An action/infiltration game where the story changes every time you play. In the 1970s, extremist religious sect the Collective Justice Mission moves to South America to isolate themselves. You infiltrate the compound to check on a relative but soon learn that things may not be what they seem.
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Release Date: 2017

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March 24

Gameplay Footage from PAX East - And Now Construction of Freedom Town Resumes

We had a very frantic February leading up to the Game Developer's Conference and then PAX East. Our new demo came together late but played great at those events. It was exhausting but exhilarating.

Of course what you really want to see is some footage of our new demo in action. Here's some gameplay footage care of Polygon:

My, what a giant convention center for PAX East. Thanks everyone who came and played our new demo and all the cool folks we met. Tremendous thanks to our 3D artist extraordinaire Devan Browne for coming to his first PAX ever to show the game, as well as those who helped us out in a variety of ways like Forrest, Ian and Nate. And thanks to the good organizers of the PAX Rising space for inviting us into the PAX Rising space where we met many cool neighbors. And I’m sure you’ll be happy to learn that after the show, our plants found good homes.

Here’s links to some press coverage you might enjoy:

And a couple of interviews:

Whew -- that's another PAX behind us. Now back to building this special place called Freedom Town...

- Richard

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February 24

The Jungle Comes to Boston

Happy to say we are heading to PAX East in Boston in just a few weeks! There you'll be able to get your hands on a new demo of the game, presenting a different section of the map from what we showed last fall. This time we're showcasing more of the narrative and how the cult's beliefs change from game to game, along with more of the story of Alex, the player's nephew who you're trying to find inside Freedom Town. We've also added some new abilities that give you more options to infiltrate the Collective Justice Mission. Come find us in the PAX Rising space.

Also, if you're at PAX East, come to this great sounding panel, which feels like it was custom made for this game, though actually, we just agreed to be in the session. But lots of good/evil people on there, we think it'll be a great/evil time.

And if you're not able to make it to PAX East, no worries, we'll post some screenshots of the new build and maybe a little video snippet too. Watch This Space.

- Richard

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About This Game

No one is forced to join a cult. It welcomes you. It understands you. It envelops you until the words become more than truth - they make you whole.

In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled radicals and feeling persecuted by the US government, they relocate their followers to the one place they believe they can create a socialist utopia: the jungles of South America. There they build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?

The Church in the Darkness combines unique narrative with tight top-down action-infiltration gameplay in an open-ended environment. As Vic, an ex-law enforcement officer, you travel to South America to get into Freedom Town and check on your nephew, Alex. Play how you want - you can avoid detection completely, take on the guards using non-lethal methods, or kill anyone who gets in your way. But you'll have to live with the consequences of those choices.

The game stars Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the intense Rebecca and Isaac Walker. You soak up the story through the town PA system, where the preachers share their dogma and beliefs. You find documents and letters scattered around camp which clue you into the true nature of Freedom Town.

Every playthrough offers unique gameplay scenarios and story elements, with different character personalities and a shifting narrative told through investigation and action. How dangerous are the Walkers? Who are your allies and enemies? How far will you go to uncover the truth and save these people?

System Requirements

Mac OS X
    • OS: Windows XP SP2 or later
    • Processor: 1 GHz
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    • OS: OS X 10.8+
    • Processor: 1 GHz
    • Memory: 2 GB RAM
    • Storage: 500 MB available space

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