rFactor 2 is a realistic, easily extendable racing simulation that offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
User reviews:
Recent:
Very Positive (21 reviews) - 85% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (270 reviews) - 82% of the 270 user reviews for this game are positive.
Release Date: Mar 28, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy rFactor 2

SUMMER SALE! Offer ends July 4

-40%
$31.99
$19.19

Buy rFactor 2 with Lifetime Subscription

SUMMER SALE! Offer ends July 4

-40%
$84.99
$50.99

Buy rFactor 2 - Online Services Subscription

SUMMER SALE! Offer ends July 4

$7.19 at checkout, auto-renewed every 1 year(s) at $11.99.

-40%
$11.99
$7.19
 

Recent updates View all (11)

June 17

3PA MATSUSAKA CIRCUIT (BY WOOCHOO) NOW AVAILABLE!

Image Space Inc. Are very happy to present woochoo’s Matsusaka Circuit! This fabulous figure-8 layout boasts some of the most sweeping and enjoyable asphalt in all of racing.


https://youtu.be/aUhWAAGGu7Y

Matsusaka is popular Japanese circuit based on a figure-8 layout. Opened in the 1960s, it hosts top level open-wheel and GT events, and slower cars can be accommodated on two shorter alternate layouts. Minor layout revisions in its history have added three chicanes, and all currently possible layout variations are available in-game.

Matsusaka for rFactor2 features eight layouts; Grand Prix, International, and East layouts support 54 garage places. West layouts support 21 garage places. All layouts are equipped with trackside lighting suitable for night racing using headlights.

Grand Prix – 3.61 mile roadcourse
The main figure-8 circuit as used for Grand Prix racing, with appropriate additional trackside details, and freshly painted kerbs and white lines.

International – 3.609 mile roadcourse
The main figure-8 circuit as used for GT endurance and sprint events, with some variations in trackside details.

International (Old) – 3.61 mile roadcourse
The base figure-8 circuit, but using the tighter original final chicane.

International (West) – 3.61 mile roadcourse
The base figure-8 circuit, but adding a chicane after the hairpin in the Western half of the circuit.

Motorcycle – 3.62 mile roadcourse
The base figure-8 circuit as used for motorcycle racing, which uses the Western chicane, and the tight final chicane.

East – 1.391 mile roadcourse
A shortened layout using only the Eastern half of the circuit, joined by a tricky variable camber final turn.

West – 2.16 mile roadcourse
A shorter version of the base figure-8 layout, based around an alternative start and pit complex in the Western half of the circuit.A short link roadbypasses the final chicanes and the Eastern half of the circuit.

West (West Chicane) – 2.16 mile roadcourse
The West layout with the addition of the Western Chicane after the hairpin.

3 comments Read more

June 6

Build 1098 now live!

We proudly present Build 1098 with a good helping of added fixes and features for you to enjoy and try out! Most notably some new tire fixes, "fuel mixture adjustment" for race strategy, custom setups now rembered on rejoin, and more...

Known issue (see knownissues.txt):

- Lost wheel intermittent repair after driver change, possibly more likely with higher damage percent set. 'Normal' damage repairs function as intended.

Build notes:

FEATURES:
-------------
- Session starting times now default to track GDB values rather than always 9am.
- Changed default for Controller.JSON value "Use thread" from "true" to "false".
- TTool: added a way to set the Surface Load Goal during Quasi Static Analysis, rather than using Surface Height directly
- Restore garage setup upon race rejoin, if server's Multiplayer.JSON setting "Race Rejoin" is set to the new value of 3. Note this may be used to restore the fixed setup when that feature is enabled.
- Added mixture adjustment.
- Added diffusive adhesion to tire model
- Tire planar contact compliances can now be adjusted based on tire pressure, etc
- Added ability to automatically mirror tires rather than re-running TTool tests on a mirrored tire.


FIXES:
-------------

- Various fixes for multiple pitlanes tracks.
- For rear flap rules, check track wetness in all sessions, not just race by default.
- Fixed bug where if an AI retires early due to mechanical failure & doesn't make it completely off the road (to the right), AI following him might try to avoid him....by turning straight into him.
- When the player's car is under AI control & the race finishes, he will now retire to the pits and stay retired.
- Changed the way FFB gets 'paused' to avoid halts with certain FFB drivers.
- Fix for 2nd pitlane cars not finding the right pitlane in race.
- Fixed exploit that could allow people to change the fuel level when that wasn't supposed to be allowed.
- Fixed some issues with virtual vehicles not showing up in car list.
- Fixed AI cars in pitlane when yellow flag gets thrown getting confused about what they are doing.
- Anisotropic filter setting fixed for gJED GMTs.

4 comments Read more

About This Game

Summary


rFactor 2 is a realistic, easily extendable racing simulation from Image Space Incorporated. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Purchase Options


There are basically three different options if you want to purchase rFactor 2:
  • You can buy "rFactor 2" and enjoy every aspect of this simulation except on-line racing.
  • You can buy "rFactor 2 with Lifetime Subscription" and enjoy every aspect of this simulation including a lifetime subscription to on-line racing.
  • You can buy 'rFactor 2" and a separate "rFactor 2 - Online Services Subscription" which gives you the full simulation plus a year worth of on-line racing which you can renew.

If you already own a copy of rFactor 2 outside of Steam, you can use this form to convert that license into a Steam key: https://commerce.rfactor.net/steam-transfer-form.

Features


Physics
  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tire model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tires and can affect grip
  • Tires sustain damage from poor driving or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound
  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Look to apex and head motion tracking support

  • DX9 advanced graphics engine
  • Real-time day/night transitions
  • Projected headlights for nighttime driving
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

Gameplay
  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system

Camera/Replays
  • “Resume from Replay” allows you to rejoin a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive ISI Swingman
  • Spectator mode

Multiplayer
  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture
  • Support for modder created car and track content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks

System Requirements

    Minimum:
    • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Processor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
    • Memory: 4 GB RAM
    • Graphics: nVidia GTS 450 or AMD Radeon 5750
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Processor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 760 or AMD 7870
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 60 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (21 reviews)
Overall:
Very Positive (270 reviews)
Recently Posted
matt.f.beavis
( 7.5 hrs on record )
Posted: June 26
Transferred my account today. Have had Rfactor 2 for over a year and it is excellent. Recommend to anyone, don't expect to be able to jump in and be good straight away. Treat it like a real car and not a game and you will love it.

Thumbs up for the steam intergration as well. ISI have done a great job and continue to keep updating and will do for many years to come.

10/10
Helpful? Yes No Funny
FHarbor
( 12.9 hrs on record )
Posted: June 26
Loved rF1,fall in love with rF2. 10/10
Helpful? Yes No Funny
Nodrepus
( 17.3 hrs on record )
Posted: June 25
Rfactor 2 has got to be the best online racing game out there, the single player mode I cant comment on as I don't normally run it. Don't let my time fool you. I've been racing rfactor gfor over 5 yrs, and have about a year in ther non-steam version of the game.
I usually run the Stockcar mod and there is no comparison to the other games out there, Iracing/Forza/Project Cars/Grand Turismo/Dirt, This game makes them all arcady. The imersion, driving feel, how the car reacts to set up changes and over the fuel run is certainly challanging. Its not a game its a simulation. There are a few leagues out there that are now runnning fixed setup races, so if your no so good at setting the cars up, help is available.
If your into online racing and are tired of all the wreckeres out there, give rfactor2 a try, bang for buck this the best there is, without the high prices and memberships, you buy it you have it all, no additional purchases for cars/tracks etc.

Thumbs up Thumbs up Thumbs up Thumbs up GREAT GAME WELL WORTH IT
Helpful? Yes No Funny
agara93
( 237.3 hrs on record )
Posted: June 23
It has the best AI in Sim Racing games, you almost forgot you are battling against a computer.
Helpful? Yes No Funny
EZ
( 121.5 hrs on record )
Posted: June 19
Steam integration...worst decision ISI ever made.

Edit to add specifics...

I only run in leagues and Steam is not ideal for this.

The Steam overlay is very annoying...when a friend launches a game I get a pop up notification when in car. I realize I can turn the overlay off...but I prefer it on for other games and taking screens. If Steam had the option to turn off only notifications (maybe it does and I'm not aware) it would be much better.

Also, I prefer to keep my install very, very clean. I only have league mod installed and the required tracks at any one time. So synching with Workshop every time I launch is unnceccasary and the delay while it synches gets annoying at every launch. It also seems to 'force' new content downloads on me. No thanks. I prefer to choose what and when I install any new content (official or mods).

Last, I detest background aps running on racenights...and Steam is an intrusive hog at the best of times.
Helpful? Yes No Funny
Vandal
( 31.1 hrs on record )
Posted: June 17
Great sim, it just took awhile to come around.
Helpful? Yes No Funny
Arwin Rahman
( 227.8 hrs on record )
Posted: June 15
PRC was right all along. Nuff said
Helpful? Yes No Funny
Rudder
( 74.9 hrs on record )
Posted: June 14
https://www.youtube.com/watch?v=ZOTEawrswck

Action cam NSX At Mills MetroPark C | SJ5000x Elite
Helpful? Yes No Funny
Psygineer
( 21.9 hrs on record )
Posted: June 13
Product received for free
Introduction

rFactor 2 is one of the most realistic racing simulators currently available on the market. Where most racing games allow you to plunk yourself down into a race car of your choosing and then just gives you the option to drive in automatic or in manual, rFactor 2 takes it much further. It takes it so far that it is actually a little overwhelming when you first start playing as there is the need or at least the option to customize your car to suit the track you are taking it out on!

Gameplay Impression

When you first start rFactor2 you can be a little overwhelmed with all the options that are available to you while at the same time being a little underwhelmed at how few cars or courses there are. The reason for the latter is the fact that Developer has opted to integrate Steam Workshop into the game in such a way that they actually release pretty much all new cars and tracks to the Workshop itself. This leaves it up to you to decide which cars and tracks you want. It is a good design as it allows you to personalize your experience by only installing the elements you want. Due to the large download required just to install the base game, those of us with data capped Internet can still play the base game and then just cherry pick the add on Workshop content we actually want right away. This leaves us free to download the rest at some point later on.

Where this game really shines is how realistic the simulation is. Before the rubber even hits the road, there are quite a few settings for you to play with that go well beyond the standard options. Almost every car can be tuned to suit your desires and the track you will be driving it on. It isn’t simply a copy pasted feature either; each type of car has its own unique tuning options that make each car type feel completely different in game. There are number of different kinds of cars for you to choose from, ranging from vintage and modern day racers to junior go-karts and everything in between.

Once you manage to make your way to the racetrack, the simulation gets even more immersive. With realistically working headlights to pierce the darkness, daylight slowly transitions into night and back again. Most games nowadays have rain which will reduce visibility and that is about that, when it stops raining everything reverts to normal. In rFactor 2, rain actually makes the road more slippery which impacts your ability to maintain traction and control of your vehicle. Even once it stops raining, the roads remain slick until the water on them evaporates much like it does in real life.

Another bit of realism is something you might not even notice right away. As vehicles speed around on the road surfaces, their tires wear down and take damage. This rubber doesn’t magically just vanish, it actually gets embedded into the road itself, meaning that as the race goes on, your traction will actually improve. Even the outside temperature impacts your car’s behaviour, so you will want to pay attention to the expected weather conditions and outfit your car accordingly.

Damage in this game also affects performance. In some games, damage is all cosmetic until you destroy your engine completely. In rFactor 2, the damage you take accumulates over time, which in turn impacts your overall car performance. For example, tires (or tyres) depending on where you live, take damage just by being used. They wear down, they blister, vibrate, flex, overheat, and take damage from your careless driving. Same with the engine, gearbox, suspension, steering column, aerodynamics, etc. all can take damage. The more damaged your car becomes, the worse it will perform. Taking trips to the Pit are necessary to ensure your car operates at peak efficiency. When in the Pit, you can even control what gets done to your car, so even that isn’t just automatically done for you. Do you find yourself overheating? Adjust your radiator grill! Tires not performing that well? Adjust the air pressure or just change them entirely! So many things to do!

Visually the game is a bit mixed. Most of the game looks great, but it does look quite dated in some areas. Things like the tires themselves are visually stunning. The attention to detail is fantastic. Even the cars themselves look great. The roadways and general tracks look fine as well. The people not so much, but really that doesn’t matter all that much. The sound effects in the game are great and immersive; it gives the feeling like you are actually there racing the car. Some of the vehicles have an odd clicking sound, as if a certain sound effect is supposed to be playing but isn’t, but I am willing to chock that up to not having a dedicated sound card.

The game has its faults, as many games do, and I feel compelled to point them out. The first one I have to mention is the settings. When first starting out you will likely find that it is quite overwhelming. I know for a fact that I really messed up my settings because the very first thing it did was automatically drive my car out of the Pit (like it was supposed to) then it proceeded to do a U-turn and crashed into the garage it came out of. It did that every single time. Even turning off my input device caused it to happen. Turning off Auto-pit fixed that, but it meant I had to drive it myself (which was fine!). I did a few practice laps, finding it difficult to turn regardless of the settings or controls I used. Spinning the wheel as hard as I could, even at lower speeds, often had me careening in a straight line off the track and into a wall. Worse yet, after fixing that issue, it had me spinning out completely on a straight stretch while attempting to center myself in the lane. Playing with the settings some more made it easier to turn. Unfortunately, turning steering assist to full caused the go-kart I was driving at the time to drive out of the pit and blow past the flagman telling me to stop. It then proceeded to drive like crazy nowhere near the track, basically simulating what it would be like to be very drunk while go-karting, mowing down any pedestrians that happened to be in the fields. Stepping on the brakes even lightly seemed to make the car want to lock the brakes, meaning you had to press lightly unless you felt like drifting around a corner backwards. It would have been nice if when you pushed the pedal all the way down , it locked the wheels rather than locking it at anything after the half way point. Again, this could be a configuration issue on my part, or an incompatibility issue.

    Pros:
  • Very immersive, you feel like you are actually driving a race car rather than just playing a racing game
  • Ability to tune your car to the track you are going to drive it on, rather than just having general purpose cars for all tracks like most racing games
  • Some of the visuals are fantastic, the tires in this game are amount the most detailed I have ever seen
  • Realistic Weather. Wet tracks are slippery and do not dry the instant it stops raining
  • Roads “rubber up” with use which realistically increases traction

    Cons:
  • Setting options are a little overwhelming at first. You need to find a guide and do some trial and error to figure out what works best for you. Getting the settings wrong can create some really wacky gameplay issues
  • Some visuals look at little dated, for example, the people in the game, such has the flagman and spectators
  • This game has multiplayer, although there is a bit of a Paywall there. This unfortunately seems to make the multiplayer component a bit quiet outside of really hard core players. Mind you I did not attempt Multiplayer that much, due to still learning the game, so it could just have been a bad night

If you are looking for a casual racing sim that can give you hours of enjoyment, look elsewhere. If you want an extremely realistic simulator that is very immersive, then look no further than rFactor 2!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
Recommended
21.9 hrs on record
Posted: June 13
Product received for free
Introduction

rFactor 2 is one of the most realistic racing simulators currently available on the market. Where most racing games allow you to plunk yourself down into a race car of your choosing and then just gives you the option to drive in automatic or in manual, rFactor 2 takes it much further. It takes it so far that it is actually a little overwhelming when you first start playing as there is the need or at least the option to customize your car to suit the track you are taking it out on!

Gameplay Impression

When you first start rFactor2 you can be a little overwhelmed with all the options that are available to you while at the same time being a little underwhelmed at how few cars or courses there are. The reason for the latter is the fact that Developer has opted to integrate Steam Workshop into the game in such a way that they actually release pretty much all new cars and tracks to the Workshop itself. This leaves it up to you to decide which cars and tracks you want. It is a good design as it allows you to personalize your experience by only installing the elements you want. Due to the large download required just to install the base game, those of us with data capped Internet can still play the base game and then just cherry pick the add on Workshop content we actually want right away. This leaves us free to download the rest at some point later on.

Where this game really shines is how realistic the simulation is. Before the rubber even hits the road, there are quite a few settings for you to play with that go well beyond the standard options. Almost every car can be tuned to suit your desires and the track you will be driving it on. It isn’t simply a copy pasted feature either; each type of car has its own unique tuning options that make each car type feel completely different in game. There are number of different kinds of cars for you to choose from, ranging from vintage and modern day racers to junior go-karts and everything in between.

Once you manage to make your way to the racetrack, the simulation gets even more immersive. With realistically working headlights to pierce the darkness, daylight slowly transitions into night and back again. Most games nowadays have rain which will reduce visibility and that is about that, when it stops raining everything reverts to normal. In rFactor 2, rain actually makes the road more slippery which impacts your ability to maintain traction and control of your vehicle. Even once it stops raining, the roads remain slick until the water on them evaporates much like it does in real life.

Another bit of realism is something you might not even notice right away. As vehicles speed around on the road surfaces, their tires wear down and take damage. This rubber doesn’t magically just vanish, it actually gets embedded into the road itself, meaning that as the race goes on, your traction will actually improve. Even the outside temperature impacts your car’s behaviour, so you will want to pay attention to the expected weather conditions and outfit your car accordingly.

Damage in this game also affects performance. In some games, damage is all cosmetic until you destroy your engine completely. In rFactor 2, the damage you take accumulates over time, which in turn impacts your overall car performance. For example, tires (or tyres) depending on where you live, take damage just by being used. They wear down, they blister, vibrate, flex, overheat, and take damage from your careless driving. Same with the engine, gearbox, suspension, steering column, aerodynamics, etc. all can take damage. The more damaged your car becomes, the worse it will perform. Taking trips to the Pit are necessary to ensure your car operates at peak efficiency. When in the Pit, you can even control what gets done to your car, so even that isn’t just automatically done for you. Do you find yourself overheating? Adjust your radiator grill! Tires not performing that well? Adjust the air pressure or just change them entirely! So many things to do!

Visually the game is a bit mixed. Most of the game looks great, but it does look quite dated in some areas. Things like the tires themselves are visually stunning. The attention to detail is fantastic. Even the cars themselves look great. The roadways and general tracks look fine as well. The people not so much, but really that doesn’t matter all that much. The sound effects in the game are great and immersive; it gives the feeling like you are actually there racing the car. Some of the vehicles have an odd clicking sound, as if a certain sound effect is supposed to be playing but isn’t, but I am willing to chock that up to not having a dedicated sound card.

The game has its faults, as many games do, and I feel compelled to point them out. The first one I have to mention is the settings. When first starting out you will likely find that it is quite overwhelming. I know for a fact that I really messed up my settings because the very first thing it did was automatically drive my car out of the Pit (like it was supposed to) then it proceeded to do a U-turn and crashed into the garage it came out of. It did that every single time. Even turning off my input device caused it to happen. Turning off Auto-pit fixed that, but it meant I had to drive it myself (which was fine!). I did a few practice laps, finding it difficult to turn regardless of the settings or controls I used. Spinning the wheel as hard as I could, even at lower speeds, often had me careening in a straight line off the track and into a wall. Worse yet, after fixing that issue, it had me spinning out completely on a straight stretch while attempting to center myself in the lane. Playing with the settings some more made it easier to turn. Unfortunately, turning steering assist to full caused the go-kart I was driving at the time to drive out of the pit and blow past the flagman telling me to stop. It then proceeded to drive like crazy nowhere near the track, basically simulating what it would be like to be very drunk while go-karting, mowing down any pedestrians that happened to be in the fields. Stepping on the brakes even lightly seemed to make the car want to lock the brakes, meaning you had to press lightly unless you felt like drifting around a corner backwards. It would have been nice if when you pushed the pedal all the way down , it locked the wheels rather than locking it at anything after the half way point. Again, this could be a configuration issue on my part, or an incompatibility issue.

    Pros:
  • Very immersive, you feel like you are actually driving a race car rather than just playing a racing game
  • Ability to tune your car to the track you are going to drive it on, rather than just having general purpose cars for all tracks like most racing games
  • Some of the visuals are fantastic, the tires in this game are amount the most detailed I have ever seen
  • Realistic Weather. Wet tracks are slippery and do not dry the instant it stops raining
  • Roads “rubber up” with use which realistically increases traction

    Cons:
  • Setting options are a little overwhelming at first. You need to find a guide and do some trial and error to figure out what works best for you. Getting the settings wrong can create some really wacky gameplay issues
  • Some visuals look at little dated, for example, the people in the game, such has the flagman and spectators
  • This game has multiplayer, although there is a bit of a Paywall there. This unfortunately seems to make the multiplayer component a bit quiet outside of really hard core players. Mind you I did not attempt Multiplayer that much, due to still learning the game, so it could just have been a bad night

If you are looking for a casual racing sim that can give you hours of enjoyment, look elsewhere. If you want an extremely realistic simulator that is very immersive, then look no further than rFactor 2!
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
4 of 4 people (100%) found this review helpful
Recommended
237.3 hrs on record
Posted: June 23
It has the best AI in Sim Racing games, you almost forgot you are battling against a computer.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
4 people found this review funny
Recommended
8.7 hrs on record
Posted: June 12
Bought rFactor 2 because of the Skip Barber.
Got kicked in the face by the Skip Barber.
Got punched in the back of the head by the Flat 6.
The Clio showed me some love but it died in a wall.
The Civic showed me some light after 6 long, frustrating hours in the game.

I no longer call it a game. I now call it a sim. Be prepared to suffer, but give it some time and you'll understand why people love it. I'm starting to.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
74.9 hrs on record
Posted: June 14
https://www.youtube.com/watch?v=ZOTEawrswck

Action cam NSX At Mills MetroPark C | SJ5000x Elite
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
31.1 hrs on record
Posted: June 17
Great sim, it just took awhile to come around.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
12.9 hrs on record
Posted: June 26
Loved rF1,fall in love with rF2. 10/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.5 hrs on record
Posted: June 26
Transferred my account today. Have had Rfactor 2 for over a year and it is excellent. Recommend to anyone, don't expect to be able to jump in and be good straight away. Treat it like a real car and not a game and you will love it.

Thumbs up for the steam intergration as well. ISI have done a great job and continue to keep updating and will do for many years to come.

10/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.3 hrs on record
Posted: June 25
Rfactor 2 has got to be the best online racing game out there, the single player mode I cant comment on as I don't normally run it. Don't let my time fool you. I've been racing rfactor gfor over 5 yrs, and have about a year in ther non-steam version of the game.
I usually run the Stockcar mod and there is no comparison to the other games out there, Iracing/Forza/Project Cars/Grand Turismo/Dirt, This game makes them all arcady. The imersion, driving feel, how the car reacts to set up changes and over the fuel run is certainly challanging. Its not a game its a simulation. There are a few leagues out there that are now runnning fixed setup races, so if your no so good at setting the cars up, help is available.
If your into online racing and are tired of all the wreckeres out there, give rfactor2 a try, bang for buck this the best there is, without the high prices and memberships, you buy it you have it all, no additional purchases for cars/tracks etc.

Thumbs up Thumbs up Thumbs up Thumbs up GREAT GAME WELL WORTH IT
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
163 of 195 people (84%) found this review helpful
9 people found this review funny
Recommended
108.2 hrs on record
Posted: November 12, 2015
I ve played hundrets if not thousands of hours of the non-steam version so dont get tricked by the hours played here on steam.

rFactor2 is the most realistic, hardcore racing simulator out there. It most certainly lacks in some departments compared to the competitor sims but what matters the most to me- the driving experience, rFactor2 destroys anything else on the market. Its tyre model is so detailed you really need to know what you are doing in order to replicate results from real life race. This is the sim that helped me to understand how hard racing can be and showed me atleast small fraction of what real life racing drivers have to go through in pursue of victory.
The rF2 community takes full advantage of the wide moddability and thanks to the steam workshop, this is now made even better and easier with everything being updated automatically.
Realistic day and night cycles allow players to replicate some amazing WEC races. There isnt anything more rewarding than finishing 8 hour race after 2 driver swaps. Long races is where all the features of rF2 come to life. If you are here just for a 10 lap quickies, rF2 is not going to shine as much as on realistic race lenghs.

Combining the fact that rF2 is the most pure and raw hardcore experience available with the fact that Image Space Inc are not bunch of profit seeking leeches, rF2 is a nobrainer.
All new content released by ISI is free for all people already own rF2, no paid DLCs, no microtransactions.
Love this sim.
Was this review helpful? Yes No Funny