Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.
ユーザーレビュー: 非常に肯定的 (84 件のレビュー)
リリース日: 2014年7月3日
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レビュー

“Aeon Command satisfies the things I want in a good strategy game: variability in play, upgrades and a tactical challenge that requires managing many aspects.”
8/10 – Seb, IndieGameHQ

“Aeon Command is a decidedly fun time that can take as little or as much time as you’d like. It’s easy to play, quick to jump into and loads of fun.”
Brian Rubin, SpaceGameJunkie

“Aeon Command is a surprisingly in-depth strategy game despite it being easy to play. I found myself playing match after match, just so I could throw points into my fleet upgrades to see how much of a difference it makes.”
8/10 – Vince Paone, Dads Gaming Addiction

このゲームについて

The three factions of the Aeon Nebula have broken out into war.

Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.

Go head to head using our match making system with cross platform multiplayer, or take on your friends directly using Steam.

Key Features:

  • 3 factions each with unique ships and abilities.
  • 24 mission single player campaign. 8 missions for each faction.
  • Play through the Alliance, Cyborgs and Exile campaigns to unlock upgrades and abilities.
  • Skirmish modes including Classic, Close Quarters and Resources and 3 difficulties.
  • Multiplayer! Go head to head with a friend or stranger with your favorite faction.
  • Cross-platform multiplayer support. (iOS and Android restricted to match making).
  • Persistent upgrade system. Unlock upgrades as you play the game to constantly improve your fleet.

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 7.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: OS X 10.5 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: Ubuntu 10.04 or higher; Other versions of Linux are untested.
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
参考になったカスタマーレビュー
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 9.9 時間
投稿日: 10月30日
Aeon Command is a streamlined space RTS. You start with a mothership and are tasked with collecting resources to build space craft to take on the opposing mothership. You really just have one collectable resource which is metal. You also have eneregy to use abilities but that is automatically generated over time or collected as power-ups from the wreckage of defeated enemy ships. Once you get some resources flowing you can start to build ships to assail your enemy. Once built your ships will automatically seek out and attack the enemy. You can't directly control combat but you can influence the battles using special abilities to buff your troops or debuff and even damage the enemy fleet. The trick comes down to what ships to produce when and what improvements to research. You can research better ships and improve your ships armor and weapons during play. You can also permanently augment the ships and abilities of the three different playable factions by spending upgrades collected in the campaign and skirmishes.
Aeon Command contains a single player camaign and a skirmish mode. The campaign is a tutorial and campaign in one. The campaign is pretty easy with a difficulty spike at the end. Once you start to really understand resource management and research you'll dominate the campaign in no time. I have not tried the multiplayer but I imagine it would be pretty fun to battle it out with a friend.
Overall a fun game. It probably won't occupy you for too long (the campaign can be beaten in a couple hours) but for a few bucks it's a pretty fun space game.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.4 時間
投稿日: 11月20日
A very good space RTS game given the $2.99AUD price tag or the equivalent in your area! Like it says in the description this is a 'tug of war' style game where you gather resources and produce units to proceed towards the enemy mothership (base) and destroy it, engaging any enemy fighters along the way. You do not have direct control over your units, however you can turn the tide of battle with abilities which cost energy points to use that slowly regenerate automatically. These include abilities that can heal your ships, stun enemy ships, or nuke a small area. Graphics are pretty unsurprising given the budget and it looks like a glorified flash game, however thankfully for a strategy game graphics are easily forgiven, not to mention expectations are low at this price point. Games are short (~5-10min) making it the perfect bite-size RTS, you will not find a huge amount of depth here and some strategies can be exploited to easily win matches against AI but it even includes a multiplayer mode to play against your friends! A great value game, despite its shortcomings. 7/10
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.9 時間
投稿日: 11月15日
Short gameplay with high replay value, fun fast paced space sidescroller.
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4 人中 1 人 (25%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 10月24日
Like Tower Defense, But You Have A Mothership... And Its In Space...
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5 人中 1 人 (20%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
投稿日: 11月9日
I got this one for 50% off. It would have still been a rip-off if I had got it for 100% off. This is the same as those crappy flash games and Android games where you just sit there and make units all day and they just mindlessly march toward the enemy base. If you like that kind of game, save your money and go play Stick War:

http://www.stickpage.com/stickwargameplay.shtml

It's basically the same game, but you at least have slightly more control over when to attack and defend.
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3 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 8.2 時間
投稿日: 10月28日
Great game, amazing music and sfx. Easy (but time consuming) achieves.
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記録時間: 10.2 時間
投稿日: 11月16日
It's just ok. But i can't recommend this as there are better alternatives.
Sure, it's a cool tug of war in space but the mechanic, especially the targeting system, feels a bit off.

Most of the time, your ships would be attacking the "wrong" (not what you expected) target and you would never saw this happening on the AI side. It would be nice if the game gives us some sort of control in "commanding" our fleet. Our role as a commander is issuing build order and upgrades. That's it.
This game would be better if we could give strategy to ships (Attack nearest/furthest/weakest/strongest)

Despite its flaws, Aeon Command is still quite enjoyable.
If what you want are trading cards and achievements, go for it,
Although i must say achieving 100% is a grindfest because of the last three achievements.
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記録時間: 6.5 時間
投稿日: 11月15日
This is a really enjoyable game, and for the low cost its really alot of fun ;)
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5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 13.1 時間
投稿日: 7月26日
幅が狭く横に長い一次元の直線状の戦場で、自軍は左端、敵軍は右端に位置します。スタート時はぽつんとマザーシップがあるだけですが、そこで資源採掘用や攻撃用のユニットを生産し、どんどん前線へ送り込みます。生産されたユニットは勝手に相手のマザーシップ目がけてじりじり進軍して行き、途中で敵軍と遭遇するとこれまた全自動で派手な戦闘になります。最終的に右端の敵の陣地まで押し込んで、敵マザーシップを破壊すれば勝利、という感じです。

第一印象としては、昔MSXなどの8bitマシンで出ていたHerzog(ヘルツォーク)というゲームを、舞台を宇宙空間に変えて作り直したようなイメージでした。ただ、Herzogには機動兵器というユーザーコントローラブルなロボットがあったり、固定砲台やグランドスラムなど、戦術的な駆け引きの面白さがありましたが、このゲームはそういう面では非常に淡々としていて、生産したユニットがひたすら消耗戦を繰り広げる展開が続きます。
いちおう、3つの陣営によって異なる特性を持たせたユニットや、アップグレードによるユニットの強化、エネルギーを貯めて発動させるスキルなど、それなりの味付けはされていますが、単調さを埋め合わせるところまではいかず、飽きが早いかもです。

キャンペーンはありますが、ユニットやアップグレードの持ち越しなどはできません。チュートリアルは簡単な操作説明程度で、3陣営分用意されたキャンペーンをこなすことによって実戦のコツをつかむ感じでしょうか。フレンドと1対1で遊ぶのが本来の姿なのでしょうけど、シングルでもスカーミッシュで難易度設定を上げればそれなりに楽しめます。単に勝つだけならコツさえわかれば難しくないですが、ランキング上位を狙うならあえて長期戦に持ち込み、延々と押したり引いたりしつつ得点を稼ぐことが必要かも。
個人的には長射程貫通型武装のExile陣営がいちばん使いやすかったです。

実績は数は少ないですが無茶なものはないので、普通にやっていればあっさり100%取れます。
特におすすめという感じでもないですが、値段も安いですしカジュアル感覚で遊べるのではないでしょうか。
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46 人中 43 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 5.4 時間
投稿日: 7月3日
To be honest, this game was surprisingly good. I wasn't expecting this much fun from a game that costs $2.99 (not including the discount!) It's scaled very well, and despite being a multiplatform release, looks pretty good on pc and does give you the choice of using a keyboard, a mouse, or a combination of the two. The enemies aren't stupid and winning on normal can often be a challenge depending on what faction you are versing, and hard is actually pretty challenging. Also, the research and upgrading tab means you can actually use different strategies and it isn't just the same game over and over. And finally, the idea for a "Scrambled" faction is brilliant!

If you are looking for a short video to show you what the game is, here's a link to a 2 minute one: https://www.youtube.com/watch?v=9jUFD9CUA_Q

And if you're looking for a more indepth look at the game, here's a link to an approximately 20 minute video that looks at multiple modes: https://www.youtube.com/watch?v=XQ83YypDxdM&feature=youtu.be
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17 人中 14 人 (82%) がこのレビューが参考になったと投票しました
記録時間: 12.6 時間
投稿日: 7月6日
Pretty neat strategy game! You don't directly control your units but you have abilities and controls the unit buil flow. There is no base building either but a research tree for upgrades and unlocking ships, plus an extensive upgrade shop to improve the armies. Kind of like a tower defense, minus the towers so it's more like fleet attack+mothership defense. All in all, I was missing PC strategy games so variants in the genre are always welcomed.

Some of the battles feel like massive wars of attrition where you desperately upgrade and send ships non stop at lightning speed clicks. Stuff can get fairly intense as you realise the enemy is pushing to your side and fending off your fleet.

Maybe it lacks the depth of other strategy titles but for the asking price it's hard to say no.
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14 人中 12 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 6.2 時間
投稿日: 7月26日
To be honest, I wouldn't have bought this game were it not for the huge discount I got for it. So I went into it not much expecting, but I am getting some pleasant surprises. Don't expect anything fancy from graphics or sound - they do the job, but that's it. As for so many Indie games, this one is all about the gameplay.
Basically, this is a tower defense game: you have to gather resources (happens automatically), build ever more powerful units, and research upgrades for them. With these spaceships, the goal is to reach the mothership of your opponent, at the other side of the playfield, while at the same time defending your own mothership against incoming attacks.
Since there is only one path between the two bases, most of the time the two opposing fleets meet somewhere in between, slowly (or faster if you're good) progressing towards the enemy's side. There is not much more to it: the core gameplay is dead simple, but it has something about it that keeps the attention going. One does have to make important and micro-strategic decisions: does one invest the resources gathered into new ships, or rather into upgrades? And there is a neat supra research-tree, which allows you to spend resource points that affects all or any of the three factions in the game.

Part of the attraction of the game surely lies in the excellent way it is embedded in the Steam cloud, with achievements, trading cards, multiplayer options, rankings, etc. Name it, and this game has it. So for the moment I want to try going up on the ladder, or win my first multiplayer. It's a simple game, but it does what it wants to do pretty good.

Gameplay: 21/30
Graphics: 10/20
Sound: 5/10
Longelivety: 14/20 (MP looks promising)
Technical: 6/10 (I had one very bad crash after exiting)
Personal rating: 6/10

Overall socre: 62/100

60-70/100: a good game, worth purchasing if in discount or if you like the genre
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21 人中 15 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 2.2 時間
投稿日: 7月3日
I've had the chance to see this game come through development, from when it first hit the digital shelves of Desura to now. Funadmentally, it's always been a great 1-on-1 RTS battle arena game, but over time it's become it's become a very clever little game that can sometimes take real strategy to succeed at. The addition of multiplayer is fantastic and once I finish the campaign will hit hard as I can't wait to go up against real opponents. A quality time sink that I recommend to all strategy fans.
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11 人中 9 人 (82%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 7月6日
Well, this game is a bit hard for me to recommend or not recommend. I enjoyed my time playing it, but after beating the main campaign and playing a few skirmishes, it leaves me with a thought in my mind that says, now what?

Obviously, multiplayer would be a grand option...but no one is active in the multiplayer, so unless you have friends who play this, it is unlikely you will ever find a real human to play against.

Replaying the campaign doesn't change anything either besides getting a better high score. Sigh...

So after 3.5 hours, it appears I have maxed out my time with Aeon Command. A game I thoroughly enjoyed playing but ended up short with little replayability.

Even after all that, the game is priced fairly and is something I can see improving if the Dev ever decides to revisit this game. I did enjoy my time with this game. I did like this game. But, there isn't much to do after beating the 2 hour long campaign. This game is for those who want to play a game for a few hours and then ultimately move on to other games in their inventory. A good distraction.
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 0.3 時間
投稿日: 7月4日
Its a tug of war game, I wouldn't call it deep strategy but it would be untrue to say there is no strategy involved. If you even want to beat the tutorial mission you have to learn to save up and build ships rapid fire rather than trickling them in.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 14.5 時間
投稿日: 7月18日
A decent little game, this tug-of-war style game is easy and fun to pick up and play. Sadly, the campaign is pretty short and there are not enough people playing it to support the online multiplayer mode. Having tried to find a match, I gave up after 15 minutes of it trying to find a player. There are some other minor issues with the game, like having to open the menu and then pause (as opposed to having the Escape key function as a pause). The lack of tooltips when in the game can be somewhat frustrating. If you need to look up info on a skill or ship, you have to go into the menu and open the help function--which, unless you pause in the menu first, will be displayed over the still-running game. However, when viewed as a a short-sessions arcade game, Aeon Command is well worth the three dollars.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 0.9 時間
投稿日: 7月7日
Bought this game because it was £1.60. And bloody hell, it is one of the best time consuming games to play if you're bored of playing what you normally do, missions can get intense as feck so get your tactical thinking caps on beause you're gonna get a sweaty bottom ;)
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 2.6 時間
投稿日: 7月17日
A cool little Aeon Of Strife game in space.
One of its strenghts is that you can play it in a pretty casual way, even after an hard day at work, but it can mantain a bit of depth that separates it from other casual games.

I completed 2 of the 3 singleplayer campaigns and tried all 3 factions - they feel quite different from each other - units and powers give them diversity and make them interesting.

That said, all in all Aeon Command can't mantain my interest for very long because it's not my kind of genre, but for those who like Aeon Of Strife-type of games, I'm confident to say that this is a really well made product with quite the indie vibe surrounding it.
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 3.8 時間
投稿日: 7月26日
Well, my excuse to buy this one was that I had a coupon (66% or 75% off, can't remember), so I only paid a few cents for it. Also it's got trading cards, so why not?

The game itself is alright, not much to do really, because all you do is build computer-controlled aircraft until you run out of money.

Basically, you are placed on the left side of the screen, and your enemy is placed on the opposite side.

Then you build your miners that gather dosh, then with that dosh you build your fighters and upgrade them weapons and shields, then they go and fight the enemies, until they reach their mothership and destroy it, which gives you victory. Unless the enemy do the same to your mothership, then it's game over.

You don't control anything, you just build stuff and watch them go, fire at enemies, get destroyed and stuff.

Skirmish after skirmish, that's how it goes in each of the three campaigns. Except that each level you get to unlock new and more powerful spacecraft, but to be honest, I always stick with the cheaper ones, because they are all just the same but you can build heaps of them and overpower the enemy in no time.

It's a "ok" game to entertain yourself for a couple of hours and get a few trading cards to pay for it (if you bought it with a coupon, that is).

7/10
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8 人中 5 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 12.6 時間
投稿日: 7月5日
This is a surprisingly entertaining little distraction. It's much like the Starcraft custom maps I used to play back in the day. Ripping through fleets of ships is very satisfying, and the game appears to be very well balanced. However, it isn't perfect, and the low price point is very justified.

The campaign is pretty short and mostly easy, with very difficult final missions thrown in at the end which accounts for most of the game's length. While that sounds like a damnning critique, I still very much enjoyed the time I spent with this game, and I would love to revisit this game again if the devs decide to add some more missions.

The interface has some pretty major problems, which I'll list:

- There's no reason for the Research panel to be a huge popup window in the center of the screen, which prohibits you from picking up powerups while it's active. The research panel should be a compact sidebar that gives you easy access to your upgrades at all times, and allows you to monitor them continuously.

- There's no way to queue up units, so this game is a bit of a keyboard masher. This isn't horrible, but definitely inferior to an actual unit queueing system.

- Map scrolling halts when your cursor hits the edge of the screen, causing you to "drag" the map over and over to navigate. The map scrolling function should be free while the mouse button is held down.

- I personally do not like clickable powerups in strategy games like this (a trend that I believe gathered a lot of momentum from Plants vs. Zombies, which constantly has you clicking coins and resources until you want to shoot yourself). I think this game can keep the powerup system, but just make them pick up when I mouse over. It's just annoying to me, and takes away from the strategy aspect of the game, which is the game I actually want to play.

I think the resource gathering aspect of this game could use a bit more depth. As it stands now, your miners are just something you max out early on and replace if they get destroyed, and they allow the enemy to snowball you if they get the upper hand (which is fine, a match has to end somehow). You also can't mine into your enemy's territory, once you hit the end of your half of the map, you can't mine anymore. Because of this, the game misses out on fun possibilities of map control.

Despite all my complaints, I like this game, and I recommend it based on the low price point. It's a fun way to spend an afternoon on the weekend.
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