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Wild Warfare is a F2P, multiplayer FPS made for players that enjoy fun and/or being a bear. It's a mix of crazy game modes, balanced classes, simple controls and intense matches. Its got vehicle combat, because why not? You can even be a bunny that clubs people with a wrench, lucky you.
Utgivningsdatum: 15 jul, 2014
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel kan komma att ändras avsevärt under utvecklingsprocessen. Om du inte känner för att spela spelet i sin nuvarande form, kan du kanske vänta tills spelet har kommit längre fram i utvecklingen. Läs vidare

Vad utvecklarna har att säga:

Varför Early Access?

“Early Access is the perfect opportunity to have our community test the game, with the expectation that there will be bugs. It's also a great opportunity for players to provide useful feedback before the code base is complete. We want to add community-requested and voted features before the full launch.”

How long will this game be in Early Access?

“Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.”

How is the full version planned to differ from the Early Access version?

“The full version of Wild Warfare will include additional: Maps, game modes, classes, vehicles, music and sfx, items, upgrades, and micro-transactions. There will also be a certain level of inherent UI updates and polish to all of the above components and VFX.”

What is the current state of the Early Access version?

“Wild Warfare is currently in an alpha state. The game is functional and stable, however it is not feature complete. We intend to move through a beta period starting in September 2014. We want to be up front with our players that this game is not complete and will remain in Early Access until it is complete.”

Will the game be priced differently during and after Early Access?

“The value of the game, it's long term costs, and ease of access will all be balanced to determine it's price point. At this time, it's tough to speculate, but given that it's in an alpha state, there will likely be monetization model tweaks by the time the full product launches. Keep in mind this is an F2P game right now, so additional for-purchase content will be added to the game over time.”

How are you planning on involving the Community in your development process?

“We develop and launch content iteratively, so the community can expect to test new content often throughout this phase. We would love to receive bug reports, feature requests and balancing suggestions as we go. We are ultimately trying to create an inclusive experience and we are building this game for you! Tell us what you think! We assure you we are listening and will react accordingly.”
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Wild Warfare now Free to Play in Early Access!

4 september

It’s a big day for Wild Warfare as we are making the game to free to play, hooking up our current Steam players, and we launched a new map!

We’ve had a great start in Early access, and we continue to receive valuable feedback from our amazing community. One of the biggest things we’ve heard you ask for, is a way to get more players into the game. Starting today, the game will be free to play, and we want to fill these servers! We would really appreciate it if you invited your friends on Steam to play Wild Warfare.

To those of you that paid early on, we really appreciate you taking a chance on us and supporting the product! We have already added 5 more bonus crates and keys to all of the Steam players who purchased the game. It’s our little way of saying thanks!

The Steam exclusive hat, golden gun pack, and bonus keys and crates are now going to be sold as a DLC option for new players, at a higher price of $7.99.

Be sure to check out the new map if you haven’t already. It’s called The Greenhouse.

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New Map Launched - Greenhouse

4 september

We launched a brand new map today for use in DM and CTS mode! Check out the Greenhouse next time you play, and let us know if it needs any tweaks. There's a new forum thread in the Community Hub for it.

Our team will be online at 4pm PST/7pm EST to battle it out with you on the new map.

See you there!

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“I am officially calling Game of the Year 2014, and indeed every other year, to the game that lets me be a bear in a bowler hat with a heavy machine gun.”
Rock, Paper, Shotgun

Om spelet

Survival of the fittest: now with guns.

Wild Warfare is a free-to-play, class and vehicle-based FPS, starring a colourful cast of critter mercs. Inspired by old school shooters, it seeks to capture the fun and fur-ious action of classic era multiplayer games. There ain't no regenerating health or quick-scoping here.

Wild Warfare is currently in Alpha. If you enjoy classic arcade action with well balanced gameplay, crazy characters, and bears with mini-guns, this is exactly that game.

Wild Warfare features:

  • Hats!
  • Class-based combat - nimble rabbits with bludgeoning weapons, raccoons with assault rifles, and more on the way!
  • Vehicle combat - Armoured Walkers transform the battlefield instantly. Air to Surface combat coming soon-ish!
  • Customizable avatars - deck out your character with warpaint and hats!
  • A bunch of game modes (Capture the Flag, Team Death Match, etc) with lots more coming. Prepare for Swarm Mode!
  • Ranking and levelling up - earn your infamy!
  • More of everything! This Alpha only scratches the surface of what's in store!
  • Hats!

No animals were harmed in the making of this game. But we encourage you to pick up the slack.

Systemkrav (PC)

    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Intel core 2 duo 2.4GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9.0c compatible sound card

Systemkrav (MAC)

    • OS: MacOS X 10.6.4 or higher
    • Processor: Dual core Intel processor, 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
Hjälpsamma kundrecensioner
37 av 49 personer (76%) fann denna recension hjälpsam
58 produkter på kontot
6 recensioner
5.3 timmar totalt
Early Access-recension
Fluffy animals killing each other? Thats adorable.
Upplagd: 18 juli
Var denna recension hjälpsam? Ja Nej
23 av 33 personer (70%) fann denna recension hjälpsam
56 produkter på kontot
1 recension
2.1 timmar totalt
Early Access-recension
Big fan of wild warfare, playing for a few months now, a bunch of furry critters shooting lasers and clubbing with each other with wrenches? What's not to love? Lots of updates and big plans from what they've released, looks like a promising future for a fun FPS.
Upplagd: 15 juli
Var denna recension hjälpsam? Ja Nej
17 av 26 personer (65%) fann denna recension hjälpsam
64 produkter på kontot
3 recensioner
18.2 timmar totalt
Early Access-recension
Don't let the cute animals fool you thinking this is some game meant for 4 year olds, it's actually a very fun and addicting game! I have been playing the alpha version of this game since it launched it December 2013, and the game keeps on getting better and better! The items in this game are awesome. Ever wanted a living snail as a backpack? Now you can! Snail Hunter and Capture the Flag are my two favorite modes in the game currently.

If you are debating whether or not to buy it, I highly recommend it.
Upplagd: 16 juli
Var denna recension hjälpsam? Ja Nej
22 av 37 personer (59%) fann denna recension hjälpsam
55 produkter på kontot
1 recension
1.3 timmar totalt
Early Access-recension
I have not reviewed a product until now, but I feel like this game in particular could use one, especially since I've found it to be very entertaining (when I finally got into a game, that is). This review is based on only two games that I've played in, so people who have played Wild Warfare for a lot longer than I have will probably be able to form a better review than the one you're reading right now.

This review has been slightly edited in regards to the game now being free to play but many of the issues still stand currently.

I've found Wild Warfare heavily reminding me of arena-shooters such as Unreal tournament, and that in itself brings back many happy memories, memories that I hope to make in Wild Warfare. Unfortunately there are a few issues in the current version of this game that prevent me from outright recommending it to anyone, and I hope these issues get fixed soon (or at the very least tweaked to be a little more bearable then they are now).

Starting with some of the pros I found in my short playthrough:

Map selection in Wild Warfare is small, but the maps do feel nice and and are well-designed (for the most part, there is one exception with the current CTF map with jump-pads at the back of each base, which makes for relatively quick captures and seems to be very infuriating to players, going off by what I see in their discussion board). The maps aren't too large as to make finding other players impossible and there are several jump-pads around the maps, which speeds up travelling around these maps significantly, so you shouldn't be without someone to shoot at for long in a game.

The music in the game sounds nice, the artwork in the game is cute and inviting. Not much more to say here (mostly because I know next to nothing about music and art).

One of the things I especially liked was the fact that when you level up, you can get keys to open crates, which makes a huge difference (to me, anyway). I really hope this stays, as it offers some customization options for free to play players, which this game is supposedly going to be, though I don't see the option for free to play on steam yet (Though it seems you can play a browser-based version for free at Hyperhippo.ca).

One thing to note to parents looking at this game: Yes, there is no blood and gore or foul language, so if for some reason you want to introduce a young one to shooters, then you probably want to pick this up. Bear in mind though that this isn't accounting for any foul words that may come from strangers online.

Has a decent variety of game modes with another on the way it seems.

Seems to perform well on computers that have low specs (I have one terrible rig, so finding games that run on it is a blessing).

Onto some cons I found while playing:

What you see is what you get on your class. There are currently three classes in the game, and each has a different weapon; The engineer has a wrench, the heavy has a minigun, and the striker has a burst assault rifle. That's it. That's all they got. Weapon selection is not very big at this moment in time, though it does make it relatively simple to easily glance at a furry critter's hands (paws, for those that want to get technical with it) and look at the only weapon they have.

Bullet speed is slow, which slows down the pace of the game quite a bit for the firearms at anything beyond 'medium-range', which may not be a particularly bad thing as it encourages you to get closer to land shots easier, but a slight increase in bullet speed would be welcome.

There's no way to crouch in the game, which I didn't find as too big a deal since weapons don't have any recoil at all, but it's something to be noted.

You can't make your own servers at this time.

There are exploitable bugs and glitches that can seriously break the flow of a game (there appears to be an auto-firing bug, which happened quite a bit for me), which I hope are fixed soon.

Servers aren't the best, you'll see players floating in the sky and you can get hit by the engineer's wrench when they're a few feet away and nowhere near melee range. You won't have to worry about the servers, however, unless you can find a game with people. Not many people are currently online at a time, so it'll take awhile for you to find a server with people playing on it sometimes. However, with the game now being free to play, I expect a few servers with people in them, so perhaps the game population will increase in due time.

Classes aren't balanced at this time, with the heavy being underpowered, the striker being balanced, and the engineer being overpowered (at least, when it came to CTF, unsure of how the engineer performs in the other modes).

While not a con, something I'd like to bring up is competition from other games. When reading about the game it sounds quite a bit like Team Fortress two, doesn't it? It even has hats. Yes, I'm aware Team Fortress two doesn't have vehicles but otherwise it seems like it'll be very much the same. Wild Warfare also references Team Fortress two through an achievement, so it's safe to say that they are at least aware of Team fortress two (then again you'd have to be under a rock not to). While I don't expect it to ever overtake Team Fortress two in terms of popularity, I do think it'll at least get a stable community of players, especially since it's also a free to play game that has a slight Team Fortress two vibe at first glance. I'm looking forward to how things will turn out!

Well, that's about all I can say from my two games worth of experience. As stated earlier I cannot recommend the game in its current state, however I do enjoy playing it and would like to in the future. I can't give a definite answer to if you should buy this game or not, but currently, I am content with most of the things I see, and I only hope this game gets better.
Upplagd: 22 juli
Var denna recension hjälpsam? Ja Nej
9 av 14 personer (64%) fann denna recension hjälpsam
196 produkter på kontot
9 recensioner
10.5 timmar totalt
Early Access-recension
This game is extremely fun and addictive! I would definitely consider supporting the devs by purchasing it in early access, as it is non-buggy and great to play with friends.
Upplagd: 16 juli
Var denna recension hjälpsam? Ja Nej