The Solus Project is a single player exploration adventure with survival elements. The adventure is set on a mysterious planet and is the spiritual successor to The Ball - 2010 PC Gamer Action/Adventure Game Of The Year...
User reviews:
Overall:
Very Positive (704 reviews) - 80% of the 704 user reviews for this game are positive.
Release Date: Jun 7, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy The Solus Project

SUMMER SALE! Offer ends July 4

-20%
$19.99
$15.99

Buy The Solus Project + The Ball BUNDLE (?)

Includes 2 items: The Ball, The Solus Project

-20%
-51%
$29.98
$14.78
 

Recent updates View all (38)

June 23

Summer sale!



If you haven't gotten The Solus Project yet, here is your chance! TSP is 20% off during the summer sale.


12 comments Read more

June 18

Our current focus and progress

To keep you all up to date on what is happening we are currently working on a few small general bug fixes, and will be extending VR support further over the coming 1 to 2 weeks.

Planned VR changes - some of this might not make it in time or prove more complicated but this is what we work on at the moment:

  • Actual buttons for Objectives/Sleep/Stats/Side menu you can press with your other Vive controller on the PDA
  • Ladder climbing fix using the walking controls
  • A way of finding out your oxygen and toxicity while in VR mode (normally shown on 2D hud in non-VR).
  • Improved swimming behavior when using Vive controllers
  • An attempt at the inventory and crafting menu (complicated - might be delayed)

25 comments Read more

Reviews

“The Solus Project is absolutely incredible”
Rock Paper Shotgun

“The Solus Project is a breath of fresh air, boasting ingenuity and creativity”
8/10 – Don't hate the geek

“If you are looking for a true survival experience with balanced difficulty and good story line then this game is an absolute must for you.”
The Tech 52

Full game out now

LEFT EARLY ACCESS JUNE 7 2016 - The full adventure with all and final content is now out!

VR Support

TSP has work-in-progress support for VR (Vive/Oculus). Support for room scale and the Vive controllers! This is a high end and very large VR experience that requires a powerful computer to be played in VR, and some features (VR inventory) are currently missing still missing.

VIVE user guide:
http://steamcommunity.com/app/313630/discussions/0/357288572114229875/

About This Game

A single player exploration driven adventure with survival elements, set on a mysterious and seemingly uninhabited alien planet. Survive through exploration, and unlock the mysteries of Gliese-6143-C. From the creators of "Unmechanical" and successor to "The Ball".

Earth has been destroyed and mankind lingers on in a small fleet of ships near Pluto. As humanity's last hope, you are sent to scout a distant planet as a potential location for a colony. After years of space travel disaster strikes however, and your ship is destroyed when approaching the planet...

With your team members dead and your equipment gone you have no way of communicating or receiving help from anyone... you are completely and utterly alone...

Desperately you look for a way of phoning home, but as you explore the seemingly desolate planet, you uncover the dark secrets buried within the depths. In this otherworldly odyssey you uncover mystery upon mystery as you try to survive the harsh climate.


FEATURES

  • Explore - Unlock the depths of the uncharted planet, and discover the secrets buried deep below. Delve into huge cave systems and tombs and uncover over 200 secrets.
  • Handcrafted - 10 large entirely handcrafted levels to explore. Explore and puzzle your way through 5 islands and 5 large tombs/caves.
  • Atmosphere - Atmosphere rich environment that is fully dynamic. An alien day and night cycle and a dynamic weather system that calculates everything from temperature, wind, humidity, cloud coverage impact on the climate and so on. It handles ocean tides. Plants respond to the climate. Storms form. Earthquakes happen.
  • Survive - Survive the extreme climate, tornadoes, storms, meteors, lightning, and not least the dark secrets buried beneath the surface.
  • VR - Supports Vive and Oculus, including room space and motion controllers. Explore the huge world start to end in VR! (*Some VR features are still in development - see notes at the bottom for info)



FEATURES CONTINUED
  • Depth - Plants grow and rot. Ocean tide based on the moon. Your body responds to everything from getting wet to lack of sleep to walking uphill to the humidity. Hundreds of upgrades to be found. Secret areas within secret areas within secret areas.
  • Savior - Your death means the end of mankind. Save us and rebuild a communication device to phone home, by scavenging useful items.
  • Adventure - Be a pioneer, an archaeologist, and an astronaut to explore a mysterious alien planet. The adventure has a beginning and an end, but it is a harsh world. A mistake will cost you your life.



GAMEPLAY
  • Linear - The game has a start and end. It is a singleplayer adventure with 10 large levels.
  • Your Time- Scale the game as you wish. Go from a super hardcore experience to a relaxing stroll on an alien planet. In fact you can cheat old school console style even. It is your time, your experience.
  • Just You - Little hand holding. No obvious enemies. It is just you. All alone by yourself.
  • Old school - Fond memories of games from 10, 20 years ago? So do we. Complex level layouts. Dozens of secret areas. Keys to unlock doors. Underground environments. A ~ key to open the game console.
  • Exploration - There are hundreds and hundreds of things to find hidden away in the world. Secret areas the size of modern "next gen levels". Just how deep does the rabbit hole go?
  • Puzzles - Puzzle your way through environmental puzzles left by an alien civilization, like our titles Unmechanical and The Ball.

THE PLANET
  • World - Gliese-6143-C is a harsh and barren planet, covered by a vast ocean. Days are over 45C/113F, and nights under -30C/F.
  • Archipelago - 5 islands, with a shallow sea between them and connected through a system of caves. To travel from one island to the next you must traverse these dark caverns.
  • Wreckage - The spaceship in which you arrived crashed on arrival, and its debris is scattered across the world. Find and locate debris sites to find additional resources.
  • Tombs - Megalithic tombs are all over. Clearly you were not the first intelligent being to have set foot on this planet. Who was here before? Where did they go? What happened?



VR
  • Vive/Oculus - Works on both. Supports Xbox controller on Oculus, and either the Xbox controller or motion controllers on Vive. Supports room scale for Vive
  • Movement - Supports blink movement, regular locomotion walking, and teleporting. For rotating you can pick between room scale rotation, snapped rotation (45 degree steps), smooth rotation, or enable strafing. Movement speed can also be scaled freely.
  • High end and huge - This is not a small VR demo or game. It is a massive 16 hour experiences with miles and miles worth of world to explore, and provided you have a powerful machine (980 and up) you can experience it with some of the most ambitious high end graphics tried in VR to date.

TSP is not a pure VR game. It was designed for non-VR gameplay and thus a VR headset is in no way required to play the game. If you do have one, it is an awesome (but different) experience!

VR is work in progress - Currently not implemented: VR Loading screens, VR Inventory menu, VR in-game tutorial system. VR additional movement options are being developed. Everything else works solidly.




ABOUT US

The Solus Project is the brainchild of Sjoerd "Hourences" De Jong. As a one-man army he crafted the vision for the game and a large part of the game's looks. Sjoerd has over 12 years of experience in the industry and has worked for a range of large and small studios such as Starbreeze, Epic Games, Guerrilla Games, Digital Extremes, and many more.

The game has been in production since July 2013, and has a team of 5 to 10 people working on it.

Teotl is a small indie studio that was founded in 2010 and is located in Sweden. It released The Ball on PC in 2010 and followed up with Unmechanical Unmechanical on PC and iOS/Android in 2012.
The studio focuses on creating high quality and immersive single player experiences. The Ball won the PC Gamer USA Action / Adventure Game of the Year 2010 award.

Grip Digital is a privately owned developer and publisher of games for consoles and high-end portable devices, based in Prague, Czech Republic. The company was started by industry veterans who worked on games across all major platforms. Grip Games is working with the top independent developers to bring their games to console platforms.

System Requirements

    Minimum:
    • OS: Windows 7 64 bit and newer
    • Processor: Dual Core 2GHZ+
    • Memory: 4 GB RAM
    • Graphics: DirectX10 Compatible 3D Card - Minimum GeForce 460 or equivalent - Integrated graphics (Intel) may not work well and have not been tested. For use with Intel integrated graphics please run the game in DirectX10 compatibility mode.
    • DirectX: Version 10
    • Storage: 11 GB available space
    • Sound Card: Any Windows compatible card
    • Additional Notes: Supports Tobii Eye Tracking. Vive and Oculus VR supported but still partially in development. Playing the game in VR requires a powerful computer.
    Recommended:
    • OS: Windows 7 64 bit and newer
    • Processor: Quad Core 2GHZ+
    • Memory: 8 GB RAM
    • Graphics: DirectX11 compatible 3D card strongly recommended - GeForce 760 or equivalent and higher
    • DirectX: Version 11
    • Storage: 11 GB available space
    • Sound Card: Any Windows compatible card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (704 reviews)
Recently Posted
O'Malley de Bough
( 40.8 hrs on record )
Posted: July 1
A True Adventure

I remember seeing The Solus Project first showcased at E3 2015. I was immediately intrigued by the idea of playing as a sole survivor on an unknown alien planet.

Fast forwarded to February 2016. A friend mentioned this neat new game that came out for early access. Low and behold it was The Solus Project, released as the first episode. I immediately bought it and began my adventure.

The game opens up with you, the seemingly sole survivor of a scout ship explosion in oribt above the planet known as Gliese 6143-C. You find yourself in slight confusion as debris from your ship surrounds you and continues to fallf rom the sky. But once you get your bearings, the adventure really begins. Your immediate goal is to build a communication tower to get in contact with the rest of the Human fleet lying somewhere amongst the stars.

I was truly blown away by the world set before me. Never have I been in an environment so alien, yet there exists elements that give it Earthly similarities. This perfect balence reminded me that planets like this truly must exist somewhere out there. Exotic looking beaches, massive rocky outcrops, and bizarre flora define Gliese 6143-C as truly alien. For a time you feel as if Gliese is completely untouched, but soon you realize it was once inhabited by a race of humanoid beings. Explore the ruins and stories left behind by these people and discover the secrets behind Gliese 6143-C.

Perhaps one of the most interesting elments of The Solus Project is the lack of enemies. Most of the game relies on you walking from point A to B, mostly unhindered by any physical antagonist. However, something just as deadly surrounds you at all times--The environment.

Yes, that's right. The environment can and will kill you. The planet will do what it can to make your adventure difficult. The weather is caustic and unpredictable. Daily temperatures can reach 115 degrees Farhenheit, then the next thing you know a brutal storm rolls in and you're running for your life from a violent tornado.

Apart from surviving the elements, you must find food and water--Oh, and periodically find a safe place to sleep. You will be required to plan carefully as to not blow through your supplies.

I highly recommend The Solus Project for anyone looking for a good story while still having a strong focus on survival.
Helpful? Yes No Funny
spacearchaeology
( 19.2 hrs on record )
Posted: July 1
Probably the best space archaeology game of the 2016 - and we're only halfway through the year. You have survived the wreck of a scouting mission to a potential colony world. Your mission now is to keep surviving, build a transmitter and discover the secrets of a mysterious planet.

Those secrets are multi layered and engaging enough to keep your interest to the very end of the game, in a setting of gorgeous, deadly and fiendishly puzzling alien ruins and landscapes.

Strongly recommended!
Helpful? Yes No Funny
MOKOTAN
( 0.4 hrs on record )
Posted: June 30
how can i throw away ♥♥♥♥ing device with anoyying numbers, im not gonna play this
Helpful? Yes No Funny
Groxic Tinch
( 11.8 hrs on record )
Posted: June 30
I got this because I saw the name pop up a few times and saw it was on sale when I went to buy The Gallery. I was planning on playing that first and then maybe have a look at this but boy was I wrong, The Gallery was so short and uneventful and then I open The Solus Project and I found myself playing for 6+ hours straight and even then I only stopped because my vive controllers ran out of battery.

I highly suggest people get this game especially if you are using the vive, this is by far the best singleplayer game, I only wish I could play it coop with a friend.
Helpful? Yes No Funny
Deltavee
( 2.0 hrs on record )
Posted: June 30
Another survival game.

Well, not just /another/. Solus Project is different because the surviving is on another planet. The sf backstory is pretty good, and the visuals are truly evocative of being on another world. The Unreal Engine does a good job here. Its not totally at a triple A level but its at least double A. The sound quality is good, music comes in small doses, usually during a "you done goodly" or "OMG" moment. Setting the game to Ultra really put some stress on my 980 ti, not sure if the game needs more optimization or what. As far as the game play goes, you really are in a survival situation, the planetary temps get horrifically cold at night and you need to keep up with food and hydration constantly. A little /too/ constantly because there is a lot to discover and just when your close to finding some secret you have to stop and go find a plant to eat. The game comes in three levels of difficulty. I've only tried Normal and it keeps you busy, hard must be hellacious. Theres a little phone/computer you carry that gives all your stats and reminders such as "User cold and wet" or "Starvation imminent". The crafting is pretty rudimentary, mostly using this object on that object to get a result, for example hitting a tin can to open it so you can eat the food inside. For this genre its got a lot going for it in terms of the story, but going back and forth between survival and exploration is a bit annoying. A good buy though, I reccomend if you want a different spin on the survival game genre.

System Specs: Cpu: 4790K Gpu: Gigabyte 980 ti G1 Mem: 16 Gigs Crucial Tactical
Helpful? Yes No Funny
Xeinar dies a lot - ITA
( 0.8 hrs on record )
Posted: June 30
On my PC, I can't play full screen, the PC freezes and the screen goes black. It is an issue affecting many games in DX11 (and DX10, apparently) with certain configuration. I'm not blaming Solus for this, but for how the windowed mode is supported:
- while in game in windowed mode, looking down with the mouse raises the Windows applications' bar (it should be hidden)
- each time a "movie" starts in windowed mode, the game window loses its focus and shifts right/down a little bit
- when remapping keys, the game doesn't recognize the scroll wheel
Honestly, I want to play to have fun and relax after a day of work. The Steam counter says I've played 50 minutes, but I've been in game for less than 2; all the other minutes were for troubleshooting.

I really wanted to play this game, but just no. Refund.
Helpful? Yes No Funny
ziggrrauglurr
( 1.1 hrs on record )
Posted: June 30
The game is "ok", but it needs heavy polishing for VR, at this point it's little more than a Gimmick. The game is not really "thought" to be a good VR experience.
Helpful? Yes No Funny
DeliriumTr
( 1.6 hrs on record )
Posted: June 30
CV1 owner here.

I been playing for an hour or so after setting up everything to my liking so its too early to say anything about the story and such but, so far the (beta) VR experience is great! I mean, After this, I cant imagine playing a first person survival in a monitor ever again!


I finally settled on playing standing, using my head/body for turning and the controller only for forward/backward movement. No sickness at all. This is my third day with the Rift, its not like Im accoustomed to it or something.

With that movement schema I miss lateral strafing, I dont know If that would cause sickness but doesnt seem like it.

Other controls are a little ackward but perfectly functional (specially the inventory) The developer is actively working on it so Im sure they will come out with something.


Overall, I like it very much! If you own a Rift you MUST try this game!
Helpful? Yes No Funny
WhispersReloaded
( 19.3 hrs on record )
Posted: June 29
Like some others have said, the crafting in this game is very limited. At some times a map would have been amazing to have. But overall this was a very fun game to play. Loved the surprise factor about the lifeforms and being able to learn more about the planet through the inscriptions everywhere. The only thing that was a real dissapointment would be the ending. It just feels almost hollow with how the rest of the game was built up.
Helpful? Yes No Funny
ArchaicOblivion
( 13.8 hrs on record )
Posted: June 29
I got this game off a whim and I have to say I do not regret my decision, this is one of the most fun and intriguing survival games I have ever played. The work put into putting a mystery in almost every crook and cranny in this world is just amazing. The storyline in this game is very well crafted, and at the same time isn't overwhelming whereas you can't explore on your own, this game pretty much allows you to explore every part of the area with very few restrictions. There also being extra areas to explore for those more hardy explorers. Surely it isn't a super dedicated survival where you need to craft your way into a mansion-like base, but it really does excel on the exploration factor and the mystery of the past occurrences factor. I will defiantly play it over again. 9.5/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
6.0 hrs on record
Posted: June 26
Played all the time on HTC vive, overall it is a great experience but the controls are not the most intuitive yet.
It misses some functionalities like to be able to move backward and an item selection inventory ;)
I'll look forward for these improvments to continue to play this game.

Thank you and wish you a good continuation !
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
12.2 hrs on record
Posted: June 25
this was a really enjoyable experiance with a pretty good story though the ending was a bit meh. im sure if you collected all the secrets and stuff theres probably a good 20+hrs to be had. i had some performance issues with stuttering especially while in the out side areas but i believew theres a fix for this.

overal if you like exploration games with a good story and a twist at the end then this is the game for you
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
Recommended
7.8 hrs on record
Posted: June 26
From the creators of "The Ball" comes a far more confident and genuinely interesting offering, serving up a slice of survival adventure that for once, doesn't require you to harvest a ton of wood.

The Ball was a really good game, don't get me wrong, but it was at it's core, about "The Ball", and as such effectively was centered around a singular note, navigating and solving puzzles with the titular ball. It was an excellent exercise in good puzzle gameplay, with a smattering of platforming and a side dish of adventure story nonsense if you did a bit of skimming into it, but it was a first try for the studio, so really it was mostly for them to get their eye in and to make sure they weren't doing anything mechanically wrong. In that sense, "The Ball" was a roaring success.

"The Solus Project", that's a far different proposition, this is a game that actually goes several steps further, creating a real story around your actions, a limited survival system that whilst not lethally challenging in "normal" difficulty (in hardcore however, you'd best believe it can punish you fast) does serve as a constant reminder to keep fed, watered and rested, and a zelda-like crafting and inventory system that gradually expands your reach and your ability to explore an alien island that you've just crashlanded into, nose first.

A very beautiful, desolate land, it's like Sweden, but an unearthly Sweden

And oh what an island it is, it's genuinely beautiful at ultra settings, whilst managing to remain fairly decent looking even if you tamp down on the pretty, whilst there's very little to actively contend with in the sense of wildlife and movable nastiness, there's a fallen civilisation that's left behind a lot of high tech nastiness, and a lot of that can, and will kill you if you're not paying attention. You learn pretty fast to keep an eye on the floors, ceilings and immediate surroundings if you're indoors, and your atmospheric readings if you're outdoors, as the outdoor temp can swing wildly between "So cold it freezes your genitalia off" to "So hot not even ice cream will help", this doesn't count the weather cycles, which seem to take their cues from America circa 2016, complete with tornadoes, blizzards, torrential rain, heatwaves, and that's all in twenty four hours.

Your primary mission is to re-establish contact with Solus command, and effectively to warn them that the planet has a giant energy cannon that is being operated by the remaining natives that can and will blow anything out of orbit (as seen in the intro), so it's likely a really, really bad idea to come knocking at this planet unless they fancy a dose of highly concentrated plasma being slung at the colony ship (almost certainly a bad plan).

Over the course of the game you'll get a bunch of downrange transmissions sent to your dinky little PDA from Solus command who are getting progressively more panicky at the state of the Solus probe teams, it seems most of them have not ended up in places that would qualify as "safe", but more than that would be deemed spoilery, so I'll keep that bit quiet.

Unfortunately, whilst you might be "A" martian, you're no Matt Damon

The game leaves you alone to deal with the hazards posed by Gisele, the planet you are stranded on for the bulk of it, and essentially puts you in the shoes of "The Martian" but instead of trying to survive, you're trying to explore and figure out just what in the name of dieties is going on with the planet, you'll be spelunking through caves, picking through the remnants of a previous civilisation, and dealing with some genuinely creepy stuff as you work your way into the bowels of the planet. As you progress you'll gain an inventory of useful items for helping you deal with the various environmental hazards, starting with simple tools and working up to the really helpful stuff like hammers, teleporters and ropes to pick your way through.

Some areas are very much "linear", you'll go through them and unlikely revisit them unless you're going secret hunting, others are much more exploratory, since you'll have to scour them for the parts of the comms tower, but in either case, you'll be roaming Gisele back and forth for a significant sum of time, probably 12-16 hours for the average player. If, like me you got this during the sale, this is a fantastic buy and well worth the money. At full whack, potentially a tricker choice to make depending on your love for exploration games, if you -really- like them, then it's a safe recommendation, if not, you may want to wait for the sale to hit.

Final Thoughts

The Solus Project marks a coming to form from the creators of "The Ball", it's a much more confident and complete game, and it definitely marks their graduation from promising developers to fully fledged and talented rising stars. If the Solus Project is indicative of what we can expect of their things to come, they've a genuinely bright future among the distant echoes of space.

Verdict : Recommended, if you like survival exploration games, upgrade to highly recommended.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
9.8 hrs on record
Posted: June 25
This game is outstanding! It is the BEST SURVIVAL GAME that I've ever played! Many other survival games fall short of excellence for one reason or another, but alas, it has been achieved! This isn't your typical game with enemies running around and fighting. This game is truly about survival. The only enemy you truly fight is the plethora of wild climate changes and climate anomalies, which will effect your health if you aren't careful. This means avoiding rain if possible, keeping cool on the hot days and warm at night, along with getting a proper rest. Sleeping is important, you must find a safe place to sleep as well. The music is great, the environment is stunning, and the game performance is excellent. Gameplay is fun and elegantly intricate with simple ways of achieving complex things (e.g. REALLLY easy to make a torch, etc.). I would recommend this game to anyone, because aside from the survival, there are tons of secrets to be found (which help you in your survival efforts). In my gameplay thus far, numerous awesome events have occurred, and I was immersed deeply in the gameplay the entire way through. This game is one of my new favorites, and I can't wait to get back to this planet to continue my survival, and my mission. I may be the last hope for those that remain out there, I must try to survive and make contact. Enjoy the game everyone! I am loving it, and I will keep my review updated as my story progresses.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Recommended
21.8 hrs on record
Posted: June 26
This is an intense game. I love it so much and there are no enemies, only the enviroment! Each minute gets you closer to what happened on the planet. 10/10
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
16.0 hrs on record
Posted: June 26
I spent the past 2 days playing through and holy hell it was bloody great. It kept me engaged and it made me want to keep playing till the end.
My favorite thing about the game was the disasters. I just wished there were more. The music, the scale of them they were amazing. The ambiance was amazing, everything looked nice, the survival gameplay was good. Especially the heat mechanic in the later areas.
The only problem I had was playing on normal difficulty. When I got to the first monster I literally couldn't do anyhting to get past it. it would always come for me no matter what, so I had to drop the difficulty down. Other than that dodging the other monsters was easy but amazing. Especially when it was pitch black and you just hear the music then you see a flashing light head your way.

Overall I rarely pick up a game and play it completely blind but I'm happy I did so here. It cost me 16 hours of my life but it was worth it. Good story, great environments, good gameplay mechanics and amazing atmosphere.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
14.8 hrs on record
Posted: June 26
Got this game on the June sale and I have to say this is 100% worth the price for the amount of content here.

Without giving too much away the atmosphere of this game is great and a lot of detail was put into the design of the alien world.

While the VR component is pretty new there are a few niggling interface issues but nothing that would stop you playing the game solely in VR. I'm 7.7 hours in and have been having a great time. I don't tend to get VR sickness so the locomotion has been fine for me.

It would be great if the inventory system was a bit more fleshed out that next/prev item.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
1.5 hrs on record
Posted: June 25
I like it for the Vive. Great atmostphere. Controls work well. it's interactive but not too overwhelming like The Gallery. Probably the best PC-VR port I've played so far. Will definitely be back for more.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
5.7 hrs on record
Posted: June 25
This game is a mild horror game with exploration at its core. It's a fun survival game that's not to hard to balance. Food and water come often so it's not to easy to starve or get dehydrated. The story is pretty good as well! Only issue I've had is once I got through the second temple I cannot progress any further. Everytime I hit the loading screen the game freezes and loops the laoding animation and song. Not sure if this is a problem with the game itself or with my computer. I'll like into it more and update this review when I find the solution
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
31.7 hrs on record
Posted: June 25
AMAZING. Just finished the game. I have to say for a $20 game, I was very impressed on the Graphics, Story Line, and Gameplay. The Story was absolutely amazing and I really wish there was more. I can't wait for a spinoff of this game, or maybe even a Prequal or Sequal. Overall, I must give the game a 10/10, hands down. Great job!
Was this review helpful? Yes No Funny