Forged in the Beginning and protected by the Seven Seals, there lies a place where thought and creation intertwine. The center for all realms of existence, it is the balancing force between good and evil, man and spirit. A focal point for all energies, and the one element that has kept the consuming nature of darkness at bay... Until now.
Gebruikersrecensies:
Totaal:
Grotendeels positief (252 recensies) - 70% van de 252 gebruikersrecensies voor deze game is positief.
Releasedatum: 31 dec 1996

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Forged in the Beginning and protected by the Seven Seals, there lies a place where thought and creation intertwine. The center for all realms of existence, it is the balancing force between good and evil, man and spirit. A focal point for all energies, and the one element that has kept the consuming nature of darkness at bay... Until now.

Features:

  • Many unique and bizarre universes to explore. From a modern age, mysterious mansion to a medieval, surreal world full of monsters
  • Excellent blend of first-person shooter and point-and-click adventure
  • Full-motion video cut-scenes with live actors bring the game's well-written story alive

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows XP/Vista/7/8
    • Processor: 1.8 GHz Processor
    • Geheugen: 512 MB RAM
    • Grafische kaart: 3D graphics card compatible with DirectX 7
Klantenrecensies
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Totaal:
Grotendeels positief (252 recensies)
Recentelijk geplaatst
Wesbot
( 0.2 uur in totaal )
Geplaatst: 20 mei
why does this game scare me.... im such a ♥♥♥♥ing ♥♥♥♥♥

10/10 would disappoint entire family again
Behulpzaam? Ja Nee Grappig
twice baked.
( 3.6 uur in totaal )
Geplaatst: 20 mei
If you enjoyed DOS games and are competent enough to follow a linear story line, the nostalgia will get you. The controls are kinda funky, but not impossible to get used to. With the right amount of patience the game can be very enjoyable. It also has a very good story line, which is much longer than one would expect from a DOS game.

For what it is: 4/5
Behulpzaam? Ja Nee Grappig
lain [pleb]
( 0.6 uur in totaal )
Geplaatst: 18 mei
Product received for free
+ old school graphics
+ story with cutscene film
+ atmophere and music
+ voice acting
+ if you look at yourself in the mirror and click, there are 4 different things that he says, and one of them is 'mm, looking good', which makes me laugh

- took me so long to figure out what i was supposed to do that i forgot the storyline
- atrocious controls that you can't remap
- the controls, i mean seriously, why
- seriously wtf there are 0 explanations of what to do and how in this game
Behulpzaam? Ja Nee Grappig
CoolDudeClem
( 0.6 uur in totaal )
Geplaatst: 14 mei
1953: stocks rising
Behulpzaam? Ja Nee Grappig
Agret
( 1.4 uur in totaal )
Geplaatst: 8 april
I got this for free from a giveaway and figured i'd never play it. I was home sick from work one day and was looking through my Steam list and decided to give it a go. The game has plenty of value, there's many hrs of gameplay in this title and although the controls feel odd & the graphics are a little dated you can tweak the dosbox config files to give you a little bit better picture.

You move around using the arrow keys, with caps lock as toggle run, A as jump, E as use and I to open your inventory. To drink a potion you must press I to open inventroy then left click it so it's in your "hand" then press U on the keyboard to use it. Kind of crazy system but once you get used to it then it's alright.

The combat is interesting because it has melee weapons as well as ranged, it can be hard to judge the melee range at times so I find it best to just stand back and spam the attack button until a hit collides then backpedal and keep swinging again.

Similar to other games of the time there are a number of puzzles you must solve by finding items hidden throughout the area and then using them on a certain object to continue. Thankfully this version of the game has the update that enables "easy puzzle mode" which auto equips the correct item when attempting to use something so you don't have to madly try everything in your inventory on everything, this cuts down on much frustration and makes for an overall more enjoyable experience.

The story is told through strange live action FMVs with terrible green screening, they look really bad by todays standards but the storyline is suitably cheesy that it just seems to work, I feel if the subject was more serious then the low quality would detract from it but I still found the FMVs enjoyable with their retro charm.

I would definitely recommend this game although I must say I preface this by mentioning I got the game free from an indiegala giveaway so you may be able to find someone who doesn't want their code that you can get it free from. Worth a look at this title to see what the state of gaming was back then as it feels pretty well made.
Behulpzaam? Ja Nee Grappig
UnicornWhiskey
( 0.1 uur in totaal )
Geplaatst: 21 maart
The controls are poor, moving with the arrow key and or using left click and moving the mouse doesn't work well. There is no help with understanding the controls either. There are no way points or any sign of what to do past getting the gun.
Behulpzaam? Ja Nee Grappig
Cirilla
( 0.2 uur in totaal )
Geplaatst: 17 maart
hahha
Behulpzaam? Ja Nee Grappig
Holy Potato
( 2.0 uur in totaal )
Geplaatst: 27 februari
Why do i cant request a refund?
Behulpzaam? Ja Nee Grappig
Fata1Err0r
( 0.2 uur in totaal )
Geplaatst: 18 februari
Blindly bought the game for $1. Realized it was '96. Installed it anyways. Brought back memories. Realized I could see self in mirror. Realized I could aim around with my mouse. Realized I was using arrows/ctrl again....

...Couldn't get out of hall and ragequit. 11/10 Would do it again.
Behulpzaam? Ja Nee Grappig
Liz
( 0.1 uur in totaal )
Geplaatst: 14 februari
There is no tutorial and not even options menu so I can look at controls. I didn't have any idea on what to do or how to control anything. Awful usuability.
Behulpzaam? Ja Nee Grappig
Saimon the poot-ato
( 6.7 uur in totaal )
Geplaatst: 9 februari
this game is good , it gives you that ''old game'' feeling ,but i recommend to buy this game on a sale :D
Behulpzaam? Ja Nee Grappig
Cozmin
( 0.1 uur in totaal )
Geplaatst: 4 februari
Another game that I won't receive my refund...
Behulpzaam? Ja Nee Grappig
Air
( 0.2 uur in totaal )
Geplaatst: 30 januari
Just a very long storyline. If you really want to siff through it all, well be my guest. I'll just wait until cards arrive. 'Cos while the game was very much ahead of it's time it's also very demanding from it's player.
Behulpzaam? Ja Nee Grappig
Terente
( 4.4 uur in totaal )
Geplaatst: 26 januari
Grate game, good story. (the movement control... yeah... DOS BOX)
Behulpzaam? Ja Nee Grappig
Wandris
( 0.9 uur in totaal )
Geplaatst: 21 januari
Finished this game 20 years ago, and it was one of the most memorable Ive ever played. I would rank it up there with Wolfenstien, Doom, Half life etc. In alot of ways it was 10 years ahead of its time. It was weird, challenging, puzzling, and immersive. I don't know if I would ever play it though again, and it might be too dated even for me, but it gets special credit for being one of the few that cemented what will probably be a lifelong interest in PC games and RPG's.
Behulpzaam? Ja Nee Grappig
cagcag
( 0.2 uur in totaal )
Geplaatst: 3 januari
This was one of the first games i played on my new computer on 1997. I still like it's athmospheric style.
Behulpzaam? Ja Nee Grappig
Inukaze
( 1.6 uur in totaal )
Geplaatst: 2 januari
Its a good old game some strange but unique , i see the game its emulated via DOSBox and the GOG Configurations , dont make justice , but that i have make my own scripts to create new configurations , and included another versions of DOSBox for GNU/Linux , Mac OS X , FreeBSD and OS/2

This scripts i tested on GNU/Linux and Windows

You can download from

Site 1 (Mega) -> https://mega.nz/#!EBIhlSyL!CYaauZE88P33_i6eiK3wAGcMhC_-0fjGzZW66vB-L6I

Site 2 (MediaFire) -> http://www.mediafire.com/download/j921vpn6arvtjoa/Inukaze_-_Steam_-_Realms_Of_The_Haunting.zip

Its simple

GNU/Linux users just extract in you home folder , after , go to the "Realms of the Hauting" directory and open terminal there , and use the script :

Inukaze_Configure_POSIX_ROTH -> For the native version of dosbox
Inukaze_Configure_POSIX_ROTH_WineSteam -> For the dosbox via wine trought Steam for Windows

This scripts should create a Desktop Link for Launch the Game Directly

Windows users open the file "Inukaze - Steam - Realms Of The Haunting.zip" , inside you decompressor reach ".PlayOnLinux/Steam/drive_c/Program Files" you can select "Steam" and extract depend of the architecture of you operating system

64 Bits -> "C:\Program Files (x86)"
32 Bits -> "C:\Program Files"

The full parth after that must be (using the default path)

\Steam\steamapps\common\Realms of the Haunting" and use the batch script file
Inukaze_Configure_WINDOWS_ROTH.bat

Wait around max 120 seconds , and start the game trought steam client :-D you can note the diferences in resolution and filter.

================================================================

About Tecnical things :

If it is a game emulated via DOSBox , why in steam is just for Windows ?

The configuration of "GOG" for me are really bad and too much simple , i have various titles of GOG and i have my own scripts for make my configuration best adapted to my resolution and hardware like the scripts i share above .

I hope my scripts can be useful to another players

Just Make goodware :D
Behulpzaam? Ja Nee Grappig
Obabo
( 0.7 uur in totaal )
Geplaatst: 31 december 2015
Actually scared myself with this game a little bit. Does a fantastic job of creating an eerie environment.

Just as a warning though, it IS pretty dated.
Behulpzaam? Ja Nee Grappig
Grabcia Desu
( 0.5 uur in totaal )
Geplaatst: 30 december 2015
enjoyable experience!
Behulpzaam? Ja Nee Grappig
Kareen Redeem
( 0.9 uur in totaal )
Geplaatst: 17 december 2015
LOOKED INTO MIRROR WITH A SWORD AND IT SHOWED A GUN GET YOUR ♥♥♥♥ TOGETHER 1996. BREAKS IMMERSION LIKE NO OTHER.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
1 van de 2 mensen (50%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
0.6 uur in totaal
Geplaatst: 18 mei
Product received for free
+ old school graphics
+ story with cutscene film
+ atmophere and music
+ voice acting
+ if you look at yourself in the mirror and click, there are 4 different things that he says, and one of them is 'mm, looking good', which makes me laugh

- took me so long to figure out what i was supposed to do that i forgot the storyline
- atrocious controls that you can't remap
- the controls, i mean seriously, why
- seriously wtf there are 0 explanations of what to do and how in this game
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
14 van de 23 mensen (61%) vonden deze recensie nuttig
18 mensen vonden deze recensie grappig
Aanbevolen
0.9 uur in totaal
Geplaatst: 17 december 2015
LOOKED INTO MIRROR WITH A SWORD AND IT SHOWED A GUN GET YOUR ♥♥♥♥ TOGETHER 1996. BREAKS IMMERSION LIKE NO OTHER.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 12 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
0.9 uur in totaal
Geplaatst: 21 januari
Finished this game 20 years ago, and it was one of the most memorable Ive ever played. I would rank it up there with Wolfenstien, Doom, Half life etc. In alot of ways it was 10 years ahead of its time. It was weird, challenging, puzzling, and immersive. I don't know if I would ever play it though again, and it might be too dated even for me, but it gets special credit for being one of the few that cemented what will probably be a lifelong interest in PC games and RPG's.
Was deze recensie nuttig? Ja Nee Grappig
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89 van de 102 mensen (87%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
Aanbevolen
0.3 uur in totaal
Geplaatst: 17 maart 2015
Before playing RTFM! (Read The Frakking Manual)

There are no hand-holding tutorials in this game, it expected you to read the manual before diving in or referencing it when you didn't know how to preform an action.

Manual is in Steam Folder so read it before you play.

Don't let my Steam time fool you, I actually bought this game when it was new (And on 4 CD's if I remember correctly, I think I still have them somewhere). I have played this game from beginning to end multiple times and for its time, it was an amazing game. It hasn't aged the best and could do with a remastering that's for sure, but it still has all the classic difficulty and random scary moments (which now seem a bit tame) which gave it the charm I fell in love with.

Pros:

- Excellent story
- Wonderful Puzzles
- The mix of Point & Click and FPS is a refreshing change
- Challenging without being impossible
- Does not hold your hand (you can spend hours trying to figure out a simple puzzle because you missed an item earlier in the level, which is wonderful!)
- Those FMV sequences are wonderful despite the aged quality

Cons:

- Controls cannot be remapped in game
- Mouse is super wonky (it was designed around ball mice, so optical mice go nuts on it, lower your dpi if possible)
- The resolution is pretty bad
- Sound levels aren't normalized and can sometimes be a bit much on headphones.

I'd recommend this to anyone looking for a classic game with some excellent story and a very unique feel. I will probably finish this game again. However, one thing everyone should do is remap their keys (you'll have to find the .ini for it), as the default keyset is pretty bad (though old school players will fall into it pretty quick). For a game that's almost two decades old, it hasn't lost its charm, even if the graphics are dated.
Was deze recensie nuttig? Ja Nee Grappig
52 van de 59 mensen (88%) vonden deze recensie nuttig
Aanbevolen
1.9 uur in totaal
Geplaatst: 13 oktober 2014
From 1996, a notable experiment mixing fps, graphical adventure and survival horror elements.

Pros:

- beautiful environments
- evocative atmosphere
- live actors videos are AMAZING lol
- general game experience is ok and funny

Cons:
- sometimes repetitive
- difficult controls
- bots are graphically limited and way too much stupid (i.e.: if you exit a room they don't follow you and start to move around randomly lol)
- a couple of absurd enigmas and pixel hunting

...superPro: the game is old, with very old mechanics... but in the end it aged well like good wine, and it can give a pleasant experience if you want to remember retrogaming sensations.

I had it as a gift, so i recommend it, expecially with a good sale.
7/10
Was deze recensie nuttig? Ja Nee Grappig
62 van de 78 mensen (79%) vonden deze recensie nuttig
Aanbevolen
3.4 uur in totaal
Geplaatst: 25 april 2014
By accident I felt on the review on the internet after having watched the steam store page about this game.
The review said that purists of point and click and fps at the time criticized the mix they tried in Realms of the Haunting.
But with Elder Scrolls: Daggerfall, Realms of the Haunting was considered as one of the most vast game of its time!


But it's a real gem. I've played for few minutes and I really enjoyed this game.


Videos are very nice if you notice the quality of FMV (Full Motion Video). There is nearly no difference between the actors and the game. The music doesn't annoy. The graphics are correct. Environments are nice (apparently you can access different dimensions which radically changes the atmosphere), I only regret the lack of detail of monsters. Story is interesting and the interactions with the game are numerous because this is a point & click (your character has always something to say about anything he encounters... like in a real point & click).

Controls: thanks to Arucard who gave us the hint on the Steam forum, there is a list of all the keys of the game and a way to change theses. Be ware there are some game tips spoilers at the end: http://www.gog.com/forum/realms_of_the_haunting/tips_for_beginners/page1

Controls were the only bad aspect of the game before I’ve found this link!


Actually I’m really happy to have found this game.
Because it didn't receive the success it deserved... and it's time to change that! ^^

Bonuses:

A better review than mine: http://www.allgame.com/game.php?id=5987&tab=review

And some info: Gremlin created on Nintendo 64 the game "Body Harvest". Released before GTA III and considered as a true GTA like. Quite original (you travel in 4 different times) and one of the most underrated game of the history.
Realms of the Haunting even surprises you at the downloading, its file weights 1.4 go. For its time (1996) it was amazing. Another clue of the huge amount of content this game has.
Was deze recensie nuttig? Ja Nee Grappig
38 van de 41 mensen (93%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
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20.0 uur in totaal
Geplaatst: 27 juni 2015
This game hasn't aged badly at all. I played it for the first time ever in 2015, and it was a great experience. Having said that, there are a couple of things you need to bear in mind:

1. No tutorial. Look up the manual onine and give it a read so you know how to play (it's important, trust me).
2. No autosaves. Save often, and use multiple save slots in case you screw up badly.
3. The controls are weird. This game's from that era where developers were still figuring out optimal controls, and these are NOT optimal. You get used to them after a couple of hours though, by which point they feel fine.

If you can get past that, and the dated graphics, this is a very enjoyable game. The story is interesting. The gameplay is solid. The puzzles make sense. The acting is... not terrible, certainly better than a lot of other live action FMV games. It's also worth noting that, even though the graphics are dated, they're well designed and in my opinion, quite nice. The blend of point-and-click and FPS action also works really well.

If you're looking for a retro PC gaming experience, you can't go wrong.
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84 van de 118 mensen (71%) vonden deze recensie nuttig
167 mensen vonden deze recensie grappig
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0.7 uur in totaal
Geplaatst: 17 maart 2015
YES the graphics ARE absolutely horrendous - and generally I'm not a fan of retro pixelation. But the last time I had this much fun with something almost twenty years old her parents didn't like it.
Was deze recensie nuttig? Ja Nee Grappig
46 van de 59 mensen (78%) vonden deze recensie nuttig
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0.2 uur in totaal
Geplaatst: 25 april 2014
I played Realms of the Haunting when it was first released in 1996. At the time, it was one of the best example of fusion gameplay and it is still a great game. It also included inventory puzzles that make the environment more interactive that most shooters of time.

It’s good enough that I bought it again on steam, even after buying on GOG just so I could tell everyone here about it! (Don’t be fooled by the low playing time. Steam requires a certain amount of ingame time to write a review so I installed it. It may say 11 minutes, but I actually played the entire game 17 years ago)

It is definitely a piece of its time and if you require” ultra super high funtime” graphics to enjoy a game, you should give it a pass. It has FMV sequences, a relic of another time certainly, but my memory is that they were not intrusive and actually pretty well done at a time when most developers grabbed the receptionist and stuck her in the game so they didn’t have to hire an actual actor.

The story, and there actually is one, centers around the death of your father and your inheritance, a house. The house has portals to multiple dimensions and what seems to be a straight up good vs. evil becomes more complicated as the game progresses.

The weapons are varied from a colt (which you don’t want to have to reload in combat) to a sword. The shotgun has to be seen to believed. Unlike most shooters of the day, it’s not a straight escalation of damage from near useless to BFG2000. Instead damage varies depending on the target. Some do more damage against some foes than they do against others. Strategy is more important than simply blasting everything that moves. Although you will do some serious shooting throughout.

This is a great one and you should play it all the way through. A really superb game from the 1st golden age of PC gaming.
Was deze recensie nuttig? Ja Nee Grappig
31 van de 35 mensen (89%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
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12.2 uur in totaal
Geplaatst: 14 november 2014
“Realms of the Haunting” is a strange synthesis of three major early 1990s gaming trends: adventure games, full motion video, and old school first person shooters. But while RotH seamlessly combines all three elements into a single package, it also arguably sounded their death knell in the process. Released in late 1996, it was in direct competition with “Quake,” “Tomb Raider,” and, several months later, “Dark Forces 2,” three milestone games which set the trend for gaming in the late 1990s and left RotH’s dated looking, Doom style, 2D engine in the dust. Likewise, the adventure genre was also on the wane, with just “Grim Fandango,” “Gabriel Knight 3,” and "The Longest Journey" to look forward to before going mostly dormant for nearly a decade. By the end of 1997, the short lived full motion video craze would be eclipsed by the advent of dedicated 3D graphics cards, and mammoth 8 disc, FMV epics like “Phantasmagoria,” “Gabriel Knight 2” and “Under a Killing Moon” would be relegated to historical oddities.

Given this, it’s no wonder that RotH flopped on release. It was conceived as the hottest game of 1995, but as a testament to just how quickly technology and gaming trends were moving in the 1990s, by the time it was released just under 2 years later, time had already passed it by.

Which is a shame, as this very well could have been the best game of 1995 had it been release just a year earlier. Despite the limitations of its engine, in its design the game is arguably a missing link between “Doom” and “Thief.” The game world is highly interactable, with lots of objects to click and use. Levels are also sprawling, labyrinthine, and nearly open world. They rarely close off once you finish them, so if you really wanted to you could walk from one end of the game world to the other. Plus, barring a few tedious, late game, mazes and switch throwing, the puzzles are mostly pretty fun and reminiscent of some of “Thief’s” best.

The best part, however, is the plot, which is a completely silly hodge-podge of b-horror films, 90s comic book clichés (there are undertones of both Garth Ennis’ “Preacher” and Neil Gaiman’s “Sandman”), and even, in the game’s dimension hoping with a female sidekick, shades of “Dr Who.” Of course, comparing RotH to any of these sources is giving it way too much credit. Its FMV sequences are often leaden and stretch on way too long, suffering from the bad, soap opera, editing technique where the video cuts to super long reaction shots of characters looking pensive after every single thing anyone says. Plus, things get nonsensical fast, and about half way through the game, the FMV sequences mostly just focus on people appearing to tell you what absurd, magical artifact you have to track down next, before disappearing. But, honestly, bad acting, z-grade special effects, and nonsensical plots are the main reason for playing 90s FMV games….so I mean none of this as a criticism.

Unfortunately, the game does show its age in some less enjoyable ways. Combat sucks, enemies tend to have way too many hit points, and strafe is locked to the “.” and “,” keys, which makes it unnecessarily difficult at times. Likewise, in the grand tradition of old-school adventure games, many puzzles come down to pixel hunts, a fact which is made all the more frustrating by the fact that you have to search pixels both above and below you, rather than just on a flat 2D plane.

That said, RotH is such a bizarre genre mash-up that could never have been made at any other point in gaming history, that I couldn’t help but find it charming, despite its flaws. This is exactly the game I dreamt of making as a kid back in 1995, when “Doom” and Sierra adventure games were my main obsessions. And ultimately its a facinating look back at an entirely unique species in the evolution of FPSs, despite (or, perhaps, because of) the fact that many of its unique genetic mutations have since been selected out of the gaming population.
Was deze recensie nuttig? Ja Nee Grappig
31 van de 36 mensen (86%) vonden deze recensie nuttig
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25.7 uur in totaal
Geplaatst: 9 september 2014
Wow! What an amazing game! I've never played it before or back in the day so this was a first impression. It's such a huge 20 chapter adventure of FPS, scares, puzzles, cutscene movies and story, that you get so engaged in it, it really feels like you are controlling a character in a movie.

The graphics are impressive for the time, the mapping especially is so well thought out and designed that I was always amazed whenever I arrived at a new location. It's not all hallways and darkness, there's such a variety of fantasy like locations that it never gets dull.

The puzzle solving is done just right, from simple switches and keys to brain teasers and physical mazes, it's nicely mixed with the action and story throughout the chapters. I didn't find the puzzles to be overly complex, just enough to give you a good hard think.

The music being midi was ok but feels a bit underwhelming for such a movie like game, a CD soundtrack would of really enhanced the experience like what games consoles of the time would have back then, but it's still nice and eerie.

The inventory system is interesting, split into different categories where you can examine your items and read parchments to engage you more into the plot. It does take a bit of getting used to, between using an object with the environment, on yourself, or just holding it and finding out you've accidently switched it with something else.

The controls take some adapting to, following a guide to remap them to WASD is highly recommended, then it's a matter of how to shoot. Since the mouse is not locked to the screen, this gives you a bit of freedom. The gun will follow your mouse arrow around, so with enough practice you can take out enemies from different sides of the screen without moving an inch.

Speaking of enemies, they are pretty ugly and creepy, often spawning out of nowhere which can give you some scares. I recommend not leaving any alive else you will probably bump into them later on.

A good variety of weapons are to be found, guns, swords, wands and more, all having a unique look to them, and at times saving you ammo since some self recharge, very happy with those.

I found the difficulty to be very fair, if you have a good handle on the controls and don't mind a bit of puzzle solving, you can progress at a good pace.

Overall the story that this tells is done so well, with plenty of characters, good and evil, plot twists and mystery unravelling along the way. I couldn't wait to find out what happens next, where I was going to travel to or the puzzles I was going to solve. They really don't make games like this anymore, highly recommended!
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20 van de 23 mensen (87%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
Aanbevolen
15.7 uur in totaal
Geplaatst: 4 maart 2015
Remember playing this game back in 2001. Game came out in 1996!! Awell made game that has fps, point n click, and horror all in one. Gameplay takes about 11-16 hours to beat the game. The puzzles are easy/hard.

Pros:
beautiful environments
atmosphere
Puzzles
live actors videos
general game experience is ok and funny
Interact with a lot of things
see yourself in mirror (Its a pro due to most games during this gaming era didnt have much of it)

Cons:
difficult controls
Graphics are good but you have no way or option to change the resolution
Was deze recensie nuttig? Ja Nee Grappig
29 van de 40 mensen (73%) vonden deze recensie nuttig
Aanbevolen
5.7 uur in totaal
Geplaatst: 27 april 2014
This game has some truly frustrating moments, such as an almost pitch black maze which I needed a walkthrough to solve. YEt, at the same time, it also has some really interesting ideas. Items can be examined in detail, for example, and discussed with your partner. The horror is also drawn mainly from atmosphere, rather than jump scares. And the story is long, complicated, interesting and doesn't talk down to you. The interface too is surprisingly effective and fun.

Don't get me wrong; the AI is hokey, the FMVs are often bizarre and the level design is atrocious at times. You may well need a walkthrough to finish certain elements - or just to understand how some new items or weapons work - but there are some good ideas in here which make ROTH worth a look for those with enough patience.
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27 van de 37 mensen (73%) vonden deze recensie nuttig
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17.9 uur in totaal
Geplaatst: 5 mei 2014
Realms of the Haunting is the seamless blend of horror, point-and-click, and FPS.

Realms of the Haunting also happens to be a near-flawless masterpiece that represents everything a game of its time could be, and so, so much more. AI is clunky, controls are stiff, music is sub-par, but still it not only succeeds, but passes with flying colors as a game wholly unlike any other. It's atmospherically excellent, surprisingly being genuinely chilling and sometimes downright frightening despite its obvious age. The gameplay itself is fairly standard — proceed throughout the corridors, shoot, solve puzzles, and generally explore the wonderful environments to further the story. Oddly enough, the story is very engrossing in its overall simplicity but also its complexity, which somehow both describe it perfectly despite being antonyms. Even with its cons, there is something so bizarrely charming and alluring about it, and it delivered one of the best experiences I have ever had in gaming.

There is a palpable amount of love, care, and attention put into this game, and it shines through in every moment. Realms of the Haunting is a flawed masterpiece, and a criminally underrated gem.

Edit: I have re-written my review as I was unsatisfied with how I had written it previously.
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16 van de 18 mensen (89%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
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19.5 uur in totaal
Geplaatst: 27 april 2015
i wasn't sure how this game would turn out when i first bought it - but i have to say i was extremely impressed by the gameplay which is full of action and puzzles. the difficulty can be a problem sometimes (as is often the case with older games) but overall the game is very long and challenging and definitely worth your time
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13 van de 15 mensen (87%) vonden deze recensie nuttig
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7.1 uur in totaal
Geplaatst: 12 november 2014
First i would like to say disregard my play time i played this game for more than 40 hours almost 2 years ago when i found it on the website GOG.com. This review i made of "Realms of the Haunting" Greenmangaming.com published on their website.

"Realms of the Haunting" is one of the best games i have played and i have played a lot of em. even though the game is nearing 20 years old it has a feeling to it that most modern games can't compete with. the story is told through FMV cutscenes and they are the best cutscenes i have seen in any game and the story is definitely one of the best stories in any game without a doubt. for a game that is almost 20 years old the graphics are pretty good and the level design of ROTH has a lot of details that most games that are as old didn't have. the weapons are cool and you can feel that they have some kick to them unlike most games made around the same time. the only problem i have with the game is the default controls are not how modern game controls are set to so you just have to press Ctrl+F1 and adjust the controls so they are more comfortable for you. but overall ROTH is definitely not a game you want to pass up, especially if you love games that have an epic story and it is a game that will truly make you feel a sense of accomplishment when you complete it which most modern games just leave you with a feeling that the game should've been better, ROTH definitely won't make you feel like that. in my opinion the game is a 95 out of 100 experience. a must play game in my book.
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14 van de 18 mensen (78%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
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16.8 uur in totaal
Geplaatst: 2 maart 2015
Realms of the Haunting, a first-person adventure/shooter game developed by Gremlin Interactive in 1997.

You start the story as Adam Randall who ventures to a haunted house in order to investigate the mysterious circumstances around his father's death. As Adam enters the haunted house, the doors locks behind him and he is forced to journey throughout the entire house while looking for answers as well as means of escaping it.
Adam soon discovers the house contains portals to several different universes, and that he is the Chosen One who must prevent the final apocalypic battle between the forces of good and evil. From time to time you meet several guidances that share knowledge with you and assist you in your quest.

Realms of the Haunting has an interesting way of gameplay and story. From time to time, cinematics are played to inform the player more about the current state of the story. These cinematics are nicely done because it blends real-life characters with the virtual game world. However the game has a very complex level design which is sometimes confusing and you have to find your way out. Luckily maps can be found and inside your inventory, hints about items are given. Also the puzzles can be very challenging which makes this game not easy but that makes it challenging. The controls for movement and shooting are somewhat awkward and cannot be easily changed but that's something you must learn to get used to. Realms of the Haunting is a game that is far ahead for its time and a true gem to play.

If you are into shooter-, adventure-, puzzle, horror- or retrogames, then Realms of the Haunting is definitely the game for you! They don't make games like this anymore these days!


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16 van de 22 mensen (73%) vonden deze recensie nuttig
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10.9 uur in totaal
Geplaatst: 3 november 2015
Realms of the Haunting is a cult classic at it best. A first person shooter blend with point n click adventure puzzle horror and live action Full Motion Video (FMV) as a cutscene. This game has a good story with occult setting and has a great eerie atmosphere with decent midi soundtrack that made me scary enough to play. Especially when at the library while turn on and listen the gramophone.

This game is hard and may screw you if you not careful enough. Health potions & ammo are limited and hard to find, save often is only the better option while prepare to go through the next area. And if you run out health potions, this is becomes hard and nearly impossible to survive. So load the previously save when you had a lot of potions even though replay the previous chapter.

If you looking a decent 90's games, just try this cult classic gem.
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23 van de 35 mensen (66%) vonden deze recensie nuttig
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3.6 uur in totaal
Geplaatst: 1 mei 2014
Love this game!

To me its the perfect blend of Horror, FPS and Point and click all in one!

Video Review here: http://steamcommunity.com/sharedfiles/filedetails/?id=255242127
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8 van de 11 mensen (73%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
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0.2 uur in totaal
Geplaatst: 1 november 2014
Realms of the Haunting is unlike so many other games. Someone will tell you it's a Doom clone, and that would be too reductive. Some other will tell you it's an adventure, but that would mean discounting away the combat focus. And it's also a bit of a platformer, a horror story (complete with 90s videogame "quality" live-action scenes), and why not, something of a survival. It's many things at once, and for a good part, it succeeds in mixing them.

Perhaps we could say System Shock is the closest match. Hybrid mouse-keyboard interface, shooting and adventure elements, sprawling map with lots of backtracking. However, ROTH can't quite reach the greatness of SS, if only because it falls down after the first half, whereas Looking Glass' masterpiece keeps a crescendo throughout almost the entire game.

Yes, because while the controls can take a while to get used to, the first half of the game has the player exploring amazingly well-made mansions and temples, solving interesting (if hard) puzzles, being kept on their toes by dangerous but fair enemies, and generally following a gripping story. And then, the second half is ruined by generic otherwordly locations, obtuse puzzles, annoying enemies, and a plot that just stops making any sense.

I still recommend playing it, if only for the first half. As I said before, few games are like it, and for the time its quality stays up, it's genuinely one of the most interesting adventure-horror-shooters... screw that, one of the most interesting games around, period. It received a sort of spiritual successor in Clive Barker's Undying, which shares some of the same strengths and faults, fixing a few problems and introducing some new ones. Both games are well worth checking out, as long as you can forgive some issues.
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