Enter a world of mystery, danger, ancient dinosaurs, mythical beasts, and cubes! Work by yourself or with a tribe of others to gather materials, craft useful items, tame wild creatures, and build huge bases to survive in PixARK!
Recent Reviews:
Mixed (42) - 52% of the 42 user reviews in the last 30 days are positive.
All Reviews:
Mixed (3,234) - 61% of the 3,234 user reviews for this game are positive.
Release Date:
Mar 27, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“PixARK isn’t your average sandbox / survival game - we’re going to be introducing a lot of experimental technology and features that will require extensive testing and iterating before we’re ready to ship them in a final product. We saw fantastic results with ARK’s time in Early Access, and we’re ready to once again work with the community to help make PixARK the best game it can be.”

Approximately how long will this game be in Early Access?

“We plan on launching the full version of PixARK later this year.”

How is the full version planned to differ from the Early Access version?

“PixARK’s full release will have a great deal more content compared to when it first launches in Early Access. We have a clear roadmap for what we plan on achieving - we’ll be sharing more info on that roadmap as we progress through Early Access.”

What is the current state of the Early Access version?

“PixARK’s core systems are all fully functional; our current build supports local single-player and online multiplayer on both official and private servers.”

Will the game be priced differently during and after Early Access?

“PixARK will be sold at a discounted price during the Early Access period (subject to change, dependent on your Steam region).”

How are you planning on involving the Community in your development process?

“Acting on community feedback is a major part of our development process - we’ll be constantly scouring Steam Discussions, as well as other forums, subreddits, Twitter mentions, smoke signals, and more to make sure we have a clear idea of how the community wants to see PixARK develop.”
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Recent updates View all (46)

October 15

New Features Detail #2 - Creatures

Greeting explorers!

The Interaction with the creature is an important base behavior both under PVP and PVE condition. So let's take a look at the changes of creatures in the upcoming update.

1. We changed the setting of player melee damage to the wild animal. The player can make more damage to them.

2. We changed the way of creatures' healthy point recovery. The creature will recover HP base on the exact number but not the percentage of max HP. It means that the high-HP monster would not recovery so fast and it will help the player with the condition of a protracted battle.

3. The healthy point and torpidity point of the creature are both shown now. Also, the number of damage that you make and receive are both shown on the screen too. So you can know how much you hit and get hit and estimate how long does it need to take down the beast.

4. Because of the wild range of creatures' level, the high-level individual could be much more powerful than a low-level one. Some player failed to sense the danger of high-level creature before they got too close with them. Now the different particles are added based on the dino's level. So you can choose your opponent carefully at a safe distance before accidentally step on the toe of hard ones.

5. We notice that there's also complain about that player need to tame the next power-stage dino to get into the next power-stage, there is too big a gap between biomes. After the update, the high-level dino in the current biome would be competitive with the creatures in next level biome. That means it will be smoother when you try to get to the next area after you conquer this one.

6. Because of the power balancing adjustment above, the base tame rate and growth tame rate have been reconsidered to match up with the power level. It means that under the same species, it will be easier to tame a low-level dino and harder to tame the high-level one.

There are both adjustments of the numerical value and user-friendly content. Just in case you missed it last time, all the adjustment above will be released in this month. So leave comments behind and let us know what's your thought about them.

Happy exploring and see you next time!
2 comments Read more

October 11

New Features Detail #1 - Equipment

Greetings Explorers!

The update we talked about will come within this month!

In order to keep you up with the new features, here comes some of the detail about the changes we made.

The first episode would be the armor balance.

We notice that it's hard for some players to survive the battle with wild creatures but there's also a low-cost problem when raiding other's bases.
Considering the degree of difficulty and balance, we decide:

1 The armor of equipment would be greatly enhanced but they will have durability at the same time.

2 When durability comes to zero, they will stay equipped state but will become invisible and provide neither protection nor extra ability for the player.

3 Equipped items will not drop when players get defeated.

4 Add new item: Pliers. It can fix most of the equipment. Drag it onto a equipment and you can repair them by your hands anywhere.

The next episode would be some changes to the creatures.

Leave comments below and let us know what's your thought about all these changes above.

Thanks for your time!


15 comments Read more
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About This Game

Welcome to PixARK, a vast, wild world filled with vicious dinosaurs, magical creatures and endless adventure! To survive in this mysterious land, you must tame creatures both ferocious and cuddly, craft high tech and magical tools, and build your own base out of cubes.



With a robust character creator, an infinite number of voxel based maps and procedurally generated quests, your PixARK adventure will be completely unique. Team up with friends to form a tribe, or play on your own. Spend your time building a towering fortress or go on a quest in a sprawling cavern. Fly on the back of a dragon and smite your enemies with a magic wand, or ride a mighty T-Rex and blast your foes with a rocket launcher. In the world of PixARK, how you play is up to you – as long as you survive!

FEATURES

  • Over 100 creatures to tame, train and ride




  • Voxel block building system



  • Procedurally generated maps



  • Procedurally generated quests



  • Creative Mode, where you can build anything you can imagine



  • Extensive character creation tools, and character progression systems with skill trees and customizable stats

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i5-2400/AMD FX-8320 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 2GB/AMD Radeon HD 7870 2GB or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Requires broadband internet connection for multiplayer
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

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