Turn-based strategy with RPG elements meets football! It’s a game for those who enjoy any combo of turn-based mechanics, team development, tycoon-style games and football. It is inspired more by the likes of JRPGs, Civilization, and XCOM rather than by Football Manager.
User reviews:
Recent:
Very Positive (15 reviews) - 86% of the 15 user reviews in the last 30 days are positive.
Overall:
Very Positive (775 reviews) - 91% of the 775 user reviews for this game are positive.
Release Date: Jun 1, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We went to the Early Access when the game wasn't polished enough. For the last year, we improved Football Tactics significantly thankfully to the players' active participation and feedback. Now, when the game is finished, the Early Access serves as a message that we didn't stop. We continue adding new features to the game with the help of the players' feedback.”

Approximately how long will this game be in Early Access?

“The game is complete, but we decided to continue adding new features. So we are going to stay in the Early Access while we are adding new nice features.”

How is the full version planned to differ from the Early Access version?

“For the time the game has been in the Early Access, we implemented all features we planned. But we are going to add even more features: statistics, coach's leveling with different abilities, new tactical elements, coach's story, choosing different coaches at the start of the game, and other interesting features.”

What is the current state of the Early Access version?

“The game is already complete. It contains Campaign mode, club management, achievements, trading cards, modifications support, good graphics, detailed Face Editr, and turn-based matches. But we are going to continue improving it.”

Will the game be priced differently during and after Early Access?

“The price will increase as we add new major updates and after the final release.”

How are you planning on involving the Community in your development process?

“Thankfully to our community, Football Tactics already became much better. Players wrote their suggestions, and we heard them. Players proposed help, and we took it. Players even helped us to translate the game to few additional languages. With your help we want to make Football Tactics even better.”
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Recent updates View all (81)

May 19

Dev News - More Modifications Features



Modifications support is one of the very important parts of Football Tactics. However, there were two problems which decreased the fun of using the modifications:

1) You weren’t able to set up the important footballers’ details (change attributes, select skills etc) because it might break the game’s balance

2) You always started in the Amateur league even you chose Barcelona. All your footballers’ data were dismissed to keep the game balanced.

In the next update, all these problems will be solved.


Deeper modifications support

Earlier you could change only four footballers’ settings: name, age, shirt number, face.

Now, we will add much more:
- footballer’s specialization (class)
- attributes
- level
- skills
- level of the specialization



Also, now you will be able to add more footballers to the teams. So now the teams can have up to 32 footballers.

As always, we pay a lot of attention to the usability of editing the teams. And we understand that when a footballer changes the club, it might be tedious to reflect these changes in the modification. So we added a great feature: copy/pasting the footballer’s settings. It will allow you easily move the footballers between clubs in few clicks.


New game mode: Start in the higher leagues

If you want to get the most from the downloaded mods, you should start a new campaign in the “Higher leagues” mode.



It disables the achievements. But! It loads all information from the modifications: age, attributes, skills etc.

So you will be able either create and play with realistic leagues and clubs or experiment with something unique. For example, create all teams equally weak or strong and see how they are developing.


Beta-testing

We are going to start a closed beta-test of the new update in around 2-3 weeks. We have enough players who will be given the access to. But if you are an author of a modification, and you would like to upgrade it before the update is released, write me in Discord. I’ll contact you when the beta-test is started.

- - - - -
If you do like the new features, don’t forget to say it in the comments ;)

12 comments Read more

May 5

Dev News - Specialization of the footballers



Two months ago I told about new classes system: http://steamcommunity.com/games/375530/announcements/detail/590375319499622407
After some time we have understood that described system isn’t deep enough. Football Tactics is not only a tactical but also strategical game. It’s the game where your decisions affect the way your club develops.

So we changed the system. We made it much deeper. In the current game, the footballers have the overall level and the levels of the skills. In the next update, there will be a new element - Specialisation level.

For any footballer you can choose where to specialize his development: either on skills, or attributes or even on the beautiful game which attracts fans and sponsors.

Here’s a screenshot of the new system (don’t pay an attention to the graphics; firstly, we prototype the systems, and only when we see that they are fun, we make them beautiful):



Initially, the footballer should choose the class he is good in. The footballer will earn Specialization XP based on the actual positions he plays in the matches. After learning the whole “Specialist” branch, other branches become available.

You can learn the abilities from different branches, but if you learn all abilities from one branch, the footballer or the club will earn a one-time bonus. For example, after learning the branch “Experienced”, the footballer’s general level will instantly increase on 5.

Some effects are added together with other footballers effects. For example, if you have 4 Crowd Favourites in the team who also attract sponsors, the sponsors’ conditions will give you 20% more money (instead of 5% for one footballer).

Now imagine how wildly you can experiment with your club development ;) What if all your footballers attract sponsors?

Btw, pay attention to the branch “Experienced”. You can learn the abilities which allow your footballers to spend all three points to the selected attribute. Want +3 Accuracy every level up? This branch is for you.

Work is in full swing. There is still a lot of polishing and improvements. However, we hope that at the first days of June we will give the access to the beta-version for few selected players.

12 comments Read more
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Reviews

“I am not FIFA fan, I don't even like football. But the way developers made the game totally won me over”
Valentine_girl

“Do you like playing soccer games, like FIFA, but wish you could focus more on strategy rather than execution? If so, you'll probably enjoy this game. I love it!”
NarcissusLovesEcho

“Love child of Football Manager and Civilization franchise”
NinZa

About This Game



There are many games based around 'development': you can develop your country, a theme park, a video game company, pizzeria, alchemy shop and so on. But there has NEVER been a strategy game based on developing your football club!

Sure, there are hardcore football simulators, but it's difficult to play them and, even more importantly, they don't give you enough feedback to assess the accuracy and wisdom' of your decisions.

Football Tactics is a game about a coach who no-one believes in. So to prove them wrong, he takes an amateur club and attempts to raise it to the pinnacle of world football! Playing the role of this coach, you start out with an old stadium which has just a single bench for your fans.Your goal is for your team to become so successful that you will ultimately transform this worthless bench into an arena with 80 000 seats by which time your club will have won all the major prestigious trophies in world football!

You play matches by utilizing the unique, turn-based mechanics, at the same time developing your club to its highest potential. Your decisions concerning team development affect the match results so choose wisely because your results, in turn, affect the strategic development of your club.




  • TURN-BASED MATCHES - Unique turn-based system allows to use your strong sides against tactical mistakes of an opponent
  • CAMPAIGN - Make your way from Amateur to Premier League, play in the Cup matches, buy and train your footballers, improve your club
  • SKILLS SYSTEM - Experiment with skills and talents to build unique team
  • ULTIMATE FACE EDITOR - The editor allows you to edit any face in your team, and modders can add their favorite players to their mods
  • SMOOTH ANIMATIONS - Footballers move like in real football with smooth and realistic animations
  • CLUB'S UPGRADES - Upgrade your stadium, invest in the young footballers and hire coaches to make your club stronger
  • MODS SUPPORT - Create your own leagues or play the leagues created by other players
  • ONLINE MODE - Call your friends and create a playoff tournament. Who is the best tactician among you?
  • HOT SEAT - Choose a favourite national club and play against a friend on one PC
  • TWITCH SUPPORT - The viewers can interact with the Twitch streamers

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Shaders 3.0, minimal resolution 1024 x 768, recommended dedicated graphics card with 512 MB of RAM
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
Customer reviews Learn More
Recent:
Very Positive (15 reviews)
Overall:
Very Positive (775 reviews)
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