Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.
사용자 평가: 매우 긍정적 (평가 156 개)
출시 날짜: 2014년 7월 3일

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Aeon Command 구매

 

평가

“Aeon Command satisfies the things I want in a good strategy game: variability in play, upgrades and a tactical challenge that requires managing many aspects.”
8/10 – Seb, IndieGameHQ

“Aeon Command is a decidedly fun time that can take as little or as much time as you’d like. It’s easy to play, quick to jump into and loads of fun.”
Brian Rubin, SpaceGameJunkie

“Aeon Command is a surprisingly in-depth strategy game despite it being easy to play. I found myself playing match after match, just so I could throw points into my fleet upgrades to see how much of a difference it makes.”
8/10 – Vince Paone, Dads Gaming Addiction

게임에 대해

The three factions of the Aeon Nebula have broken out into war.

Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.

Go head to head using our match making system with cross platform multiplayer, or take on your friends directly using Steam.

Key Features:

  • 3 factions each with unique ships and abilities.
  • 24 mission single player campaign. 8 missions for each faction.
  • Play through the Alliance, Cyborgs and Exile campaigns to unlock upgrades and abilities.
  • Skirmish modes including Classic, Close Quarters and Resources and 3 difficulties.
  • Multiplayer! Go head to head with a friend or stranger with your favorite faction.
  • Cross-platform multiplayer support. (iOS and Android restricted to match making).
  • Persistent upgrade system. Unlock upgrades as you play the game to constantly improve your fleet.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 7.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: OS X 10.5 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: Ubuntu 10.04 or higher; Other versions of Linux are untested.
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
유용한 고객 평가
25명 중 25명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
7.0 시간 기록
게시 일시: 2015년 3월 29일
간단한 디펜스 & 오펜스 게임

장점

+자연스러운 사운드
+간단한 조작 및 플레이
+캠페인을 클리어해도 접전 모드로 계속 플레이 가능


단점

-멀티 인원 없음
-간단한 조작 및 플레이


주의점

모바일버전이나 이거나 별 차이없으니 자주 하신다면 모바일 버전이 편하실겁니다.


이런 분들에게 추천합니다.

시간을 보낼만한 디펜스 & 오펜스 게임이 필요하신 분


이런 분들에게 비추천합니다.

블리자드 게임의 유즈맵을 하시는 분이나 이미 여러 디펜스 & 오펜스류 게임을 해보신 분
이 평가가 유용한가요? 아니요 재미있음
27명 중 27명(100%)이 이 평가가 유용하다고 함
6.9 시간 기록
게시 일시: 2015년 1월 3일
Sometimes games are too expensive without worth of it. But sometimes games are too cheap and they worth much more. Aeon is a game of this kind. I got a discount on it and was like "why not to give it a try?". So I did and I was amazed by this simple but very good casual gameplay. It is very similiar to tower defence + MOBA games. Actually it is the wonderful indie child of Starcraft and Dota.

Pluses

+ Beautiful graphic
(it's simple but still has deep atmosphere of it)
+ Nice music and sounds
(it is not anoying like it happens in some casual games)
+ Great system of developing
+ Nice campaining and plot
(it's kinda usual but still keeps the smell of casual space strategy, could I ask for more?)
+ Multyplayer
(play this game with your friend is a good chance to solve some argues. Jokes aside!)
+ Additional plus... I don't know why. I just love it. :)

___
Would love to see in the game...
Actually not minuses at all, just my wishes.

- No modes
(there is the only map. And I'd like to see much more ways to fight with an enemy)
- No characters
(yes, the game is beautiful designed, but I would love to see some characters, like commanders or alians in there)
- No quests
(why not? There is a huge area to make some plot twiestes)

Thank you, delepores, for this great game. I will spend a lot of my free time in there. Quite so!
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
6.3 시간 기록
게시 일시: 2015년 1월 3일
Aeon Command is surprisingly casual and the difficulty/ pace slowly builds up to be very complex and challenging. I play this to relax from time to time. Good buy.
이 평가가 유용한가요? 아니요 재미있음
9명 중 7명(78%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
34.1 시간 기록
게시 일시: 2014년 12월 28일
i finally beat the tutorial. only took me ~30 hours.

one of the best time consuming games to play. totally worth it. (easy achievements)

11/10 would play again.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
4.4 시간 기록
게시 일시: 2014년 11월 27일
Classic Tug-of-War RTS (without protagonist in play).

Space themed, three races available, each with different set of ships and skills.

Relatively short campaign available, after completing which you can only play single skirmishes. Every fight gives you points to upgrade your fleet a bit.

Good little game for its price. Not much more to it.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2015년 1월 31일
7/10 for a mini RTS game that made me feel like the real space commander.

Those battle ships in Aeon Command are really and very different. Each of units have different weaknesses and strengths. Yeah I like it. So, you need a good plan and a good idea to rush to the enemy mother ship, because there's only direct way on every maps.

6/10 for the graphic and ship details. Effects for bombs or weapons seem too many toys. 8/10 for the artificial intelligence, they have a strategy like a real player.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
2.7 시간 기록
게시 일시: 2015년 5월 23일
Pro:
Fun game
Steam cards & chieves
Tutorial
Skill development
Multiplayer
Kinda SPAZ like (which is very high praise)
OK graphics
Cheap


Con:
multiplatform (so facebook grade game not PC grade)
Mouse controls
Full on rail game
Stupid AI


Overall:
8/10 (-1 stupid AI, -1 Facebook grade) = 6/10
Hey it's $2.50, try the game.
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
5.5 시간 기록
게시 일시: 2014년 12월 1일
Similar to how the tower defense genre distills the RTS down to its immobile defensive elements, Aeon Command simplifies the RTS into a 1-dimensional clash of mobile offensive units.

There is simplified resource gathering, there is a simplified research tree, but mostly this is about spending your resources wisely and, most critically, TIMING and COMBINING your deployments for maximum effectiveness.

If you find RTS games a little too overwhelming, if you like tower defense but need a change of pace, or for that matter if you like Gratuitous Space Battles but want to be slightly more hands-on, this is a light and fun game with a decent amount of replay value. I'll be coming back to this game periodcally for quite a while.

Short learning curve, lots of tactical variety, perfect lunch break game.

A no-brainer on sale. No regrets at full price. Frankly, worth more. I'd love to see an expansion pack.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
4.1 시간 기록
게시 일시: 2015년 5월 14일
Aeon Command can be thought of as a remake of the old strategy game "Rescue Raiders", albeit, in a sci-fi context. As a result, the commands are vastly simplified, and combat is fast. The problem is the AI relies on timing. If you build your ships in the wrong order, you're likely to lose and have no way to recover other than to die and start over, at least against AI. On the other hand, the multiplayer capability makes games a bit more unpredictable. All in all, you should at least give this game a try.

The combat in Aeon Command is simple: you do NOT give orders to your ships. They know to engage the enemy. Instead, your job as commander is the build the units and/or deploy special abilities such as EMP, repair, and so on. There are variety of units, from simple fighters to long-range bombers to shield-bearers, and a few other units.

You don't group ships yourself. Instead, by building them together (close in time) they will congregate and fight as a group themselves. However, this means you have to let resources accumulate to the level when you can build them in quick succession rather than building them one at a time but somehow hold them back until your signal.

You do need to gather some resources, which are some asteroids near your mothership. You simply build a few miners (usually, one per asteroid, with one or two spares to account for travel time) and they'll do their jobs. The problem is, when enemies get too close, they will shoot at your mothership and the miners, and if you lose the mothership it's game over. And there's no way to repair the mothership should it suffer damage (but repair works on the small crafts).

The overall objective is to conquer the map by destroying the other side's mothership, of course.

The main problem with this game is while it plays fast, after a certain point the game's already won or lost, and there's little point to force it to continue. In other words, if you already look like you're losing, then you indeed are and there's no way you can "dig" yourself out of a huge hole.

With multiple factions (each with some unique abilities), dozens of battle scenarios, multiplayer, Aeon Command is an interesting take on the space strategy genre with inspiration from old classic. If you value a simple and fast tactical strategy combat game, Aeon Command may scratch that itch. it's not complex, nor does it pretend to be.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
25.8 시간 기록
게시 일시: 2015년 4월 17일
Aeon Command is one of those games that's fun in small doses, and with its low price it's actually worth paying for those doses. The graphics are certainly more than adequate to do the job, and the audio fits the art style and theme of gameplay.

The gameplay, however, won't win any awards for depth or breadth. You spam numbers/clicks to build ships, use different keys/clicks to use special abilities, determine which ships to unlock and/or upgrade, and click on icons in the combat window to get resource, upgrade, or energy bonuses.

Likewise the campaign is nothing to write home about. You get a set number of missions which each introduce a new ship or skill, do the same number of missions for each race, or game mode, and that's it. The campaign is little more than a tutorial for skirmish games.

Skirmish, on the other hand, is where the game both shines and shows its worst flaw. You get to play with all the races, all the game modes, all the range options, and even mix things up so that you and/or your enemy get a random assortment of ships and special abilities. You could, for example, get the mining craft from race A which costs 8 resources to build (the others cost 10), a healer ship, a chain lightning ship, a railgun ship, and so on. It will never randomly assign ships outside of their assigned slot so that you'll never get 2 or 3 ships normally in slot six, but it suffices to provide some variety in gameplay. The game also provides three "difficulty" modes, and that is where the game's biggest flaw comes into play.

The AI cheats, at least on Hard difficulty. It doesn't cheat by being "smarter" or by reacting faster to changes than a human can, nor do AI-controlled ships do any better when run by an AI player than a human. Instead the developers opted to give the AI bonuses to resource acquisition. Either it gets a steady stream of the crystals and energy or it gets a significant boost to how much it gets when it gets it.

This isn't a case of me being a bad player and blaming it on the game, nor is it a case of not understanding how the game works. It's simply a matter of observing the facts. When the AI is producing more ships than I can despite having the same number of collection ships out, and when the AI can use 55 energy skills/powers before I even have 1 energy, the AI is, in fact, cheating. Edit: I found a perfect example of the sort of benefits the AI gets over players. As a player, I only get energy from killing enemy ships, but despite the AI having destroyed none of my ships it was able to pop off two EMPs and a Repair, total cost around 100 energy, at a time when I had only 17 energy, and this was less than four minutes into the game.

Over the course of half a dozen games against a Hard AI using the Cyborg race I had one of my first three combat ships mind controlled when I had 0 energy, the ship had just been produced, and while it was in range of my base ship and thus nowhere near enemy lines. Furthermore, during my last play session I used Cheat Engine four times to bump my credits up by 1k, 1.5k, 2k, and 2.5k, and the first three were not enough to build and upgrade enough ships to give me a fighting chance. It wasn't until I did the 2.5k bump that I had enough, and enough upgrades, to fight the AI with some degree of parity. Eventually I won by spamming the slot 6 ship which, more often than not, can be an "I win" button for each race if you get a large enough swarm of them going.

This sort of cheating doesn't completely ruin gameplay, but it does make me want to avoid playing against Cyborgs or playing as Cyborgs on Hard. Still, at $2.99 I'm more than willing to cut the developers some slack on shipping the game with a "difficulty" option that, at least for me, makes certain race/gameplay/side combinations absolute no-nos. It's still something that should be considered if that sort of thing really irritates you. The game is still quite fun up until Hard, and even on Hard as long as I play Human or Exile it's still quite enjoyable and winnable.
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.9 시간 기록
게시 일시: 2014년 12월 18일
Best game of my life won in auction sold trading cards for millions of dollers
이 평가가 유용한가요? 아니요 재미있음
6명 중 3명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
1.1 시간 기록
게시 일시: 2014년 12월 29일
The player has way too little control to make this game fun. You build ships and you upgrade them, that's pretty much it. The AI takes it from there.

Sure, you have some special abilities, like for example choosing where to put a healing aura for your ships. It's just that your ships don't care, they will move out of that aura regardless of if it is the smart thing to do or not. You have no control, and that's annoying.

I do not understand why this game have so many positive reviews. I can't imagine this game being very much fun, even on a tablet. Maybe it takes some time getting used to or something, but I just think life is too short to make the effort with this one.
이 평가가 유용한가요? 아니요 재미있음
52명 중 49명(94%)이 이 평가가 유용하다고 함
5.4 시간 기록
게시 일시: 2014년 7월 3일
To be honest, this game was surprisingly good. I wasn't expecting this much fun from a game that costs $2.99 (not including the discount!) It's scaled very well, and despite being a multiplatform release, looks pretty good on pc and does give you the choice of using a keyboard, a mouse, or a combination of the two. The enemies aren't stupid and winning on normal can often be a challenge depending on what faction you are versing, and hard is actually pretty challenging. Also, the research and upgrading tab means you can actually use different strategies and it isn't just the same game over and over. And finally, the idea for a "Scrambled" faction is brilliant!

If you are looking for a short video to show you what the game is, here's a link to a 2 minute one: https://www.youtube.com/watch?v=9jUFD9CUA_Q

And if you're looking for a more indepth look at the game, here's a link to an approximately 20 minute video that looks at multiple modes: https://www.youtube.com/watch?v=XQ83YypDxdM&feature=youtu.be
이 평가가 유용한가요? 아니요 재미있음
25명 중 22명(88%)이 이 평가가 유용하다고 함
6.2 시간 기록
게시 일시: 2014년 7월 26일
To be honest, I wouldn't have bought this game were it not for the huge discount I got for it. So I went into it not much expecting, but I am getting some pleasant surprises. Don't expect anything fancy from graphics or sound - they do the job, but that's it. As for so many Indie games, this one is all about the gameplay.
Basically, this is a tower defense game: you have to gather resources (happens automatically), build ever more powerful units, and research upgrades for them. With these spaceships, the goal is to reach the mothership of your opponent, at the other side of the playfield, while at the same time defending your own mothership against incoming attacks.
Since there is only one path between the two bases, most of the time the two opposing fleets meet somewhere in between, slowly (or faster if you're good) progressing towards the enemy's side. There is not much more to it: the core gameplay is dead simple, but it has something about it that keeps the attention going. One does have to make important and micro-strategic decisions: does one invest the resources gathered into new ships, or rather into upgrades? And there is a neat supra research-tree, which allows you to spend resource points that affects all or any of the three factions in the game.

Part of the attraction of the game surely lies in the excellent way it is embedded in the Steam cloud, with achievements, trading cards, multiplayer options, rankings, etc. Name it, and this game has it. So for the moment I want to try going up on the ladder, or win my first multiplayer. It's a simple game, but it does what it wants to do pretty good.

Gameplay: 21/30
Graphics: 10/20
Sound: 5/10
Longelivety: 14/20 (MP looks promising)
Technical: 6/10 (I had one very bad crash after exiting)
Personal rating: 6/10

Overall socre: 62/100

60-70/100: a good game, worth purchasing if in discount or if you like the genre
이 평가가 유용한가요? 아니요 재미있음
20명 중 17명(85%)이 이 평가가 유용하다고 함
12.6 시간 기록
게시 일시: 2014년 7월 6일
Pretty neat strategy game! You don't directly control your units but you have abilities and controls the unit buil flow. There is no base building either but a research tree for upgrades and unlocking ships, plus an extensive upgrade shop to improve the armies. Kind of like a tower defense, minus the towers so it's more like fleet attack+mothership defense. All in all, I was missing PC strategy games so variants in the genre are always welcomed.

Some of the battles feel like massive wars of attrition where you desperately upgrade and send ships non stop at lightning speed clicks. Stuff can get fairly intense as you realise the enemy is pushing to your side and fending off your fleet.

Maybe it lacks the depth of other strategy titles but for the asking price it's hard to say no.
이 평가가 유용한가요? 아니요 재미있음
11명 중 10명(91%)이 이 평가가 유용하다고 함
4.9 시간 기록
게시 일시: 2014년 11월 15일
Short gameplay with high replay value, fun fast paced space sidescroller.
이 평가가 유용한가요? 아니요 재미있음
14명 중 11명(79%)이 이 평가가 유용하다고 함
3.4 시간 기록
게시 일시: 2014년 7월 6일
Well, this game is a bit hard for me to recommend or not recommend. I enjoyed my time playing it, but after beating the main campaign and playing a few skirmishes, it leaves me with a thought in my mind that says, now what?

Obviously, multiplayer would be a grand option...but no one is active in the multiplayer, so unless you have friends who play this, it is unlikely you will ever find a real human to play against.

Replaying the campaign doesn't change anything either besides getting a better high score. Sigh...

So after 3.5 hours, it appears I have maxed out my time with Aeon Command. A game I thoroughly enjoyed playing but ended up short with little replayability.

Even after all that, the game is priced fairly and is something I can see improving if the Dev ever decides to revisit this game. I did enjoy my time with this game. I did like this game. But, there isn't much to do after beating the 2 hour long campaign. This game is for those who want to play a game for a few hours and then ultimately move on to other games in their inventory. A good distraction.
이 평가가 유용한가요? 아니요 재미있음
11명 중 9명(82%)이 이 평가가 유용하다고 함
9.9 시간 기록
게시 일시: 2014년 10월 30일
Aeon Command is a streamlined space RTS. You start with a mothership and are tasked with collecting resources to build space craft to take on the opposing mothership. You really just have one collectable resource which is metal. You also have eneregy to use abilities but that is automatically generated over time or collected as power-ups from the wreckage of defeated enemy ships. Once you get some resources flowing you can start to build ships to assail your enemy. Once built your ships will automatically seek out and attack the enemy. You can't directly control combat but you can influence the battles using special abilities to buff your troops or debuff and even damage the enemy fleet. The trick comes down to what ships to produce when and what improvements to research. You can research better ships and improve your ships armor and weapons during play. You can also permanently augment the ships and abilities of the three different playable factions by spending upgrades collected in the campaign and skirmishes.
Aeon Command contains a single player camaign and a skirmish mode. The campaign is a tutorial and campaign in one. The campaign is pretty easy with a difficulty spike at the end. Once you start to really understand resource management and research you'll dominate the campaign in no time. I have not tried the multiplayer but I imagine it would be pretty fun to battle it out with a friend.
Overall a fun game. It probably won't occupy you for too long (the campaign can be beaten in a couple hours) but for a few bucks it's a pretty fun space game.
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
0.9 시간 기록
게시 일시: 2014년 7월 7일
Bought this game because it was £1.60. And bloody hell, it is one of the best time consuming games to play if you're bored of playing what you normally do, missions can get intense as feck so get your tactical thinking caps on beause you're gonna get a sweaty bottom ;)
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
1.4 시간 기록
게시 일시: 2014년 11월 20일
A very good space RTS game given the $2.99AUD price tag or the equivalent in your area! Like it says in the description this is a 'tug of war' style game where you gather resources and produce units to proceed towards the enemy mothership (base) and destroy it, engaging any enemy fighters along the way. You do not have direct control over your units, however you can turn the tide of battle with abilities which cost energy points to use that slowly regenerate automatically. These include abilities that can heal your ships, stun enemy ships, or nuke a small area. Graphics are pretty unsurprising given the budget and it looks like a glorified flash game, however thankfully for a strategy game graphics are easily forgiven, not to mention expectations are low at this price point. Games are short (~5-10min) making it the perfect bite-size RTS, you will not find a huge amount of depth here and some strategies can be exploited to easily win matches against AI but it even includes a multiplayer mode to play against your friends! A great value game, despite its shortcomings. 7/10
이 평가가 유용한가요? 아니요 재미있음