Le premier et le seul jeu de réflexion officiel de Rube Goldberg. Résolvez les problèmes de tous les jours dans le style élaboré de la marque déposée de Rube en créant des machines complexes et hilarantes. Se verser un verre de jus est juste trop simple et ennuyeux ?
Évaluations des utilisateurs :
Globales :
positives (15 évaluation(s)) - 86% des 15 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 19 avr 2014

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Acheter Rube Works

 

Articles

“Un divertissement fin et brillant sur le travail artistique de Goldberg qui offre un challenge de réflexion unique et accessible.”
4 Stars – Touch Arcade

“Les fans de casse-tête de cause-à-effet ne devraient pas manquer ça.”
5 Stars – PadGadget

“Cette app est incroyable et riche à tellement de niveaux.”
NSTA Recommends (National Science Teachers Association)

Rube Works Comes to Steam

“If you like building crazy contraptions, you'll love this app.” —c|net

À propos de ce jeu

Le premier et le seul jeu de réflexion officiel de Rube Goldberg. Résolvez les problèmes de tous les jours dans le style fantaisiste et élaboré de la marque déposée de Rube en créant des machines hilarantes. Se verser un verre de jus est juste trop simple et ennuyeux ? Essayez d’utiliser un diable à ressort, une loupe et un ami maniant la cymbale pour atteindre votre objectif. Plus la solution sera créative, mieux ce sera !

Du designeur récompensé David Fox, co-designer des jeux d’aventure graphiques classiques de LucasArt Zak McKracken and the Alien Mindbenders et Indiana Jones and the Last Crusade: The Graphic Adventure ainsi que d'un des premiers titres de Lucasfilm Games, Rescue on Fractalus! et scripteur SCUMM sur Maniac Mansion.

Rube Works est largement adopté par un nombre croissant d’écoles primaires et de collèges et est en passe de devenir rapidement un des jeux éducatifs favoris de l’année. Conforme au CCSS (Common Core State Standards) et NGSS (Next Generation Science Standards), Rube Works est une app remarquable qui réunit sans effort les mondes du jeu et de l’éducation.

Caractéristiques

  • Le seul jeu officiel de Rube Goldberg game, basé sur ses dessins originaux
  • 18 Casse-tête Stimulants
  • Superbes Graphismes
  • Conforme au CCSS/NGSS
  • Textes en Français, Anglais, Allemand, Italien, Espagnol

Autres Critiques

  • “…Electric Eggplant a fait un très bon boulot en adaptant le travail de Rube Goldberg” —Pixelvolt
  • “Si vous aimez construire des trucs fous, vous allez adorer ce [jeu].” — CNET
  • “Rube Works apporte une touche amusante à l’éducatif.” —Common Sense Media
  • “Un jeu drôle et stimulant qui peut également apprendre à l’utilisateur la physique et la logique, bien qu’il ne ressemble pas à une [application] éducative… Rube Works fait de l’iPad un très bon outil d’apprentissage et je recommande vivement ce magnifique [jeu] très bien réalisé.” —iPhone Life
  • “Vivement recommandé !” —The iMums
  • “Il n’y a guère de meilleur jeu sur Android que Rube Works à l’heure actuelle” —AndroidSPIN

Aussi disponible pour iPad, iPhone, iPod touch sur l’App Store iTunes et pour Android sur Google Play et l’App Store Amazon.

Plus d’informations sur http://RubeWorks.com

Designé et Produit par Electric Eggplant. Réalisation Technique et Artistique par Kalani Games. Produit par Heirs of Rube Goldberg. Publié initialement avec Unity Games.

À PROPOS D’ELECTRIC EGGPLANT
Fondé par David et Annie Fox en 1992, Electric Eggplant a systématiquement recueilli des félicitations sur ses jeux, logiciels éducatifs, et livres et applications pour enfants, préados, et ados. David a commencé sa carrière de game designer en 1982 à Lucasfilm Games (LucasArts). Pendant cette décennie là bas il a aidé à inventer le genre aventure graphique point-and-click classique. David est le Game Designer et le Producteur Exécutif de “Rube Works”. http://ElectricEggplant.com

À PROPOS DE KALANI GAMES
Kalani Games est un studio de game design & de développement à Austin, Texas. Fondé par le vétéran de l’industrie, Kalani Streicher, Kalani Games a développé des jeux pour mobile, plateformes sociales et en ligne repoussant les limites de l’originalité, de l’innovation et des nouvelles expériences de game play. http://KalaniGames.com

À PROPOS DE HRG
HRG (Heirs of Rube Goldberg) est une société familiale dirigée par la petite fille de Rube, Jennifer George. Leur mission est de faire connaître le travail de Rube et de permettre l’exploitation de la propriété intellectuelle par des partenaires média et divertissement appropriés qui garderont intact l’esprit de l’héritage de son grand père. HRG travaille en tandem avec RGI (Rube Goldberg, Inc), la branche non-lucrative dont la mission inclus des programmes d’éducation pour les étudiants et bricoleurs de tout âge à travers des concours de Machine de Rube Goldberg tout autour du globe. http://RubeGoldberg.com

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Système d'exploitation : Windows XP Service Pack 2
    • Processeur : Pentium 4 - 1.3 GHz or better
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : 256MB graphics memory
    • DirectX : Version 9.0c
    • Espace disque : 210 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 7 SP 1
    • Processeur : Quad Core CPU Intel or AMD
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : GeForce 500 Series or Radeon 7000 Series, 1GB Graphics memory
    • DirectX : Version 9.0c
    • Espace disque : 210 MB d'espace disque disponible
    Minimum:
    • Système d'exploitation : OS X 10.6.6 (Snow Leopard) or later
    • Processeur : Intel Core 2 Duo
    • Mémoire vive : 2 GB de mémoire
    • Espace disque : 250 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : OS X 10.6.6 (Snow Leopard) or later
    • Processeur : Intel Core i5
    • Mémoire vive : 4 GB de mémoire
    • Espace disque : 250 MB d'espace disque disponible
    Minimum:
    • Processeur : Dual Core 2GHz Intel or 2.8GHz AMD
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : OpenGL shader model 2.0 or newer, 512 MB graphics memory
    • Espace disque : 220 MB d'espace disque disponible
    Recommandée :
    • Processeur : Quad Core 2.66GHz or 3.2GHz AMD
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Quad Core 2.66GHz or 3.2GHz AMD
    • Espace disque : 220 MB d'espace disque disponible
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
positives (15 évaluation(s))
Publiées récemment
Celtic Batman
( 2.3 heures en tout )
Posté le : 6 février
Like the incredible machine series games, but with the Rube Goldberg twist. It isnt as complicated or long as those games but still okay.

Bought it on sale for less than $2 and it was about 2 hours of entertainment, so I would say 5/10.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Foxysen
( 8.3 heures en tout )
Posté le : 5 avril 2015
Rube Works is a short puzzle game, which is similiar to Incredible Machines games by idea, yet it has more of quest-like puzzles logic.

In 18 puzzles you are equired to build "Rube Goldberg"-style machines, which means "use as many items as possible in wacky way to solve a simple thing". Not only made of just mundane physics things, but you also get to use animals and some other unusual things. 12 of puzzles are based on real drawings of Rube Goldberg, so if you are 0.01% of all people who studied his works, then congratulations, you spoiled yourself. For other 99.99% of people it will be new stuff. The other 6 puzzles are completely new, made for this game, designed in same fashion.

As said, puzzles are designed to be more of quest-style one. There is pretty much no such thing as having to place stuff accurately, most often it gets automatically placed into right spot, unlike Incredible Machine style games, where some puzzles were all about accurate placement. And yes, I am talking about 'accurate' placing, as in, few-pixels off.
It doesn't follow same logic of introducing every elements and then using them for whole game. Doesn't make players to figure how to make machine work based on already well-known "bricks".
Instead the game is all about figuring out what "bricks" do. It often gives you different sets of items to use. It does reuse some assets once or twice, but it sometimes gives them a new use once again. In this way it heavily reminds me more of non-sense puzzles from classic adventure games, where you had to do something unexpected or never before explained to you. For example, find out that sword can be sticked to the firework rocket. Placement of some items are a bit obious (only one spot where they fit, for example), and you have to use them all anyway to get the maximum rating.

And yes, you can use as little items as possible and do ridiculously lame shortcuts, you will get to the next puzzles anyway. I would not recommend beating the game this way, not challenging or satificatory at all.
Achievements are quite easy and you will naturally get most of them while beating the game.

The art also looks quite neat for a such small game, things look quite lovely and cartoonish. The physics look wacky, an animal dropped somewhere will be rolling like a ball, doing flying animation and whining. But there is so much you can do and need to do with them in such small game, so who cares. The lgiht humor is in the game too, explaining what is going on in the contraption. Even descriping when things don't go in the right way ("eggs don't hatch on fire, good thinking"). The only thing is that there is only one music in whole game, used for menu. Gameplay itself will be followed only by ambient sound effects, wind or rain or such. But hey, at least you will not feel annoyed by some ever-repeating soundtrack.

So yes. It's kinda like Incredible Machines but different. Will make you think like in quest games. And it's fun enough. This small game will not occupy you for too long, doesn't provide much of progression, more like collection of same-level puzzles, doesn't have much of replayblity. A small neat game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Inaba
( 1.2 heures en tout )
Posté le : 10 janvier 2015
I like it. It's a short and sweet game that allows me to question myself on different levels.
I would say 8/10, there are a few bugs here and there (like snapping the wire instad of shooting the bucket. But that's about it.)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Gnomical Man
( 7.8 heures en tout )
Posté le : 16 juin 2014
Fun little game! It mixes in some humor and sillyness with a bit of history. Nice puzzle challanges that will keep you occupied, and feeling satisfied when you get them done. If you like Rube Goldberg machines, this is worth getting.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
gwenavirre
( 2.8 heures en tout )
Posté le : 25 mai 2014
The price is a reasonable $4.99 on Steam. Android and iOS users can get it for two dollars. It only took me a couple of hours to complete with the occasional glance at youtube. If you don't look for help, or want to earn all of the possible achievements there is some re-playability but not too much.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
jeffrey
( 0.6 heures en tout )
Posté le : 5 mai 2014
Not educational. The physics aren't realistic, and often don't make any sense. The English "narration" has bad grammar and is dull. There is no music. The interface isn't reliable, students often have trouble selecting items.

If you want fun and cute find Contraption Maker. If you want something a bit more difficult than that for older students look for the Crazy Machine series.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
flesk
( 8.8 heures en tout )
Posté le : 29 avril 2014
A take on the contraption making genre which is simultaneously both classic and new. Where games like The Incredible Machine have a more open approach to designing any solution that works for a given problem, there is always a single correct solution to a puzzle in Rube Works: The one with the most complex steps. Incidentally, these are also the funniest solutions.

That's not to say that those are the only solutions worth finding, and I've been having a lot of fun finding the different shortcuts to the puzzles after completing the game. So even though there are only 18 levels, there is some replay value and I feel like the game is well worth its price. Hopefully it might also get a level editor and Steam Workshop integration in the future, as I'd love to solve more puzzles of this kind.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
RougeNut
( 3.7 heures en tout )
Posté le : 29 avril 2014
If anyone remembers watching the old Looney Tunes cartoons where some crazy contraption was created to cause mayhem to some unsespecting character, you'll enjoy this game. And if you didn't, you'll still enjoy it!

I never knew of the mobile version, so I went in pretty new. I can see how it was a mobile game based on how the controls worked, but it wasn't too difficult using a mouse. The developer might be looking into options to make it a bit more mouse friendly, but it didn't take away any enjoyment from playing it.

The game can be addicting like chips, so you might go through it quickly just to get that "one more" puzzle done, so I try to play only 1 or 2 puzzles a day to extend my enjoyment from it.

Very fun game to play at a great price and across three platforms.

Now, excuse me, I have to find a cat, a rubber ball, some cheese, a hamster, wet socks, a plate, some string, and a scale...I seemed to have misplaced my keys.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
﴾͡๏̯͡๏﴿ Papa 'Jup
( 3.7 heures en tout )
Posté le : 26 avril 2014
This is a great game, unfortunately it’s a bit quick but i highly recommend this game! The graphics are very good as well as the music both are very reminiscent of the style one would suspect rube goldberg may have utilized if he were still around creating cartoons today. This game both makes you think and is very amusing at the same time. I don’t know about mr siskel or ebert but i give this thing two thumbs up!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MrBonev
( 0.5 heures en tout )
Posté le : 25 avril 2014
Although fun for a short while, the game soon becomes very DULL!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0dds_0f_Even
( 5.0 heures en tout )
Posté le : 24 avril 2014
Did science ever fail or bore you? Well this game might change your mind because for starters it is made by one of the former employees of LucasArts (Technically in the 80s & 90s) named David Fox a.k.a employee #3, David's influence for making this awesome game was Rube Goldberg's granddaughter Jennifer George, The puzzles feel original & fresh, The price is right & it is very educational to young or old so overall I highly suggest getting this game even though it only has 18 puzzles but keep your fingers crossed for the steam workshop so we can all make cool contraptions just like Rube did. (If you want more info about the godfather of contraptions then go to this website http://www.rubegoldberg.com for history lessons)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
mendel
( 10.0 heures en tout )
Posté le : 23 avril 2014
This game is the real deal. In this tablet port, you get to recreate 18 cartoons by the master of convoluted contraptions himself, Rube Goldberg. (Though the Brits among us will be waiting for a Heath Robinson sequel.)

On the surface, this looks like yet another "incredible machine", but here the gameplay is less about sandbox-style experimentation and more about "how on earth are these parts supposed to fit together". Slice a turkey, and all you have is a rooster, a penguin, a sand dispenser, a see-saw, a chicken salad, a bucket, a fan, and some string. Yes, that makes sense. Eventually. And not only is it immensely satisfying to figure out, it also makes me smile.

Such is the effect of the inspired work of Mr. Goldberg himself, some of whose contraptions are by now over 80 years old. The game pays homage to him in the best way possible: by bringing some of his best creations to life, and by letting us puzzle over them (ample hints provided if you need them).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Iwamoto
( 7.5 heures en tout )
Posté le : 23 avril 2014
For what it it, it's a very fun game. it's a port of the mobile version but it looks great on PC thanks to the cell shaded look.

The puzzles itself are fun and based on existing Goldberg contraptions. there's 18 in total.

Some of the physics can be slightly finnicy from time to time, but not game stopping.

For the money it's a fun little experience.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Hannibal
( 0.6 heures en tout )
Posté le : 23 avril 2014
Thought this might be a little to easy as far as puzzles were concerned but all were fairly challenging. For the price this is a nice pickup and easy to recommend. Artwork is well done, aesthetics are very nice. Great casual game with some challenging mind benders for puzzles. Easy thumbs up. A lot of bang for you buck and high on entrainment values.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
2.3 heures en tout
Posté le : 6 février
Like the incredible machine series games, but with the Rube Goldberg twist. It isnt as complicated or long as those games but still okay.

Bought it on sale for less than $2 and it was about 2 hours of entertainment, so I would say 5/10.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
16 personne(s) sur 18 (89%) ont trouvé cette évaluation utile
Recommandé
5.0 heures en tout
Posté le : 24 avril 2014
Did science ever fail or bore you? Well this game might change your mind because for starters it is made by one of the former employees of LucasArts (Technically in the 80s & 90s) named David Fox a.k.a employee #3, David's influence for making this awesome game was Rube Goldberg's granddaughter Jennifer George, The puzzles feel original & fresh, The price is right & it is very educational to young or old so overall I highly suggest getting this game even though it only has 18 puzzles but keep your fingers crossed for the steam workshop so we can all make cool contraptions just like Rube did. (If you want more info about the godfather of contraptions then go to this website http://www.rubegoldberg.com for history lessons)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 22 (77%) ont trouvé cette évaluation utile
Recommandé
0.6 heures en tout
Posté le : 23 avril 2014
Thought this might be a little to easy as far as puzzles were concerned but all were fairly challenging. For the price this is a nice pickup and easy to recommend. Artwork is well done, aesthetics are very nice. Great casual game with some challenging mind benders for puzzles. Easy thumbs up. A lot of bang for you buck and high on entrainment values.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
Recommandé
10.0 heures en tout
Posté le : 23 avril 2014
This game is the real deal. In this tablet port, you get to recreate 18 cartoons by the master of convoluted contraptions himself, Rube Goldberg. (Though the Brits among us will be waiting for a Heath Robinson sequel.)

On the surface, this looks like yet another "incredible machine", but here the gameplay is less about sandbox-style experimentation and more about "how on earth are these parts supposed to fit together". Slice a turkey, and all you have is a rooster, a penguin, a sand dispenser, a see-saw, a chicken salad, a bucket, a fan, and some string. Yes, that makes sense. Eventually. And not only is it immensely satisfying to figure out, it also makes me smile.

Such is the effect of the inspired work of Mr. Goldberg himself, some of whose contraptions are by now over 80 years old. The game pays homage to him in the best way possible: by bringing some of his best creations to life, and by letting us puzzle over them (ample hints provided if you need them).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
Recommandé
8.8 heures en tout
Posté le : 29 avril 2014
A take on the contraption making genre which is simultaneously both classic and new. Where games like The Incredible Machine have a more open approach to designing any solution that works for a given problem, there is always a single correct solution to a puzzle in Rube Works: The one with the most complex steps. Incidentally, these are also the funniest solutions.

That's not to say that those are the only solutions worth finding, and I've been having a lot of fun finding the different shortcuts to the puzzles after completing the game. So even though there are only 18 levels, there is some replay value and I feel like the game is well worth its price. Hopefully it might also get a level editor and Steam Workshop integration in the future, as I'd love to solve more puzzles of this kind.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
8.3 heures en tout
Posté le : 5 avril 2015
Rube Works is a short puzzle game, which is similiar to Incredible Machines games by idea, yet it has more of quest-like puzzles logic.

In 18 puzzles you are equired to build "Rube Goldberg"-style machines, which means "use as many items as possible in wacky way to solve a simple thing". Not only made of just mundane physics things, but you also get to use animals and some other unusual things. 12 of puzzles are based on real drawings of Rube Goldberg, so if you are 0.01% of all people who studied his works, then congratulations, you spoiled yourself. For other 99.99% of people it will be new stuff. The other 6 puzzles are completely new, made for this game, designed in same fashion.

As said, puzzles are designed to be more of quest-style one. There is pretty much no such thing as having to place stuff accurately, most often it gets automatically placed into right spot, unlike Incredible Machine style games, where some puzzles were all about accurate placement. And yes, I am talking about 'accurate' placing, as in, few-pixels off.
It doesn't follow same logic of introducing every elements and then using them for whole game. Doesn't make players to figure how to make machine work based on already well-known "bricks".
Instead the game is all about figuring out what "bricks" do. It often gives you different sets of items to use. It does reuse some assets once or twice, but it sometimes gives them a new use once again. In this way it heavily reminds me more of non-sense puzzles from classic adventure games, where you had to do something unexpected or never before explained to you. For example, find out that sword can be sticked to the firework rocket. Placement of some items are a bit obious (only one spot where they fit, for example), and you have to use them all anyway to get the maximum rating.

And yes, you can use as little items as possible and do ridiculously lame shortcuts, you will get to the next puzzles anyway. I would not recommend beating the game this way, not challenging or satificatory at all.
Achievements are quite easy and you will naturally get most of them while beating the game.

The art also looks quite neat for a such small game, things look quite lovely and cartoonish. The physics look wacky, an animal dropped somewhere will be rolling like a ball, doing flying animation and whining. But there is so much you can do and need to do with them in such small game, so who cares. The lgiht humor is in the game too, explaining what is going on in the contraption. Even descriping when things don't go in the right way ("eggs don't hatch on fire, good thinking"). The only thing is that there is only one music in whole game, used for menu. Gameplay itself will be followed only by ambient sound effects, wind or rain or such. But hey, at least you will not feel annoyed by some ever-repeating soundtrack.

So yes. It's kinda like Incredible Machines but different. Will make you think like in quest games. And it's fun enough. This small game will not occupy you for too long, doesn't provide much of progression, more like collection of same-level puzzles, doesn't have much of replayblity. A small neat game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 10 (70%) ont trouvé cette évaluation utile
Recommandé
7.5 heures en tout
Posté le : 23 avril 2014
For what it it, it's a very fun game. it's a port of the mobile version but it looks great on PC thanks to the cell shaded look.

The puzzles itself are fun and based on existing Goldberg contraptions. there's 18 in total.

Some of the physics can be slightly finnicy from time to time, but not game stopping.

For the money it's a fun little experience.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 26 avril 2014
This is a great game, unfortunately it’s a bit quick but i highly recommend this game! The graphics are very good as well as the music both are very reminiscent of the style one would suspect rube goldberg may have utilized if he were still around creating cartoons today. This game both makes you think and is very amusing at the same time. I don’t know about mr siskel or ebert but i give this thing two thumbs up!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 29 avril 2014
If anyone remembers watching the old Looney Tunes cartoons where some crazy contraption was created to cause mayhem to some unsespecting character, you'll enjoy this game. And if you didn't, you'll still enjoy it!

I never knew of the mobile version, so I went in pretty new. I can see how it was a mobile game based on how the controls worked, but it wasn't too difficult using a mouse. The developer might be looking into options to make it a bit more mouse friendly, but it didn't take away any enjoyment from playing it.

The game can be addicting like chips, so you might go through it quickly just to get that "one more" puzzle done, so I try to play only 1 or 2 puzzles a day to extend my enjoyment from it.

Very fun game to play at a great price and across three platforms.

Now, excuse me, I have to find a cat, a rubber ball, some cheese, a hamster, wet socks, a plate, some string, and a scale...I seemed to have misplaced my keys.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
2.8 heures en tout
Posté le : 25 mai 2014
The price is a reasonable $4.99 on Steam. Android and iOS users can get it for two dollars. It only took me a couple of hours to complete with the occasional glance at youtube. If you don't look for help, or want to earn all of the possible achievements there is some re-playability but not too much.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
7.8 heures en tout
Posté le : 16 juin 2014
Fun little game! It mixes in some humor and sillyness with a bit of history. Nice puzzle challanges that will keep you occupied, and feeling satisfied when you get them done. If you like Rube Goldberg machines, this is worth getting.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
1.2 heures en tout
Posté le : 10 janvier 2015
I like it. It's a short and sweet game that allows me to question myself on different levels.
I would say 8/10, there are a few bugs here and there (like snapping the wire instad of shooting the bucket. But that's about it.)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 13 (31%) ont trouvé cette évaluation utile
Non recommandé
0.6 heures en tout
Posté le : 5 mai 2014
Not educational. The physics aren't realistic, and often don't make any sense. The English "narration" has bad grammar and is dull. There is no music. The interface isn't reliable, students often have trouble selecting items.

If you want fun and cute find Contraption Maker. If you want something a bit more difficult than that for older students look for the Crazy Machine series.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 18 (33%) ont trouvé cette évaluation utile
Non recommandé
0.5 heures en tout
Posté le : 25 avril 2014
Although fun for a short while, the game soon becomes very DULL!
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