The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster. Welcome to the Quiet Apocalypse.
Recent Reviews:
Very Positive (1,658) - 86% of the 1,658 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (31,936) - 92% of the 31,936 user reviews for this game are positive.
Release Date:
Aug 1, 2017

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December 21, 2017

Season's Greetings and Hinterland's Holiday Break



From everyone at Hinterland Studio, Happy Holidays! We wish you and yours a great season of family, friends, and (safe) cheer. We're so grateful for all your support in 2017. It's been a tremendous year for all of us -- the studio, as well as the community that's been there with us along the way. Thank you.

We also wanted to share with you what we'll be up to over the next two weeks. Hinterland is on holiday break from Dec. 22 - Jan. 3. You can of course still reach us at our Support account -- support@hinterlandgames.com. Please keep in mind that while our support team *will* follow up with you, it may take up to 48 hours before we respond.

In the meantime, here is a list of troubleshooting steps you can check out before we get back to you:

*The Long Dark Technical FAQ: http://steamcommunity.com/app/305620/discussions/4/1290691308593730337/

All our best and Happy Holidays,

- Hinterland Team
126 comments Read more

December 20, 2017

The Long Dark Hotfixed to Version 1.21 [33995]

We've just updated The Long Dark to version 1.21.

The Long Dark Version 1.21 [33995] Changelist

* [Both] Fixed issue where displaced arm animations could appear for certain harvesting actions.
* [Wintermute] Updated Green Survivor description text; Predators are less deadly in this Experience, but will still attack you when unprovoked. (i.e. Green Survivor does not match Pilgrim settings.)
* [Survival Mode] Fixed issue where items could disappear from the Milton House after breaking down the blanket.
* [Survival Mode] Fixed issue where stored items would be duplicated and could appear in more than one location at once. This affects the following locations: Lake Cabins, Fishing Huts, Jackrabbit House and PV Crossroads House. Please note this fix only applies to games created using Version 1.21 and onward.
* [Survival Mode] Fixed issue where a map icon may automatically appear for specific locations when they are entered (ex. Stone Church in Desolation Point) rather than through Charcoal Mapping, which would result in them not counting towards the Faithful Cartographer achievement.
* [Survival Mode] Fixed issue with the items placed in one location could appear in a different location instead (i.e. we created a teleportation device!). This affects the following locations: Farmhouse, Farmhouse Basement, Dam, Dam Trailers. Note that this fix applies to existing games.

### END OF RELEASE NOTES ###

- The Hinterland Team
85 comments Read more

About This Game

Press Quotes


“Deep, brutal, and hauntingly atmospheric, The Long Dark is a survival game done right.” - PC Gamer

“Lush and mesmerizing…” - WIRED

“The Long Dark drops you, defenseless, into the harsh Canadian wilderness, putting you in a genuine state of isolation that few games have been able to accomplish…” - The Overpowered Noobs

“The Long Dark‘s long-in-the-making story mode was worth the wait.” - Post-Arcade (National Post)

“...it's a game about true survival.” - USGamer

“The Long Dark...sets a new bar for its genre.” - Third Coast Review

“...the most authentic survival game to have come out yet.” - Paste Games

WELCOME TO THE QUIET APOCALYPSE


Bright lights flare across the night sky. The wind rages outside the thin walls of your wooden cabin. A wolf howls in the distance. You look at the meagre supplies in your pack, and wish for the days before the power mysteriously went out. How much longer will you survive?

THIS IS THE LONG DARK


The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies -- only you, the cold, and all the threats Mother Nature can muster.

WINTERMUTE


The episodic story-mode for The Long Dark, WINTERMUTE launches with two of the five episodes that form its Season One.

  • In Episode One: “Do Not Go Gentle”, bush pilot Will Mackenzie (player character) and Dr. Astrid Greenwood are separated after their plane crashes deep in the Northern Canadian wilderness in the aftermath of a mysterious flash of light in the sky. Struggling to survive as he desperately searches for Astrid, Mackenzie comes across the small town of Milton, where he begins to understand the scope of this quiet apocalypse.

  • In Episode Two: “Luminance Fugue”, Mackenzie’s search for Astrid takes him deeper into the savage Winter wilderness. A mysterious trapper may be the key to finding Astrid, but can he be trusted?

    The first two episodes of WINTERMUTE represent approximately 15 hours of gameplay. Episodes Three to Five are included in the price of the game, and will be unlocked for free as they are released.

    Features performances by Jennifer Hale, Mark Meer, David Hayter, and Elias Toufexis (Episode Three), and the music of Cris Velasco.

    SURVIVAL MODE


    Survival Mode is the free-form, non-narrative survival sandbox that has been honed over nearly three years on Early Access.

  • No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
  • Permadeath! When you die in Survival Mode, your save is deleted. Every decision matters. [Note that WINTERMUTE does not feature permadeath.]
  • Condition and Calories: Monitor your Hunger, Thirst, Fatigue, and Cold as you struggle to balance resources with the energy needed to obtain them. Every action costs Calories, and time is your most precious resource. Choose your path carefully.
  • Scour the World for Supplies: Over 100 gear items including Tools, Light Sources, Weapons, First Aid supplies, Clothing, and more.
  • A Vast Living World: Explore a 50 square kilometre Northern Canadian wilderness in search of precious supplies. In Winter. Dynamic time of day, weather, wildlife presence, etc. provide just enough randomness to keep things challenging.
  • Survival of the Fittest: Hunt, fish, trap, climb, map, search for life-saving food and gear items, and try to avoid dying from the hostile wildlife, succumbing to hypothermia, frostbite, or dysentery (amongst other uncomfortable afflictions), find and maintain your life-saving gear.
  • Hunt or Be Hunted: Wildlife to hunt and be hunted by: Wolves, Bears, Rabbits, Deer, Crows, and more to come in future updates.
  • Choose Your Experience: Four distinct Experience Modes let you find a challenge level you are comfortable with, such as Pilgrim Mode, which is meant to be quiet and pensive, all the way to Interloper Mode, where only the most experienced survivors have a chance to last a week.

    Survival is your only goal, and death your only end. Make your own survival story with every game.

    Features the music of Sascha Dikiciyan.

    CHALLENGES


    Several standalone Challenge Modes offer objective-based experiences designed to last 1-3 hours each, such as Whiteout -- the race to gather enough supplies to prepare for a monster blizzard. Or Hunted, where you need to escape a murderous Bear. Complete them to unlock Feats that provide long-term gameplay benefits in Survival Mode. Five Challenges exist at launch, with more on the way in future updates.

    FUTURE UPDATES


    In addition to releasing the remaining three episodes of WINTERMUTE, we intend to continue updating Survival Mode, as we have done with about 100 updates/hotfixes over the past three years of Early Access. Keep in mind that your purchase of The Long Dark entitles you to all five episodes of WINTERMUTE, as well as updates to Survival Mode along the way.

    ABOUT HINTERLAND


    Hinterland is a small independent developer of original interactive entertainment. Based on Vancouver Island, Canada, Hinterland’s team is largely distributed across North America. Although The Long Dark is the studio’s first game, Hinterland is made up of veterans of the “triple-A” games industry, with lead developers from several renowned studios including Valve, Ubisoft Montreal, Relic, Volition, Capcom, Radical, BioWare, Sony London, and United Front games.

    JOIN THE COMMUNITY


    http://www.hinterlandforums.com

    CONTACT US


    info(at)hinterlandgames(dot)com
    http://www.twitter.com/hinterlandgames
    http://www.twitter.com/intothelongdark
    http://www.facebook.com/intothelongdark

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual-Core Intel i5 CPU @ 2GHz+
    • Memory: 4 GB RAM
    • Graphics: Intel 4xxx Series w/ 512MB VRAM or better
    • Storage: 7 GB available space
    • Sound Card: Any on-board chip will work.
    Recommended:
    • OS: Windows 7
    • Processor: Intel i7 CPU @ 2.6GHz or higher
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 555 w/ 1GB VRAM or better
    • Storage: 7 GB available space
    • Sound Card: Ideally, something with Surround capabilities.
    Minimum:
    • OS: OSX 10.9.3
    • Processor: Core i5 @ 2.2GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 5000
    • Storage: 7 GB available space
    • Sound Card: On-board.
    Recommended:
    • OS: OSX 10.9.3
    • Processor: Core i7 @ 2.7GHz+
    • Memory: 8 GB RAM
    • Graphics: Dedicated standalone GPU w/ 1GB+ VRAM
    • Storage: 7 GB available space
    • Sound Card: On-board
    Minimum:
    • OS: SteamOS or Ubuntu 16.04 or 17.04
    • Processor: Dual-Core Intel i5 CPU @ 2GHz+
    • Memory: 4 GB RAM
    • Graphics: Intel 4xxx Series w/ 512MB VRAM or better
    • Storage: 7 GB available space
    • Sound Card: Any on-board chip will work.
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