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使用者評論: 壓倒性正面 (1,633 篇評論)
發售日: 2006 年 06 月 1 日

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購買 Half-Life 2: Episode One

包含此遊戲之套件

購買 The Orange Box

包含 5 個項目: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Team Fortress 2, Portal

購買 Half-Life Complete

包含 10 個項目: Team Fortress Classic, Half-Life: Opposing Force, Half-Life, Half-Life: Blue Shift, Half-Life 2, Half-Life: Source, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Half-Life 2: Episode Two

購買 Valve Complete Pack

包含 24 個項目: Counter-Strike, Team Fortress Classic, Day of Defeat, Deathmatch Classic, Half-Life: Opposing Force, Ricochet, Half-Life, Counter-Strike: Condition Zero, Half-Life: Blue Shift, Half-Life 2, Counter-Strike: Source, Half-Life: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Half-Life Deathmatch: Source, Left 4 Dead, Half-Life 2: Episode Two, Team Fortress 2, Portal, Left 4 Dead 2, Portal 2, Counter-Strike: Global Offensive

購買 Half-Life 2

購買 Half-Life 2: Episode Two

 

由多名鑑賞家所推薦

"공식한글화"
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關於此遊戲

《戰慄時空 2》全球已經銷售超過四百萬套,並贏得超過 35 個「年度遊戲」獎項。Episode One 是《戰慄時空 2》一系列續章的第一幕,帶您開啟遠離 17 號城市的旅程。同時包含了兩個多人遊戲。不需要《戰慄時空 2》。

系統需求

PC
Mac

    最低: 1.7 GHz 處理器、512MB 記憶體、DirectX® 8.1 等級顯示卡 (需要支援 SSE)、Windows® 7 (32/64-bit)/Vista/XP/2000、滑鼠、鍵盤、網際網路連線

    建議: Pentium 4 處理器 (3.0GHz 以上)、1GB 記憶體、DirectX® 9 等級顯示卡、Windows® 7 (32/64-bit)/Vista/XP/2000、滑鼠、鍵盤、網際網路連線


    NVIDIA

    Minimum: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, 1GB RAM, NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection

具參考價值的客戶評論
31 人之中有 30 人(97%)認為這篇評論有參考價值
7.8 記錄時數
Half-Life 2: Episode One is the first of a trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in and around the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system.
Episode One's focus is on character development, in particular that of Gordon's female sidekick and friend Alyx Vance, to the extent that she accompanies the player for virtually the entire game: "It's kind of ironic that despite so much of the theme of Half-Life 2 being about other characters and other people, you spent most of the game alone," project lead Robin Walker said in the episode's announcement article in PC Gamer UK.

The announcement article also saw Marc Laidlaw explain the game's premise:

"Episode One deals with the events and issues set in motion during Half-Life 2. You've done critical damage to the Citadel. The whole place is going to go up, taking out City 17 and what's in its immediate radius. You and Alyx are leading the flight from the city getting up close and personal with some of the creatures and sights from the end of the game."


Despite this comment and much fan speculation, the Combine Crab and Mortar synths were not present in Episode One; Stalkers and previously glimpsed areas of the Citadel are instead encountered and explored by the player.

After some initial confusion, sparked partly with an attempt at humor by PC Gamer UK, which suggested that Alyx was Episode One's playable character, it was confirmed that players would indeed play as Gordon Freeman – unlike the original Half-Life expansion packs, which all dealt with different characters. Part of the reason for this change of direction may lie with the in-house development of Half-Life 2: Episode One: previously, Half-Life expansions were developed by third party Gearbox Software (albeit with scripts produced by Valve).

The game runs on an incrementally upgraded version of Valve's proprietary Source engine, and features both the engine's high dynamic range rendering capabilities, and a new version of its facial animation/expression technology. It also features the commentary node system debuted in the Lost Coast tech demo.


The renaming of Aftermath to Episode One was an indication of Valve's confidence with their episodic structure, an implication confirmed in February and May of 2006, with news of a trilogy of episodes covering the present story arc. While the plots and dialogue of Half-Life and Half-Life 2 were written solely by Valve's in-house writer Marc Laidlaw, the "Half-Life 2 Episodes" are collaboratively written by Laidlaw, Chet Faliszek and Erik Wolpaw with Laidlaw retaining overall leadership of the group.

Final Score: 9/10
張貼於:05 月 1 日
這篇評論有參考價值嗎?
109 人之中有 75 人(69%)認為這篇評論有參考價值
18.1 記錄時數
GORDON

GET OUTTA DA CITADEL

ZOOBLEBOOBLEDOOBLYBOOB
張貼於:04 月 12 日
這篇評論有參考價值嗎?
27 人之中有 23 人(85%)認為這篇評論有參考價值
5.0 記錄時數
If you enjoyed half life 2 you will enjoy this. While the first, second and fifth final chapters are abit lackluster and shallow the game is essentially more half life 2. Its enjoyabile, its cheap its short and continues the half life 2 story. While not as good as half life 2 it has all the action, variety and cleverness of the original.
張貼於:05 月 30 日
這篇評論有參考價值嗎?
14 人之中有 13 人(93%)認為這篇評論有參考價值
12.7 記錄時數
Half-Life 2: Episode One 1 was released a bit over 8 years ago, as the even then long-awaited expansion of the original, critically widely acclaimed game. Since it is part of the Orange Box, the Half-Life 2 Complete Edition and the Valve Complete Edition, chances are great you already own and have played the original Half-Life 2.
The good news: Episode 1 continues on the high level of level design and gameplay the original had set. There is however an important shift in focus, as the greater part of the game is played alongside Alyx, Gordon's female companion-in-arms. Alyx happily stands her own against the enemy hordes and doesn't need any sort of "babysitting" games wtih less well developed AI sometimes call for. She's been updated graphically as well (looking even better ;-)) since Episode 1 makes use of the High Dynamic Range lighting effects first tried out by Valve in Half-Life 2: Lost Coast. However, compared to that playable tech-demo, environments in Episode 1 are a bit disappointing and don't always offer the best opportunities for the upgraded engine to shine. There are no wide-open vistas, and although the opening level in the Citadel is impressive, it also has a sort of repetitiveness that comes to the fore now and then.

On the other hand, gameplay-wise everything is as top-notch as it was in the original game, and the fact that you play alongside Alyx offers some interesting opportunities. There's even a Steam Achievement called "One Bullet" which gets unlocked by playing through the entire game (!!) using one single bullet. The rest of the kills/actions has to be made by using the Gravity Gun, which gets an upgrade during the early part of the game. This calls for clever thinking, and I tried to get it, only to find myself missing the shooting action after a couple of hours ;-).

All in all, Episode 1 is a good to very good expansion, continuing the story of the original game in a logical and interesting way. There's no reason at all not to give it a shot (...) when you've played the original Half-Life 2.

Overall rating: 8/10
張貼於:09 月 2 日
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24 人之中有 16 人(67%)認為這篇評論有參考價值
5.4 記錄時數
Alyx is just great in this game! Smart and helpful! About this journy, just was epic! Is kind a challenge get the archievements but in a funny way. Like Half Life 2, great enviroment and good dialogues. I just complaining about one thing. Cmon Gordon, talk with Alyx, trust me, she wants the D!!
張貼於:05 月 24 日
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216 人之中有 194 人(90%)認為這篇評論有參考價值
2.7 記錄時數
the exciting prequel to half life 2 episode 2
張貼於:2011 年 09 月 22 日
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