Cossacks 3 is a rare combination of war, economy, army developing, building and upgrading that couldn’t be found in any game for the last 15 years. This deep RTS gameplay will return old fans in the golden ages of the genre and give newcomers a unique experience.
User reviews:
Recent:
Mostly Positive (63 reviews) - 73% of the 63 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (3,350 reviews) - 73% of the 3,350 user reviews for this game are positive.
Release Date: Sep 20, 2016

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Recent updates View all (73)

August 3

Cossacks 3: The Golden Age - Announcement



Dear friends!

We are glad to announce "Cossacks 3: The Golden Age" - new brilliant DLC, that would be released on 24th of August.

"Cossacks 3: The Golden Age" would impress you with a bunch of exciting content - its a whole new thrilling multiplayer gamemode "Historical Battle", intriguing single player scenarios, amazing campaign, early access to 2 new anticipated nations and 5 new units, and of course 2 new amazing tracks!

Main features:

• "Historical battle" – new multiplayer gamemode, which allows up to 8 players to participate. 8 fascinating and widescle historical battles are waiting for warlords, who are ready to challenge fate and rewrite the history.

• "Oranien boven!" – new historical campaign. Lead the Dutch Republic through the darkest and brightest days alike, participating in major conflicts of XVII century.

• Singleplayer scenarios – four new singleplayer missions: Siege of Dunkirk, War over Brazil, Caribbean war and Portuguese Restoration War.

• Switzerland and Piedmont - new strong and beautiful nations and ready to battle in single and multiplayer game modes bath, as players fiercly fight for the top places in ranked.

• New unique units – 5 new units will increase amount of your game's strategies even further. Switzerland would have 17th century Pikeman, Jaeger and Mounted Jaeger (unique hussar). Padre and 18th century Dragoon would join Piedmont.

• Soundtrack – 2 brand new soundtracks, dedicated to Switzerland and Piedmont. Lead your armies to victory, while listening epic and picturesque execution of national motives.

Digital Deluxe edition or DLC owners would have 2 weeks of exclusive access to Piedmont and Switzerland. After this initial period, all players would be able to play with these nations.

This DLC is the final part of Deluxe Edition.

Here's a link to incoming Switzerland soundtrack:
www.youtube.com/watch?v=HBTkj9fqmrY&feature=youtu.be

Have a good day :)
42 comments Read more

August 1

Patch Notes 1.08.17 (1.8.1.80.5478)



Dear friends!

There's a small pause in tournament era, and that means we're getting new balance changes. This patch drastically changes the melee units, greatly improves the food as main resource, and of course changes alot of different units stats!

Patch Notes 1.08.17 (1.8.1.80.5478)

Battle:
- Attack animation speed is decreased by 20%. Attack time is higher by 25%. All melee units start to deal damage less frequently. While shooters reload time wasn't changed
- Removed 30% chance that mortar ball won't deal any damage.
- Changes in map generation rules. Places for one gold, iron and coal mines were moved further from the base.

Economics:
- Decreased needed count of wheat cut out to gather food from 26 to 22 times
- Increased portion of gathered food by 12.5%
- Price for buying Iron and Coal is increased by ~40%. Now you have to sell more resources to get same amount of Iron and Coal. Selling price of this resources wasn't changed

General:
Mill:
- 2st food harvesting upgrade efficiency decreased from 250 to 180%

Academy:
- Field life upgrade cost decreased from 1400 wood 525 gold to 1000 wood 475 gold
- "New construction materials" upgrade cost decreased from 13500 wood, 8714 stone, 1150 gold to 9400 wood, 7850 stone, 1150 gold
- Design new barrel types' upgrade cost decreased from 7000 stone, 9050 gold, 27235 iron to 3000 stone, 4550 gold, 19200 iron
- "Develop geology" upgrade cost decreased from 500 gold to 250 gold
- "Develop medical science" research time doubled, and effects reduced in 2 times (heals 50% of health points now)

Blacksmith:
- "Forge metal armature" upgrade cost decreased from 19320 stone, 350 gold, 900 iron to 12320 stone, 350 gold, 900 iron

Artillery Depot:
- 1st, 2nd and 3rd upgrades for cost and construction time for cannons and howitzers research times decreased from 31.25s to 10s

Balance:
Coselette - Spain:
- Pike protection decreased from 4 to 3

Pikeman 17th century - Poland:
- Fixed bug when 6th protection upgrade gave +3 only to sword, and not to pike and arrow

Roundshier - Austria:
- 5th protection upgrade protection bonus decreased from 2 to 1

18th century Pikeman - Europe:
- Training time decreased from 1.5s to 1.25s

18th century Pikeman - Sweden:
- Training time decreased from 2s to 1.5s

Serdiuk - Ukraine:
- Damage increased from 10 to 12
- 5th and 6th damage upgrades bonus damage decreased by 1

17th century Musketeer - Austria:
- Training time decreased from 7.5s to 6.5s

17th century Musketeer - Spain:
- Training time decreased from 9s to 7.5s

17th century Musketeers, Janissary, Strelets:
- 3rd protection upgrade's food costs decreased by 1000-2000

Archer - Algeria:
- Training time decreased from 2s to 1.5s

Turkish Archer - Turkey:
- Training time decreased from 4.5s to 3s

17th century Officer - Europe:
- Health points decreased from 150 to 125
- Damage decreased from 40 to 30
- Training time decreased from 12s to 10s
- Gold consumption rate increased from 40 to 60
- Damage upgrade's bonus damage decreased from +30 to +20
- Upgrade time decreased from 47s to 15s

17th century Officer - Russia:
- Health points decreased from 150 to 125
- Damage decreased from 55 to 40
- Training time decreased from 15s to 12.5s
- Gold consumption rate increased from 40 to 60
- Protection upgrade's bonus increased from +8 to +10

17th century Officer - Turkey, Algeria:
- Health points decreased from 150 to 125
- Training time decreased from 10s to 7.5s
- Gold consumption rate increased from 35 to 50
- Damage upgrade's bonus damage decreased from +30 to +20
- Protection upgrade's bonus increased from +8 to +10

17th century Officer - Scotland:
- Health points decreased from 200 to 150
- Training time decreased from 14s to 10s
- Gold consumption rate increased from 45 to 70
- Damage decreased from 45 to 40
- Protection upgrade's bonus increased from +8 to +10

18th century Officer - Europe:
- Health points decreased from 150 to 125
- Damage decreased from 75 to 50
- Gold consumption rate increased from 80 to 90
- Damage upgrade's bonus damage decreased from +75 to +30

Hussar - Europe:
- Health points increased from 200 to 230
- Training time decreased from 16.5 to 15s

Hussar - Prussia:
- Health points increased from 210 to 240
- Training time decreased from 12 to 11.25s

Hussar - Hungary:
- Health points increased from 225 to 250
- 6th damage upgrades damage bonus decreased by 1

Croat - Austria
- Health points increased from 240 to 260
- Training time decreased from 18s to 15.75s

Hackapellita - Sweden
- Health points increased from 220 to 245
- Training time decreased from 19.5s to 18s

Reiter - Europe:
- Damage increased from 12 to 15
- 3rd, 4th and 5th damage upgrades damage bonus decreased by 1
- Damage upgrade research time increased from 15 to 23s
- Protection upgrade research time decreased from 15 to 8s

Cuirassier - Europe:
- Training time increased from 21s to 22.5s

Reiter - Sweden:
- Damage increased from 11 to 14
- 3rd, 4th and 5th damage upgrades damage bonus decreased by 1
- Damage upgrade research time increased from 15 to 23s
- Protection upgrade research time decreased from 15 to 8s

Reiter - Poland:
- Health points increased from 175 to 190

Don Cossack - Russia:
- Training time decreased from 15s to 13.5s

Vityaz - Russia:
- Damage increased from 11 to 14
- 3rd, 4th and 5th damage upgrades damage bonus decreased by 1
- Damage upgrade research time increased from 15 to 23s
- Protection upgrade research time decreased from 15 to 8s

Light Sipahi - Turkey:
- Damage increased from 12 to 15
- 1st, 2nd and 3rd damage upgrades damage bonus decreased by 1
- Damage and protection upgrades costs decreased.

Heavy Sipahi - Turkey:
- Damage increased from 12 to 15
- Training time decreased from 19.5s to 18s
- 3rd, 4th and 5th damage upgrades damage bonus decreased by 1

Mameluke - Algeria:
- Damage increased from 13 to 16
- 1st, 2nd and 3rd damage upgrades damage bonus decreased by 1
- Damage and protection upgrades costs decreased.

17th century Dragoon - Europe
- Training time decreased from 16.5s to 15s

Tatar - Turkey
- Training time increased from 9s to 11.25s

Cannon:
- Health points increased from 6000 to 9000
- Maximum attack range increased from 2000 to 2160

Mortar:
- Protection increased from 10 to 25
- Dispertion decreased from 250 to 200

Buildings:
Artillery depot:
- Construction time decreased from 380s to 300s

Mercenaries:
Archer:
- Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
- Maximum attack range decreased from 700 to 650
- Price increased from 6 gold to 15 gold
- Training time increased from 1s to 1.25s
- Gold consumption rate increased from 8 to 16

Light infantry:
- Training time increased from 1s to 1.25s

Grenadier:
- Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
- Bullet damage increased from 15 to 16
- Price changed from 20 gold to 25 gold
- Gold consumption rate increased from 40 to 60

Sich Cossack:
- Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
- Damage decreased from 9 to 8
- Training time decreased from 2.75s to 2.5s
- Gold consumption rate increased from 75 to 150

18th century Dragoon:
- Price changed from 100 gold to 120 gold
- Gold consumption rate increased from 90 to 120

Have a good day!
23 comments Read more

Reviews

“Straightforward, simple, but slick and solid. Cossacks is comfort food, but it feels sufficiently of today despite its cheerfully throwback heart. I had a good time, and most of all I realised that I’m more than ready for this once so staid of genres to come back in earnest.”
Rock Paper Shotgun

About This Game

Return of the legendary Cossacks! The sequel of the award winning strategy series.

Leaning on the history of the 17th and 18th century, the real time strategy game awakens colossal mass battles with up to 32,000 soldiers simultaneously on the battlefield.



This remake of the classic game, that originally launched in 2000, contains all of the elements that distinguish the successful Cossacks games and combines them with contemporary 3D-graphics. Cossacks 3 provides the player with infinite tactical options, including not only the construction of buildings, the production of raw materials, but also the broad selection of various units and the influence of the landscape.

Sixteen nations, 80 different unit types, 100 research opportunities, and over 180 different historical buildings are available to the player. Besides the battles ashore, players can build an armada and attack their enemies at sea. Cossacks 3 offers five historic single player-campaigns and up to eight players can fight each other in multiplayer-mode on one map. The player can forge alliances with or against others as well as challenge the computer. Randomly generated maps provide endless variations and can be adapted to the gamer’s needs.



Game features:
  • Grandiose battles of up to 32,000 soldiers on the battlefield
  • 16 playable nations
  • 100 research opportunities
  • 180 different historic buildings
  • Battles ashore and at sea
  • Five singleplayer historical campaigns
  • Infinite variations of battles on randomly generated maps
As a free DLC all the players will receive 8 additional playable nations with the unique music main themes.

Information about Digital Deluxe Edition (no longer available for purchase):




Digital Deluxe - is a game edition, that contained both base game and 4 previously announced DLC, which are getting consequent releases during 1 year after Cossacks 3 release, along with few great bonuses.
We have already released 3 out of 4 promised DLCs: Days of Brilliance, Rise to Glory and Path to Grandeur. They include:

Early access to new nations:
  • [Days of Brilliance] Denmark
  • [Days of Brilliance] Netherlands
  • [Rise to Glory] Bavaria
  • [Rise to Glory] Saxony
  • [Path to Grandeur] Hungary
  • [Path to Grandeur] Portugal

Campaigns:
  • [Days of Brilliance] Pro Fide, Lege et Rege
  • [Rise to Glory] Huge gambles and great achievements.
  • [Rise to Glory] The Lion of the North.
  • [Path to Grandeur] St.Jacob with us, Spain!
  • [Path to Grandeur] In the Service of the Grand Vizier!

Single-player missions:
  • [Days of Brilliance] Konotop
  • [Days of Brilliance] Clash at Nordlingen
  • [Days of Brilliance] Stuart Restoration
  • [Days of Brilliance] Peasants' War
  • [Days of Brilliance] Landing in Brittany
  • [Rise to Glory] Second Northern War
  • [Rise to Glory] Great Northern War
  • [Rise to Glory] Franco-Dutch War

Environments:
  • [Rise to Glory] Winter maps
  • [Path to Grandeur] Desert maps

Digital Deluxe Edition owners would also receive soundtrack in lossless quality (wav format).

Digital Deluxe Edition is no longer available for purchases. Its owners will get 4th DLC for free, as we`ve promised.
Last 4th DLC would be released in August and it`ld introduce highly anticipated Piedmont and Switzerland, 8 historical multplayer battles, new campaign, 4 single player missions and many more

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP/7/8/10
    • Processor: Intel Core 2 Duo E8400 3.0GHz / Core i3 1.6GHz / AMD Athlon II X2 280
    • Memory: 3 GB RAM
    • Graphics: nVidia GeForce 9600 GT / Radeon HD 4830 / Intel HD5000
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Screen Resolution - 1280x768
    Recommended:
    • OS: Windows XP/7/8/10
    • Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 560 / ATI Radeon HD 7900 Series
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: Screen Resolution - 1920x1080
    Minimum:
    • OS: SteamOS, Ubuntu, Mint
    • Processor: Quad Core Processor
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.2+, 512 MB GPU RAM (Intel video-cards are not officially supported and game may not work)
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Minimal Screen Resolution - 1280x768
Customer reviews Learn More
Recent:
Mostly Positive (63 reviews)
Overall:
Mostly Positive (3,350 reviews)
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