The Witcher is a story-driven, next-generation open world role-playing game, set in a visually stunning fantasy universe, full of meaningful choices and impactful consequences. In The Witcher, you play as Geralt of Rivia, a monster hunter tasked with finding a child from an ancient prophecy.
User reviews: Overwhelmingly Positive (31,055 reviews) - 95% of the 31,055 user reviews for this game are positive.
Release Date: May 18, 2015

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Recent updates View all (19)

January 18

The Witcher 3: Wild Hunt - Hearts of Stone Hotfix Changelog

Check the list of changes made in Hearts of Stone by the Hotfix:

- Fixes a problem whereby boards shown after finishing a game of Gwent were incorrectly grayed out.
- Restores the progress bar shown when passing a round during a game of Gwent.

73 comments Read more

January 11

Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)

Patch 1.12 is here! Check the list of changes and fixes that the patch brings to Hearts of Stone and DLC's below! (Changelog for main game is available here)


  • Fixes issue whereby achievement titled Wild Rose Dethorned could not be completed.
  • Fixes interaction on pickaxe in quest titled Enchanting: Quality Has Its Price.
  • Fixes issue (in majority of contexts) whereby not all diagrams could be collected in quest titled From Ofier's Distant Shores.
  • Fixes rare issue whereby some players were prevented from spreading smoke throughout all rooms in crypt during quest titled Dead Man's Party.
  • Fixes issue whereby book merchant named Marcus T.K. Hodgson failed to appear in market square in Novigrad.
  • Fixes rare issue whereby some Knights of the Flaming Rose in quest titled Open Sesame! in Hearts of Stone expansion could not be killed.
  • Introduces a number of improvements to general game performance.
  • Fixes issue whereby treasure hunt titled The Drakenborg Redemption remained in Journal despite completion of all objectives.
  • Fixes issue whereby swapping of enchanted gear within Inventory granted permanent bonuses to statistics.
  • Fixes issue whereby treasure hunt titled The Royal Air Force remained in Journal despite completion of all objectives.
  • Fixes issue whereby players could not eavesdrop on guards during quest titled Witcher Seasonings in Hearts of Stone expansion.
  • Fixes issue whereby some players could not talk to Shani at certain juncture of quest titled Dead Man's Party in Hearts of Stone expansion.
  • Introduces a series of minor difficulty balance tweaks at all difficulty levels in Hearts of Stone expansion.
  • Fixes rare issue whereby inebriation effect would persist on screen after quest titled Dead Man's Party in Hearts of Stone expansion.
  • Fixes issue whereby phase titled Enchanting: Start-up Costs would remain in Journal after Enchanter was paid relevant amount.
     Fixes incorrect Stamina bonus granted for Caparison of Lament in New Game + mode.
  • Fixes incorrect mesh appearing on Viper School swords in New Game + mode.

  • Fixes previously unlootable container within Kaer Morhen watchtower during quest titled Scavenger Hunt: Wolf School Gear.
  • Fixes rare issue whereby a doll could not be picked up in quest titled Where the Cat and Wolf Play.
  • Fixes specific user's issue with werewolf in quest titled Contract: Skellige's Most Wanted.

107 comments Read more


10/10 – GameSpot

9.3/10 – IGN

9.8/10 – Game Trailers

About This Game

The Witcher: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher you play as the professional monster hunter, Geralt of Rivia, tasked with finding a child of prophecy in a vast open world rich with merchant cities, viking pirate islands, dangerous mountain passes, and forgotten caverns to explore.

Trained from early childhood and mutated to gain superhuman skills, strength and reflexes, witchers are a distrusted counterbalance to the monster-infested world in which they live.
  • Gruesomely destroy foes as a professional monster hunter armed with a range of upgradeable weapons, mutating potions and combat magic.
  • Hunt down a wide range of exotic monsters from savage beasts prowling the mountain passes to cunning supernatural predators lurking in the shadows of densely populated towns.
  • Invest your rewards to upgrade your weaponry and buy custom armour, or spend them away in horse races, card games, fist fighting, and other pleasures the night brings.

Built for endless adventure, the massive open world of The  Witcher sets new standards in terms of size, depth and complexity.
  • Traverse a fantastical open world: explore forgotten ruins, caves and shipwrecks, trade with merchants and dwarven smiths in cities, and hunt across the open plains, mountains and seas.
  • Deal with treasonous generals, devious witches and corrupt royalty to provide dark and dangerous services.
  • Make choices that go beyond good & evil, and face their far-reaching consequences.

Take on the most important contract to track down the child of prophecy, a key to save or destroy this world.
  • In times of war, chase down the child of prophecy, a living weapon of power, foretold by ancient elven legends.
  • Struggle against ferocious rulers, spirits of the wilds and even a threat from beyond the veil – all hell-bent on controlling this world.
  • Define your destiny in a world that may not be worth saving.

  • Built exclusively for next generation hardware, the REDengine 3 renders the world of The Witcher visually nuanced and organic, a real true to life fantasy.
  • Dynamic weather systems and day/night cycles affect how the citizens of the towns and the monsters of the wilds behave.
  • Rich with storyline choices in both main and subplots, this grand open world is influenced by the player unlike ever before.

System Requirements

    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
    • Storage: 35 GB available space
    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
    • Storage: 35 GB available space
Helpful customer reviews
502 of 527 people (95%) found this review helpful
46 people found this review funny
110.5 hrs on record
Posted: December 20, 2015
'There's nothing behind me. I'm a Witcher, I'd have heard it. Just like I can hear your heart. Which is pounding... like a liar's.'
Geralt of Rivia

'The Witcher III – Wild Hunt‘ has won so many awards and has been praised by so many people that it’s kind of impossible to miss or ignore this game. It’s the third part in the videogame series based on the Witcher books by Andrzej Sapkowski and marks the end of the famous videogame trilogy of Geralt of Rivia, a.k.a the White Wolf or the Butcher of Blaviken. And to cut a long story short: The game lived up to every expectation I had and even exceeded them with ease. Even the games‘ minigames are better than many full-price titles – yeah exactly, I’m talking about you Gwent, you awful little drug that I can’t get enough of…

The main story connects to the events of the second Witcher game 'Assassins of Kings‘ and brings the overall story started in the first part to an end. Witchers are infamous monster hunters, magically improved mutants that are simultanesously feared and needed in a world threatened by dark creatures, evil spirits and living nightmares. Geralt of Rivia is a famous specimen of this kind and thought that his former friend and love, the sorceress Yennefer of Vengerberg, would be dead since a long time. However during the recent events in Loc Muinne he learned that this was not true and so he decides to start a new journey to finally find answers to his questions.

A huge world with fascinating lore and characters awaits the White Wolf - the quantity of places you can visit, persons you can talk to and monsters that have to be slain could be enough to easily fit in several 'ordinary‘ games.
Not only is this world crowded with interesting stories, dialogues and quests, fearsome monsters and an insane amount of details behind every corner moreover it is convincing and far away from all the happy fantasy clichés. There is neither black nor white, just many shades of dark grey. Elves are neither the glorious archers nor the kind tree people, humans not the friendly guys that accept every race the same and dwarfes are no gentle stone-loving miners. In this world you have to make choices that you won’t like and to live with the consequences. Morally ambiguous is the description you’re looking for.

Regarding the technical aspects this game conquers Mount Olympus easily (despite the much complained 'technical downgrade‘) as it is one of if not the most beautiful RPG I’ve ever seen, with amazing sunsets/sunrises, spooky nights and gorgeous views over detailled landscapes full of nature and terror - this game is definitely a beauty. In addition there is also brilliant music and fantastic voice acting that will catch you during dialogues or pumps you up during the fights. Together with the exquisite characters, the superb dialogues and all the deep little stories the game suceeds even more in creating a credible fantasy world.

So now the question: Are there negative points at all? Yeah... some minor flaws. Talking to every person and looting every stash is kind of unsatisfying as there is no wide variety of things that you may accomplish or find this way, so after some time you will visit mostly the important places and persons while ignoring the rest. Furthermore if everything else may be a 10/10 for me, the fighting mechanic is not as fantastic as the rest. It has definitely improved since the second part but it’s still somewhat 'special' as it lacks unique aspects, a good feedback for the hits and suffers every now and then from targeting problems, camera angles or some questionable hitboxes. That may sound worse than it actually is - from my point of view it's 'only'/'still' an 8 out of 10. In addition I encountered some small visual glitches and sound errors during cutscenes but they were small and disappeared after reloading, so I don’t even care about this at all. Compared to the games‘ size and content there are nearly no problems at all and everything runs more than just smoothly for me.

To be honest there is only only real downside that I have with the game: My journey with Geralt will end some day and it kind of set new standards regrading characters, lore and dialogues that will make many future RPGs look 'worse' for me...

So in the end, would I recommend the game? Yes – and no.
It’s a fantastic RPG with an amazing amount of content, exquisite characters, dialogues and interesting stories, so I’d recommend it for everyone who has even the slightest positive attitude towards RPGs or the fantasy genre in general.
However at the same time I wouldn’t recommend the game for anyone who has only little time to spare, doesn’t want to be immersed in a massive world full of lore or just wants to rush the story - this game needs time. A lot of it. However it pays off by providing a brilliant experience, if you’re willing to spend this much time it will take you on a journey that you’ll never regret or forget...

…or to be more precise let's call it 'a journey you’d like to forget'. Just to experience this masterpiece again from the start and to get these great feelings again (damn I even ignored the fast-travel option and turned off the minimap and the quest hints willingly for many hours (I’ve been lost so many time) to enjoy the world and the quests even more/longer - so great is this game). I'd rate it gladly 9.5 out of 10 points.

Let's end this review with another badass quote of the White Wolf:
'I'm a Witcher. Heard you wondering about my swords. Well, one's for monsters, the other - for humans.'
Was this review helpful? Yes No Funny
604 of 684 people (88%) found this review helpful
580 people found this review funny
5.2 hrs on record
Posted: November 27, 2015
-riding on my horse
-pack of wolves start chasing me
-runs through small village to lose them
-wolves start attacking villagers
-have to save villagers
-kills wolves, saves village
-checks if kid who got attacked is ok
-kid tells me to ♥♥♥♥ off

Was this review helpful? Yes No Funny
276 of 292 people (95%) found this review helpful
22 people found this review funny
164.1 hrs on record
Posted: September 6, 2015
Its hard to try and summarise a game that has so much depth, because it truly deserves more then just a review for recognition. The Witcher 3: Wild Hunt has got to be one of the greatest single player games I've ever played, and that is from somebody that is not accustomed to the previous two titles.

With so many areas to talk about, I'll first mention about game dialogue. Considering an average novel is between 80,000 and 100,000 words, the script to Witcher 3 accumulates to a 450,000 word goliath. Unbelievable! It requires over 950 speaking roles, which reportedly took more than two and a half years to successfully accomplish. Whats slightly more incredible then those statistics, is that Witcher 3 makes you feel like you don't want to skip any of it whatsoever, through an amalgamation of whit, thrill, mystery, passion and more. I've never known a game to deliver dialogue so well, but on top of that its you that gets the choice of how the story goes. Your in control! You can continue to show Geralt as the renowned warrior he is, or you can often show his softer side in certain situations. There is no right or wrong. Even towards the latter stages, Co-developer Marcin Iwinski announced that there are 36 possible endings for the game, mind = blown.

The environment to Witcher 3 is also a great achievement in itself. To put it into perspective, the map is 20% larger than Skyrim. Its also 35 times larger than the map found in Witcher 2. A large map is a good feat on its own, but these facts give CD Projekt Red massive bragging rights! At first it felt like the environment was very much going to be the same throughout, and I was really wondering whether or not there would be massive differences later on. As it turns out there is so much more in the lands of Witcher 3 to explore, in which I was extremely keen to find for myself.

You get to see a lot of the world through the storyline, but stepping away from that and doing side quests & contracts are where you can find yourself in extraordinary circumstances. I can't honestly tell you another game thats genuinely made me want to do everything. Each side quest feels like a mini-storyline, you don't seem to get any that follow a tedious or repetitive nature. On one side of the spectrum you could be fighting the biggest and deadliest creatures that Velen and Skellige have to offer, then on the other side you'll be hunting treasure, balls deep in Nekker swamps.

You'll more then likely reach a few points in the game where you are overburdened with side quests, treasure hunts and contracts. It can sometimes lead to confusion, but the easiest way to clear your Journal is to go through them one by one. Obviously due to level restrictions, some of them cannot be completed until Geralt is stronger - which doesn't mean you can't try to do them, it just means that it will be incredibly difficult to do so. One moment that I will always remember is when I went to fight a Royal Griffin that was 12 levels higher then me. I would spend a long time evading damage and trying to deliver some form of pain, but its almost like the Griffin was laughing at me, all I seemed to do was shave feathers off its back, nothing more. Then in one foul swoop, I'd be dead. Repeat. Dead. Repeat. Dead. ♥♥♥♥. I'm one that embraces difficulty, playing on the hardest setting in this game is fantastic, yet this was a battle that I had to swallow my pride and leave. Go away. Get stronger. Come back, and rip that ♥♥♥♥ing bird to pieces. This was great, not many times have I been in a situation where a game would allow me to fight a much higher level, you tend to get games match the enemies strength based on your current level. With this said, I actually much preferred Witcher 3's approach, it created some great and memorable fight scenes where I wouldn't necessarily assume victory. Certain areas are swamped with much higher creatures early on, so returning to them 50+ hours later provides a nice feeling of self accomplishment and power.

Now I remember all those years ago, playing cards in a big Saloon in Red Dead Redemption. Poker, Blackjack, maybe a little bit of Five Finger Fillet or Liar's Dice. These were wonderful times. Now I have a new love, playing Gwent. Gwent is a collectable card game that simulates two armies meeting on the battlefield. "Invented by dwarves and perfected over centuries of tavern table play, Gwent is a game of initial simplicity and ultimate depth, something beloved by both road-weary travellers during long nights around the campfire and elegant nobles looking to liven up dragging dinner parties." I have no idea how much time I've spent playing Gwent in this game, all I can say is that 25 hours into this game I was Level 3. 3! Gwent immediately took my focus as I attempted to gain recognition throughout Velen. Its a continous side quest in the game, challenging notable opponents and entering tournaments, not only that but also every merchant is up for a game. Just when you think your building a great deck and come out of a tournament as the winner, a local fishmonger will always be ready to embarass you (early on anyway, it becomes a breeze later on in game). There is also a quest to collect them all, so enjoy your time hunting for all 150 cards spread through the factions of Nilfgaard, Northen Realms, Monsters & Scoia'tael.

I've always enjoyed games that heavily involve fighting, particularly when the mechanisms are right. I have heard mixed reviews about the mechanisms to Witcher 3 combat, some arguing that Geralt feels particularly stiff and robotic when under attack... absolute garbage. I think combat can be pretty tricky in Witcher 3 for those unfamiliar with the series, considering the many different mechanics in play at any one time. Blocking, parrying, signs, pivots, rolls, variant of sword, etc. Practice makes perfect, and it is different to other games so get used to it! Thats all I can say. Dismemberment is always a joy to behold, and Geralt doesn't hold back on his capability to carve through people, creatures and monsters like butter.

Could this game have anything to make it better? Yes & it does - Free DLC. Not just a few, but 16! 16 Free DLC packages to add even more into a well-packed game. CD Projekt Red have had the best launch I've seen of a game, in terms of its update structure and responsiveness to people's comments. From launch there was new DLC every week, patches to address issues and bugs retaining in-game. Free DLC includes new armor sets, the ability to visit a barber, new quests, contracts, animations, alternative looks, and not to forget the NEW GAME + mode.

I put this review on hold numerous of times as it deserved to be reviewed once completed, it truly is a remarkable and well made game that will forever have the highest of impacts on me. Its groundbreaking in every sense of the word, and literally pisses all over certain companies that think its right to strip a new game of content then release it as paid DLC. Congratulations to CD Projekt Red for providing one of the most immersive & detailed games that I have ever seen, I look forward to the expansions "Hearts of Stone" & "Blood and Wine" to continue my witcher journey!
Was this review helpful? Yes No Funny
1,129 of 1,343 people (84%) found this review helpful
274 people found this review funny
42.4 hrs on record
Posted: December 4, 2015
The Witcher 3 makes Fallout 4 look like a childrens game.
Was this review helpful? Yes No Funny
257 of 290 people (89%) found this review helpful
426 people found this review funny
243.8 hrs on record
Posted: December 8, 2015
Triss Merigold makes this game awesome.

I really enjoy having FUN with Triss.

She has a very hot TEMPER and some incredibly firm BELIEFS.

But I can always find a way to pound my big IDEAS ...

... into her exquisitely beautiful MIND.
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