You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
User reviews: Very Positive (162,778 reviews) - 92% of the 162,778 user reviews for this game are positive.
Release Date: Jul 7, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

Approximately how long will this game be in Early Access?

“Most likely for several months, but it will depend on what the community thinks.”

How is the full version planned to differ from the Early Access version?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

What is the current state of the Early Access version?

“The game is completely playable with hours and hours of content to explore.”

Will the game be priced differently during and after Early Access?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

How are you planning on involving the Community in your development process?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
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Recommended By Curators

"A Blocky Open World Survival Game similar to Day Z, completely free and no microtransactions like Infestation. Also in Early Access, try it."

Recent updates View all (176)

November 20 Update Notes

Freeform Building:

You can now create bases of any shape and size whether on land or vehicle! Previously houses were only built using the grid-aligned structure system, but you now have the option to use the new freeform buildables as well to construct much more believable and ramshackled creations. To further facilitate vehicle base building you can now also make your own vehicles from scratch by crafting a makeshift vehicle frame and extending it!

Update Notes:

  • Added freeform wood buildables. [IDs 1058-1075]
  • Added berry pies. [IDs 1076-1082]
  • Added door/garage frames. [IDs 1083-1090]
  • Added freeform metal buildables. [IDs 1091-1094]
  • Added wood signs. [IDs 1095-1097]
  • Added locked metal sign. [ID 1098]
  • Added makeshift vehicle. [ID 1099]
  • Added sticky grenade. [ID 1100]
  • Added landmine. [ID 1101]
  • Added claymore. [ID 1102]
  • Added radiation lines when safezone radiator is active.
  • Added ability to arbitrarily rotate barricades. [RMB + Move/Scroll Wheel]
  • Added interactable object example.
  • Improved Steam item descriptions to use colors.
  • Improved menu item names to show quantity. [Steam seems to be combining items into stacks of items recently.]
  • Improved in-game display of update notes.
  • Improved saw melee animations. [Used hammer animations before.]
  • Tweaked vehicles to no longer damage barricades.
  • Tweaked maximum field of view to 120 degrees.
  • Tweaked bows/crossbows/arrows to spawn at camps.
  • Tweaked crafted arrows to spawn sometimes.
  • Tweaked history and favorites list to show servers above recommended limit.
  • Fixed order of updating regions.
  • Fixed pebble shader.
  • Fixed rare crash with animals/items on server.
  • Fixed wheel acceleration using old values.
  • Fixed crash with out of range character index.
  • Fixed dragging items with triple monitors.
  • Fixed kicking dead players out of vehicles on servers.
  • Fixed crash related to barricades on vehicles.
  • Fixed coin scrap blueprints.
  • Fixed placing beds on walls.
  • Fixed bullet hole on dead objects in multiplayer.
  • Fixed ignoring region updates in some cases.
  • Fixed ignoring zombie updates in some cases.
  • Fixed leaving server while in vehicle.

You can now make signs to leave a message for other players! Their text automatically scales to fit based on how much you have written, and they can be formatted using standard HTML tags like color e.g. <color=#ff0000>red</color>. If you don't want other players messing with your signs you can craft a metal one which has much higher health and is locked to players not in your group.

513 comments Read more

November 6 Update Notes

Update Notes:

  • Added interactable counters.
  • Added interactable coolers.
  • Added interactable oven.
  • Added interactable dish washer.
  • Added interactable clothing dryer.
  • Added interactable clothing washer.
  • Added interactable cargo containers.
  • Added interactable lamps.
  • Added interactable roof lights.
  • Added interactable vending machine.
  • Added interactable ATM/cash register.
  • Added safezone radiator. [ID 1050] [Blocks item/zombie spawns.]
  • Added bill items. [ID 1051-1057]
  • Added item spawns inside furniture.
  • Added zombie spawns inside buildings.
  • Added custom object and barricade example files.
  • Added messages for all possible connection errors.
  • Improved server to handle world info requests, also helps prevent ESP.
  • Improved UI to display nicely on triple monitors.
  • Improved direct connect to attempt a few times before giving up.
  • Improved deleting object/tree assets to fail hash check.
  • Tweaked crossing model usage on each map.
  • Tweaked rockets to be craftable.
  • Fixed servers exceeding maxplayers on serverlist.
  • Fixed metal material on wardrobe.
  • Fixed potential issue when closing auth ticket after server shutdown.
  • Fixed a crash related to generators.
  • Fixed order of power checking.
  • Fixed loading wrong character on free account.
  • Fixed applying initial saved state to objects on server.
  • Fixed powering interactable objects on server. []
  • Fixed updating generator on client. []
  • Fixed vehicle fuel request info. []
  • Fixed footsteps on path roads. []
  • Fixed out of date Linux file. [Thanks fr34kyn01535!] []
Multiplayer Improvements:
  • When the player moves around the map the server will now detect which information they need to know and send it to them, as opposed to beforehand where the client could ask for info allowing some long range ESP cheats.
  • If connecting to a server fails it will now explain exactly why as opposed to beforehand simply saying auth failure.
  • Connecting directly to a server makes multiple attempts before cancelling, whereas beforehand you had to manually click connect several times.
  • Trying to remove objects on a server by deleting the assets will now get a player kicked.
Interactable Objects:

The vast majority of objects in buildings can now be interacted with, and loot that was sitting outside of furniture now has to be actively searched for by opening these new furniture! Zombies will also be guarding the insides of these buildings, so to secure a location place a Safezone Radiator which blocks items and zombies from spawning.

Phone Call Log #004419:
*ring ring*
*ring ring*
Developer Nelson: Hello?
Gamer Nelson: Hey! Sorry, very luckily I'm feeling sick the next few days unfortunately so I won't be able to come in to work on Unturned.
*cough cough*
Developer Nelson: Hmm... I don't suppose this has anything to do with the release of some highly anticipated games over the next week?
Gamer Nelson: Err...
*guilty cough cough*
Gamer Nelson: Nononono of course not! I think I caught the zombie virus or something? :D
*zombie noise*
Developer Nelson: Well I suppose it's alright if you take a few days off, wouldn't want you to spread the zombie virus.
Gamer Nelson: YES! Thanks bye.
in-background Gamer Nelson: Alright let's play!

979 comments Read more
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About This Game

Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 32-bit
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 10 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Leopard 32-bit
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • OS: Yosemite 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Ubuntu 32-bit
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • OS: Ubuntu 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Helpful customer reviews
340 of 397 people (86%) found this review helpful
397 people found this review funny
153.3 hrs on record
Posted: November 1
Early Access Review
shooting kids screaming "dont shoot, im friendly!" has never been so satisfying.
Was this review helpful? Yes No Funny
157 of 176 people (89%) found this review helpful
186 people found this review funny
43.3 hrs on record
Posted: November 6
Early Access Review
>Went to a server which was filled with players
>All alone
>Voted for the server to grab a kit
>Got a "DemiGod" kit
>Went to a small hill side and made a base all "ALONE"
>Took me 2 ♥♥♥♥ing hours to make one
>I asked help from admin
>He messaged me were is the base
>I told him the location
>He announces to the server "ANAND HAS BUILT AN BASE NEAR STRATFORD"
>In came 23 kids screammminggg to destroy my base
>Took out my honeybadger and fired at them
>Killed 3 of em including admin
>Admin abused his power and killed me
>They took my base
>me cri
>all alone
>veri time
>cri cri

11/10 would beat the ♥♥♥♥ out of that admin again.
Was this review helpful? Yes No Funny
145 of 172 people (84%) found this review helpful
137 people found this review funny
29.4 hrs on record
Posted: November 6
Early Access Review
Really bad game.
I swear.
Im not joking.
*Laughs Profusely*
Who am I kidding?
This is a great game, any game where I can make my own little snipy tower and pick off snobby 8 year olds from afar with a rifle is a tick in my books. Highly reccomend.
Was this review helpful? Yes No Funny
139 of 186 people (75%) found this review helpful
178 people found this review funny
495.7 hrs on record
Posted: November 11
Early Access Review
I have spent so many hours shooting unarmed black guys.

11/10 best NYPD simulator.
Was this review helpful? Yes No Funny
66 of 77 people (86%) found this review helpful
123 people found this review funny
57.3 hrs on record
Posted: November 3
Early Access Review
I got to chase someone around yelling "My mullet is better than yours!" before I began to beat them to death with a hockey stick
Was this review helpful? Yes No Funny