

But this game really takes the boring grinding out of the equation and allows you to build intricate systems and massive bases and ships with incredible ease and speed.

And unlike many other games, there are actually a plethora of locations to loot, explore, conquer and defend, with a universe that actually has stuff in it! What a shocker!

Finally, an early access game that actually has gameplay.
Was this review helpful? Yes No Funny
160 of 219 people (73%) found this review helpful
34 people found this review funny
Recommended
16.3 hrs on record
Early Access Review
Posted: 13 August
Buy this instead of No Mans Sky
Was this review helpful? Yes No Funny
165 of 239 people (69%) found this review helpful
38 people found this review funny
Recommended
0.5 hrs on record
Early Access Review
Posted: 12 August
True No Man's Sky

(Game is actually quite decent, played it during a free period.)
Was this review helpful? Yes No Funny
39 of 46 people (85%) found this review helpful
2 people found this review funny
Recommended
80.6 hrs on record
Early Access Review
Posted: 25 July
Anyone complaining that this game is "grindy" is in fact a "lightweight".

It's easy to get into but challenging to figure out. It's Space Engineers lite (far fewer blocks with features and function, notably pistons and rotors), but it actually has a game and a lot less bugs (there ARE bugs though). I've had it a fortnight and put 80 hours in, single player.

Mning is easy - get a tier 2 drill and you can get a complete set of the basic ores, that will last you for ages, in an hour. When you start, the only discouraging thing is having to do a lot of walking to find all of the basic ores. Once you've found them all (and with care you can build a flyer early on to help you find the last few, a must really), you're sorted and it's all fun thereafter, so persevere with that bit - you'll find 'em.

After that it's base building fun and trips to the moon in your flyer for s**ts and giggles. I built a capital ship version of the God Phoenix from Gatchaman/Battle of the Planets - can dock smaller craft in the nose, which retracts (built from ramps). My base is a concrete and glass post-modern statement. You don't like? I blow you up :) .

Hopefully more features to come. GIve it a look, plenty of fun for the price.
Was this review helpful? Yes No Funny
137 of 209 people (66%) found this review helpful
29 people found this review funny
Recommended
13.9 hrs on record
Early Access Review
Posted: 11 August
Better than NMS
Was this review helpful? Yes No Funny
32 of 37 people (86%) found this review helpful
1 person found this review funny
Recommended
53.2 hrs on record
Early Access Review
Posted: 31 July
This game makes you feel like a kid again where you had a lego set and could build anything spacey from a few "bricks". For me that was a long time ago and it's great having the freedom to build bases, capital vessels, small fighers and hover vehicles. To say that this game is currently in Alpha state and therefore it is a risk, please rest assured there is plently to do and the only bug I have so far experienced is where I exited my vehicle upside down and then sank through the ground!

If you like space sims, you'll love this; If you enjoy Building games then this is going to be your cup of tea; If playing survival and exploration is your bag then there is plenty to see and do and the worlds (yes there is a few at the moment) then please please take the plunge with this gem. Best £15.00 I've spent since 2015!!

Think of it this way. If and indeed when the developers continue to patch and update the game, be part of this grand ride for you will enjoy the journey. Yes the AI could be better, Flight physics need improvng and maybe the graphics need a bit of spit and polish. However the major thing that a game needs to have is gameplay and this has already got that box well and truly ticked.

I have got Elite dangerous, Star citizen and other AAA games. But this one has HUGE potential and I am finding myself playing Empyrion again and again, and again.....
Was this review helpful? Yes No Funny
23 of 26 people (88%) found this review helpful
Recommended
101.2 hrs on record
Early Access Review
Posted: 30 July
Great game.
I have had lots of fun with my friends playing this game, there are so little cons compared to all the pros. This is the best and most promising space game of its type and I have no doubt that this game will be finished and finished well, Elon studios have failed to disappoint me.

As of now the physics and graphics are great but I want and wait for improvements.

SUM UP
---------------
I strongly recommend this game if you wanted a space game with survival and faction aspects, What are you waiting for? Buy this. In the 100+ hours I have spent playing this game in the pre-alpha and alpha stages I gained a love for this game and a trust for the devs and with a procedurally generated Galaxy coming in the future that will mean close to infinite possibilities.
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