Forged in the Beginning and protected by the Seven Seals, there lies a place where thought and creation intertwine. The center for all realms of existence, it is the balancing force between good and evil, man and spirit. A focal point for all energies, and the one element that has kept the consuming nature of darkness at bay... Until now.
Análises de utilizadores:
No geral:
Praticamente positivas (266 análises) - 71% das 266 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 31 Dez, 1996

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Forged in the Beginning and protected by the Seven Seals, there lies a place where thought and creation intertwine. The center for all realms of existence, it is the balancing force between good and evil, man and spirit. A focal point for all energies, and the one element that has kept the consuming nature of darkness at bay... Until now.

Features:

  • Many unique and bizarre universes to explore. From a modern age, mysterious mansion to a medieval, surreal world full of monsters
  • Excellent blend of first-person shooter and point-and-click adventure
  • Full-motion video cut-scenes with live actors bring the game's well-written story alive

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows XP/Vista/7/8
    • Processador: 1.8 GHz Processor
    • Memória: 512 MB de RAM
    • Placa gráfica: 3D graphics card compatible with DirectX 7
Análises de clientes
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No geral:
Praticamente positivas (266 análises)
Publicadas recentemente
Nuclear Virus
( 0.2 hrs em registo )
Publicada: 6 de Julho
This is some spooky ♥♥♥♥
d_malysiak
( 5.1 hrs em registo )
Publicada: 5 de Julho
A great and unfortunately forgotten classic. Definitely worth its price!
Alex xD AnD LoL
( 0.2 hrs em registo )
Publicada: 15 de Junho
Don't have much to tell, old school and stuff
Marshmallow Man
( 0.2 hrs em registo )
Publicada: 14 de Junho
Atmospheric and Creepy Game,but still got some bugs to be fix
Samanosuke
( 16.4 hrs em registo )
Publicada: 4 de Junho
Such a wonderful classic. Played it when was younger and it scared the crap outa me. Got it to reminise and it still scared the crap out of me. It's a horror puzzle solving game at its best with an interesting story and twist ending. Even when the game starts you get chills down your spine with the monster eye opening. The only bad thing is the controls were not updated to allow mouse look around. It is wasd to move and arrow keys to look and then use mouse to search which takes some getting used to. Get over the controls and the dated graphics and its a fantastic game
Ɲøƨϝϵℜⱥŧų
( 0.1 hrs em registo )
Publicada: 4 de Junho
The game drops you into this big house and you're frantically searching for a series of unlocked doors in minimal lighting. The controls are terrible, and the view bobbing feels like you're on tiny boat on the ocean during a raging storm. It gave me motion sickness.
LemMoN
( 0.1 hrs em registo )
Publicada: 29 de Maio
+ old school graphics
+ story with cutscene film
+ atmophere and music
+ voice acting
+ if you look at yourself in the mirror and click, there are 4 different things that he says, and one of them is 'mm, looking good', which makes me laugh

- took me so long to figure out what i was supposed to do that i forgot the storyline
- atrocious controls that you can't remap
- the controls, i mean seriously, why
- seriously wtf there are 0 explanations of what to do and how in this game
Wesbot
( 0.2 hrs em registo )
Publicada: 20 de Maio
why does this game scare me.... im such a ♥♥♥♥ing ♥♥♥♥♥

10/10 would disappoint entire family again
twice baked.
( 3.6 hrs em registo )
Publicada: 20 de Maio
If you enjoyed DOS games and are competent enough to follow a linear story line, the nostalgia will get you. The controls are kinda funky, but not impossible to get used to. With the right amount of patience the game can be very enjoyable. It also has a very good story line, which is much longer than one would expect from a DOS game.

For what it is: 4/5
lain [pleb]
( 0.6 hrs em registo )
Publicada: 18 de Maio
Produto recebido gratuitamente
+ old school graphics
+ story with cutscene film
+ atmophere and music
+ voice acting
+ if you look at yourself in the mirror and click, there are 4 different things that he says, and one of them is 'mm, looking good', which makes me laugh

- took me so long to figure out what i was supposed to do that i forgot the storyline
- atrocious controls that you can't remap
- the controls, i mean seriously, why
- seriously wtf there are 0 explanations of what to do and how in this game
Análises mais úteis  No geral
1 de 4 pessoas (25%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
0.1 hrs em registo
Publicada: 2 de Setembro de 2015
Ainda falta muito para este jogo estar estavel.
muitos Bugs Muito lento. ainda.
Boa sorte.
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0 de 5 pessoas (0%) acharam esta análise útil
Não recomendado
1.5 hrs em registo
Publicada: 4 de Junho de 2015
Gameplay (1/5)
History (2/5)
Graphics (1/5)
Soundtrack (2/5)
Characters (1/5)
Setting (1/5)
Multiplayer / Co-op (-/-)
Difficulty (1/5)
Fun (1/5)
Achaste esta análise útil? Sim Não Engraçada
99 de 112 pessoas (88%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Recomendado
0.3 hrs em registo
Publicada: 17 de Março de 2015
Before playing RTFM! (Read The Frakking Manual)

There are no hand-holding tutorials in this game, it expected you to read the manual before diving in or referencing it when you didn't know how to preform an action.

Manual is in Steam Folder so read it before you play.

Don't let my Steam time fool you, I actually bought this game when it was new (And on 4 CD's if I remember correctly, I think I still have them somewhere). I have played this game from beginning to end multiple times and for its time, it was an amazing game. It hasn't aged the best and could do with a remastering that's for sure, but it still has all the classic difficulty and random scary moments (which now seem a bit tame) which gave it the charm I fell in love with.

Pros:

- Excellent story
- Wonderful Puzzles
- The mix of Point & Click and FPS is a refreshing change
- Challenging without being impossible
- Does not hold your hand (you can spend hours trying to figure out a simple puzzle because you missed an item earlier in the level, which is wonderful!)
- Those FMV sequences are wonderful despite the aged quality

Cons:

- Controls cannot be remapped in game
- Mouse is super wonky (it was designed around ball mice, so optical mice go nuts on it, lower your dpi if possible)
- The resolution is pretty bad
- Sound levels aren't normalized and can sometimes be a bit much on headphones.

I'd recommend this to anyone looking for a classic game with some excellent story and a very unique feel. I will probably finish this game again. However, one thing everyone should do is remap their keys (you'll have to find the .ini for it), as the default keyset is pretty bad (though old school players will fall into it pretty quick). For a game that's almost two decades old, it hasn't lost its charm, even if the graphics are dated.
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54 de 61 pessoas (89%) acharam esta análise útil
Recomendado
1.9 hrs em registo
Publicada: 13 de Outubro de 2014
From 1996, a notable experiment mixing fps, graphical adventure and survival horror elements.

Pros:

- beautiful environments
- evocative atmosphere
- live actors videos are AMAZING lol
- general game experience is ok and funny

Cons:
- sometimes repetitive
- difficult controls
- bots are graphically limited and way too much stupid (i.e.: if you exit a room they don't follow you and start to move around randomly lol)
- a couple of absurd enigmas and pixel hunting

...superPro: the game is old, with very old mechanics... but in the end it aged well like good wine, and it can give a pleasant experience if you want to remember retrogaming sensations.

I had it as a gift, so i recommend it, expecially with a good sale.
7/10
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63 de 79 pessoas (80%) acharam esta análise útil
Recomendado
3.4 hrs em registo
Publicada: 25 de Abril de 2014
By accident I felt on the review on the internet after having watched the steam store page about this game.
The review said that purists of point and click and fps at the time criticized the mix they tried in Realms of the Haunting.
But with Elder Scrolls: Daggerfall, Realms of the Haunting was considered as one of the most vast game of its time!


But it's a real gem. I've played for few minutes and I really enjoyed this game.


Videos are very nice if you notice the quality of FMV (Full Motion Video). There is nearly no difference between the actors and the game. The music doesn't annoy. The graphics are correct. Environments are nice (apparently you can access different dimensions which radically changes the atmosphere), I only regret the lack of detail of monsters. Story is interesting and the interactions with the game are numerous because this is a point & click (your character has always something to say about anything he encounters... like in a real point & click).

Controls: thanks to Arucard who gave us the hint on the Steam forum, there is a list of all the keys of the game and a way to change theses. Be ware there are some game tips spoilers at the end: http://www.gog.com/forum/realms_of_the_haunting/tips_for_beginners/page1

Controls were the only bad aspect of the game before I’ve found this link!


Actually I’m really happy to have found this game.
Because it didn't receive the success it deserved... and it's time to change that! ^^

Bonuses:

A better review than mine: http://www.allgame.com/game.php?id=5987&tab=review

And some info: Gremlin created on Nintendo 64 the game "Body Harvest". Released before GTA III and considered as a true GTA like. Quite original (you travel in 4 different times) and one of the most underrated game of the history.
Realms of the Haunting even surprises you at the downloading, its file weights 1.4 go. For its time (1996) it was amazing. Another clue of the huge amount of content this game has.
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39 de 42 pessoas (93%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
20.0 hrs em registo
Publicada: 27 de Junho de 2015
This game hasn't aged badly at all. I played it for the first time ever in 2015, and it was a great experience. Having said that, there are a couple of things you need to bear in mind:

1. No tutorial. Look up the manual onine and give it a read so you know how to play (it's important, trust me).
2. No autosaves. Save often, and use multiple save slots in case you screw up badly.
3. The controls are weird. This game's from that era where developers were still figuring out optimal controls, and these are NOT optimal. You get used to them after a couple of hours though, by which point they feel fine.

If you can get past that, and the dated graphics, this is a very enjoyable game. The story is interesting. The gameplay is solid. The puzzles make sense. The acting is... not terrible, certainly better than a lot of other live action FMV games. It's also worth noting that, even though the graphics are dated, they're well designed and in my opinion, quite nice. The blend of point-and-click and FPS action also works really well.

If you're looking for a retro PC gaming experience, you can't go wrong.
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85 de 121 pessoas (70%) acharam esta análise útil
171 pessoas acharam esta análise engraçada
Recomendado
0.7 hrs em registo
Publicada: 17 de Março de 2015
YES the graphics ARE absolutely horrendous - and generally I'm not a fan of retro pixelation. But the last time I had this much fun with something almost twenty years old her parents didn't like it.
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46 de 59 pessoas (78%) acharam esta análise útil
Recomendado
0.2 hrs em registo
Publicada: 25 de Abril de 2014
I played Realms of the Haunting when it was first released in 1996. At the time, it was one of the best example of fusion gameplay and it is still a great game. It also included inventory puzzles that make the environment more interactive that most shooters of time.

It’s good enough that I bought it again on steam, even after buying on GOG just so I could tell everyone here about it! (Don’t be fooled by the low playing time. Steam requires a certain amount of ingame time to write a review so I installed it. It may say 11 minutes, but I actually played the entire game 17 years ago)

It is definitely a piece of its time and if you require” ultra super high funtime” graphics to enjoy a game, you should give it a pass. It has FMV sequences, a relic of another time certainly, but my memory is that they were not intrusive and actually pretty well done at a time when most developers grabbed the receptionist and stuck her in the game so they didn’t have to hire an actual actor.

The story, and there actually is one, centers around the death of your father and your inheritance, a house. The house has portals to multiple dimensions and what seems to be a straight up good vs. evil becomes more complicated as the game progresses.

The weapons are varied from a colt (which you don’t want to have to reload in combat) to a sword. The shotgun has to be seen to believed. Unlike most shooters of the day, it’s not a straight escalation of damage from near useless to BFG2000. Instead damage varies depending on the target. Some do more damage against some foes than they do against others. Strategy is more important than simply blasting everything that moves. Although you will do some serious shooting throughout.

This is a great one and you should play it all the way through. A really superb game from the 1st golden age of PC gaming.
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31 de 35 pessoas (89%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
12.2 hrs em registo
Publicada: 14 de Novembro de 2014
“Realms of the Haunting” is a strange synthesis of three major early 1990s gaming trends: adventure games, full motion video, and old school first person shooters. But while RotH seamlessly combines all three elements into a single package, it also arguably sounded their death knell in the process. Released in late 1996, it was in direct competition with “Quake,” “Tomb Raider,” and, several months later, “Dark Forces 2,” three milestone games which set the trend for gaming in the late 1990s and left RotH’s dated looking, Doom style, 2D engine in the dust. Likewise, the adventure genre was also on the wane, with just “Grim Fandango,” “Gabriel Knight 3,” and "The Longest Journey" to look forward to before going mostly dormant for nearly a decade. By the end of 1997, the short lived full motion video craze would be eclipsed by the advent of dedicated 3D graphics cards, and mammoth 8 disc, FMV epics like “Phantasmagoria,” “Gabriel Knight 2” and “Under a Killing Moon” would be relegated to historical oddities.

Given this, it’s no wonder that RotH flopped on release. It was conceived as the hottest game of 1995, but as a testament to just how quickly technology and gaming trends were moving in the 1990s, by the time it was released just under 2 years later, time had already passed it by.

Which is a shame, as this very well could have been the best game of 1995 had it been release just a year earlier. Despite the limitations of its engine, in its design the game is arguably a missing link between “Doom” and “Thief.” The game world is highly interactable, with lots of objects to click and use. Levels are also sprawling, labyrinthine, and nearly open world. They rarely close off once you finish them, so if you really wanted to you could walk from one end of the game world to the other. Plus, barring a few tedious, late game, mazes and switch throwing, the puzzles are mostly pretty fun and reminiscent of some of “Thief’s” best.

The best part, however, is the plot, which is a completely silly hodge-podge of b-horror films, 90s comic book clichés (there are undertones of both Garth Ennis’ “Preacher” and Neil Gaiman’s “Sandman”), and even, in the game’s dimension hoping with a female sidekick, shades of “Dr Who.” Of course, comparing RotH to any of these sources is giving it way too much credit. Its FMV sequences are often leaden and stretch on way too long, suffering from the bad, soap opera, editing technique where the video cuts to super long reaction shots of characters looking pensive after every single thing anyone says. Plus, things get nonsensical fast, and about half way through the game, the FMV sequences mostly just focus on people appearing to tell you what absurd, magical artifact you have to track down next, before disappearing. But, honestly, bad acting, z-grade special effects, and nonsensical plots are the main reason for playing 90s FMV games….so I mean none of this as a criticism.

Unfortunately, the game does show its age in some less enjoyable ways. Combat sucks, enemies tend to have way too many hit points, and strafe is locked to the “.” and “,” keys, which makes it unnecessarily difficult at times. Likewise, in the grand tradition of old-school adventure games, many puzzles come down to pixel hunts, a fact which is made all the more frustrating by the fact that you have to search pixels both above and below you, rather than just on a flat 2D plane.

That said, RotH is such a bizarre genre mash-up that could never have been made at any other point in gaming history, that I couldn’t help but find it charming, despite its flaws. This is exactly the game I dreamt of making as a kid back in 1995, when “Doom” and Sierra adventure games were my main obsessions. And ultimately its a facinating look back at an entirely unique species in the evolution of FPSs, despite (or, perhaps, because of) the fact that many of its unique genetic mutations have since been selected out of the gaming population.
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