rFactor 2 is a realistic, easily extendable racing simulation that offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
Nutzerreviews:
Kürzlich:
Ausgeglichen (36 Reviews) - 58% der 36 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (388 Reviews) - 76 % der 388 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 28. März 2013

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Kürzliche Updates Alle anzeigen (30)

30. Juni

Radical Release!

Introducing the Radical SR3 RSX now available on Steam Workshop! We have worked closely with Radical to present the perfect race car, immaculately balanced and fantastic for fighting nose to tail on the track.

You can subscribe to it here:
http://steamcommunity.com/sharedfiles/filedetails/?id=950759997

And read the rest of the announcement here:
https://www.studio-397.com/2017/07/radical-release/

6 Kommentare Weiterlesen

21. Juni

New DX11 build, Sao Paulo and the Formula 2

The new build contains two fixes:
- Fix for UI issues in VR
- Fix for multiple discrete GPUs installed

São Paulo 2013 can be found in the workshop, where you can subscribe to it:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986312

The Formula 2 2012 can also be found in the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986660

Its physics changelog is:

  • Full CPM tyre upgrade.
  • AI improvements to help launch on race starts.
  • AI now take longer to warm up tyres.
  • AI correlation tweaks to slightly decrease grip.
  • Added RCD / talent file.
  • AI tweaks to make them faster overall.
  • Lower initial tyre temperatures and more pressure buildup.
  • Softened front ARB.
  • More damping in suspension components.
  • Minor tyre tweaks to include more damping.
  • Correction to low downforce package to add stability.
  • Added optional caster upgrade to help increase the cornering forces in the FFB.
  • Reduced flatspot intensity on front tyres.
  • Softened steering slightly.
  • Low-end torque slightly increased.
  • Corrected unsprung inertia.
  • New engine throttle map.
  • Softened chassis.
  • Improved inertia.
  • Lowered max brake force.
  • Set default brake pressure to realistic typical usage.
  • Rear ARB increased to be bit stiffer and better match the data.
  • Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.
  • Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).
  • Front ARB now displays stiffness to make it clearer.
  • Wheel rate correction.
  • Added chassis flex.
  • Added new steering system.
  • Softened shifts, this should make up-shifts more harmonious especially in mid-corner.

5 Kommentare Weiterlesen

Über dieses Spiel

Summary


rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Features


Physics
  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tyre model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tyres and can affect grip
  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound
  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Look to apex and head motion tracking support
  • DX9 advanced graphics engine
  • Real-time day/night transitions
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

Gameplay
  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays
  • “Resume from Replay” allows you to resume a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive Swingman
  • Spectator mode

Multiplayer
  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture
  • Support for modder created car and track content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Prozessor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: nVidia GTS 450 or AMD Radeon 5750
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 30 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible
    Empfohlen:
    • Betriebssystem: Windows 7, 8, 8.1 or 10, with latest Service Packs
    • Prozessor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: nVidia GTX 760 or AMD 7870
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 60 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible

Was Kuratoren sagen

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Insgesamt:
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