As a man or woman stranded naked, freezing & starving on a mysterious island, you must hunt, harvest, craft items, grow crops, & build shelters to survive. Use skill & cunning to kill, tame, breed, & ride Dinosaurs & primeval creatures living on ARK, and team up with hundreds of players or play locally!
User reviews:
Mixed (3,659 reviews) - 63% of the 3,659 user reviews in the last 30 days are positive.
Mixed (99,590 reviews) - 69% of the 99,590 user reviews for this game are positive.
Release Date: Jun 2, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“ARK is a huge game, in terms of geographical space, scope of content, features, technology, and just about every other metric. We're a veteran team with some major hits behind our leads, and much of the core challenge is already met, but this is still an ambitious one for us. We want the player community's help to 'evolve' ARK into the dinosaur world game that we've been dreaming about since the days we played with plastic green T-Rex toys during elementary school recess, since we shed a tear to 'The Land Before Time', since we wistfully imagined the towering cities of 'Dinotopia', and since we nearly choked on our popcorn to the thrills of 'Jurassic Park'. We love games, and holy smokes do we ever love dinos (along with all sorts of other extinct creatures/natural sciences), and through interaction and iteration with the ARK's community, we think we have the best shot at creating the be-all, end-all long-term prehistoric universe that we want to live and thrive in. We have a great start, and with your valued input and contributions, we will take it all the way together!”

Approximately how long will this game be in Early Access?

“Approximately 1 year, with a full release planned for June 2016 coinciding with the console versions.”

How is the full version planned to differ from the Early Access version?

“While we have the foundation of our game at Early Access launch, there are many currently-planned features and content additions we will be adding over the year from EA to full release. Beyond such planned features, will be adding TONS of aspects suggested or iterated on by the community, hence the point of Early Access!

Planned Core Features include, among many other things:

- 30+ more creatures to reach well over 100, with essentially every major category of extinct animal represented in some way
- More saddle types including saddle armor tiers and saddles with powerful weapons mounted on them
- Gas-powered Vehicles
- Enhanced building mechanics to evolve ARK into one of the best straight-up builder games out there
- More underwater biome/ecosystem complexity, including support for vacuum-sealed underwater bases
- Lots more items, weapons, armors and further advanced tech tiers
- More item skins, limited run event skins
- More bosses and the end-game cycle including the Ultimate Life Form & Ascension
- More biome types
- Steam Economy Support for Statistical Items (Need some Steam API functionality for this from Valve!)
- Way more plants and more detailed plant biology systems/farming systems
- More statistical modelling of status illnesses/diseases (both player and creature)
- Better SFX, more Music, Better UI's, Better Gamepad support (i.e. UI button shortcut callouts), Better VR support (i.e. HMD gun-aim option)

In addition to zillions of bug fixes, intensive performance improvements, mega iterative polishing, and what have you. The game will sparkle like a shiny diamond before it is considered ready for Full Release, and even then we plan on a long-term post-Release content lifecycle, with specialized ARK's on the drawing board.”

What is the current state of the Early Access version?

“Everything described on the full Features List is in the Early Access version right now -- not all 100% polished, but designed to be fun. Over the next year, the game will be rapidly iterated on with updates usually coming 3 times per week, almost always including new features, balance and polish improvements, and bug fixes. We are extremely fast at development, and will continue to push forward with maximum energy to make the game ever-greater on a daily basis. We live and breath game development, this is what we do.”

Will the game be priced differently during and after Early Access?

“Yes, the game will be lower priced through Early Access, relative to its final full-version retail price.”

How are you planning on involving the Community in your development process?

“We will have a Trello roadmap at Early Access launch, as well as massive & intense Forum interaction by the development team to gather ideas, feedback, and issues, along with a bi-weekly Q&A / Reddit AMA to involve everyone under the sun who wants to give us their 2 cents on how to make this game everything it can be! Essentially we view ARK's Early Access player community as our primary benefactors -- we're making this game to serve you. Join us on the ARK :)”
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Recent updates View all (171)

October 20

Patch 248: Procedurally Generated Maps, Kaprosuchus, Diplocaulus, Chalicotherium, and more!

Patch 248 expands ARK: Survival Evolved today in many ways, with the arrival of Infinite Procedurally Generated Maps, players can determine a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! 

Also, the ARK “Explorer Note System” finds its way into both the main Island and ARK: Scorched Earth. Found within 130 treasure chests and available now, these chests contain the stories of actual inhabitants who have previously lived on the isle, as well as provide a temporary XP buff to those Survivors who collect them.

These 3D Explorer and Story Notes are punctuated with powerful personalities from a Roman Centurion to an Ancient Chinese Warrior to an Egyptian Priestess, each one chronicling their experiences on ARK and unveiling kernels of the story secrets they have uncovered. What will they reveal about the mysteries that surround the ARK?

Three new creatures join the fray with the prey-grabbing Kaprosuchus, the boulder-tossing Chalicotherium, and the oxygen-giving Diplocaulus making their debut.

The Kaprosuchus is a water-based carnivore primarily found among swamps and capable of high speed running on land or in water. It is a solitary hunter that picks off small to medium creatures, especially those isolated from their packs. 

Kaprosuchus are patient hunters and when the time is right, they will leap out of the water and use their powerful jaw to drag their victims beneath the water surface. 

The Chalicotherium, found in small numbers in colder regions, is a primitive creature with simple behaviors. While normally a peaceful herbivore that prefers to spend its days lazing about or playing with its family, it is very territorial, and the entire family, young and old, will turn against an encroaching creature at just the slightest provocation.

It’s believed that Chalicotherium is best used as a trained mobile artillery, as its unique playtime habit delivers a devastating long-range assault tactic when it is given boulders to throw!

The Diplocaulus, at home mainly on the island's swamps, is a small amphibian residing at the middle-bottom of the ecosystem. Tamed Diplocaulus are often used by survivors as an oxygen bag. They air in the bladders of their head, divers can suck from these bladders to take deep breaths while submerged, supporting long-term underwater exploration without the use of external gear.

Diplocaulus’ unique capability to retain vast quantities of oxygen allows to effectively remain submerged for hours at a time, usually outlasting even other amphibious creatures that might otherwise prey upon it.

Update v248 also includes the following features and changes: 

  • Neuter/Spay option for Tamed Dinos (irreversible!) 
  • Tree Platforms now have +70% HP and +50% resistance to explosive damage 
  • Directly wield your weapons when mount-riding smaller Dinos! 
  • Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc) 
  • Spectators can now see player-talking moving lips & hear voice chat when in range 
  • Fixed player collisions onto big dino ragdolls 
  • Non-Drop-In Supply Crates (Cave/Underwater crates etc) no longer have decreasing Health over time (no longer auto destroy), but they can also not accept Inventory anymore and can not be used to generate Boss Tribute Portals. 

ARK: Scorched Earth 25% Off!

Also: to celebrate the upcoming release of ARK v248 and the finding of this Explorer Note, Scorched Earth is now on sale for 25% off on Steam!
Get it while it's hot! ;)

206 comments Read more

October 17

Unraveling the Mysteries of the ARK & Scorched Earth Sale!

A new Explorer Note has been discovered! 


We’re excited to reveal the second of many Explorer Notes to be uncovered whilst surviving on the ARK very soon.

In patch v248, the ‘Explorer Note System’ will be finding its way onto the ARK the Island and Scorched Earth. You’ll be able to discover the stories of actual inhabitants that have lived on the isle, and follow their fate over time. By studying their notes, learning through their experiences, and revealing the secrets they have discovered, you will be able to get closer to the heart of the mysteries surrounding the ARK. 

This "Raia Tablet" has been found specifically on Scorched Earth. It's very intriguing... But who is Raia? And what does it say? 

We are putting out a call to all Survivors! We need your help in translating this mysterious tablet. The first person to translate this tablet and tweet the findings to us on our Twitter @survivetheark (either with a screenshot of the translation or a pastebin link) using the hashtag #ARKNote will be rewarded with a $100 Steam giftcard! Be the first to unravel a true mystery of the ARK, and best of luck!

Congrats to Sean who was the first to translate the tablet! That was super fast! Here is their translation:

ARK: Scorched Earth 25% Off!

Also: to celebrate the upcoming release of ARK v248 and the finding of this Explorer Note, Scorched Earth is now on sale for 25% off on Steam!
Get it while it's hot! ;)

Be sure to follow us on out Twitter @survivetheark and check out our Community Forums to keep up-to-date with all of the latest info!

177 comments Read more
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About This Game

As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!

The following features are in the game on its Day-1 Early Access release. We have many more aspects and refinements planned for the long-term development roadmap, and here's what you get to experience right now in ARK:

Dinosaurs, Creatures, & Breeding! -- over 70+ currently at Early Access and 100+ planned for final release -- can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food. Once tamed, you can issue commands to your Pet, which it may follow depending on how well you’ve tamed and trained it. Pets, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger pets can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Pets can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, breed & raise Dino Babies!

You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!

By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear can also be painted to express your own visual style.

Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics! Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner!

By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of pets, and will yield extremely valuable progression items if they are defeated.

Create a Tribe and add your friends to it, and all your Pets can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village!

All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up your Pets, and learn new "Engrams" to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers. As you explore the vast ARK, you'll find clues left by other Survivors who have made the ARK their home in ages past, in the form of collectible detailed 3D "Explorer Notes". By uncovering all of these, you can begin to piece together the true nature of the ARK, and discover its purpose!

Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have pets to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous pets!

The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray... And yet.. how do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.

On the 100+ player servers, your character, everything you built, and your pets, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time -- special official ARKs will be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you can now design or randomize your own unique 'Procedurally Generated ARKs', for infinite replayability and endless surprises.

You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!

The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of "Ori and the Blind Forest", Gareth Coker!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: 64-Bit Windows 7 Service Pack 1, or Windows 8
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 4000 MB RAM
    • Graphics: DirectX10 Compatible GPU with 1 GB Video RAM
    • DirectX: Version 10
    • Storage: 40000 MB available space
    • OS: OSX 10.9 or Higher
    • Processor: 2 GHz Equivalent CPU
    • Memory: 4000 MB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 20000 MB available space
    • OS: Ubuntu Equivalent Distro
    • Processor: 2 GHz 64-bit CPU
    • Memory: 4000 MB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 20000 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (3,659 reviews)
Mixed (99,590 reviews)
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58,263 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
230 of 373 people (62%) found this review helpful
9 people found this review funny
Not Recommended
143.6 hrs on record
Early Access Review
Posted: September 23
Printing paid DLC's when you haven't finished your "Early access buIshIt" first, is a slap in the face to your supporters/players. I would understand if you would release humangousmajorgazmIc bug fix list or as big update/feature list alongside DLC for your main game - Ok then I would understand, you have to eat and so on. But no, you release 2 effing dinos and call it a day. Good Job.

And to all those keyboard warriors and defenders - No it is NOT ok to print paid expansions, when main game is still in "Early access" state.
Was this review helpful? Yes No Funny
137 of 228 people (60%) found this review helpful
2 people found this review funny
Not Recommended
143.5 hrs on record
Early Access Review
Posted: September 27
I really like this game but they insist on adding new dinosaurs with minor mechanical differences instead of adding useful or interesting items or mechanics. More importantly there are numerous bugs that haven't been fixed (such as falling through the floor and losing all of your items).

So amid this they announce an "official mod" primitive plus which looks great but has so many damn glitches over a month after release. It's been totally unplayable and the sole dev working on it has not been very responsive.

To clarify in my opinion when someone buys an early access game they consider it an investment. They spend money now to get more game later. So keeping all this in mind finding out that they've been putting a massive amount of dev time and effort into paid DLC is kind of absurd. They basically took my money and used it to make something that they want me to pay even more money for instead of actually fixing the damn game I wanted to play in the first place.

So yeah I can't recommend this game despite how much I want to like it because there are just way too many issues with it and constantly losing progress to glitches and design flaws while watching them announce new ♥♥♥♥ no one asked for is really just too dissappointing to express.
Was this review helpful? Yes No Funny
30 of 45 people (67%) found this review helpful
2 people found this review funny
Not Recommended
1,196.8 hrs on record
Early Access Review
Posted: October 12
I personally have enjoyed this game for solid 1100 hours. But then I found out the devs were only caring about making more and more and more dinosaurs, instead of polishing this game from all aspects. So I stopped playing. Because to me, dinosaurs are just game models. Experienced game developers can make them and insert them in the game easily. But renovating the game is not easy. So devs were not willing to consider renovation as the priority.

Recently I logged on to see what that new DLC map, Scorched Earth was about. And to be honest, this DLC map is way worse than The Center. And its size is even smaller than The Island. This DLC feels like an Early Access DLC. To be honest, I have heard about Early Access titles (base games) for many times. But Early Access DLC? Wow, this is simply wrong (considering this DLC is not a season pass).

Even so, they're charging 2/3 of price of the base game.

If you dive into players' reviews, you will find out that more and more people are complaining about new updates and how the business mode of this game works. I don't have the time to repeat those words all over again. Just see it for yourselves.

After all, if you're willing to pay for renting or even owning a private server, and you have a neat small group of friends who want to play this game, or you're going to establish a small community based on your server, you can grab it. Otherwise, I don't really recommend it, right now.
Was this review helpful? Yes No Funny
85 of 149 people (57%) found this review helpful
3 people found this review funny
Not Recommended
243.4 hrs on record
Early Access Review
Posted: September 23
When you release a paid "Early Access" version of a game, the people that buy it support you financially with the agreement that you will work on and finish the game. Its a system that can really help small developers get their games out there. So its expected of you to actually finish the game before you start working on something else that you can charge people for. So when you release a paid DLC in the middle of developing a game that you have promised to work on until its finished, you are slapping everyone who supported you in the face. Its sad that the creators of Ark took advantage of the Early Access system, I really liked the game, but this practice is anti-consumer and if this is tolerated then more and more developers will do it.
Was this review helpful? Yes No Funny
21 of 31 people (68%) found this review helpful
2,834.3 hrs on record
Early Access Review
Posted: October 5
You like hunting and taming creatures? This is your game. You like building bases? This is your game. You like to battle in PvP? This is your game. You like to play single player to simply chill out after work? This is your game.

Been playing ever since the early access started and Ark has come a long way since then. The base game has a ton of content. The modding community adds 100x more content to the game. With or without mods, this game is great to play. Wether you like grinding for resources playing vanilla, role play or simple mess around with overpowered dino's.. there's a server for everyone to do just that. Or get your own server and set it up exactly like you want it.

Since they started the game has been optimized a whole lot. Its not fully where it needs to be yet but its still in early access and not finished yet. But i'd say they're 80% there with netcode, loading and frame rates etc.

What can i say, im closing in on 3k hours of gameplay.. and keep coming back. This might not be a AAA dev team but it certainly is a AAA title.

Quick list of yes/no:
+ plenty of content (weapons, armor, structures)
+ mods (more of everything)
+ something for everyone (farm, tame, build, roleplay)
+ graphics (it looks good)
- interface/menu needs an upgrade (maybe this is just early access placeholder)
- snap points on structures needs tweaking (sometimes the game just derps placing walls etc)
- story (not here yet, but should be there when released)
- hardware requirements (you need a pretty beefy rig/connection)
Was this review helpful? Yes No Funny
14 of 19 people (74%) found this review helpful
2 people found this review funny
1,427.4 hrs on record
Early Access Review
Posted: October 12
This review is made after 1300+ hours (I recently came back to Ark after a long break due to work)

My first experience in Ark was:
- Spawn on beach, such amaze!
- What's that?
- Dead by Dilo's
- Respawn, spawn on beach
- What's that?
- Dead by Raptors
- Respawn, spawn on beach
- What's that? Another player!!
- Hi friend.
- New friend speared my face, dead by player
- Respawn, spawn on beach, run to friends.

I never wrote a review until 1300 hours, mostly because i never thought of it.
My hours speak for itself, and i think it's sad to see a lot of unjust negative reviews, so i will do my part too.

Money well spent, even in the early days with a lot of bugs.
Bugs that seems to be gone now, optimization is back on schedule.

Ark always amazed me with the amount of updates, and it wasn't just content, broken, new content, broken.
Sometimes it was broken, yes, but when they proceeded to add more content, they also threw in fixes.
Lots of companies can learn from the determination these devs have!

All in all - can fully recommend, lots of fun hours!
Was this review helpful? Yes No Funny
23 of 37 people (62%) found this review helpful
2 people found this review funny
Not Recommended
48.1 hrs on record
Early Access Review
Posted: September 23
I feel ripped off

If you buy an early access game, you know there will be bugs and you know there will be changes. But you know that you will get the complete game with all the features which will be added during your "early access testing".

Those guys just put a lot of new features into a 20€ DLC, so when the game is done, I will NOT have the full game how it is released.

This is not right.
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
2 people found this review funny
Not Recommended
600.3 hrs on record
Early Access Review
Posted: September 24
Ark is an interesting survival game and construction sandbox. Once you learn [Simple Bed] the game gets significantly easier.

0) "E" Players curse the E button. There is nothing quite like dismounting your flyers becuase E is directly next to W. Mounting an animal should not be tied to the "Use" Key. Even on land mounts you try to close a door and end up dismounting. This was not really though out. Most Controler games dont assocate Mount and Use under the same button. It is frustrating and you will Curse the "Use Key" in due time.

1) [Center Map] once a group secures the entrances to the underworld they own the server. They can simply monopolize the rare drops and reasources at that point. This forces survivors to join the dominate tribe or be fodder. On servers where the players have not yet figured this out, it is only a matter of time. There should be a no build radious around the entrances that is twice the size of the max turret range or they need to create more entrances.

2) There is no warning before being blasted out of the sky with turrets. You get a warning when entering Allies turret range but no warning before stumbleing into an enemy turrets, which means you randomly lose hight level even multi Gen mounts beacause a new building popped up or a boat with guns sails in. This is extreamly frusterating considering the amount of invested time into mounts.

3) Occasional DC due to lost server connection or fatal game errors usually cause you to fail tames or pass out durring an attack, which is never good for survival.

4) The snap building system needs work to ensure that structures are uniform in construction from start to finish. Too often one floor or wall will not line up even though they started from the same structure. This is because there are 6 wall/ceiling snap locations to each cube when the programers could get away with 3. The other three snap locations could be covered by agecent cubes like most othere sand box games. I am sure everyone has seen the two walls in the same place or stacked ceilings. Add an additional 6 potental snap locations of pillers and it is no wander that the AI cannot maintain uniform building. Reducing the Smap location would reduce render time and lag without changing designe.

5) Also every contstruction peace needs to beable to rotated or inverted with a key command. It is annoying trying to get a roof or wall to snap in the way you want it when it will not flip or roatate. When snapping pillars to ceilings from underneath the piller should always start snapped just below the ceiling. The pillar should not stick through the ceiling at all.

6) I normally don't like to demean anyone, but whomever wrote the Plumbing & Electrical was absent of all logic and common sence. (In a snap building AI) to have walls one hight and Plumbing & Electrical a different hight is idiotic. Most survivors will have their base fairly finished by the time they start plumbing it only to find that the pipes from their starting floor does line up with the rest of their floors. Vertical peices should be exactly 2 walls and diaginals should end at 1x1 Currently it's not possible to combind electrical or plumbing systems that were not part of the intial snap, and they dont snap in-line with the structure. A far more effectice method would be replace the Diaginal with a "soft line." The coding is not that difficalt. Users sellect two hard snap points and a soft line connects them using more mats the greater the distance between the points.

7) Construction pieces need to cut into terrain. Most survivors will utilize natrual features such as cliffs or caves to protect thier base. It is counter productive to have a wall with an opening in it becase the construction peice was obstructed. Pillers can penetrate the ground so should walls and foundations.

8) The colision engine needs to prevent Animals from sticking their head through walls and ceilings to prevent in-building agrros. Also it would be nice if our survivors did not fall through our beds and floors. It is kind of broken when they fall through a tree house or dround under their boats after logging off. It would also be nice to turn off the teleport function on some beds to make them cosmetic and keep the teleport map from being cluttered.

9) The boats need a bump effect so that they can push unattended boats out of the way. Also boats should not be able to push throw sea walls. Forcing a turret throw a wall to kill all of the tames is broken.

10) A setting on the doors to close after 20/30 seconds would resolve a sigificant amount of problems. If you are DCed from the server for 20 min while a door was open and have to go to work, that leaves your base open to raiders and hostile animals all day.

11) The fact that resource do no respawn around a foundation radius needs to be hammered into new players a little better. For example a pop up warning could be used whenever a player attempts to place a foundation near an iron vein or atleast add it to the tips in the loading screen.

12) C4 and Granades need to be considered (Players) It is obserdly broken to strap CF to wild dodos and drop them on a base until the defences are distroyed.

13) If it is agaist the rules to glitch build under ground it need to be enforced that players can glitch RPG foundations underground. Punishing players for defending theirself is an ineffective stance Dev stance. You could easily code RPGs to self detinate while under ground, simply code the no fly zones as "ground = True" to allow RPGs in Caves.

14) Paid DLC is fine but not during Early Access. Players base their views and ratings on the understanding that the game is still under development. If you want Paid DLC thats fine but make the game Full Release. The down side is that (at that point) the issues that I have pointed out here are no longer development bugs, they become Game Flaws.
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13 of 19 people (68%) found this review helpful
903.1 hrs on record
Early Access Review
Posted: October 13
I played a lot of Ark and enjoyed it. Myself and two RL friends managed to build up a massive fortress on a hardcore PvP server through a fair amount of time dedication.

Currently this game is getting neg bombed by people who think that adding a DLC is a problem, when in reality these people have gotten hundreds or even a thousand hours of enjoyment out of Ark. It is completely unfair to leave a negative review after enjoying the game for so long just because you dont want to pay a modest amount of money for a DLC. Hell, Ark + DLC is still cheaper than a AAA title (especially if said AAA has DLC), and probably has more content to boot.

TL;DR ignore the haters.
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11 of 16 people (69%) found this review helpful
1,809.4 hrs on record
Early Access Review
Posted: September 29
I've played this game for over 1500hrs. It is a very immersive experience. Unlike other survival games and even mmos in general one begins to develop an attachment to the progress that is made within the game.

At a surface glance there is the typical survival aspects of gathering materials to clothe, shelter and feed oneself. But as the game progresses and you've tamed a few dinosaurs and teched up your structures, you can busy yourself with breeding dinosaurs with improved stats and constructing a base with a proficient workflow.

NOTE: Many negative reviews of this game are not made based on the actual gameplay. The game itself is fantastic. It is beautiful, captures the imagination of anyone who has ever dreamed of riding around on a dinosaur, and can provide some adrenaline filled moments. The poor reviews are because many disagreed with a game in "early access" releasing a paid DLC expac. So to vent displeasure for this many have used the Steam review system in an attempt to hurt the game.

So please disregard the negative reviews that have nothing to do with the actual game.
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Recently Posted
17.0 hrs
Early Access Review
Posted: October 23
Garbage game ruined my youth
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380.9 hrs
Early Access Review
Posted: October 23
Helpful? Yes No Funny
523.1 hrs
Early Access Review
Posted: October 23
Good idea horrible game, the developer insists on adding new content to the game before fixing previous content. In other words don't spend your money until they get their ♥♥♥♥ together.
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RN 2543
143.8 hrs
Early Access Review
Posted: October 23
This game is good but too much updates i think?!
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84.0 hrs
Early Access Review
Posted: October 23
Less than 100 hours of gameplay, enjoyed it for the mostpart but the lack of endgame got rather irritating. The only endgame it really has is just capturing higher level dinos to capture or kill even higher ones. And at that stage anyway it just becomes easy with no challenge at all, getting thousands of materials is quick and easy to do- (If you set the resource multiplier to something more realistic, how a tree only gives you 15 wood which isn't even enough for a ladder in most parts)

The creativity is great, awesome being able to make a cosy little chalet with plenty of different options other than the usual box house. But if you're not after a game for this reason you will most likely get bored pretty quick.

As for the performance, my PC is rather high spec with a 980Ti- I can play GTAV in 4k at 60fps but this game I would be lucky to get 45-ish frames in 1080p with mid-high settings. With regular frame drops when I can get the game to actually load after its usual 15minute wait on my SSD.

Do not let the regular updates and new content fool you, I can't remember the last time an actual performance improvement was released. I'm not sure if the devs have any actual experience in fixing these things but they seem far too focused at releasing a new dino or two every month or so over actually trying to fix the numerous issues with actual performance.

The patches do fix simple things from time to time and a recent multiplayer-killing issue. But I can't help but think this game is beyond help and will probably never be stable, which is a genuine shame because it has its moments.

TLDR- Fun game for a while, the lack of actual updates and not new remodelled dino's is a dealbreaker. Wait before you purchase this never-ending early access game. It would not be released as a full game in its current state.
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161.3 hrs
Early Access Review
Posted: October 23
how are you gonna make a game that lags like ♥♥♥♥ like for ♥♥♥♥ sake i got a gtx 1070 and it still lags it's BS
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232.6 hrs
Early Access Review
Posted: October 23
Ich kann das spiel nicht mehr spielen seit dem uptate find ich schade
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820.8 hrs
Early Access Review
Posted: October 23
This game is quite basic in it's idea yet strangely addictive. The support for the plethora of User-Created content out there is impressive. Ark Surivial:Evolved is definately worth the buy!
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138.0 hrs
Early Access Review
Posted: October 23
Probably the best survival game on Steam. Only problem is the grind is far too steep for a solo player at regular gathering rates, so the official servers are impossible unless you get some friends. Just play on an unofficial server if you're going in solo, preferably one that's at least 4X regular gathering/taming rates, you DO NOT want to sit around for hours farming and waiting for things to tame...
Ark has something going for it that MOST survival games don't, and that's this new feature called ORP (Offline Raid Protection) on certain servers, meaning after you've been logged out for 15 mins your base, creatures, character, and loot boxes all become invulnerable. This means that people with JOBS can actually keep their progress without worrying about being offline raided, which is something that's a breathe of fresh air in this genre. When this game came out on EA a year ago i would not have reccomended it, but now i can say it's worth your time. P.S.: All the kids whining about the Scorched Earth Expansion are really crying for no reason because there's a FREE MOD that ports the mythical creatures into the vanilla maps. So the Scorched Earth Expansion is really just the map, and it's probably the worst map available.
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609.0 hrs
Early Access Review
Posted: October 23
You will regret it if you get this "game".
There is no customer support when a person ruins your whole game. We have one that quit after getting a Copy-pasted reply from the devs. Basically, once you buy the game, they don't care what happens to you. Even if you worked so hard to get what you have and let someone ruin everything. There is no help.
A running joke in the game:
If there is a question after any problem that occurs in the "game". The answer to that question is ark devs.
Why did my dino disappear? Ark devs.
What happened to my building, I just looked away for a second? Ark devs
Why is the bug still here? Ark Devs
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