Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews:
Very Positive (396 reviews) - 89% of the 396 user reviews for this game are positive.
Release Date: Aug 21, 2014

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January 27

Shadowgate 75% off in the Weeklong Deal!

Waiting for a good time to pick up Shadowgate? Now is the PERFECT time since it's 75% off! Get the Special Edition for 80% off or head over to the MacVenture version game page for 75% off!

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“If you are a fan of the genre, looking for something difficult to tackle, or wondering why you haven’t played Shadowgate in 30 years, absolutely pick this up.”
8/10 – GameZone

“Shadowgate will offer you a journey into darkness, and an adventure unlike anything you have experienced in a long time.”
8/10 –

“This new Shadowgate is a superlative remake that should stand as a great example of how to take a cult classic and update it for both new and nostalgic audiences.”
9/10 –

What Comes with the Special Edition:

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!

Key Features

  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Dangerous Dungeons: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experiences.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.

Also check out the original MAC and IIgs version of Shadowgate available now!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Storage: 2 GB available space
Helpful customer reviews
21 of 25 people (84%) found this review helpful
4 people found this review funny
4.0 hrs on record
Posted: December 28, 2015
Pros: New music, sounds, graphics. Plays more like a hidden-object game.

Remember the bamshee that popped out of the coffin in Shadowgate Classic? It now activates a click-counter. After X number of clicks here and there, YOU DIE. Save your game without knowing where the antidote is? Your save is now ♥♥♥♥ed. Found the room that sends you back to the start without warning? More clicks for the counter! One of the rooms in the first Hall by the dragon gets inexplicably blocked by an energy force, so you have to walk the long way around, up through the Mirror-room floor.

Oh and the mirror room. Remember how 2/3 mirrors killed you? There are now 6 and NONE of them kill you!
EPOR now does nothing as you can climb through the hole without it.
Rock in a sling? "Death to the philistine"? I found one but both goblins I faced I simply HIT them.
Don't even bother with 'Classic' graphics mode either, as it simply makes everything super grainy.

Many of the puzzles are so obscure. I found a gear somewhere, but needed a walkthrough to find the mechanism in the floor where it goes.. except it doesn't go there. Actually you have to pry off one of the existing gears in the hatch with your sword, to see the lever positions, then put the gear back to use them.

How about the Library, remember the library? Red gem in the hole opens the bookcase...
Or how about clicking twice (once to open the menu, once to activate the book) on every book in 2 rows until you find 5 books that unlock the wall! If 'click everything until it works' is your security system, just use a doorknob!

Don't forget to use the rope & grappling hook on yourself to separate them if you forgot to climb down into the well before opening the drawbridge! You'll need the guantlet to piuch out the second troll, oh were you expecting to use that on an acid fountain?

Oh, and periodically return to the very start of the game to add a skull to the doorway. Yes, rune skulls act like batteries, 'activating' the mechanisms in the castle as if it were Devil May Cry.

Ya, so about that banshee. All of the hours my profile say that I have spent playing the game so far? ♥♥♥♥ing garbage! Back to square one! If you do pick it up, look up how to get the antidote, and get it ASAP!
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11 of 11 people (100%) found this review helpful
1 person found this review funny
79.4 hrs on record
Posted: December 4, 2015
Shadowgate is a turn-based point and click adventure game where you can do practically everything, even cleaning up the castle and burning every possible pieces of furniture down. I use the term "turn-based" here because every single step you take and every action you make brings you one step closer to your doom.

Story may seem a bit cliche, but considering that's it's a remake of a game that is almost 30 years old, I think that it's pretty much forgivable since this remake makes the game much more approachable to a wider audience.

Graphics feels top notched, and it's possibly my own computer issue or just me, but in retro graphics I can't seem to see anything that resembles anything. It's just a mish-mash of coloured pixels when trying to play in that mode.

Music can sometimes feel a bit eerie, giving you the "all-alone" feel which suits this theme and setting well.

UI feels a bit clunky if you use solely mouse to play, but fares better combining mouse and keyboard.

Difficulty is a welcome feature in this game as it makes it more approachable to people new to this kind of game especially where death looms at every step. It changes the amount of time (turns) you have left to complete tasks, especially the game in terms of torch life. It also changes the location of items as well as how much more complicated item combinations and puzzles will be.
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9 of 10 people (90%) found this review helpful
3.6 hrs on record
Posted: December 13, 2015
Shadowgate (2014) is a reboot of the original Shadowgate, released on the PC in 1987 for the Macventure series by apple, as well as on the Nintendo Entertainment System. Later on it saw a resurgence on the Gameboy Color also by Nintendo. This rebooted version has more modern looking graphics. The gameplay is still basically the same, though the HUD we were used to from the original is no more. Playing out the game it seems to be very similar to the original with subtle differences to the layout and puzzles, making it a new challenge to play. I recommend playing it on the hardest difficulty to get the most rewarding experience for those who are familiar with the original game.

Normally rebooted games are something you would approach with caution, but this game did a good job of keeping the story intact, while making it a more modern playthough. Still fun, I think new generations will like it and older generations will enjoy the subtle differences and challenges. Thumbs up for me.
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5 of 5 people (100%) found this review helpful
2.1 hrs on record
Posted: November 17, 2015
I recently replayed the old NES version back in January. As a child, this game scared the living hell out of me. The hour or two I've played has been amazing! It really is a trip down memory lane and the stylized art is gorgeous!

If you love point and click adventures like Myst, you're going to love this game. The normal price tag of $15 is a bit steep in my opinion but it is absolutely worth adding to your collection if it is ever on sale!
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: January 5
Shadowgate is a point-and-click adventure game where you are tasked with defeating some evil lord or another by interacting with objects, learning new spells (that interact with objects) and having objects interact with other objects.

There is some sort of combat to it in the form of using the right objects during combat but it's more in the form of an interactive story (with perma-death) than an actual dungeon crawler.

The interface is unresponsive, there's a map that allows you to see what rooms you have visited but you can't fast-travel so that means you'll be doing a lot of clicking to get to the room you want to go to.

Unfortunately, there's also a time-limit to the game. After a certain amount of clicks, you will die. This means you can mess your save game up if you don't complete the objectives that instigated the time-limit on time.

I also thought it was rather difficult to figure out what the spells do, their description is vague and the whole game kind of boils down to just trying to combine every object in your inventory with the objects you see strewn about (and those are rather numerous as there are also objects which are only present as filler)

The time-limit really bummed me out, the sluggish interface annoyed me and the interactive story-like combat made me want to play a real dungeon crawler instead.
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