Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
User reviews: Very Positive (309 reviews)
Release Date: Aug 21, 2014

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Recommended By Curators

"Leans a little more toward the fantasy than the horror you might remember from your childhood. Still a good nostalgia trip with nice and creepy art."


“If you are a fan of the genre, looking for something difficult to tackle, or wondering why you haven’t played Shadowgate in 30 years, absolutely pick this up.”
8/10 – GameZone

“Shadowgate will offer you a journey into darkness, and an adventure unlike anything you have experienced in a long time.”
8/10 –

“This new Shadowgate is a superlative remake that should stand as a great example of how to take a cult classic and update it for both new and nostalgic audiences.”
9/10 –

What does the Special Edition include?

About This Game

Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!

Key Features

  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Dangerous Dungeons: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experiences.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.

Also check out the original MAC and IIgs version of Shadowgate available now!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
    • OS: OSX 10.6+
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
    • Processor: 2.4GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 512MB Dedicated Video Memory
    • Hard Drive: 2 GB available space
Helpful customer reviews
75 of 81 people (93%) found this review helpful
1 person found this review funny
13.8 hrs on record
Posted: February 7
I have never played Shadowgate before and completed the game on easy setting without using any guides, here are my thoughts:


> Nice art work and immersive soundtrack.
> Challenging but logical and rewarding puzzles.
> Good storyline.
> Easy to use interface and inventory


> Some of the art wasn't so well done
> One or two puzzles that seemed a bit too cryptic
> A couple of annoying things such as lack of fast travel option and having to click out of the same text box each time you enter a room you've entered a 100 times before.

Overall: 8.5/10
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4 of 4 people (100%) found this review helpful
1 person found this review funny
12.6 hrs on record
Posted: July 7
*-Use- Wallet on Shadowgate.*

Congratulations! The game has been purchased!

*-Open- Shadowgate.*

As your index finger hits the left mouse button, the click heralds the release of a green cloud of smoke from the small apparatus. You burst into violent coughing and cover your face, but it is too late. Alas, your lungs melt from the inside out. It is a pity that your adventure has ended here.
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2 of 2 people (100%) found this review helpful
7.5 hrs on record
Posted: July 13
I remember playing this on my old NES when i was young. I never made it to the mirror room and i didn't understand what i actually have to do there. As I found this remake on the web the classical medley from the past started to play in my head and I knew I have to beat it. Well, I didn't beat it yet but I got faith in me.

12/10 would buy it again!
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1 of 1 people (100%) found this review helpful
13.3 hrs on record
Posted: May 19
Very brutal, challenging and rewarding adventure game for veterans.

Great narration, excellent watercoloured paint design better than the original 80's game.

Recommend playing this game on Master difficulty where the game will not hold back any punches on you this is basicly Dark Souls/Demon's Souls/Bloodbourne in a point and click game "YOU WILL DIE ALOT!".

If your a novice puzzle solver you can play this on the easy difficulty (if your a cry baby) but it nerfs the challenge in avoiding deaths, less puzzles, solutions will be solved for you, some puzzle rooms will be unloseable but that doesn't mean you won't die on easy mode because you still can from tons of trial and error.

But then again if your a novice you shouldn't start with this game I recommend Sam n Max, Monkey Island, Kings Quest 1 Remake or Leisure Suit Larry for great laughs and easier difficulty.

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1 of 1 people (100%) found this review helpful
9.0 hrs on record
Posted: July 3
If you are new to the world of Shadowgate I'd recommend getting this game and playing it, then once you beat it, go buy the original for Nintendo/Game Boy (cause you might not find it for the Apple Macintosh "MacVenture" series). I'm actually so glad they re-made it and if you can appreciate this game for what it is, you should be able to appreciate what Kemco had to work with back in 1987 as a point and click Adventure game! The game now has a more in-depth storyline, tricky puzzles and animations that were once still pixelated images of rooms in the Castle Shadowgate. If you enjoy point and click puzzle game apps on your smart phone, you'll definitely enjoy this game. If you are indeed new to this game, stop reading right here and ignore my critique of the pros and cons of the game else you'll forever curse yourself with many spoilers! I don't mean to spoil this game too much, but I'd like to share my concerns and thoughts with the community that have been waiting for this game to be re-made for so very long.


If you are already familiar with the 1987 Kemco Shadowgate realm, continue reading this scroll as it will disappear once you finished reading it! You won't learn any new spells, but you may either want to agree or disagree with some of the points I have to make about the re-make of the already awesome Shadowgate game by Kemco.

Now First off, I've got to say, I was a little disaappointed with some of the many things they left out of the game. Now, I'm a HUGE fan of the Classic game and I pay alot of attention to detail. So much, in fact, that I fashioned an entire map on Minecraft of a Shadowgate Replica with working traps and exact(: as much as Minecraft can provide) room structure. It took me a HELL of a long time to make. Now on to the pros and cons.

The Pros: (Simple and Sweet)
-Great Artwork and Animation (Beautiful done)
-Interesting use of Puzzles and New ones added (Alot the same as the classic but some new ones that boggled my mind)
-Beautiful Story telling (Got more out of the story than just being placed in a world where I have to kill a warlock lord)
-Improved versions of Songs used in the original (Feelings of Nostalgia once I played)
-Great new tip system (helped me out alot in situations compared to the original)

The Cons: (Now I know it's not the same game but I was expecting certain similarities and some were frustrating because it didn't make sense, but others are minor)
-Not all the rooms were re-worked (we're missing a few rooms from the original which were key to storyline)
-Enemies were placed in different locations (as well as some being left out or changed, it was exciting but also, I was expecting sharks instead of an octopus/squid. Also, the Goblin had to be punched instead of hit with a rock and slingshot)
-Alot of the story was changed (such as the Behemoth being attacked would result in death, the warlock lord being attacked would also result in death. I would like someone to explain to me, why the Elemental Spirits are "Evil" according to the hint given? Doesn't make much sense... Would have been alright if you used the staff of ages on the warlock Lord instead.
-Some music was left out (There were plenty of GREAT tracks in the classic Shadowgate, almost one for each room. Some of the rooms had the same track of the first room playing. I just think they should have kept the music of each room after re-working it, I bought the DLC with the soundtrack and I only admired one song which is the end credits due to it going through every track Shadowgate had in a guitar rock style. Other than that, the rest of the music is the same style, slow and creepy. Still good but I think they really could have done so many more orchestrations and I'm not sure what their reason is for not making more for the game.

So there, that's my thoughts on such a great game! Most of my cons were more towards a critical point of view but it still should not deter anyone (new or veteran) from buying and playing this game. Regardless of the Cons I give it a 5/5 for being re-worked and bringing this overly critical guy some Nostalgia. I beat the game in normal mode, I'm going to try the harder modes to see if maybe i missed something. I'll check back and possibly re-tract some of my Cons in the future. Enjoy this game!!! :)
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