Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews: Very Positive (268 reviews)
Release Date: Aug 21, 2014

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"Leans a little more toward the fantasy than the horror you might remember from your childhood. Still a good nostalgia trip with nice and creepy art."

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April 6

Shadowgate 2014 and MacVenture Series Weeklong Deals!

Shadowgate 2014 is 75% off, the Special Edition is 65% off and the MacVenture Series at 50% off during this week's Weeklong Deal! Which one will you be picking up?

Shadowgate 2014:
MacVenture Bundle:

5 comments Read more

March 26

Shadowgate Now Includes Linux And Language Support!

Gamers who have yet to experience the re-imagined classic adventure Shadowgate – have at thee! The Linux version of Shadowgate launched today as well as localized versions in French, Italian, German, and Spanish languages.

We had a pretty big demand from players to launch both the Linux version and additional languages for Shadowgate. From a localization standpoint, the game clocked in at over 125,000 words so it was quite the effort to get the work done right. We’re pretty excited about bringing our re-imagined game to these new players.

Have fun!


10 comments Read more


“If you are a fan of the genre, looking for something difficult to tackle, or wondering why you haven’t played Shadowgate in 30 years, absolutely pick this up.”
8/10 – GameZone

“Shadowgate will offer you a journey into darkness, and an adventure unlike anything you have experienced in a long time.”
8/10 –

“This new Shadowgate is a superlative remake that should stand as a great example of how to take a cult classic and update it for both new and nostalgic audiences.”
9/10 –

What does the Special Edition include?

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!

Key Features

  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Dangerous Dungeons: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experiences.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.

Also check out the original MAC and IIgs version of Shadowgate available now!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
Helpful customer reviews
113 of 123 people (92%) found this review helpful
1 person found this review funny
7.0 hrs on record
Posted: November 22, 2014
There was a time in my life where the original Shadowgate on NES consumed all of my attention. Friends and I would sit in Biology class drawing maps and comparing notes, then spending the evenings on the phone doing the same. This lasted until the end of the game; it was pretty great.

Naturally, when I heard that there was a remake of Shadowgate coming to Steam, my curiosity was piqued immediately. It was easy to worry though that my fondness of the game only existed in the rose colored glasses of nostalgia. Thankfully, once I got my hands on the remake, I discovered that Shadowgate was in fact a great game and the remake was pretty great in its own right.

I've never been one much for modern adventure games, but Shadowgate seems to be a shining example of the genre. Its packed with some great graphics updates and a great score. The game play proves to be fun too. I was worried that a point and click style adventure game wouldn't hold my attention. Since this game has a good story that gets unveiled the further you journey with hints and clues scattered about the castle, it manages to be pretty engrossing. It's common finding myself coming back to the game sooner than expected just to find out more story. This is a strong trait for a strong adventure game!

If my words don't convince you, check out my ongoing Let's Play series of the game over on my youtube channel!
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74 of 82 people (90%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: November 6, 2014
First playthrough time: 6 hours

Disclaimer: I have never played the original game and played though this one mostly on easy settings.

Major Pros:
Great art
Interesting puzzles of fair difficulty level
Well planned storyline makes sure players never get too far unintentionally ill prepared
New user interaction methods are fast and easy
No clicking around randomly on every room to find everything (clear markers show all visible interactable objects while secrets are hinted at in gameplay and Yorick can help you if you're stuck)
Clever usage of items to solve puzzles

Minor Pros:
An easy access log is kept of everything the game tells you
Harder modes encourage smart game play with interesting ways to die while easier modes protect inexperienced players
Hints (for those that use them) are helpful without directly telling you what to do

Major Cons:
Can't use the map to "port" to places you've already been (walking can take a while, especially toward the end of the game)
Message pop up on certain rooms that you have to click on to dismiss or you can't keep walking even if you've seen them before

Minor Cons:
Spell descriptions are rather vague and result in you trying the spells on everything a lot to figure out what they do
There are some annoying goblins that randomly attack you for no apparent reason, but defeating them is the same every time
More could've been done to flesh out the story

Even on the easier modes I found the game very enjoyable. The art was nice and the puzzles appropriate and complex. Nothing felt forced in the game and I didn't feel like I'd missed anything by not playing the original game. There wasn't anything that particularly stood out about this game above others in the genre, but I felt it was very solid and enjoyable. The only real annoyance was the time it took to get anywhere which could be a little bit of a problem later in the game when the puzzles spanned more space or were more complex to solve.
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15 of 18 people (83%) found this review helpful
2.6 hrs on record
Posted: November 22, 2014

+A remake of the classic 1987 Shadowgate, but doesn't feel phoned in or a simple cash grab. The game is faithful to the original, but expands greatly upon it.
+Fans of the original (and later re-releases, including the popular NES version) will absolutely love the option to choose either the new transitions and music or the original 1987 music and transitions.
+The new music pieces are not simply remixes of the original pieces, but rather hauntingly-beautiful retellings.
+Game difficulty determines how hard and how long the game is. A puzzle that requires backtracking or multiple steps on Hard will either be simplified or outright removed on Easy.
+The game's many causes of death reinforces the idea that you don't need your hand held to have fun.


-Whoever thought of the idea for retro graphics mode needs to be fired. The "retro" option simply places a filter over the screen, pixelating everything. Imagine playing a game that runs at a native 1920x1080, then changing the resolution to 320x200. That's how bad it is. Unlike the transitions and the music, it is in no way faithful to the original game.
-Unlike the original, the game gives you no indication that your torch is about to go out, leading to an untimely and unexpected death. The NES version had its own music piece to warn you when your torch was about to go out.
-Newcomers to the game may be put off by all the trial-and-error they will have to do, as many of the puzzle solutions seem counter-intuitive.

Full disclosure: I backed this game on Kickstarter.
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22 of 31 people (71%) found this review helpful
2.2 hrs on record
Posted: November 1, 2014
I was excited to see yet another old game I played on NES had been remade and released on Steam (the other being Gauntlet)! The original was released in 1989 on the NES, and was a lot of fun (though very difficult) when I played it as a kid.

The new one is just as tough, and has a new and very beautiful art style. A nice soundtrack was made for this as well, though after exploring the options menu I saw there were options to make this game feel more like the original, "retro" Shadowgate. One of those options was to have the old soundtrack play instead! There's other options as well to make it feel more like the old version. They did good there.

So what is this game...well it's an old school point-and-click adventure game. Extremely heavy puzzle elements that will get you killed and/or confused. A lot. There are ways for you to fail this game, without you even knowing it right away too. You'll be unlocking new areas, as well as a fair amount of backtracking. There are also a lot of items to be had, you'll want to get most of them because you never know when they might be of use.

They've introduced some different difficulty settings, and the ability to either play the game with no saves or with the ability to save. Unless you have the hints option on, there's really not much in the way of handholding. And even with the hints, it doesn't really tell you much.

Great game, and worth checking out if you like games that really make you think and pay attention to details.

"It's a sad thing that your adventures have ended here." Get used to seeing that a lot.
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14 of 18 people (78%) found this review helpful
2.8 hrs on record
Posted: November 4, 2014
For those fans that loved the old "click and move" games that appeared on the NES; Shadowgate, and the lesser known "Uninvited" title, they should definitely give this one a whirl. Although I feel that this title is not worth 19.99, if its on sale, I would pick it up. The music is completly redone, as well as the graphics, and gives you a more dreaded feel that you are exploring a castle.
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12 of 15 people (80%) found this review helpful
23.9 hrs on record
Posted: November 22, 2014
Shadowgate was one of those kind of games growing up that expanded my tastes as a gamer back in the NES days, at the time I played it there was very little like it other than the Sierra games like kings quest etc. The game was a puzzle to unravel and navigate and while you would get stumped sometimes, no answer ever felt like it was total off in left field logic answer.

The Redux has plenty to offer a player new and old, but far more for the old. Only people who have played the original get to fully enjoy some of the nods in the redux. How you proceed in the remake has changed greatly from the original and infact what were solutions to problems in the original now kill you in somewhat humorous ways and even offer secret death endings which I greatly enjoyed.

"point and click adventure" is a name that has been slightly tarnished with games that have you find 10 objects on a still screen while a timer ticks down (you know what I am talking about) but shadowgate tells a story and makes you think. Also if you want to just want to enjoy a story theres always guides, so you never feel stuck if you want to just enjoy a tale. I hope to see more of these classic games revived like Deja Vu.
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7 of 8 people (88%) found this review helpful
6.6 hrs on record
Posted: December 26, 2014
This game enthralled me long enough to finish it on normal mode and I purchased it at a discount, so I'll be fair and give it a "thumbs up". There are quiet a few things you should consider if you plan to buy this, though:

- It's not an RPG in any way regarding skilling, equipping or upgrading your character. You don't have skills, attributes or whatsoever you could manage or upgrade. You can't buy or sell items and all items you find in the game are basically "use item x for adventure element y (e.g. use the only arrow you'll find in the whole game against precisely one specific enemy).
- There are no fights in the classical sense. You don't aim or use skills or the like against enemies. You use item x, which is specifically designed to be used in this "fight" on the enemy or another item to win the fight.
- There are some clues about what to do, but like in most adventures, you'll end up several times with spamming item x or ability y on everything you can to see if it has any effect. I felt really lost during the late game when I was just running around and trying to figure out where's the chance to progress with the game.
- There are NO, I repeat, NO possibilities for alternative ways to get around a challenge. You either stick to the scripted plan of using item a on element b in situation c after you've accomplished event d or you are srewed. That's actually the reason why adventures died out some time ago.
- I needed 6 hours to finish the game. That's a pretty short time to play through a game. You can choose to play the game on different difficulties, and I've read that some puzzles are different then. Nonetheless, I consider the replay value of this game to be like the reeat value of a pizza.

If you've played the original Shadowgate (and liked it) or if you're a huge fan of fantasy adventures, you may give this game a try. All others should really think about if they really want to play this game.
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5 of 5 people (100%) found this review helpful
13.8 hrs on record
Posted: February 7
I have never played Shadowgate before and completed the game on easy setting without using any guides, here are my thoughts:


> Nice art work and immersive soundtrack.
> Challenging but logical and rewarding puzzles.
> Good storyline.
> Easy to use interface and inventory


> Some of the art wasn't so well done
> One or two puzzles that seemed a bit too cryptic
> A couple of annoying things such as lack of fast travel option and having to click out of the same text box each time you enter a room you've entered a 100 times before.

Overall: 8.5/10
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6 of 8 people (75%) found this review helpful
28.5 hrs on record
Posted: December 29, 2014
Thank you for bringing me back to my childhood.
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6 of 8 people (75%) found this review helpful
0.6 hrs on record
Posted: November 23, 2014
A relic from the past has been redone and much to my liking. I love the feel of the new game. A must in my opinion, buy the Special Edition, it truly adds some charm to be able play the old games. I only wish they would have put out the NES version of the game with the Apple version as well, but hey I will take what I can get. This is a complete overhaul of the original classic and let me tell ya, they did a great job to keep us old fans interested. At first I had some challenges figuring out the controls, all of which are explained, but still need some playing with to figure out. The redone visuals are amazing and kept the ambience as I remembered from the original, but add so much more. I find myself enjoyind the new content as much as the original. Good job recreating a very fond memory, now lets see what your next project brings us!!!
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8 of 12 people (67%) found this review helpful
1.2 hrs on record
Posted: November 10, 2014
I was thrilled beyond words that this game got a more modern remake. This was (and in my opinion, still is) the Dark Souls of point and click puzzle/adventure type games. Everything about this is beautiful, compared to the NES version of it. Being able to turn all of those old settings back to the originals (transitions, music, etc.) gives it a nostalgic feel for those who've played the older version of this game. For me it brings back fond memories of not knowing what I was doing. (I was very young when I tried to play the NES version of Shadowgate)

Do I recomment this game? Definitely. It's pretty damn solid compared to a lot of other games out there.
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3 of 3 people (100%) found this review helpful
5.1 hrs on record
Posted: January 2
Shadowgate has a nice atmosphere which is achieved by competently drawn backgrounds with small animations here and there and some pretty good music. The puzzles are logical and you get as many hints as you want (or need) to solve them.

Unfortunately, the game is quite short and shortly before the end, you have to do a little fetch quest with a lot of backtracking. I would advise against doing longer breaks between game sessions because of this. Otherwise you may have trouble remembering every place you have been that had the required items you have to collect.

Recommended if you can get it for cheap.
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3 of 3 people (100%) found this review helpful
4.6 hrs on record
Posted: January 12
Shadowgate offerred exactly what I was looking for: a dungeoncrawling adventure "narrated" as if a DM was describing the events to you, where you must rely on wits, not combat, to progress.
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4 of 5 people (80%) found this review helpful
5.4 hrs on record
Posted: November 24, 2014
A true classic beautifully redone.
I do not know if it will fancy newcomers but it will please those who played the original... or heard about it. If you are into old "click" adventure games, I advise you to give it a try.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: December 20, 2014
Let's just say if they remake Deja Vu and Uninvited as good as this, my life might finally be complete. Or shot full of arrows by some goblin because I clicked the wrong area on the screen. Either one.
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7 of 11 people (64%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: December 29, 2014
Too old'skool 4 me. Need a guide (on Steam).
Anyways a charming game.
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9 of 15 people (60%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: November 1, 2014
wow bought because of nostalgia for the old NES game this game is the same but different . really surprised by how much fun it is to still play a point and click adventure game like this ,, really good game lots of fun for such a simple game yeah it's more than worth the sale price
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2 of 2 people (100%) found this review helpful
4.7 hrs on record
Posted: December 26, 2014
THis game is done beautifuly, it is the remake that a game of this stature deserves. The developers gave there heart and sole in this game and it comes throught. I just completed the first play through of this and i know it looks like I spent what little time on it( and to be honest i had to use a guilde for the last half of the game). But that is one play through on the easest setting, of three and in the beggining of the next step up i saw that something changed the puzzles were different and i had more options, and respectivly more deaths( stupid book, don't take the book). In short this game is not something that can be watched or read about on the internet, but instead it is something that must be expeirenced in all of its beauty.
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Posted: January 29
If you're a fan of point-and-click games or horror in general, Shadowgate will definitely appeal to you.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: January 29
It was a super long time ago when I played the original Shadowgate. I was a kid then and I shouldn't have been playing t hat game. Once I turned a teenager I played the original and I beat it. It was fun but at that time the PS2 was out and I wanted more graphcs and more storyline. When I saw that they made Shadowgate 2014 I lost my mind. I have been waiting for a long time to play an undated version of this game and when I bought and played it. I was not disappoiinted in it. It reminds me of the old only with updated graphics and puzzles. I think this was a great idea and I love what they have done with it.
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