Black Ice is a Hack and Shoot – a Cyberpunk First-Person Shooter / Hack & Slash RPG about hacking. Think Borderlands meets Tron. The cyber-world is procedurally generated, the colors are neon, the loot is randomized, and the lasers are loud. Black Ice is currently in Beta, with updates on the way.
User reviews:
Very Positive (211 reviews) - 97% of the 211 user reviews for this game are positive.
Release Date: Jul 9, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Face it - you want Black Ice in your hands as soon as possible, and I need feedback to improve the game and money to pay my contributors. I've priced the game so that it's a good deal now, ask your friends - or play the demo!”

Approximately how long will this game be in Early Access?

“I honestly don't know how long it will take me to get to a 1.0 version, but I am constantly releasing free content updates and I plan to do so for the foreseeable future.”

How is the full version planned to differ from the Early Access version?

“Planned features include plot, quests, specialization options (DONE!), item trading in multiplayer (DONE!) and of course Moar Enemies! Moar Weapons! Moar Abilities! Moar Explosions!”

What is the current state of the Early Access version?

“Black Ice is a functionally complete game with dozens of hours of gameplay and high replay value. Already implemented features include online multiplayer co-op, offline single player, item & ability modding, achievements, billions of items, and some very deadly enemies. (THIS ISN'T EVEN MY FINAL FORM)”

Will the game be priced differently during and after Early Access?

“The game will slowly increase in price up to the full version price of $20 as I add more features. This way, the game will always be a good deal and I'm not punishing people for buying early.”

How are you planning on involving the Community in your development process?

“I love hearing feedback and suggestions from my community. You can even see my public to-do list and vote and comment on your favorite potential features!”
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Recent updates View all (11)

June 23

More Black Ice Coming Soon!

Special Announcement: Super Duper Game Company + Patch Preview

Hi everyone! First off, you might notice that Black Ice is listed under Super Duper Game Company now. Don't worry, that's still me, Super Duper Garrett Cooper, I just built a company around the game!

Also, there's cool stuff coming just around the corner! I've been talking for a while about linking multiple servers together for added challenge, and the gif above is how it's going to look when two servers are allied. That's going to be one of at least two types of server links - and feel free to suggest more in the forums!

Of course, the next patch will come with a ton of bug fixes and improvements. For instance, I finally figured out why GITSfish could launch you into space. I've got more up my sleeve, so stay tuned!

If you're at RTX in Austin, Texas next weekend, be sure to stop by and say hi! Our booth will look a bit like this!

Check out the Black Ice Twitter for more frequent updates on the game!

2 comments Read more

February 4

"Chroma" Patch 0.7.100 is live!

Patch Notes for version 0.7.100 - "Chroma"

New Features:
  • CHROMA SUPPORT - Black Ice now has Chroma support for Razer Chroma products like the Razer Blackwidow Chroma - watch as the colors on your keyboard and mouse react to the game! It even has your cooldowns!
  • (and other brands listed here!) Thanks to C63 Industries LEDL plugin for all the glowing support :D
  • Server Visual Update - Server lines now come in more interesting shapes, sometimes with slopes! The lines on them are also much cleaner. I generate the meshes by hand at runtime now! Hurray, trigonometry!
  • Desaturation - The color drains out of the game when you're at low health now!
  • Valuable Information - Weird stories have been going around the grid. Now you can find them and sell them for bitcreds!

  • The main menu GUI has been updated (more awesome work by Metkis) but it's not done yet
  • Pathfinding update - Enemies are better than ever at climbing all over things and finding you quickly
  • The game world now expands infinitely by default in both single and multiplayer. This can be lowered in single player by going to advanced options when starting the game.
  • Physics tweaks to how the player falls and handles slopes - feels better now!
  • Stores are less common now
  • View distance (specifically for servers) is higher now
  • Player Health, RAM, and RAM Regen are higher at level 0
  • Player Health scaling is higher across the board - try a tanky build!
  • Instant Heal items are stronger
  • Jetpacks don't go quite as high now (but are still super fun and useful)
  • Lasbreakers do a lot more damage now
  • The Crosshair is slightly larger and is much easier to see in all situations
  • RAM Returned has been renamed RAM Regen for clarity

Bug Fixes:
  • Players can no longer blink under the hill. If you haven't played in a while, there's a hill now! More terrain later!
  • Holding down the button for an instant heal item will no longer repeatedly play the error sound
  • Falling off a building no longer makes you fall really quickly

Known Issues:
  • Chroma colors current do not understand key remapping - this will be fixed!
  • Valuable Information doesn't display properly on controller-specific GUIs

That's all for now, but stay tuned! I might not always be posting them on Steam, but I'm working on updates almost every day! Check out the Black Ice Twitter for more frequent updates on the game!

8 comments Read more
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“It tickles your cyberfancy.”
Alice O'Connor, Rock, Paper, Shotgun

“Sometimes, you just need to shoot lasers at neon spiders.”
Chris Priestman, Warp Door

“You don’t get much more user-friendly than that. It's worth every penny.”
Bonnie Burgette, Indie Game Mag

About This Game

Black Ice is a Hack and Shoot – a Cyberpunk First-Person Shooter / Hack & Slash RPG about hacking. Think Borderlands meets Tron. The cyber-world is procedurally generated, the colors are neon, the loot is randomized, and the lasers are loud. Black Ice is currently in Beta, with updates on the way.


  • Fast-paced First Person Combat
  • Billions of randomly generated items - Railguns! Rocket shotguns! Jetpacks!
  • Seamless 10-player online multiplayer - PVE and PVP!
  • A shiny, procedurally-generated neon world
  • Extremely open development
  • A wonderful original soundtrack (On Sale Here!) by epic composer V-Axys
  • Award-winning, addictive gameplay with high replay value
  • Mod Support
  • Photosensitive Mode

The Promise:

  • Every update for free
  • Zero microtransactions. This game will only ever cost you money once
  • Zero DRM
  • No copyright takedowns on Let's Play videos
  • Bug fixes will always be high priority


Black Ice is only this cheap for a limited time! This is an early access price, the cost will increase as more features are added. Black Ice will sell for $20 at launch. Additional updates will continue post-launch and for the foreseeable future.

I hope you're not afraid of spiders.


You can contact the developer either here on the forums, via email (, or on Twitter

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GTX
    • Storage: 200 MB available space
    • Additional Notes: 1024x768 minimum resolution
    • OS: Mac OSX 10.7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GTX
    • Storage: 200 MB available space
    • Additional Notes: 1024x768 minimum resolution
    • OS: Ubuntu 12.04 or SteamOS
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GTX
    • Storage: 200 MB available space
    • Additional Notes: 1024x768 minimum resolution
Customer reviews
Customer Review system updated! Learn more
Very Positive (211 reviews)
Recently Posted
[Insert witty name]
( 6.0 hrs on record )
Early Access Review
Posted: June 20
I hope this game makes its way out of development hell one day because I enjoyed it alot!
Helpful? Yes No Funny
( 2.1 hrs on record )
Early Access Review
Posted: June 17
This game is literally just a giant grind fest. Like, actually, there's nothing else to do in this game. There are four different enemies, you click on them to kill them, you pick up gear drops and repeat. The ♥♥♥♥♥iest part about it is that it has a ton of potential as a PvP game, but there is no PvP, just monotonous grinding where the all enemies all do the same thing, walk up and kick you. There's nothing interesting about this game other than graphics. So yeah. It's early access, but the developers don't seem interested in adding anything other than more of the same. More models of enemies, more flashy animations for guns, nothing really new or exciting. I saw this game was $15 and had 97% positive reviews, so I decided to try it, but after playing it for 2 hours I have yet to see what it is that people like about this game. Seriously though, PvP could make this game incredible if implemented properly. I'd give this game a 3/10 in its current state, and an 8/10 for the potential game it could become if it gets taken in the right direction.
Helpful? Yes No Funny
( 3.3 hrs on record )
Early Access Review
Posted: June 11
What the game is about
Landscape of buildings you can hack, when you approach them you see a difficulty to each building, "hacking it" means staying within a certain distance of the building, and monsters spawn you will have to shoot.
After a succesful "hack" you get a drop, possible drops are some money, certain items like new weapons or bots you can spawn to help you and you also get experience to level up, and boost some of your skills (hacking range, attack damage, et cetera), that is pretty much all. There are also shops where you can buy and sell items.

Criticism in general terms
-) this will always be early access is seems
-) not difficult, nor competitive, nor extremely skill based
-) not worth current price
-) boring, after about 30 minutes you know what the next 30 hours will be about (if you continue to play)
-) the art style is interesting for a few minutes, but then I just find it annoying tbh
-) far too rudimentary (in features, gameplay, items, et cetera)

Detailed criticism
Enemies far too weak and too many ; range limit while hacking annoying (due to many enemies, some of your own bots and other buildings standing around, free movement very limited) ; claims to be fast paced, it isn't ; item drops not interesting enough ; basic gameplay too rudimentary ; should be greater value placed onto accuracy (for example some enemies could have a weak spot, some sort of damage model, et cetera) ; hw requirements seem too high for how it looks (probably inefficient coding) ; ...

--------- Conclusion ---------
If it was a free to play browser game I would be more positive towards it, but it's not. The idea in itself is nice (though already done thousands of times): mixture of shooter + rpg, modify your own abilities, item drops, some cash, stores, and a level-up system, if that alone is enough to grasp your attention and maybe keep you playing, go ahead (if it's on sale).

If however good gameplay and some variety are not merely features for you but rather the basis for any possible enjoyment, then I can't recommend this one. (Since I said shooter + rpg, go and play the original Deus Ex ;)
Helpful? Yes No Funny
( 3.6 hrs on record )
Early Access Review
Posted: June 5
Just a classic work-your-way up RPG with some sick neon lights.
Helpful? Yes No Funny
♥Mr.Cheese Burger
( 18.1 hrs on record )
Early Access Review
Posted: June 1
I saw this game and loved the artwork and style! This game is fun with more than one person however you can just get buddies to play with by getting various Aimbots or Popups, to join you in the pixely bloodbath! Overall this game made me happy i bought it for 3 of my friends and we had a blast playing it. It is time consuming and a very grindy game so if you are a fast pased gamer bring your cheat engine lmao, but don't seriously it's great without it! Love it!
Helpful? Yes No Funny
( 2.8 hrs on record )
Early Access Review
Posted: May 22
Product received for free
I got a shotgun that shoots what looks like rainbows... enough said.
Helpful? Yes No Funny
( 1.8 hrs on record )
Early Access Review
Posted: May 9
This game is amazing. It's fun, it look really cool, and it also has really cool music. There are a lot of servers to hack, and I'm pretty sure it resets everytime you go in, so hacking all the servers will probably take a while. But I do really like this game, especially the graphics.
Helpful? Yes No Funny
( 6.5 hrs on record )
Early Access Review
Posted: May 8
Where did they go?

EDIT: False alarm, Life takes up peoples time sometimes,

BTW if you've ever wanted to be in a tron like enviroment, Boom, this dudes got ya
Helpful? Yes No Funny
( 8.6 hrs on record )
Early Access Review
Posted: May 2
I'm literally hacking your minecraft server right now.
Helpful? Yes No Funny
( 5.7 hrs on record )
Early Access Review
Posted: April 8
I purchased this game back in 2014 when it was at an even earlier stage in development, and it’s still just as fun as it was then. This game is basically Borderlands and Tron put into a blender with a dash of classical Cyberpunk aesthetic. The entirety of the game’s world is a neon landscape of corporate servers represented as geometric structures which you hack for loot and experience. However, those who aren’t fond of grinding could find themselves getting bored quite fast. I expect that more gameplay and story content will arrive in future updates.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
18.1 hrs on record
Early Access Review
Posted: June 1
I saw this game and loved the artwork and style! This game is fun with more than one person however you can just get buddies to play with by getting various Aimbots or Popups, to join you in the pixely bloodbath! Overall this game made me happy i bought it for 3 of my friends and we had a blast playing it. It is time consuming and a very grindy game so if you are a fast pased gamer bring your cheat engine lmao, but don't seriously it's great without it! Love it!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
81 of 93 people (87%) found this review helpful
21.3 hrs on record
Early Access Review
Posted: July 9, 2014
Black Ice is a colorful, eye-catching FPS where players will jack into cyberspace and experience it's wide and open world.

The game boasts a combination of Borderlands-like loot addiction, with the retro-future aesthetics of the TRON world or the computer science concepts of Snow Crash. I had to check it out and see if it lived up to these claims and came away more than impressed.

Vibrant and neon minimalist structures sprawled out before you, seemingly endless. The expansive and cluttered glitchy landscapes of Black Ice call for some serious exploration with the promise of great discovery and rewards.

The more you hack, the deeper into the thick of the mainframe you get and the more colorful buildings of various size and level will be found.

You'll start off fighting smaller building you find in order not to overwhelm yourself with hordes of high leveled enemies and your puny starting weapons. As you fight, you'll level. As you level you'll find better loot, and damn does it feel good when you locate that one super rare rainbow rifle with insane DPS.

The amount of randomized loot is massive with stat modifications to each one creating a near infinite array. It seems to scale with your level making the progression feel great, keeping you constantly hunting for that next sweet piece of destruction.

The music from artist V-Axys is rad and it befits the cybernetic nature of the atmosphere perfectly. There's a really good variety of track already with some serious quality and you'll come across different pulse-pounding rhythms with each new structure you hack and battle your way into, keeping the encounters fresh and intense each time.

The addition of these new tracks is one that wasn't in the game last I played and just shows the dedication that will be going into making the game into the most engrossing experience possible, it's already looking fantastic.

Black Ice is just a hell of a lot of fun, especially with a friend. With the amount of procedurally generated cyber-land to scour and the increasingly awesome and empowering loot held within the hackable towers players just won't want to stop playing

You'll always spot something in the distance to check out, some new piece of equipment you'll want to keep leveling a bit more just to try out, and every time you feel like you're about to stop playing you'll get just one more reason to keep going. It's very hard to put down.

Due to the quick, addictive pacing and progressive nature of the game it's the perfect title to pick up for quick hacking sessions as well as to get immersed in the deep leveling and loot system for hours with a friend.

Black Ice comes highly recommended to anyone who's a fan of Shooters, Co-op, craploads of meaningful loot, or retro and cyberpunk aesthetics in general.
Was this review helpful? Yes No Funny
180 of 251 people (72%) found this review helpful
16 people found this review funny
99.4 hrs on record
Early Access Review
Posted: July 8, 2014
Wow, I can't believe this game - it's exactly what I wanted! And it's made by such a handsome developer, too!

Edit: All joking aside, here's a real review. It's biased because I made the game, but then, all reviews are subjective anyway

I made Black Ice because I wanted to experience hacking as described in Neuromancer and Snow Crash. I also wanted to play Diablo 2 and Quake 3 at the same time. You'll be compelled to hack, excited to find your next piece of loot, but hesitant, filled with a moment of dread, because you know that if you make one mistake, you're dead.

You want customization? All the abilities are items you find. All the items are procedurally generated - billions of 'em. Want to fill your bar with 8 guns and a jetpack? Fine by me. Want to stock up on healing items and be an unkillable tank? Do it!

You can take your character from the demo to the full version single player to multiplayer. You can (and people have) spend hundreds of hours jacked in, finding the best loot, hacking ever bigger servers. The enemies (and the loot) scale with difficulty level, which up quite a bit. The game is a complete experience right now, but I'm still adding stuff. I'm adding new enemies soon, but even now, enemies can come with powerups or in different combinations that ensure every hack is different.

It basically boils down to this - do you like blowing things up in first person, but you also love action RPGs that you can really chew on - with approachable but deep mechanics? And then you also love cyberpunk and bright colors? Buy my game. Or at least try the demo! Where else are you going to find a game with a really responsive developer, no DRM, no microtransactions, great multiplayer, and tons of depth to explore?
Was this review helpful? Yes No Funny
36 of 45 people (80%) found this review helpful
18.3 hrs on record
Early Access Review
Posted: July 9, 2014
Ever read Snow Crash?

Check out a piece of the metaverse in this psycho tron-like eye♥♥♥♥♥ ride with FPS twitch action like Quake.

Jack in and hack servers but beware of the Black Ice entities that will stop at nothing to get rid of your rogue software.

I totally recommend this game for it's fast and interesting cyberpunk gameplay, super neon graphics and it's great if you're itching for a few minutes or a few hours of adrenaline pumping FPS action.
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25 of 27 people (93%) found this review helpful
373.7 hrs on record
Early Access Review
Posted: June 1, 2015
I'm something of a gameplay purist & this is one of the purest a gaming experiences I've ever had. It's probably the only truly 3D FPS game out here, where you're forced by the design to watch your six at all times. It makes for one heck of an experience; an excellent throwback to adrenaline-spiking 80s arcade games like Robotron. Only thing missing is a big neon score-counter at the top center that whizzes off digits as you rack up kills.

When the hacking starts, you'd better move like you're on fire or you'll find yourself staring at the gameover menu faster than an AIMbot beam. My ADHD levels are pretty steep, which means I get bored quickly if I'm not constantly reminded of why I need to not be daydreaming. Black Ice is like chess on speed. The line between stimulus and response becomes so blurred so as to be nonexistent: how am I gonna get that rare item over there without breaking the hack? I could probably make it if I just slot a teleport mod and -- OH ♥♥♥♥ THERE'S A DOZEN SPIDERS RIGHT BEHIND ME (and while you're whipping around to take care of this turn of events WHAM, you're rammed right outta the ring by like, 3 taRAMtulas who spawned while you were debating your next move 3 seconds ago).

The only break you get is when you ain't hacking. Otherwise there isn't a single moment where you're not fighting for your life with angry, colorful threats coming from every direction. If you hack more than one server the game will approach hyperactive levels of frantic panic faster than you can figure out which minion to spawn. With all the bright colors, pixel explosions, and naturally intimidating sharp objects, it gets pretty freakin' intense. Add to it the slick, hallucinogenic, in-your-face minimalistic style interface that puts in you in a whole 'nother kind of space and you have an experience that sucks you in from the moment you hack the first spam server. Also, the dynamic BGM is all kinds of radical, pumping out infectious tunes that get'n your head and stay there.

I'm a rediculously jaded old-school gamer. I can tell whether I'll like a game before I'm even done with the training level. But I've been following this game for more than a year now and I always find myself playing it for much longer than I'd planned. It's truly a Game in every sense of the word; a unique design that's as simple as it is effective. There's literally nothing but a reticle between you and cyberspace (which may soon be aimed by a powerglove), so it's hard not to get sucked into this abstract realm for minutes, nay, hours on end.

Final rating: 5/5. Note: This review is of the *single player* experience only.
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31 of 40 people (78%) found this review helpful
1 person found this review funny
Not Recommended
1.7 hrs on record
Early Access Review
Posted: August 8, 2015
Okay, here's the deal. This game has a lot of potential, like many early access games do. But as it stands, I'm not gonna recommend it. Why? Because all it really has is potential. Potential, and a lot of circle-strafing.

I can see so many ways this could go that would add depth to the game. Servers could spawn out terrain chunks or static defenses or semi-random combat puzzle elements. Hacking tools could provide weird options and recontexualization of combat, like letting you set up warp gates or turn off gravity Matrix-Style, or trade the ability to escape for faster hacking time or something. Your weapons and programs could let you lock down enemies, subvert control of enemy ICE, or maybe even force a swarm of those little crawlers to merge into a big boss that's paradoxically easier to fight. Hell, maybe a weapon that targets an enemy, and instead of shooting them, it spawns little target points around it, and does massive damage when you hit all of those. Challenge vs damage output sorta thing. These are just ideas off the top of my head, mind you, and I'm sure the creator has more than a few of them in mind already.

But none of these things are in it. Instead, it's just a shooter where the only real way to fight is circle around and shoot anything that moves. It's a bit like Doom, if Doom took place on a flat open space, and your guns didn't feel like Thor punching through drywall. Moving feels clunky when you get stuck on enemies. Which is bizarre, since there's no other things to get stuck on. The whole game feels like that. Empty. Waiting for something to happen.

And I really do want something to happen. I paid for this game because I love where it could go. But right now? Right now, I wouldn't tell my friends to buy this.

I'll revisit this review in a few months, and at least after the full version comes out. I know a lot will be added and updated. But I'm not going to say it's a good game yet, just because of what it could be.
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22 of 25 people (88%) found this review helpful
1.3 hrs on record
Early Access Review
Posted: December 10, 2014
It's not perfect yet, but it's pretty damn good, especially for only $10. The dev is super dedicated, super involved with the playerbase, and super nice. If you're like me, and a good loot system will get you into a game, then I'd highly reccomend picking it up. It's not perfect, but then again, I think you should know that buying an early access game.

The good:
-Really good visuals and audio. Very Tron-esque vibe.
-It's very generous with its rewards. You're leveling up and finding loot very frequently. No complaints about that- I think we all prefer that to when you've got to grind it out for ten minutes just to get one or two guns.
-It's obvious this is a labor of love. The dev is very active online promoting this game and getting feedback from people.
-The weaponry has a lot of variations. It really does a good job of encouraging you to mess around with different strategies and loadouts.
-Did I mention it's only ten bucks? It's a hell of a lot of game for that price.

The bad:
-The user interface needs some work. Sorting through your inventory and picking the best stuff is kind of a chore. Also, the menus are kind of small; a lot of them only use up between a third and a half of the space available.
-The economy needs balancing. Anytime I came across a shop, I had enough money to buy whatever I wanted, and then some, even before I unloaded my extra loot.
-The stat bonuses you get when you level up also could use some balancing. An extra 1% to accuracy isn't nearly as enticing to me as getting another 15% bonus to loot for the same value.
-The world feels kinda empty. It's just you, buildings and enemies (which, aside from one spot, only spawn when you're trying to hack buildings.) Some little environmental differences would make a big impact.

Overall, I think it's easily worth the purchase. I feel like I've already gotten my money's worth out of this game, and I'll still keep playing.
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27 of 37 people (73%) found this review helpful
1.6 hrs on record
Early Access Review
Posted: July 9, 2014
I have been following this game for quite a while now and I can certainly recommend it to any one who wants a cyberpunk fps multiplayer chaos fueled funfest. grab your keytool and lets get hacking
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18 of 23 people (78%) found this review helpful
1 person found this review funny
11.6 hrs on record
Early Access Review
Posted: July 25, 2014
Hey, you. Yes, you. Stop scrolling and read this.

Do you see this game that I'm talking about? It's called Black Ice. It's this cyberpunky hack-and-shoot game thing that's made by an amazing developer who works really hard and cares about his community more than any dev out there ever (seriously, he even makes his plans for world domina... err... for the future of the game completely public). It's also a better game than 90% of the games in early access at the moment and likely better than at least half of those 50 unplayed games you have.

Get this game. Now. Don't make me repeat myself.
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9 of 9 people (100%) found this review helpful
3 people found this review funny
7.0 hrs on record
Early Access Review
Posted: September 2, 2015
I just got Black Ice today and have logged in a measly 4 hours so far. What can I say about this game? For starters, it's a great game just to ♥♥♥♥ around in. There's no story, no annoying dialogue or bad voice-overs, no character animations, no gun models, no buildings or invisible walls. "What's so great about that?" you ask? Well, it's this-- you ever want to kill a spider in your house with a laser but couldn't get your national Government to give you the funds to research and produce a laser that could kill that spider? Have you ever thought a flying/hovering shark that flung fireballs at you would be a cool thing? What about neon colored everything?

Black Ice has all that and more. Think the randomized gazillions of loot of Borderlands, the action-rpg feel of Diablo and the trippy neon-grid of TRON all had a three-some and somehow all gave birth at once to this game. You go around hacking systems and killing off bots that appear to prevent you from stealing the precious data from those systems. Wanna shoot rainbow stars at a giant Scorpion? Go ahead! Feel like throwing hammers from a machine gun? You can find em. How about Equipping nothing else but server hacking tools, laser and a couple of bots to help you fight and take on 5 different servers at a time? Yes, you can do that.

+ Graphics are beautiful and simple
+ There's nothing really grindy about leveling up
+ It's not really tedious, you can take on whatever server and how ever many you want at a time
+ Loot is plentiful and never hard to come by

- Button configuration can get a little cluttered depending what you have equipped where
- Store menu and inventory menu can be a little tricky to navigate and is probably more tedious than the actual game itself

Rating: 207/7, would play cool Cyberpunk-esque game again and shoot spiders with lasers.
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