Red Orchestra 2: Heroes of Stalingrad with Rising Storm
Contains full Rising Storm content as well!
User reviews: Very Positive (13,175 reviews)
Release Date: 13 Sep, 2011

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Buy RO2 with Rising Storm

R$ 34,99

Buy RO2 with Rising Storm - RO 2 Digital Deluxe Edition

R$ 49,99

Packages that include this game

Buy Red Orchestra Franchise Pack

Includes 4 items: Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Red Orchestra: Ostfront 41-45, Rising Storm Game of the Year Edition, Upgrade Red Orchestra 2 Standard to Deluxe

Buy Tripwire Bundle - March 2014

Includes 24 items: Dwarfs!?, The Ball, Red Orchestra: Ostfront 41-45, Red Orchestra 2: Heroes of Stalingrad with Rising Storm, Rising Storm Game of the Year Edition, Killing Floor, Killing Floor Outbreak Character Pack, Killing Floor: Nightfall Character Pack, Killing Floor: PostMortem Character Pack, Killing Floor "London's Finest" Character Pack, Killing Floor: Steampunk Character Pack, Killing Floor - Steampunk Character Pack 2, Killing Floor - Ash Harding Character Pack, Killing Floor - Urban Nightmare Character Pack, Killing Floor - Harold Lott Character Pack, Killing Floor - Community Weapon Pack, Killing Floor - The Chickenator Pack, Killing Floor - Robot Special Character Pack, Killing Floor - Golden Weapons Pack, Killing Floor - Community Weapon Pack 2, Killing Floor - Golden Weapon Pack 2, Killing Floor - Reggie the Rocker Character Pack, Killing Floor - Community Weapons Pack 3 - Us Versus Them Total Conflict Pack, Killing Floor - Camo Weapon Pack

Buy Red Orchestra 2 - Digital Deluxe Upgrade

Red Orchestra 2 - Standard Edition owners can purchase the Digital Deluxe Edition upgrade to receive the additional content from the Deluxe Edition.

R$ 17,00

Recommended By Curators

"A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect."
Read the full review here.

Recent updates View all (255)

28 February

Heroes of the West Mod Update


  • Added Original Voices for American replacing Japanese references with German ones (Courtesy of TWI)
  • Added New Uniform for American Army (Courtesy of AMG, you can now set uniform for us to Army in SDK)
  • Large cache of Environmental assets native to the Western front for map designers (Courtsey of AMG. These are ENV_WF_RD_Assets_01-09 upks and are kept at seperate listing due to size limitations)
  • Fixed and added code to support tanks in WF game mode(Currently germans only)

Players and Mappers can find the new art assets here:

Non mappers should subscribe to it as well (to make sure they have the files when maps that use them start showing up!)

Speaking of maps, several of them have been updated for this new release. Be sure to make sure you are subscribed to the latest:
Map listings in workshop ( Newest to oldest):

WF-Saint Come du Mont (Nymets1104)

WF-Caen OutSkirts (Commander Shepard)

WF-Saint Amand (Nymets1104)

WF-Donner (Cpl. Veld [29ID])

19 comments Read more

30 January

Tripwire Ladder Grudge Matches!

The Tripwire Ladder has set up several grudge matches between Ladder seasons as the ladder website itself is having major work done.

There are more spots open for the grudge matches, so if you haven't signed up yet, head on over! Don't have a team yet? Grab your 7 closest Red Orchestra 2 playing friends!

3 comments Read more

Just Updated

Nov 2014: And for the next free content update to RO2/RS, we have:

  • New Map - Demyansk, with Territory, Countdown and Search & Destroy game modes
  • Barashka and Gumrak updated to include the new light tanks

23 Sep 2014: Combining RO2 and RS

Any purchase of RO2 through this Steam Store page, from 23 Sep 2014, will contain ALL Rising Storm multiplayer content as well as the RO2 content.

All those who bought older RO2 packages (through Steam or elsewhere, at the old, lower, single-game, price) will have RIFLE-ONLY access to Rising Storm, NOT the whole game. To upgrade to get full access to all the Rising Storm content, you will need to buy Rising Storm now as well:

Just Updated

Sep 2014: We are now providing another free update to RO2/RS. This time, new vehicles, weapons and contest-winning maps!

  • German MG 42 Light Machinegun
  • Soviet T-70 Light Tank
  • German Panzer IIIM Light/Medium Tank
  • Contest Map: Kobura - Americans defending a jungle airstrip in Burma against ferocious Japanese assault
  • Contest Map: Tula Outskirts - a remake of an old favorite from RO1, with Germans attacking dug-in Russians
  • Updated map for new tanks: Arad 2 now updated to showcase the new T-70 and Pz III

Previous Updates

May 2014: To celebrate the award of PC Gamer's "Multiplayer Game of the Year 2013", we have update Rising Storm to the Game of the Year edition. This already includes all the previous content updates (Island Assault and the Counterattack mapping contest maps) and now adds in the following:

  • 2 transport vehicles for the RO2 factions - Universal Carrier for the Russians and SdKfz-251 halftrack for the Germans
  • 3 existing maps updated for the transports (Arad 2, Barashka and Rakowice
  • New map - Maggot Hill, featuring Merrill's Marauders at Nhpum Ga, April 1944
  • New Search & Destroy gameplay mode - a single life game-type in which teams take turns attempting to destroy one of multiple objectives by planting an explosive. A full set of 10 maps configured for this new game mode
  • 3 new community maps now official - Phosphate Plant and Otori Shima featuring US vs Japanese and Myshkova River featuring Russians vs Germans

December 2013: Now that the $35,000 Counterattack Mapping Contest for RO2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire have worked with the original map makers to polish them up and add them into Red Orchestra 2 as Official Custom Maps. These are some of the best - adding some great new gameplay. All are included for free for everyone who owns the game. Don't forget there are more great community maps and content on Steam Workshop, so head on over there now!

This is the second Counterattack Map Contest Pack and completes the set, bringing you 3 more maps:
  • Bridges of Druzhina - a massive combined arms map, Russians attacking across open ground, a river and right through a small city, supported by armor; the Germans dug in and steadily pushed back. A classic!
  • Cold Steel - a Soviet assault against German infantry dug in to a huge factory complex, fighting across open spaces and then inside individual factory buildings.
  • Gumrak Station - a re-imagining of a classic Ostfront map, moved to Gumrak Station, to the west of Stalingrad.

Steam Digital Deluxe Edition

Steam Digital Deluxe Edition adds the following extras on top of the Standard Edition:

  • Day 1 Unlock of the Elite Assault Weapons (MKb 42(H) and AVT-40) and Semi Auto Sniper Weapons (SVT-40 and G 41(W):
  • Team Fortress 2 German and Russian hats ("Genuine" if bought during pre-purchase):
  • Two new characters for Killing Floor - Russian and German Soldier Re-enactors:

Game of the Year Edition

This new edition adds a whole set of extra features, available for free to all owners of the game, including two new game modes:

  • “Action” mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.
  • “Classic” mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.
  • Mamayev Kurgan – complete new map, featuring both close-quarters battles in trenches and bunkers, as well as longer ranged combat across the famous hill in Stalingrad.
  • Refined and improved gameplay across the board, vehicle improvements, and way better performance and polish. We listened to the community and based on their feedback refined and tweaked almost every major feature in the game!

About This Game

Red Orchestra 2: Heroes of Stalingrad, the leading tactical multiplayer WWII shooter on the PC, will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built using the Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled tactical shooter experience.
Heroes of Stalingrad will focus on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in all of human history. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer and single-player modes the game will feature everything from quick, brutal firefights to more intricate and challenging tactical modes.

Key Features

  • Red Orchestra multiplayer taken to new heights: The brutal, gritty Red Orchestra gameplay has been enhanced, expanded and made more accessible. Gameplay modes as instantly recognizable as Firefight (Tripwire's take on Team Death Match), single-life gaming redefined in Countdown mode - and the Territory mode already beloved by the hundreds of thousands of Red Orchestra players worldwide.
  • Heroes: Achieve the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and will stand out visually from the rest of the soldiers.
  • First person cover system: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.
  • Unique Focus – the Battle of Stalingrad in depth: takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
  • WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.
  • Immersive First Person Tank Warfare: experience what it was like to fight inside one of these metal beasts in WWII with the most immersive first person tank warfare ever created. Fully modeled 3d interiors, a full AI crew, and advanced armor and damage systems create a unique tanking experience.
  • Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle. Suppress your enemies and gain the advantage in combat!
  • Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn achievements, improve your abilities, and become a Hero!
  • Enhanced Unreal® Engine™ 3: Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: Dual Core 2.3 GHz or better
    • Memory: 2 GB
    • Graphics: 256 MB SM 3.0 DX9 Compliant NVIDIA® GeForce 7800 GTX or better ATI® Radeon® HD 2900 GT or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 23 GB free hard drive space
    • Sound: Windows Supported Sound Card
    • Other: Broadband Internet Connection required
    • OS: Windows XP/Vista/7
    • Processor: Quad Core 2.6 GHz or better
    • Memory: 3 GB
    • Graphics: 512 MB SM 3.0 DX9 Compliant NVIDIA® GeForce GTX 260 or better ATI® Radeon® HD 5750 or better
    • Hard Drive: 23 GB free hard drive space
    • Sound: Sound Blaster Audigy or better
Helpful customer reviews
731 of 775 people (94%) found this review helpful
16 people found this review funny
32.9 hrs on record
Posted: 8 November, 2014
Red Orchestra 2 is pretty cool, I guess. I mean, if you like having post traumatic stress disorder.

RO2:RS:MTV, is the sequel to Red Orchestra, which in turn is a sequel to an Unreal tournament 2004 mod called Red Orchestra, which in turn is a prequel to Battlefield: bad company 2: Vietnam.

The game takes place during WW2, a time in history when it was okay to wear a fedora, and it was only this time, so cut it out. Red Orchestra 2 focuses heavily on multiplayer, which is bad for me because that means I have to talk to people, which is bad for them because they can't understand meth induced slurring. Even with its multiplayer focus, the game manages to carry a narrative, and that narrative is "We should probably stop having these wars, guys."

The game takes no liberties with the horrors that are war, screams of pain are constant, cries for mercy will haunt you, and realism mode is so immersive you can smell the vodka off Gregor's breath.
For Christ sakes Gregor, brush your teeth you crazy Ivan.

The game is not about ideologies, you won't be getting a Medal of Honor type story about how country A saved the world from country B. The game is about soldiers, the men who fought and died in the worlds biggest game of finger points. Bang Bang.
None of the four factions involved are idolized or demonized. The game also has nation specific voices, so Germans speak German, Russians speak Russian, Americans speak American, and the Japanese speak in some language I've never heard of. Though I managed to pick up on some of their phrases. Like "Tuskete" means "Help me." and "Banzai" means "Put on some 3D glasses, because I'm coming right at you."

But that aside, with all the blood and carnage and butt stabbing. Is the game fun to play? I would say yes.

It's an acquired taste, like beer or ♥♥♥♥♥. It makes no efforts into easing in the casual crowed, or as I like to call them: the weak.
It demands that you learn how to play it, it demands that you work together with your new virtual cartoon pals, and it demands that you learn how to use the rod that makes bullets magically appear to kill the people you're pointing at. I call them bang sticks.

There is also a multiplayer campaign mode, which is probably the coolest idea a multiplayer game has had since Chromehounds, or Mech assault, or Armored Core. I would like more robots in my games please, but I digress. Players join a server and choose a side, this will be your side unless you're a filthy traitor and go turn coat. It adds a fictional narrative to a game about a real war, like American Marines defending Iwo Jima from a massive Japanese counter attack, or Russians once again fighting in Stalingrad against Super Hitler and his army of Nazi Zombies.
Somebody should a game about that, that sounds pretty cool, but I don't think Nazi Zombies™ would catch on.

Should you play Red Orchestra 2: Heroes of Stalingrad: Rising Storm: Flags of our Fathers: Gods and Generals: The Reckoning: Army of the Dead: Escape from LA: The Simpsons Movie?
I give it two thumbs up, It's a familiar formula while feeling completely different. It will turn off the more casual video game players, but who needs them anyway? This game is for manly men, like me, just me really.

I give it 2 Vietnam war flash backs, out of 2. The plastic nubs on the end of shoe laces are called aglets. Their true purpose is sinister.

Oh yeah, and I got one of those Curator things now.
I update it from time to time, and when I do I usually regret updating it, but here you go.
Was this review helpful? Yes No Funny
313 of 352 people (89%) found this review helpful
1 person found this review funny
2,300.8 hrs on record
Posted: 6 November, 2014
These games get better and better I have over 2k hrs on RO2 and don't intend to quit.
Was this review helpful? Yes No Funny
164 of 168 people (98%) found this review helpful
4 people found this review funny
168.1 hrs on record
Posted: 7 October, 2014
I played this for three hours, went to work, someone dropped a plate and I ♥♥♥♥ myself.

Now for the actual review.
Regardless of any technical issues, this game is a truly underrated multiplayer experience. It is a beautiful perspective that can put you first person inside of a tank when an explosion hits, and you look around to find your commander missing. You later discover that your commanding officer's leg is now sitting in your lap, and realize the task that you must now complete while down a man. You may be traveling through the trenches only to have your buddy get his head ripped apart by a sniper round, while the lower body of your team's sniper flies right past you. Sure there are some glitches and bugs, but this game is truly different from any other fps in that you feel as if you're actually in the action, losing your friends to snipers and grenades.

"When your squad falls around you, it's up to you to hold that position until reinforcements arrive. It doesn't matter how many times you've been hit, what percentage of your friend's body is intact, or how many men are trying to kill you. It's when you see dwindling numbers on your team's resupply that you realize how many men have died for you, and so you better do them proud. But when the count reaches zero, it's time to make your final stand."
-Lt. Woofel, Squad Leader One, Red Army

Stability 6/10
Graphics 8/10
Gameplay 9/10
Immersion 10/10
Realism 10/10
Reinforcements remaining 0/800

For anyone who wants to read a story about a valient battle and sacrifice, keep going. I'm just going to rant on about how much fun I've had with this game.

Our Russian army had decided to take the Bridges of Druzhnia (I think thats spelled right) against an overwhelmeng German force. The initial assault on A and B lasted nearly fourteen minutes and cost us nearly 150 reinforcements. Further attacks up past D and E cost us an additional hundred. Fueled by our losses, my Squad headed the assault on G, when the roar of The Buzzsaw was heard from the upstairs window. Rushing forward, we made it to the wall but at the cost of six good men. I sent my men on a dual flank before tossing a grenade through the upstairs window, watching as the LMG fell from the window followed by a grey-sleeved arm. Our Commander linked up with our group and commended us for our actions, before pushing us onward. The success of our assault with minimal casualties earned us a feared reputation and a simple, yet accurate nickname: Alpha Squad.

At this time, we quickly rushed our assault forward and knocked out the next positions with ease, until we came to the final bridge, section N. Fifteen minutes remained on the clock, and only a hundred of our reinforcements were still alive. We recieved an order from our commanding officer to halt, and recieved the most motivational speech of all time, as we prepared to fight against all odds. Once all of our teams were strategically placed, we recieved the final order to charge the position from three sides.

The following events took place over approximately ninety seconds:

Our original plan failed catastrophically. Our initial force was obliterated within seconds by the enemy artillery and machine guns. Two unnamed members of Alpha Squad plus myself and our MG moved underneath the bridge to hit with a surprise attack so that our engineer could take out the tank traps. The enemy fire was too intense however, so our engineer only had time to deploy the charges before a Buzzsaw across the river cut him down. During this time, our sniper and commander were to be located on our side of the bridge, laying down cover fire, but they were no match for the German beast and were forced to get into cover. The other four members of my squad were not so lucky, as they had just seen the flash before it ripped them to pieces.

While the suppressing group was pinned and taking heavy fire, the Germans brought their Antitank rifles out to take down our T34. However, my smoke grenade had impaired their ability to properly aim, and so fortunatley most of the shots missed the tank. However, the sniper was hit by one of these stray rounds - his body was only partially recovered. I felt tremendous guilt over the loss of a friend, but continued to push onward.

Our CO got right up in the action, using the tank as moving cover while he laid down fire with his PPSH. When that was empty, he simply tossed it to the side and pulled out his revolver. After being hit and bandaged three times; a shot to the right arm, one in the leg and another in the stomach; he was on the verge of dying. In his love for the mother country, he pulled out a grenade and rushed forward, taking two more Germans with him.

Our MG gunner used the distraction to set his position and took out seven Germans, including their Commanding Officer before a grenade landed just behind him. The explosion took off both of his legs and killed him outright, along with the other two soldiers that were coming up behind us. The blast also crippled my left arm, and in a fit of rage over my dying comrades, I didn't bother to bandage it. Being the final surviving member of the most elite fighters on the Eastern Front, I rushed forward with my PPSH, fully loaded with 71 rounds. It was my job to make sure that the tank made it to the final position, regardless of the cost. While firing at the exposed Germans, a sniper caught me in the chest with a single shot, which I immediatly knew would be fatal. The screen slowly faded to black, but my final breaths would not go silently. I died with my finger still squeezing the trigger, finishing off two more jackboots that tried to stop our desperate assault. Our sacrifice was minimal compared to the 800 Russians that were lost in the assault, but it had allowed enough time for our final remaining men to capture the position and win the game.

In memory of:
Your Local Soviet - Commander of the Red Army - Grenade Sacrifice
Woofel - Commander of Squad One "Alpha Squad" - Sniper round to the chest
jpstorf - Alpha Squad MG - Enemy Grenade
thewayneman - Alpha Squad Engineer - "The Buzzsaw"
FatheadPanda126 - Alpha Squad Sniper - Stray AT round
Six Unnamed Soldiers of Alpha Squad - Enemy Grenade, "The Buzzsaw"
800 Brave Red Army Soldiers

(Obviously this is a dramatization, but this is basically how I felt during the entire game)

More dramatic quotes about Alpha Squad:

"Although the Red Army was pushed back to the top floor of the grain elevator with only twenty men remaining against the two hundred Germans, we would fight to the death to hold our positions. When the smoke cleared after twenty brutal minutes, we emerged from our posts, beaten and bandaged, looking out among the hundreds of bodies. Only two of us survived this attack and would return to the motherland. We are Alpha Squad. We fight to the death and beyond."
-Cpl. jpstorf, Squad One Machine Gunner, Red Army
-Sgt. thewayneman, Squad One Rifleman, Red Army

"We are absolutely stonewalling them. They're literally unable to take a single inch of ground. Fifty minutes on the assault, and they've only gained -200 feet."
-C.O. Your Local Soviet, Commander, Red Army

"I just killed 450 of their 800 men in half an hour......."
-Cpl. jpstorf, Squad One Machine Gunner, Red Army

"They're simply unstoppable. Alpha Squad is to be feared. No, they are to be the basis of nightmares for our army."
-C.O. Johannes, Commander, Wehremacht Army
Was this review helpful? Yes No Funny
247 of 283 people (87%) found this review helpful
6 people found this review funny
317.8 hrs on record
Posted: 9 November, 2014
If you survive more than two minutes- You're damn rambo!
Was this review helpful? Yes No Funny
128 of 134 people (96%) found this review helpful
1 person found this review funny
48.6 hrs on record
Posted: 9 November, 2014
This is the most detailed and polished WWII game on the market today. No shooter can honestly live up to Red Orchestra 2. The aimin/shooting mechanic is pure GENIUS! It's totally unique in it's own right and will give you a brand new outlook on what a FPS can be!

Now, Red Orchestra 2 is not an easy game. This is not CoD... I actually feel ashamed and embarassed to even mention "that" game on the same screen. If you rage at "that" game then, you might possibly pop a vein or break your keyboard while playing multiplayer in RO2. But, this is what makes RO2 so damn addicting: it's VERY rewarding to hit, let alone kill, somebody... or just simply staying alive.

Red Orchestra 2 is in a league of it's own. It's the most immersive war experience I've ever witnessed in a game. If you enjoy shooters then you should definitely buy the game... IMMEDIATLY!! Or... you could maybe find a demo. Either way, you will not regret it!
Was this review helpful? Yes No Funny
260 of 326 people (80%) found this review helpful
2 people found this review funny
21.9 hrs on record
Posted: 29 October, 2014
"Charging when defending? I'M JAPANESE, I BANZAI WHEN I PLEASE!"

Would Banzai again.

Was this review helpful? Yes No Funny
116 of 130 people (89%) found this review helpful
4 people found this review funny
41.1 hrs on record
Posted: 19 November, 2014
Bought game.
Installed it.
Joined a server.
Got rifle class... picked up rifle, joined the fray.
Ran ahead full speed, died from God knows where.
Respawned... crouched.. walked 20m ahead... died from God knows where.
Respawned... went prone... crawled for a few mins... died in an artillery strike.
Respawned... stayed back... got killed from 180 metres away (damned sniper...i guess...).
12 minutes into the game... spotted first enemy, got first kill! ♥♥♥♥♥♥♥ed Achievement in itself!
Been hooked since!

10/10 game! Seriously, this is THE MOST UNDERRATED game on steam and deserves a LOT more players!

Unlearn whatever you think you know of FPS games based on your CSGO and COD games... This game here is the real stuff!
Was this review helpful? Yes No Funny
150 of 179 people (84%) found this review helpful
1 person found this review funny
205.3 hrs on record
Posted: 10 October, 2014
Was this review helpful? Yes No Funny
146 of 175 people (83%) found this review helpful
1 person found this review funny
45.6 hrs on record
Posted: 24 October, 2014
PTSD simulator sat in a trench covered in freindly blood 10/10 would fire mosin again.
Was this review helpful? Yes No Funny
189 of 236 people (80%) found this review helpful
1 person found this review funny
51.7 hrs on record
Posted: 7 November, 2014
10/10 because its NOT COD - Lozza47
0/10 because its NOT COD - IGN
Best WW2 fps. However, needs more online players in 2014!
Was this review helpful? Yes No Funny
69 of 72 people (96%) found this review helpful
1 person found this review funny
186.3 hrs on record
Posted: 14 October, 2014
Prologue: NO I IN TEAM.

Some of the best moments I've ever had playing video games came during the era of Battlefield 2 + 2142. For me, the introduction of Commanders and Squad Leaders - with points granted for following orders - was something entirely unique. Working in tandem with a bunch of strangers, usually without the use of a mic, with the single goal of victory in mind, generated a greater sense of accomplishment through victory than the pursuit of a positive kill / death ratio. Unfortunately, the playing community on these games has dwindled, while the likes of Call of Duty, with its multi-platinum sales, has dictated the way in which EA has demanded DICE produce further editions of the series. Truly there was a gap in the market, with the only alternative fps that would cater for me being Counter Strike; which in itself was an entirly different animal. There may have been alternatives I didn't know about, namely the first Red Orchesta, but this was a game that never came onto my radar.

Fast forward a few years as the numbers dwindled on the 2142 servers, forcing me to find an alternative. After some minor research, I syumbled upon Red Orchestra 2, and what can I say, it ticked every box including ones I didn't realise existed or even needed ticking. If Battlefield 2 / 2142 encouraged team-play, RO2 demanded it; always will a well disciplined team, of average players, armed with an intelligent Commander reign victorious over a team of brilliant individualists. Of course, the game does give perks for team work, such as extra points for assist kills and defending cap zones etc. but lacking these bonuses, team-work would still be the back-bone of this game as the player-base knowingly understand it is the only way defeat can be avoided, even if it doesn't necessarily guarantee success, as the opposition will more than likely fight fire with fire.

General Pros and Cons:

#More mature player-base - having kids flame out on VoIP is an extreme rarity.

#Campaign mode - a more involved an enlongated way to sew map victories together, as each team vies to hold each territory by succesfully attacking and defending on the campaign map.

#Map Design - Sure the player limit is capped at 64 & the maps are usually quite large - Bridges of Druzinha springs to mind - but the fact only one or two objectives are ever in play means the action is condensed into one section of the map. While player respawns act as single waves coming from a relatively sizable distance away. The pace of a packed server is quite remarkable, with each contol point always within 1 good attack from falling.

#Vehicles - Despite a couple of 'tank only' maps (which are avoided like the plague by the community) the maps only ever have one tank per side; one tank for the attacking team - to add some balance - or none at all. This keeps the infantry as the most relevant forces on the map, which should be the case in a FPS; while keeping a wild card in the pot at all times if not dealt with appropriatly.

#Team Balance - Both the Germans and the Russians have their strong and weak points. The Assault class is probably the most varried between the two armies, so I will talk about the differences a little. The PPS SMG for the Russians is unparalleled in close quarters and can take out entire squads with a rapid firing of bullets; however, when engaging anything over 50 meters it quickly becomes far less useful than the German Mp40. While, the Germans have access to the mk42b (arguably the games best all-rounder) for experienced Elite Assault troops. Like I said with pretty much every other class, the difference in guns in negligable. This minor differences means that certain maps are delibaretly avoided or chosen in Campaign mode, as it may bring out the best in a particular weapon - namely the over-powering of the PPS in the level Appartments.
Furthermore, each team can only have certain amounts of each player type, meaning that more than half of the battleground consists of regular rifleman armed with a bolt action non-scoped rifle - amplifyig the importance of knowing how to play your class.

#Fair leveling system - Most the upgrades awarded for leveling up provide major upgrades for extremely situational circumstances; bigger magazines for an smg or a bayonette for a rifle. This means that a lvl1 private entering the game for the first time doesn't have to be out-gunned while he builds up a feel and understanding of the game, while it also provides an incentive for experienced players to level all the available classes.
The only exception really comes with the sniper classes, who can swap out their bolt-action rifles for semi-auto rifles afer leveling up enough - although if it takes you multiple shots as a sniper, you're doing it wrong - or indeed the German Elite Assault class, who can unlock the games only Assault Rifle the MK42b - but on the flip side the Russians will have unlocked the drum magazine for their pps at this stage, which can inflict unimaginable carnage in certain circumstances.

#Steam Workshop - Addons provided by the community for free, what's not to like?

#Realistic damage - a positive in my eyes, but I know people have complained about the inability to fire back at an aggressor. Nine times out of ten, spotting the enemy before they spot you means they will be the one filled with bullets. A good knowledge of the map layout aswell as ensuring the team has secured the flanks is of paramount importance.

#No weapon points for leaving a round - Annoyingly, if you leave a game prior to the end of a round, any of the points that you would have gathered for leveling up your weapons will be lost. Not too big of an issue you would think, but maps like Bridges of Druzihna have a one hour time limit, so you could lose 45 mins of good progress because real-life kicks in.

#Steep learning curve - Unlike some games which have beginner only servers, RO2 will not hold your hand at all, meaning that learning the intricacies of the game can be a grind which leaves your character in the grave more times than you would have liked.
The fact each team only has a set number of 'premium' classes also means that if it is clear you do not know how to play one of these roles, you'll be a considerable liability for your team. The only way of getting comfortable with a role is either through the games atrocious single-player campaign, or by spending time on a server populated solely by bots (there are many), just so your learning experience doesn't hinder the fun of others.

#Auto balance - Some matches can be incredibly one sided, due to team-work over VoIP or better use of Commander or Squad Leaders, and while the game does have an auto-balance feature it rarely pans out that it gets the switches correct.

It is a delight to see that Tripwire Interactive didn't cave into the pressure that was created by the rise of the modern console twitch-based shooter, ala Call of Duty. This game is a gem, that may not appeal to everyody, but certainly fills a gaping hole in the market that was brought on by a barrage of sub-par fps games. Indeed since its release there have been a few more gems that cater to a similar audience, none more so than the RO2 add-on Rising Storm, which is based on the Pacific Theater of WW2. It keeps much of the same gameplay mechanics, while injecting it with a completely different pace through level-design and weapon variation; meaning it offers enough of a change to make it worth the investment while keeping enough of the original so you know you'll like it if you liked RO2. Also, check out Insurgency for similar mechanics on a smaller scale.

This is by someway a marked improvement from the games which I had craved, as the team-work aspect is necessary for success; you are more likely to find team driven players on any random server here than during the golden-years of Battlefield.
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109 of 135 people (81%) found this review helpful
1 person found this review funny
26.1 hrs on record
Posted: 21 October, 2014
The year is 1942.
The weather is cold.You can't feel your fingers.You move them around before the blood inside them becomes ice.You look at your weapon.It is full of scraches and the wood is rotten.
You can see soldiers around you.Some young, some old, fathers, brothers....

...They are Comrades...

Suddenly you hear a man talking.That man is your leader.He had been in war since 1939 and he has seen stuff that you hope you never see in your life.He knows how to survive and now he will try to keep you alive at any cost!
He says a short speech about death and Victory.He calls the enemy cowards or pigs and he makes you feel better.But once the launch for the attack is ordered, everything turns into hell...
People screaming in pain for someone to help them.No one can help.. you can hear them crying and screaming for a minute until they bleed to death.A lake of blood around their bodies.You are starting you get crazy.Dirt and rocks from explosions in the air.Dead rotten bodies everywhere you look.People getting blown to pieces or cut in half by machinegun fire.water in rivers and streets is red...You can hear bones and ribs breaking in the distance because tanks roll on dead bodies. Some of the soldiers under these tanks are still alive and they scream for help....again no one can help them.....
Their screams will be stuck in your mind....forever.. AAHHHHHHH!!! AAAAAAHHHHHHHHH!!!! H-HELP ME! HELP AAARRGHH!! MOM PLEASE HELP ME! I DONT WANT TO DIE LIKE THIS! NOT NOW! Aagh...!

..Your ears are ringing... Your vision is blurred and your mind is not thinking anything....
....All these young men lie down dead around you...You must not become like them...You must get up and fight to survive.

You look at your is full of scraches and the wood is pick it up and clean the dirt out of the rusted bolt...You take your clip with your frozen fingers....You load the gun. and you take a deep breath....

..Everything my boy...everything is up to you now... God be with you.
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66 of 72 people (92%) found this review helpful
283.7 hrs on record
Posted: 15 November, 2014
OK, I've been playing this game for a while and I thought I could make a preview for it to help you guys out there choosing to buy or not buy this pile of Tripwire Interactive's awesomeness. This is my first preview and my native launguage isin't English so bear with me.

What is this game about?
This game is about the battles between the Germans and the Russians in 1940s around the Stalingrad. It also comes with "Rising Storm" that is about the war on the pacific between the Americans and the Japanese. This game IS NOT for COD players, its about realism and possibly the closest game about showing what combat in WW2 was like, this of course gives you bunch of crying people on the battlefield crying for mother and Father Jebus while bleeding out.

+Unreal Engine graphics
+Beatiful lighting
+Realistic looking fog
+Many good textures
+Realistic looking maps
-Some ruins' textures look like
pile of mushroom soup

+Shut up, its about your team

+Pretty nice tanks and of course artillery
+Good and realistic sounding
background sounds in a battle
+Good voice actors, you can choose
native launguages or English speaking
Germans and Russians with their accents
+/-Theres some weapons that sound realiistic
but theres also some that sound weak

+Multiplayer is awesome, play it
+Its all about realism, not COD,
you will need all your senses
+Tank and infantry combat combined
or only one of them
+Realistic looking maps, theres big ones
and close combat ones
+Good cover engine, rest your gun on
obstacles to reduce recoil
+Large battles of 64 people
+Couple of nice clans
+You can sink plenty of time to
upgrading your classes and weapons
+/-Theres melee, but its just 1 click = 1 kill
-AI of bots is ♥♥♥♥♥, singleplayer is just torturing yourself
-If you don't have a good team, the map feels unbalanced

+Supports workshop
+Devs are active, adding some new maps
and some weapons here and there with help of the community
+Many commands about defending objective,
requesting ammo etc. and voice communication, all about teamwork
+Plenty of gore, this game is brutal

If you are fan of realism, WW2 or just want to buy this game, buy it for God's sake!
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63 of 69 people (91%) found this review helpful
1 person found this review funny
314.9 hrs on record
Posted: 14 December, 2014
I killed so many Russians in a hallway with my MG42, that they started to use the piled up corpses as cover and tried throwing grenades over them in order to get me.

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101 of 136 people (74%) found this review helpful
4 people found this review funny
75.9 hrs on record
Posted: 8 October, 2014
It's kind of like dust II but everyone has an awp.
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48 of 54 people (89%) found this review helpful
50.1 hrs on record
Posted: 16 November, 2014
A very intense and surreal Multiplayer experience. At times you feel scared and actually pinned down, hoping that something saves you, whether it be a team mate or death. This isn't a game where you can jump in and kill (well you can but you may not get too far) it requires some planning and communication between your team. Overall I recommend it but if you are looking for a singleplayer experience not in Multiplayer, then I wouldn't get it as the Singleplayer doesnt feel at all that amazing.
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237 of 361 people (66%) found this review helpful
6 people found this review funny
5.1 hrs on record
Posted: 30 October, 2014
Purchased this game because it was only 20$ and I was high, don't remember playing.

Highly recommend.

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27 of 29 people (93%) found this review helpful
178.6 hrs on record
Posted: 6 January
Brilliant ww2 simulation multiplayer experiance that really is a must play game with large open maps where you must cap controlled zones to win the battle. Prepare to die alot but also have alot of fun while doing it.
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32 of 38 people (84%) found this review helpful
1 person found this review funny
1,075.4 hrs on record
Posted: 2 January
This is a game for real men.

You can keep your Arcade COD and BF series.

CS people will understand the strategy and some of the brutality.

Practise will make you better, but keep a positive mind when playing because you will TK the ♥♥♥♥ you can see, whilst being killed from what you can't.
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62 of 89 people (70%) found this review helpful
1 person found this review funny
117.9 hrs on record
Posted: 25 October, 2014

Feel like in a WW2 movie, epic.

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