IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II.
User reviews:
Recent:
Mixed (37 reviews) - 64% of the 37 user reviews in the last 30 days are positive.
Overall:
Mixed (713 reviews) - 69% of the 713 user reviews for this game are positive.
Release Date: Oct 22, 2014

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Recent updates View all (86)

August 25

Ju-52 and Yak-1b Collector Planes Now Available for Pre-Order!

Dear Pilots!

Today I have the pleasure of announcing the opening of Pre-Orders for the Ju-52 and Yak-1b Collector Planes!

They can be ordered in the Official Store.
http://il2sturmovik.com/store/collector-planes/

For a limited time, when you place a Pre-Order for either of these Collector Planes you will receive a price discount and a unique skin. And per our new policy ALL modifications and official skins are included and available as soon as it hits your hangar.

The release date for these two beautiful warbirds will be in Q4. Support the war effort and reserve yours today!

Pre-Order customers will have the option to receive a Steam key for this product
after its release.

The IL-2 Sturmovik Team

You can see full text and visual materials on our forum:
http://forum.il2sturmovik.com/topic/24730-ju-52-and-yak-1b-collector-planes-now-available-pre-order/#entry380744

5 comments Read more

August 19

Dev blog #130

Dear Pilots,

Today we announce that next week we will unlock all modifications (weapons, equipment, skins) for all planes if you own either the Standard Edition or Premium Edition of BOS or BOM. The Starter Edition, primarily sold in Russia, will not be changed. Unlocking all modifications is the first step in a new direction (or old direction depending on your point of view) for our beloved IL-2 Sturmovik series...

You can see full text and visual materials on our forum:
http://forum.il2sturmovik.com/topic/168-developer-diary/page-4?&p=378896

14 comments Read more

Reviews

“While IL-2 Sturmovik: Battle of Stalingrad is still approachable to folks who have yet to unbox their first flightstick, it should have plenty to offer for veterans of air combat”
IGN

“One thing’s for sure, any aircraft that does find its way into this sim is going to be rivet-perfect visually and bally persuasive in the flight modelling department”
PCGamer

“Although IL-2 Sturmovik: Battle of Stalingrad is simple enough to play, it also features a lot of depth and technical detail. This is much more a deep simulation than the free-to-play flight games that are very popular right now”
Polygon

About This Game

IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II. Better quality of content, bigger scale , new physics, more realistic aerodynamics and new game elements set this title apart from all which came before. We have only one goal - To give you a New Higher Level of Immersion!

Key Features:

PLAY:
  • Robust Single-Player Campaign that features a challenging and innovative AI system. Includes an extensive in-game achievement system that allows players to unlock historically based airplane modifications and upgrades as your campaign progresses.
  • Realistic graphics and unique visual effects: clouds, lightning, tracers, explosions and huge smoke plumes - all of them fully realized to recreate the aerial combat scenerey of war time Stalingrad.
  • Flexible Quick Mission mode that allows you to create your own custom combat scenario in just a couple of minutes.
  • Classic Multiplayer gameplay with dedicated player controlled servers with your favorite settings for team battles and dogfight duels.

FLY:
  • Realistic sounds and physics, detailed aircraft systems modeling, advanced aerodynamics and state-of-the-art flight modeling gives you a real sensation of flight.
  • Become an ace fighter pilot or try your hand at flying attack planes and bombers where you can destroy tanks, trucks, AAA batteries, artillery units and even armoured trains.
  • Control your plane with either joystick or mouse keeping a highest level of simulation fidelity and accuracy.
  • For those that won’t make it back to base, each plane comes equipped with a handy parachute!

COMBAT:
  • Hone your skills versus AI or join multiplayer where you can fight in the air or on the ground, manning T-34-76 or Pz III Ausf L tanks.
  • Control a plane or tank all by yourself or have your friend aim a tank gun or a bomber turret.
  • Unique and detailed damage model lets you use the pros and cons of various aircraft and tanks to your advantage.
  • Adjust the tank aiming sights for distance and view the tank interior just as a plane cockpit!

LEARN:
  • Action takes place on a 358 х 230 km map - The largest and most detailed recreation of the Battle of Stalingrad theatre ever modeled in a flight simulation with unique structures, buildings and landscapes.
  • Single-Player Campaign scenario follows the real chronology of the battle starting with Operation Uranus on November 19th, 1942 and continues to the complete liberation of the city on February 2nd, 1943.
  • Ten Legendary aircraft of the era have been thoroughly re-created using original drawings and blueprints from the Central archive of the Russian Ministry of Defence.
  • Precise simulation of the flight model allows everyone to learn the special character and limits of each and every plane in the game. Use each of their special abilities and performance characteristics to complete your mission and survive the brutal fight.









System Requirements

    Minimum:
    • OS: 64-bit Windows®
    • Processor: Intel® Core™ 2 Quad 2.6 GHz / Intel® Core™ i5/i7 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 260/Radeon HD5850, with 1GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX®-compatible
    Recommended:
    • OS: 64-bit Windows® 7 (SP1) / Windows® 8 / Windows® 10
    • Processor: Intel® Core™ i5/i7 2.8 GHz
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 660/Radeon HD 7770, with 2GB VRAM, or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX®-compatible
    • Additional Notes: DirectX®-compatible flight stick recommended
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (37 reviews)
Overall:
Mixed (713 reviews)
Recently Posted
MattAttack
13.4 hrs
Posted: August 24
Been playing this game now with many hours and I have been having a blast . If you are into combat flight Sims this game is a must have . The attention to detail and the sounds make this game top the previous il2 games which I have been a fan of . I am looking forward to the next dlc's and hoping for a pacific theatre. Cheers to the devs
Helpful? Yes No Funny
Ropalcz
39.5 hrs
Posted: August 23
In my opinion currently the best WW2 flight sim. Both campaign and multiplayer are a heaven for WW2 plane fans.

+ realism (physics, damage model, handling etc.)
+ nice graphics
+ detailed plane models
+ historical plane skins

- poor optimisation
- you cant use custom skins in campaign
Helpful? Yes No Funny
SRTeasil
1.2 hrs
Posted: August 20
Great game... You need to dedicate some time to key-bindings. Aside from that its a great game I dont know why so many people dont like it...
Helpful? Yes No Funny
markcards
691.1 hrs
Posted: August 19
BOS is the best flight sim ..anywere,...any way you look at it.

What I love is the sound and feel of raw power, the BOS Air planes have built into this Sim.
I mean there is Sex and then there is the sound and feel of being strapped into the P40 with the Rolls-Royce Merlin engine soft growl.. like a puring lion. Try it with two sub woffers!!! It is heaven. Other air craft armed with 37mm cannons, heart pumping hot lead knocks anything out of the sky in red flamming black smoke trailing detail.
OK I have waited for years for a Flight SIM to have decent Explosions!. BOS has exceeded my wildest expectations. 2500 lbs bombs make One thousand foot plums of fire and smoke with Explosions sub woffers
can be heard 2 blocks from my house !
This will continue to be the best Flight Sim, and Combat Flight Sim for years to come along with more from these deveopers.
Helpful? Yes No Funny
MagicMushroom
57.7 hrs
Posted: August 19
Overall good game
Campaign is good but a little dull but this is the price to pay for realism
This games strength is its multiplayer as it has all the action of the campaign without the dull and lengthy flight times
I would however, ignore the recomended settings steam gives as i have 3.7ghz processor and 8GB of VRAM yet i can still have frame rates drop to about 17fps, something i never experience on any of my other games.
Also pay attention to the "Requires 3rd-Party Account" part as i got very worried when my game would not let me play after setting it up, but what you have to do is go onto 1Cs website amd set up an account there and verify it with your email, which is a bit of a pain in the neck, this coupled with a constant requiremnt to be connected to the internet brings this game down a bit and leads me to give it at 6.5/10
Helpful? Yes No Funny
Nikita9709
7.4 hrs
Posted: August 19
Excellent.Really nice view models
Helpful? Yes No Funny
mambocrow
1.0 hrs
Posted: August 14
I bought the game from Steam. I have an email confirming this. I have a product activation key. I tried to follow the instructions supplied by Steam when trying to open the game. I get an error message saying my email address and password are wrong, or already in use. I don't see why this should be so complicated. I've been charged for the game,but I'm nowhere near to playing it. I've had it with Steam. I had bought another game from Steam a while back, "Cliffs of Dover", never could get that one to work either, but it only cost $9.00. I'm not going to buy any more games from this site,and I'm goingto demand my money back and see how that goes.
Helpful? Yes No Funny
hbiggs2
10.0 hrs
Posted: August 14
Great game but over my 77 year old head. I hit one truck in many hours of play. I highly recommend it for the more agile and smarter gamer!
Helpful? Yes No Funny
LeChuck
14.3 hrs
Posted: August 13
A very good flight sim that continues the IL-2 legacy. Recommended despite some quirks with the unlock system.
Helpful? Yes No Funny
MiG-21bis Fishbed-L
21.2 hrs
Posted: August 12
Anemic singleplayer
Spotty multiplayer
seckrit documentz and proofs :)))))))))))
Pretty visuals
A developer that doesn't want to address issues the community has with the game and only does so, kicking and screaming.

Way too expensive. WAY too expensive for what's there.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 20 people (75%) found this review helpful
Recommended
244.4 hrs on record
Posted: July 27
This game currently sets the bar for WWII combat flight simulators. With amazing graphics, large scale maps, real world aerodynamics, instrumentation and physics. It's an aviators dream come true. The learning curve is steep, requiring you to invest some time to learn how to fly. Really, learn to fly! This is not an arcade game!!! Learning how to manage your aircraft systems including fuel loads, engine manifold pressure, RPM, water cooling and weapons load outs is essential. Single player is a lot of fun but the games truly becomes amazing online in multiplayer where flying with your friends will lead to some amazing moments and put your jaw on the floor. Online multiplayer consists of a good mix of servers that provide different scenarios from Training to Tactical Air War. You won't run out of missions to take part in. If you are interested in this game I recommend getting a good joystick and throttle with a lot of programmable buttons. Read the forums for instructions then join the BOS/BOM team speak server and ask a seasoned player for a little dual instruction to help you get started. Continue to practice and play, because once you learn. It will become the most epic WWII combat simulator you have ever been a part of. This game is essential for real world aviators looking for a good WWII flight SIM.

Recommendations:
1. Play single player to program your joystick and settings, rank up and learn the basics.
2. Get on Team Speak and ask a player to help. There are plenty of good player willing to do so.
3. Online - play training servers and “Wings of Liberty” to learn basic tactics with friends.
4. Playing on"fighter dual / Dogfight" servers will teach you to handle your aircraft in air combat and practice against real players.
5. Don't play “Tactical Air War” until you have a good handle on things. This is a 24/7 online war where losing you aircraft really mattersand once they are lost they are hard to get them back. Losing aircraft effects side you are fighting. Read the forums for Tactical Air War game rules.
6. Track IR is very helpul. Situational awareness is essential for survival in this SIM.

Visit the Tactical Airwar details and statistics page for further info:
http://taw.stg2.de/index.php
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
Recommended
43.1 hrs on record
Posted: July 30
I'm a bit of a veteran as far as flight sims go and let me tell you, I wish I had found this gemn a lot sooner. I have Rise of Flight as well and 777 Studios has yet to disappont. Great realism, great graphics, phenominal multiplayer connectivity, smoooooooooth as butter gameplay. It's truly everything a flight sim should be. I highly recommend a HOTAS and possibly an extra control quadrant for engine controls and such. TrackIR or a similar program for head tracking would also greatly help but I don't really use them anymore. I highly recommend this to anyone who is looking for a legit WW2 flight sim.
Was this review helpful? Yes No Funny
14 of 24 people (58%) found this review helpful
2 people found this review funny
Not Recommended
21.2 hrs on record
Posted: August 12
Anemic singleplayer
Spotty multiplayer
seckrit documentz and proofs :)))))))))))
Pretty visuals
A developer that doesn't want to address issues the community has with the game and only does so, kicking and screaming.

Way too expensive. WAY too expensive for what's there.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
10.0 hrs on record
Posted: August 14
Great game but over my 77 year old head. I hit one truck in many hours of play. I highly recommend it for the more agile and smarter gamer!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.4 hrs on record
Posted: August 19
Excellent.Really nice view models
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: August 20
Great game... You need to dedicate some time to key-bindings. Aside from that its a great game I dont know why so many people dont like it...
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2 of 3 people (67%) found this review helpful
Recommended
18.0 hrs on record
Posted: August 12
Hard but fun, the unlocks are annoying and the campaign is underwhelming, I usually stick to multiplayer
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
14.3 hrs on record
Posted: August 13
A very good flight sim that continues the IL-2 legacy. Recommended despite some quirks with the unlock system.
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Most Helpful Reviews  Overall
468 of 603 people (78%) found this review helpful
16 people found this review funny
Not Recommended
45.9 hrs on record
Posted: November 7, 2014
Even though 1C GS claims BoS to be "The next generation of the legendary IL-2 Sturmovik series", the game has very little to offer for its hefty 50€ price tag.

In every aspect that the game seems to have something good going for it, the flaws set it back atleast two steps and severely hamper an enjoyable experience.

The focus on a single, major event of the war had promise for an immersive, story-driven campaign, but instead, the game is broken into five chapters of the same copy-pasted, "random" generated quick missions, of which there are five to choose from (Intercept, Escort, Ground Attack, Ground Support and Bombing).
These chapters all include a short intro cinematic, giving you a brief history lesson by recapping the most crucial moments of any operation or such at the time, but these are rather easily forgotten because everything is thrown at you in the 30 or so seconds these clips last.
But in the end, you'll just be flying the same missions, over and over again, while the tactical map looks a bit different each chapter.

Even worse is that since the campaign has nothing to offer on top of what the other gamemodes already don't (Quick mission builder and pre-made missions, no difference to the campaign), in a desperate attempt to draw you in or give you some sense of accomplishment, they opted for unlocks.
Yes, you actually have to grind the same scenarios over and over again in order to use some of the available weapons or mods, some of which were even the standard factory setup for the planes. Not very... simulationy.. is it?
This is excellent way of 1C telling you that they did not have anything to offer for a proper campaign, and instead force you to take the free-to-play design of slow grind for small progress.

With that said, the campaign atleast works in its own way and AI behavior is not outright ♥♥♥♥♥♥♥♥, although your flight will often take the route of attacking a bomber directly from behind, and you'll most likely be dive-racing PE-2's at +600km/h in order to even have a chance to shoot them down.
Other gamemodes are similar to the campaign, though quick mission builder allows for more customization. Do note that you cannot "grind your unlocks" in any mode except campaign.

Plane selection is pretty much what you'd expect from such a title, Luftwaffe sports the ever-iconic Bf 109's, models F-4 and G-2, the Ju-87 "Stuka" divebomber, He-111 medium bomber. Soviet airforce has the less enticing selection consisting of the LaGG-3 and Yak-1 fighters, iconic IL-2 Sturmovik ground attacker and Pe-2 light bomber.
Both sides also have a special DLC fighter plane available, Fw 190 A-3 for the Luftwaffe and La-5 series 8 for the Soviets. And no, the premium DLC planes do not come fully unlocked, you still have to "grind the unlocks".

Each plane has it's unique characteristics; the 109's are fast and easy to handle, with cockpit layouts simple enough to learn fast, while the LaGG-3 is a tumbling mess, most dedicated into driving you to the ground while you try to make sense of the gauges, with the Yak staying far more competetive with the superior German fighters.
The Stuka and Sturmovik attack planes are both slow and steady, with very different methods of attack. The Stuka will mostly dive from above with its nose pointed almost directly down to bomb accurately, only airbrakes to slow the descent, while the IL-2 will attack almost level with rockets, bombs and big cannons for widespread destruction.
The bombers fly level, and bomb, when they're not just for target practice. Really, what else is there to say?

Commenting on flight or damage models is the hardest thing, but while the planes fly and get shot down like planes do (I guess), one can definitely say a lot of the arcade-like simplicity the mechanics and maintaining have.
All of the planes do their start-up routine with a push of a single button, with crucial actions remaining automated, or optionally, under manual control in a very simple way. This takes away a lot from the potential immersion, with "detailed aircraft systems modeling" being mostly text on the screen and few animations.

Multiplayer works well, with no larger bugs around, although the lack of servers and even the amount of max players per server is disappointing.

While the gameplay is definitely lacking, is there anything the AV department can salvage?

BoS does have decent lighting to complement the snow-covered potato fields and the clouds aren't low-resolution mush, gun and engine sounds are enjoyably powerful with models representing accurately their real-life counterparts.
But besides that, what can a game of such limited sensual experience give?

Sadly, this is again where the game falls short. Planes otherwise being well-detailed, their textures are low resolution, with blurry and blocky normal maps reflecting the sun off your wing in a gringeworthy glare, and jagged, low resolution shadow maps looking like they're about to cut your cockpit into half as they pass.
Sounds are incredibly bugged as well, with sound latency up to the level of you hearing your gunfire hits on the enemy plane, and it being impossible to hear your plane being hit.
Despite the seemingly low amount of graphical detail at any given time, the game has issues with low framerates, suttering and overall poor performance even on a modern, mid-end PC (i5-4690k, R9 270).

This is most likely due to the ancient DirectX 9 renderer the game uses, and very limited graphical customization, being limited to resolution, four presets of Low, Balanced, High and Ultra, with an added MSAA option.
Not even the v-sync is properly implemented with triple-buffering, so you'll most likely have to choose between massive tearing, or being locked to 30FPS on the slightest framedrop.

After all this, who is this game really for?
With its simplified systems and gameplay, I wouldn't recommend it for people looking for the most authentic simulation experience, it offers too little for the price.
But the same thing is true for the more casual player or enthusiast, it offers too little for the price and there are games out there that do most of what BoS offers, better and for less.

I can't help but feel this game was released crippled and is simply trying to ride the IL-2 name to simply break even. There's potential to this, but as it is currently, I can't recommend it to anyone.

Rating: 5/10 at the time this is written. Mostly for the working multiplayer, although many of the issues creep into there as well.
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132 of 151 people (87%) found this review helpful
10 people found this review funny
Recommended
48.2 hrs on record
Posted: December 24, 2015
If you're coming from War Thunder and think that this game is just like it, guess again. IL 2 Sturmovik: Battle of Stalingrad is a true flight simulator with realistic aerodynamics, wind, bullet trajectories, bullet velocities, engine management, etc. You don't necessarily need to be a pilot to be able to do things in this game, but it'll take you some time to understand some of the basic flight physics that are modeled into the game. However, that first lift off that you accomplish will feel like a real accomplishment, and that's what this game is about.

Before I get into my review session, let me clarify why there are a lot of negative reviews for this game. I'm a founder, and bought the game while it was in early access. I then had the key transferred over to steam so that I could have all of my games in one place. When the game first came out, there was a lot of things lacking. The flight models still needed some work, and the grind to get camos and modifications was pretty hard. However, the studio has fixed the problems with the flight models for the most part, and they're very active within the community on their own forums.

There are two versions of this game: the standard and the deluxe version. The only difference is that the deluxe version comes with two more planes: the Focke-Wulf 190 A3 and the La 5 series 8, and it also gives you all of the unlocks for the planes right off of the bat. Neither of these planes are the best of the best. I find that the skill level of the pilot is what decides who wins what engagement. I've had countless of battles with the FW 190 and the La 5 and still came out on top.

The campaign in this game is pretty lackluster, but this is more of a multiplayer game, anyways. There are two parts: the initial part of the Battle of Stalingrad where the Germans are forcing their way in, and the second part where the Russians use a pincer maneuver to encircle the German forces. Within each part, there are three sections that chop the part up into smaller pieces to give a sense of advancement. You select a section which then brings you to a map. You select an airport where you want to start from. You have the option to choose either normal or expert mode and also whether you want the mission to be short or long. Normal mode is basically arcade mode. You don't have to worry about your engine management; the game will throttle itself for you and manage the radiators so you don't kill your engine in mid flight. You also have a HUD on your screen that shows you a map, gives you your indicated air speed and alitude, and marks everything friendly with a blue dot above it and anything enemy with a red dot. It also shows you how far out you are as well. In expert mode, everything is gone. You have to look at your gauges to see how high you are and how fast you're going. You have to look at your coolant temperature and oil temperature to keep from overheating your engine. If either ones gets too high or too low, you have to open or close your water and oil radiators. There are no markers that show where your enemy is, so you have to scan the sky for black dots or scan the ground for smoke trails that come from trains or tracers that come from artillery positions. The main difference between a short and long mission is that you have to take off and land on a long mission, while a short mission will start you up in the air pretty close to your target. You don't have to land on a short mission, but you have to fly through an "exit point" to clear the mission.

Each plane has its own flight model that is very accurate. Each plane has different stall characteristics, engine management characteristics, etc. A good example is the Stuka. Its engine can't take sudden throttle changes, so if you cut the throttle really fast for a dive bombing run and then shove it back up when you go to climb, your engine will sputter and die. In the BF 109, if you run the throttle at 2600 RPM at 1.4 engine manifold pressure for over a minute, the engine will start to choke causing the plane to shake, sputter, and die.

Damage models are pretty realistic as well. You can't shoot down a bomber from its six o' clock (why would you?) because the gunners will shoot you straight in the engine with their machinegun. Depending upon where it hits, you'll either have a critical oil system failure which will cause your windshield to get coated in oil and the engine to eventually die, you'll fly off safe and sound, and anything in between. When it comes to this game, one bullet in the right place is all it takes to take down a plane.

The multiplayer is really what this game is about. Unfortunately, in America, I don't seem to be able to find many players playing on our servers. Instead, I have to go to European servers to play with people. However, I don't experience any lag or rubber banding.

There is another game that is coming out soon in March called IL 2 Sturmovik: Battle of Moscow. Like this game, it's centered around one specific battle. The Battle of Moscow occurred earlier than the Battle of Stalingrad, so you'll be flying earlier versions of the aircraft such as the BF 109F2, I-16, BF 110, MiG 3, etc.
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