Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.
Análises de utilizadores: Muito positivas (192 análises)
Data de lançamento: 3 Jul, 2014

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“Aeon Command satisfies the things I want in a good strategy game: variability in play, upgrades and a tactical challenge that requires managing many aspects.”
8/10 – Seb, IndieGameHQ

“Aeon Command is a decidedly fun time that can take as little or as much time as you’d like. It’s easy to play, quick to jump into and loads of fun.”
Brian Rubin, SpaceGameJunkie

“Aeon Command is a surprisingly in-depth strategy game despite it being easy to play. I found myself playing match after match, just so I could throw points into my fleet upgrades to see how much of a difference it makes.”
8/10 – Vince Paone, Dads Gaming Addiction

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The three factions of the Aeon Nebula have broken out into war.

Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula! Take control of your mother ship to gather resources, produce ships and fight off the enemy mother ship. Grow stronger as you progress through the 24 mission campaign and unlock new upgrades.

Go head to head using our match making system with cross platform multiplayer, or take on your friends directly using Steam.

Key Features:

  • 3 factions each with unique ships and abilities.
  • 24 mission single player campaign. 8 missions for each faction.
  • Play through the Alliance, Cyborgs and Exile campaigns to unlock upgrades and abilities.
  • Skirmish modes including Classic, Close Quarters and Resources and 3 difficulties.
  • Multiplayer! Go head to head with a friend or stranger with your favorite faction.
  • Cross-platform multiplayer support. (iOS and Android restricted to match making).
  • Persistent upgrade system. Unlock upgrades as you play the game to constantly improve your fleet.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • DirectX: Version 7.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: OS X 10.5 or higher
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
    Minimum:
    • OS: Ubuntu 10.04 or higher; Other versions of Linux are untested.
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum Resolution: 1024x768
Análises úteis de clientes
4 de 5 pessoas (80%) acharam esta análise útil
2.8 hrs em registo
Publicada: 1 Agosto
A great game for a good price.
It's easy to learn, but hard to master.
8/10

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2 de 2 pessoas (100%) acharam esta análise útil
10.8 hrs em registo
Publicada: 27 Junho
For what it is, is a rather short game that focus exclusively on your ability to overwhelm your enemy as early as posible. There is not much to the mechanics,and most of the strategy is purely brute forcing your rival's base. The game features local multiplayer and matchmaking, but these are dead as hell on the PC version, so dont count them towards your judgement.

Not a bad game per se, but once you beat the main campaing, there is absolutely nothing else to it besides the absurd and fruitless grind that requires getting a 100%. get it for less than o.70 on a sale only if only you really donty have anything else to spend your money.
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1 de 1 pessoas (100%) acharam esta análise útil
25.9 hrs em registo
Publicada: 17 Abril
Aeon Command is one of those games that's fun in small doses, and with its low price it's actually worth paying for those doses. The graphics are certainly more than adequate to do the job, and the audio fits the art style and theme of gameplay.

The gameplay, however, won't win any awards for depth or breadth. You spam numbers/clicks to build ships, use different keys/clicks to use special abilities, determine which ships to unlock and/or upgrade, and click on icons in the combat window to get resource, upgrade, or energy bonuses.

Likewise the campaign is nothing to write home about. You get a set number of missions which each introduce a new ship or skill, do the same number of missions for each race, or game mode, and that's it. The campaign is little more than a tutorial for skirmish games.

Skirmish, on the other hand, is where the game both shines and shows its worst flaw. You get to play with all the races, all the game modes, all the range options, and even mix things up so that you and/or your enemy get a random assortment of ships and special abilities. You could, for example, get the mining craft from race A which costs 8 resources to build (the others cost 10), a healer ship, a chain lightning ship, a railgun ship, and so on. It will never randomly assign ships outside of their assigned slot so that you'll never get 2 or 3 ships normally in slot six, but it suffices to provide some variety in gameplay. The game also provides three "difficulty" modes, and that is where the game's biggest flaw comes into play.

The AI cheats, at least on Hard difficulty. It doesn't cheat by being "smarter" or by reacting faster to changes than a human can, nor do AI-controlled ships do any better when run by an AI player than a human. Instead the developers opted to give the AI bonuses to resource acquisition. Either it gets a steady stream of the crystals and energy or it gets a significant boost to how much it gets when it gets it.

This isn't a case of me being a bad player and blaming it on the game, nor is it a case of not understanding how the game works. It's simply a matter of observing the facts. When the AI is producing more ships than I can despite having the same number of collection ships out, and when the AI can use 55 energy skills/powers before I even have 1 energy, the AI is, in fact, cheating. Edit: I found a perfect example of the sort of benefits the AI gets over players. As a player, I only get energy from killing enemy ships, but despite the AI having destroyed none of my ships it was able to pop off two EMPs and a Repair, total cost around 100 energy, at a time when I had only 17 energy, and this was less than four minutes into the game.

Over the course of half a dozen games against a Hard AI using the Cyborg race I had one of my first three combat ships mind controlled when I had 0 energy, the ship had just been produced, and while it was in range of my base ship and thus nowhere near enemy lines. Furthermore, during my last play session I used Cheat Engine four times to bump my credits up by 1k, 1.5k, 2k, and 2.5k, and the first three were not enough to build and upgrade enough ships to give me a fighting chance. It wasn't until I did the 2.5k bump that I had enough, and enough upgrades, to fight the AI with some degree of parity. Eventually I won by spamming the slot 6 ship which, more often than not, can be an "I win" button for each race if you get a large enough swarm of them going.

This sort of cheating doesn't completely ruin gameplay, but it does make me want to avoid playing against Cyborgs or playing as Cyborgs on Hard. Still, at $2.99 I'm more than willing to cut the developers some slack on shipping the game with a "difficulty" option that, at least for me, makes certain race/gameplay/side combinations absolute no-nos. It's still something that should be considered if that sort of thing really irritates you. The game is still quite fun up until Hard, and even on Hard as long as I play Human or Exile it's still quite enjoyable and winnable.
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1 de 1 pessoas (100%) acharam esta análise útil
5.2 hrs em registo
Publicada: 14 Maio
Aeon Command can be thought of as a remake of the old strategy game "Rescue Raiders", albeit, in a sci-fi context. As a result, the commands are vastly simplified, and combat is fast. The problem is the AI relies on timing. If you build your ships in the wrong order, you're likely to lose and have no way to recover other than to die and start over, at least against AI. On the other hand, the multiplayer capability makes games a bit more unpredictable. All in all, you should at least give this game a try.

The combat in Aeon Command is simple: you do NOT give orders to your ships. They know to engage the enemy. Instead, your job as commander is the build the units and/or deploy special abilities such as EMP, repair, and so on. There are variety of units, from simple fighters to long-range bombers to shield-bearers, and a few other units.

You don't group ships yourself. Instead, by building them together (close in time) they will congregate and fight as a group themselves. However, this means you have to let resources accumulate to the level when you can build them in quick succession rather than building them one at a time but somehow hold them back until your signal.

You do need to gather some resources, which are some asteroids near your mothership. You simply build a few miners (usually, one per asteroid, with one or two spares to account for travel time) and they'll do their jobs. The problem is, when enemies get too close, they will shoot at your mothership and the miners, and if you lose the mothership it's game over. And there's no way to repair the mothership should it suffer damage (but repair works on the small crafts).

The overall objective is to conquer the map by destroying the other side's mothership, of course.

The main problem with this game is while it plays fast, after a certain point the game's already won or lost, and there's little point to force it to continue. In other words, if you already look like you're losing, then you indeed are and there's no way you can "dig" yourself out of a huge hole.

With multiple factions (each with some unique abilities), dozens of battle scenarios, multiplayer, Aeon Command is an interesting take on the space strategy genre with inspiration from old classic. If you value a simple and fast tactical strategy combat game, Aeon Command may scratch that itch. it's not complex, nor does it pretend to be.
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.1 hrs em registo
Publicada: 9 Maio
i'm amazed this game is so highly rated. While it is cheap, the game is fundamentally flawed. You have no control over your units...they are entirely autonomous and just travel, mindlessly towards your enemy as they are constructed. it's a well executed, poorly thought out idea.
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