The Witcher is a story-driven, next-generation open world role-playing game, set in a visually stunning fantasy universe, full of meaningful choices and impactful consequences. In The Witcher, you play as Geralt of Rivia, a monster hunter tasked with finding a child from an ancient prophecy.
User reviews:
Overwhelmingly Positive (2,720 reviews) - 96% of the 2,720 user reviews in the last 30 days are positive.
Overwhelmingly Positive (48,488 reviews) - 96% of the 48,488 user reviews for this game are positive.
Release Date: May 18, 2015

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Recent updates View all (23)

June 15

Patch 1.22 - Changelog

Patch 1.22 is here! Check the list of changes and fixes that the patch brings!

  • Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while an upgrade was in progress.
  • Fixes issue whereby Roach would not move during the quest "The Warble of a Smitten Knight."
  • Fixes an issue whereby camera hard lock could not be enabled following completion of the quest "The Warble of a Smitten Knight."
  • Fixes issue involving incorrect progression of the "Wine Wars: Vermentino" quest if player had completed all "Wine Wars: Belgaard" tasks previously.
  • Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under certain circumstances.
  • Fixes issue whereby mutagen icons were not updated on Steam.
  • Fixes additional instances of issue whereby interaction was sometimes missing from chests containing loot in the quest "Scavenger Hunt: Wolf School Gear" in Kaer Morhen.
  • Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
  • Adds Dark Iron Plate diagram to the crafting list.
  • Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
  • Fixes issue whereby negative experience points were sometimes displayed if progress had been initially started in version 1.0.
  • Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could prove invulnerable.
  • Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
  • Fixes issue whereby Roach's tail could vanish.
  • Fixes issue whereby some enemies' upscaled level would be improperly displayed as too high.
  • Fixes issue whereby it was possible to permanently lose swords in Unseen Elder's cave.
  • Fixes issue whereby an improperly high amount of experience could be required to level up above level 96.
  • Corrects Blood and Wine and Hearts of Stone credits.
  • Fixes issue whereby it was impossible to obtain the gwent leader card "Francesca Findabair: The Beautiful" after finishing the main story.
  • Fixes the issue whereby the corpse of Golyat had corrupted visuals.
    Introduces tweaks and improvements to the inventory system.
  • Fixes issue whereby picking up only one piece of dirty cloth at a time during the "Burlap is the New Stripe" quest could block progress.
  • Fixes issue whereby borders established during the "Night of Long Fangs" quest would sometimes exist after completing the quest, preventing users from exploring Toussaint.
  • Fixes issue whereby sword sound effects when Eredin was hit could be muted.
  • Fixes issue whereby some streamed audio assets could not be played.
  • Fixes issue whereby The Wicked Witch could be rendered invincible.
  • Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
  • Fixes issue whereby the "Contract: Bovine Blues" quest did not progress correctly if the "Big Feet to Fill" quest had not been completed.
  • Fixes rare issue whereby the "Be it Ever So Humble" quest did not progress correctly.
  • Fixes issue whereby the "empress" ending would not trigger under certain circumstances.
  • Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required to craft Grandmaster Legendary Griffin Steel Sword.
  • Fixes issue whereby diagrams required to progress in the "From Ofier's Distant Shores" quest could not be looted from a chest.
  • Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt's level.
  • Fixes issue whereby extra ability slots would not unlock correctly while researching mutations.
  • Fixes issue whereby pressing 'O' would add an unlimited number of Decoy gwent cards.
  • Fixes interaction with noticeboard near the Little Flint Girl.
  • Fixes possible exploit enabling unwarranted gains in experience points during "The Path of Warriors" quest.
  • Fixes issue whereby the player was sometimes unable to progress in the "Gwent: Never Fear, Skellige's Here" quest.
  • Fixes issue causing infinite loading screen after leaving portal in the "Turn and Face the Strange" quest.
  • Fixes issue whereby one of Geralt's hairdos could be more visible than it should when using Feline Grandmaster chest armor.
  • Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
  • Fixes issue whereby the collar of one of the armors was red.
  • Fixes issue whereby Marlene would be unable to engage in conversation.
  • Fixes issue whereby Oriana's guard could become translucent during the "Night of Long Fangs" quest.
  • Adds display of food or drink vitality regeneration amount.
  • An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
  • Fixes issue whereby access to the Alchemy Table could be blocked.
  • Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a new game.
  • Fixes issue whereby players could knock down horses.
  • Fixes issue whereby dogs and wolves would not die immediately after being knocked down and frozen at the same time.
  • Fixes issue whereby the "Wine Wars: Consorting" quest did not progress correctly.
  • Fixes issue whereby the "A Knight's Tales" quest could be restarted even if Jacob was already dead.
  • Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.
  • Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the "Family Matters" quest.
  • Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
  • Fixes issue whereby the game could crash after meeting the knights from the "Envoys, Wineboys" quest.
  • It is now possible to acquire the "Emhyr var Emreis: Emperor of Nilfgaard" gwent card from the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
  • Fixes issue whereby music/sound effects would sometimes not play.
  • Fixes issue whereby day value was missing from displayed total played time.
  • Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
  • Fixes a rare issue whereby players could lose earned levels.
  • Fixes issue whereby witcher gear and diagrams could go missing.
  • Fixes issue whereby Geralt could die after a loading screen in the "Turn and Face the Strange" quest.
  • Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he goes.
  • Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.

311 comments Read more

May 30

Patch 1.20 - Changelog

With Patch 1.20 we introduce a number of improvements to the base game and Hearts of Stone, including a major HUD overhaul and additional menu options. We've also implemented a number of fixes like the missing interaction from chests in quest titled ‘Scavenger Hunt: Wolf School Gear’ and more! You'll find the full list of changes below:


  • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
  • Adds option to display herb names above available interactions.
  • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
  • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
  • Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
  • Improves overall visuals in Character Development panel.
  • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
  • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.
  • Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.
  • Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.
  • Improves Remove Upgrade panel in merchant shops.
  • Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.
  • Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.
  • Adds counter for bombs and crossbow bolts to Quick Access Menu.
  • Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.
  • Adds three new custom pins allowing players to mark areas for future reference.
  • Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.
  • Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.
  • Changes icons for decoctions, rendering them recognizable at first glance.
  • Changes icons for oils, rendering them recognizable at first glance.
  • Changes gwent card icons in shops, rendering factions recognizable at first glance.
  • Changes icons for mutagens.
  • Adds feature whereby equipment exceeding player character level can be previewed on character.
  • Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.
  • Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.

  • Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.

  • Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4).
  • Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
  • Fixes visual issue whereby guards holding torches would have inverse kinematics when animated.
  • Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.

  • Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available.
  • Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode.
  • Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
  • Fixes issue whereby Ciri could be missing her scabbard in certain situations.
  • Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly.
  • Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance.
  • Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding.

Hearts of Stone
  • Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts of Stone expansion.
  • Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon completion of Hearts of Stone expansion.
  • Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the Hearts of Stone expansion would not contain relevant diagrams.
  • Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion.
  • Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could not be opened.
  • Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion would not gray out correctly.
  • Fixes issue whereby question mark would not disappear upon exploring Kilkerinn Ruins in Hearts of Stone expansion.
  • Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be completed.
  • Fixes rare issue whereby an infinite loading screen could occur after speaking with Olgierd subsequent to completing all tasks requested by him in Hearts of Stone expansion.
  • Fixes visual issue involving reflection on river's surface in new location added for Hearts of Stone expansion.

  • Fixes issue whereby Vivaldi could fail to appear in Novigrad.
  • Fixes issue whereby interaction could be missing from chests containing loot in quest titled Scavenger Hunt: Wolf School Gear.
  • Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or Never.
  • Fixes issue whereby treasure hunt titled Shortcut could not be completed.
  • Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed.
  • Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed.
  • Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin... could not be completed.
  • Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed.
  • Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o' the Woods, and Phantom of the Trade Route could occasionally fail to appear.
  • Fixes issue whereby players could not speak with an NPC in quest titled Novigrad, Closed City.
  • Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be reached.
  • Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be completed through interaction with relevant merchant.
  • Fixes rare issue whereby interaction was inactive on treasure chest in quest titled Take What You Want.
  • Fixes rare issue whereby, under certain conditions, the Francesca Findabair the Beautiful gwent leader card was not awarded as intended.
  • Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove immortal.
  • Fixes issue whereby certain bandits appearing in quest titled Get Junior would have empty health bars.
  • Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies would fail incorrectly in quest titled The Isle of Mists.
  • Fixes issue whereby players could not start a New Game Plus despite having completed the game.
  • Fixes rare issue whereby services provided by master armorers were not unlocked properly.
  • Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest titled Of Swords and Dumplings.
  • Fixes issue whereby players could not talk with Fergus and complete quest titled Master Armorers.
  • Fixes issue whereby door to bathhouse could be locked during quest titled Get Junior.
  • Fixes rare issue whereby forktail in quest titled To Bait a Forktail... could prove immortal.
  • Fixes issue preventing completion of minor quests titled The Soldier Statuette and The Nobleman Statuette.
  • Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged Man's Tree.
  • Fixes issue whereby players could not complete quest titled Contract: The Griffin from the Highlands if attempted to do so after completing quest titled Master Armorers.
  • Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for an Eye.
  • Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the Bloody Baron under certain conditions.
  • Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart.
  • Fixes rare issue whereby infinite loading screen could occur during quest titled King's Gambit.
  • Fixes issue whereby quest giver would fail to appear in quest titled Contract: The Creature from the Oxenfurt Forest.
  • Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled Taken as a Lass.
  • Fixes issue whereby interactions were blocked during exploration upon completion of quest titled Disturbance.
  • Fixes issue whereby cockatrice would appear underground in quest titled Contract: Shrieker.
  • Fixes rare issue whereby an infinite loading screen cold occur after talking to Avallac'h in quest titled On Thin Ice.
  • Fixes issue whereby Sven would respawn despite having been killed in quest titled In the Heart of the Woods.

338 comments Read more


10/10 – GameSpot

9.3/10 – IGN

9.8/10 – Game Trailers

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About This Game

The Witcher: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher you play as the professional monster hunter, Geralt of Rivia, tasked with finding a child of prophecy in a vast open world rich with merchant cities, viking pirate islands, dangerous mountain passes, and forgotten caverns to explore.

Trained from early childhood and mutated to gain superhuman skills, strength and reflexes, witchers are a distrusted counterbalance to the monster-infested world in which they live.
  • Gruesomely destroy foes as a professional monster hunter armed with a range of upgradeable weapons, mutating potions and combat magic.
  • Hunt down a wide range of exotic monsters from savage beasts prowling the mountain passes to cunning supernatural predators lurking in the shadows of densely populated towns.
  • Invest your rewards to upgrade your weaponry and buy custom armour, or spend them away in horse races, card games, fist fighting, and other pleasures the night brings.

Built for endless adventure, the massive open world of The  Witcher sets new standards in terms of size, depth and complexity.
  • Traverse a fantastical open world: explore forgotten ruins, caves and shipwrecks, trade with merchants and dwarven smiths in cities, and hunt across the open plains, mountains and seas.
  • Deal with treasonous generals, devious witches and corrupt royalty to provide dark and dangerous services.
  • Make choices that go beyond good & evil, and face their far-reaching consequences.

Take on the most important contract to track down the child of prophecy, a key to save or destroy this world.
  • In times of war, chase down the child of prophecy, a living weapon of power, foretold by ancient elven legends.
  • Struggle against ferocious rulers, spirits of the wilds and even a threat from beyond the veil – all hell-bent on controlling this world.
  • Define your destiny in a world that may not be worth saving.

  • Built exclusively for next generation hardware, the REDengine 3 renders the world of The Witcher visually nuanced and organic, a real true to life fantasy.
  • Dynamic weather systems and day/night cycles affect how the citizens of the towns and the monsters of the wilds behave.
  • Rich with storyline choices in both main and subplots, this grand open world is influenced by the player unlike ever before.

System Requirements

    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
    • Storage: 35 GB available space
    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
    • Storage: 35 GB available space
Customer reviews
Customer Review system updated! Learn more
Overwhelmingly Positive (2,720 reviews)
Overwhelmingly Positive (48,488 reviews)
Recently Posted
PrincƐss MLG a silly robot🍌
142.8 hrs
Posted: August 29
It's a great singleplayer game
Haven't really experiensed alot of bugs,
The story is great,
the sidequests are Unique and funny.
Helpful? Yes No Funny
132.2 hrs
Posted: August 29
Easily one of the best game I have ever played. Graphics, artwork, soundtrack, storyline...EVERYTHING IS AWESOME!
Helpful? Yes No Funny
66.4 hrs
Posted: August 29
It is a great game, engrossing story which got me hooked for 60+ hrs until I completed it, wonderful depiction of nature, and medieval fantasy/folklore come to life, ...
All that's good about this game has almost been sung in praise by many reviewers already, SO how about I give some potential cons, some potentially bad points that might put some people off, they bothered me to some extend.
- Long winded! Quests take forever, always when you think you're almost done, up pops another dozen things you need to do first before you get to the main event.
- Third person! Third person always feels very much like a game, like the old arcade games, there is just no immersion compared to first person, why can't we have first person, we're pc gamers, we like immersive games maybe even more than our brothers with consoles.
- Geralt! We can't create our own character and are forced to play what we are given.
- Forced moral bias! Why can't we play the badass? There is no freedom, you have to play Geralt and he wants to save the world and bone chicks.
- Drama! Prepare to sit through lots of melodrama.
- The horse gets stuck. Very annoying, bumping into trees and stuff, it should be intelligent enough to go around by itself :D
- Very demanding! I waited until I had a GTX 1080 before playing, it runs fine, but the card heats up alright.
- ... I'm sure I had more points, anyway I enjoyed it alot, but it needs to be said, the game is not perfect either.
Below is a link to my first impression video:
Helpful? Yes No Funny
69.3 hrs
Posted: August 29
After 'The Elder Scrolls V: Skyrim' I needed a similar RPG and found 'The Witcher 3: Wild Hunt'. I must say this game is better than Skyrim in my opinion.

For example:
- The story is about Geralt of Rivia but you don't only get attached to him, you get attached to more characters along your adventure. This is a big part in the game because your decisions will change the game, you can make friends or enemies.

- The fighting mechanics are on point. You can use different styles and you feel like you can control every move you do.

- Beautiful landscapes and graphics, just outstanding. When I was riding on my horse, I stopped for a moment to look over the horizon.


A beautiful RPG with good graphics and a good story. Would recommend it to every adventure gamer.
Helpful? Yes No Funny
4.7 hrs
Posted: August 29
I like the graphics.
Helpful? Yes No Funny
The Intelkeeper
75.0 hrs
Posted: August 29

Helpful? Yes No Funny
300.4 hrs
Posted: August 29
Perfect from any aspect !
Helpful? Yes No Funny
sellin dope
126.1 hrs
Posted: August 29
An amazing game.

Helpful? Yes No Funny
1.7 hrs
Posted: August 29
Wild ♥♥♥♥
Helpful? Yes No Funny
2.7 hrs
Posted: August 29
Witcher 3
//I played game before//
Thats, why i love gaming.
Over 300+ hours only Witcher 3
Over 100+ hours DLCs.
Withce 3 is masterpiece of gaming

+ Story
+ Graphics
+ Over 500+ hours
+ Dialogues
+ Area
+ Animals
+ Characters
+ World

1 of the best game ever

Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1,090 of 1,168 people (93%) found this review helpful
967 people found this review funny
1,242.3 hrs on record
Posted: August 8
Over 1000 hours and I still don't know how to play Gwent.
Was this review helpful? Yes No Funny
254 of 264 people (96%) found this review helpful
12 people found this review funny
364.0 hrs on record
Posted: August 6
This video game is a true masterpiece.

The Witcher 3 offers the best storyline I've ever seen. You can decide anything, both minor and major things. All characters in game have their own story which is really awesome. Velen is a land that suffered war and gives you that real authentic touch of how medieval land looks like just like Novigrad which is just how one middle-age city looked like. Graphics are beautiful and honestly I haven't seen an RPG like it. After that you have epic side quests with amazing lore and seriously huge map to explore. By huge I mean the biggest map for 1 video game in history.

Then, when I entered the Skellige its like I entered another world.The authentic nord irish accent made it look like whole another universe which this game truly is. During game you have several romance options and you choose a girl which you will end up with which is something seirously amazing for a video game. Not to mention all those sex scenes.
To complete main storyline alone it takes around 50 hours while ending depends on you and your choices troughout whole game.

The soundtracks in this game are literally THE BEST. They are mostly made of polish folk music but there are also some Serbian (Oj Lazare, for instance) which are some of the best slavic musics. The only con in this game was that in free roam I didn't have the option to talk to the main characters but that was fixed in latest expansion which I really appreciate CDPR for, as I and many other customers requested it.

I won't be describing DLC's as this review should be dedicated to the base game. I really recommend this game to everyone, from RPG fans to those who never played an RPG game before.

You WILL enjoy this game and you must play it!

It was worth every cent, 10/10.
Was this review helpful? Yes No Funny
121 of 129 people (94%) found this review helpful
5 people found this review funny
210.4 hrs on record
Posted: August 4
Note: At the time of this review I have completed every entry of the Witcher franchise, other than Hearts of Stone and Blood and Wine for The Witcher 3. This review, to some extent, assumes you have played TW1 & TW2.

The Witcher 3: Wild Hunt is, objectively speaking, the best game I've ever played. It's everything a story driven/RPG focused gamer could ask for, and so much more. TW3 does a magnificent job concluding the franchise, but still finds a way to leave you rabidly hungry for more, despite its 140-150 hour runtime for a completionist like myself. To break down just what makes The Witcher 3 such an achievement within the gaming medium, let's look at its visuals/performance, gameplay/mechanics, and narrative, followed by my final thoughts.

There's really no other way to put it, so I'll just say it. If you have a PC that can run this game, TW3 is the unsurpassed, most graphically proficient game ever made. It's simply blindingly beautiful in every category of aesthetic excellence imaginable. From the textures to the lighting, the character models to the open world design, and the particle effects to Geralts majestic hair, everything is pure visual perfection to a tee. The atmosphere that results from this is one of a believable world whose environments are constantly changing, and never fails to impress. Even now, after doing nearly everything in the base game over 136 hours of play, I am never not dazzled by the immersive world of TW3, and that's only from a graphical stand point. It also can't go without a quick mention that the music, ambiance, and voice acting is utterly phenomenal as well. Transitioning to my feelings on TW3's performance, I have to say I'm thoroughly pleased. I feared that, with my mid-ranged PC, I would get horrible performance even on medium settings, but I was entirely wrong. If you have a capable mid ranged gaming PC by today’s standards, you have nothing to fear. I attained 40-60fps at all times on my rig, and was able to run at high/ultra settings, excluding Nvidia Hairworks. I have also only experienced 4 crashes in my time so far, making for a crash every 35ish hours, which I'd say is acceptable. So ends my examination of The Witcher 3's graphical aptitude, and I can easily say it's the most impressive game ever made in this aspect.

There's so much to say here, so you'll have to forgive me for the many aspects of the gameplay I'll be leaving out. A great place to start however, is the role-playing element of The Witcher 3. I'm very happy to say it’s the best it’s ever been in the series to date. I was given great freedom to craft the personality and opinions of Geralt, namely making him the honorable, truthful, and cynical protector of the people he cares for that I've always wanted him to be. There are also many other ways to form his personality, making for immense replayablity of TW3 from a purely role-playing aspect. The next feature to mention is the combat. The controls can be hard to master at first, but once you've gotten used to a particular style, everything comes together wonderfully in a combination of sword slashes, dodges and pirouettes, Sign usage, and even a little use of projectile weaponry. Every factor of combat can be mixed and matched, resulting in a great variety of ways to play the game. More mechanics that can't go without a statement on my part are the leveling, witcher senses, crafting, and alchemy systems. Starting with the leveling system, CD Projekt Red has found the right balance of useful abilities and customization options, resulting in an exceptional feeling of self-improvement and worthwhile character development. Moving on to the witcher senses, they are a new addition to the gameplay that extends your immersion into truly being a Witcher, allowing you to use Geralts cat like senses to find otherwise unnoticeable anomalies wherever you go, mostly coming in handy when hunting down monsters. Lastly are the crafting and alchemy systems. As for the crafting, it's paramount to use in securing the game's best armors and weapons, so don't overlook it. With alchemy, alchemical items have been updated from the previous game in that they can now be used during combat. Each alchemical item you make whether potions, oils, or even bombs, has its own unique use, and can be replenished by meditating. There's a hoard of other gameplay features such as the seemingly endless quests and exploration, sailing, lore reading, combat dismemberment, and the splendid card game Gwent, but in order to keep this short, I'll summarize by saying that there is heaps to do within the world of The Witcher 3, and that all of it is worthwhile.

What, truly, can be universally said about the dynamic narrative of The Witcher 3: Wild Hunt? Everyone will come away with different opinions and experiences, but I'll do my best to pin down definitive truths and give some thoughts on my personal experience with the games story. First off, I'll give a short, spoiler-free plot analysis. You, as Geralt of Rivia, have finally regained your memories since the first two games after suffering from Wild Hunt induced amnesia, and now remember the love of your life, Yennefer of Vengerberg. At the start of TW3 you have been on Yennefer's trail for 6 months, following your premature breakup with Triss Merigold. After a quick meetup with Yennefer early in the game, you discover that her and yours adopted daughter, Ciri, has "returned", sending Geralt on an epic journey to hunt down and save her from the Wild Hunt, who are now after her. Her tracks will take you through the war torn marshes of Velen, sprawling cities of Novigrad, and to the icy isles of Skellige, all the while not even knowing for certain if Ciri is dead or alive. Now, on with my opinions of the narrative. First things first, It's extremely emotionally involving and mentally taxing. The complex writing and genuine human emotion evoked by the realistic and often morally gray characters can be very hard to deal with without allowing your eyes to well up at a couple points in the game. In my review of The Witcher 2 I explained that I found the representation of human struggle lacking, but I got much more than I bargained for with this element in The Witcher 3. Another important aspect of the story are your choices, which often means attempting to choose a lesser of two evils, without any knowledge of the exact consequences of those decisions, causing you to weigh your options extremely carefully. There is also a vast amount of politics to handle, which presents choices that will form the future of the various kingdoms for generations to come. All of this culminates in a world that feels like it could function entirely autonomously from the players input, with you simply there to tip the scale at important moments, which has always been one of my favorite aspects of the Witcher franchise. All considered, The Witcher 3 offers a meticulously detailed, unparalleled story of human emotion and epic adventure, resulting in a narrative that I believe everyone must experience.

Final Thoughts
While I may have made this game seem flawless through this review, I'd like to state that it's not. It is filled with many minor annoyances and bugs, but they are just that, minor. They shrink away in the face of the absolute masterpiece that The Witcher 3: Wild Hunt truly is. Despite feeling empty upon completion of this game and the series in general, I f*cking loved every minute of it and can confidently say TW3 is my second favorite game of all time, and would be first if not for the immense nostalgia I feel for my number one pick. However, if there's one thing to take away from my review, it's this; The Witcher 3: Wild Hunt is everything you could ever want in a mature fantasy RPG, and much, much more.

Personal Rating: 11/10

GOTY 2015
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141 of 186 people (76%) found this review helpful
154 people found this review funny
150.7 hrs on record
Posted: August 15
I ♥♥♥♥ed Keira Metz.
I ♥♥♥♥ed Yennefer of Vengenberg,
I ♥♥♥♥ed Mercia, Bertha and Suzy from Crippled Kate´s brothel.
I ♥♥♥♥ed Triss Merigold.
I ♥♥♥♥ed Jutta An Dimun.
I ♥♥♥♥ed Amrynn, Narcissa and Viola from Passiflora brothel.
I ♥♥♥♥ed Madame Sasha.
I ♥♥♥♥ed Shani.
I ♥♥♥♥ed Madeleine and two other nameless strumpets from The Belles of Beauclair brothel.
I ♥♥♥♥ed Sylvia Anna.

When the duchess Anna Henrietta died I ♥♥♥♥ed up the story as well.
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52 of 56 people (93%) found this review helpful
27 people found this review funny
128.9 hrs on record
Posted: August 23
Me, when playing witcher 3
/フフ         ム`ヽ
/ ノ)  ) ヽ
/ |  ( ͡° ͜ʖ ͡°)ノ⌒(ゝ._,ノ
/ ノ⌒7⌒ヽーく  \ /
丶_ ノ 。   ノ、 。|/
   `ヽ `ー-'_人`ーノ
    丶  ̄ _人'彡ノ
Me, after finished witcher 3 + expansion pass
( ಥ_ಥ )

dont want it to end, I feel so empty...
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59 of 67 people (88%) found this review helpful
3 people found this review funny
236.2 hrs on record
Posted: August 10
The best game ever made.

There is so much to tell but i don't want to spoil anything for anyone. Simply every gamer needs to experience this masterpiece. In fact if you play first two games too, surely your experience will be even better.

At this point, i think it isn't possible to see such intense and impressive game in the future again. But last time i felt like this, which was the time that i finished first witcher game years ago, witcher 3 proved me wrong. And i guess, i need to wait for another tittle from CDPR that will prove me wrong again.
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39 of 41 people (95%) found this review helpful
11 people found this review funny
574.7 hrs on record
Posted: August 16
When I'm 80 years old and sitting in my rocking chair, I'll be playing The Witcher 3. And my family will say to me, 'After all this time?' And I will say, 'Always.'

This game deserves every last bit of praise it has gotten. It has one or two flaws (most of which will be resolved with the Add-Ons), but you'll have to be really, really picky to find them, if you'll even notice.

Only problem with this game is that it still finishes me even upon finishing the game for the third time and that I have absolute no idea what to play next -- for whatever it will be, I will be sorely disappointed.
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60 of 75 people (80%) found this review helpful
10 people found this review funny
215.8 hrs on record
Posted: August 19
These scars long have yearned for your tender caress
To bind our fortunes, damn what the stars own
Rend my heart open, then your love profess
A winding, weaving fate to which we both atone

И из снов моих с утра бежишь проворно.
Крыжовник терпкий сладкая сирень
Хочу во сне твой видеть локон черный,
Фиалки глаз твоих, что слез туманит тень.

Der Wolfsspur nach folge ich in den Schneesturm.
Um dein stures Herz abermals aufzuspüren.
Durch Zorn und Trauer, in Eis verwandelt.
Durch Zorn und Trauer, in Eis verwandelt.
Lass mich deine kalten Lippen küssend schmelzen.

De mes songes, tu t'enfuis à l'aube,
Ton parfum de groseille et de lilas.
Je veux sentir tes longues boucles noires
Et me perdre dans tes yeux mauves, brillants de larmes.

Nie wiem, czy jesteś moim przeznaczeniem,
Czy przez ślepy traf miłość nas związała.
Kiedy wyrzekłem moje życzenie,
Czyś mnie wbrew sobie wtedy pokochała?
Z moich snów uciekasz nad ranem,
Cierpka jak agrest, słodka jak bez.
Chcę śnić czarne loki splątane,
Fiołkowe oczy mokre od łez.

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35 of 40 people (88%) found this review helpful
11 people found this review funny
51.3 hrs on record
Posted: August 23
Casting spells with Geralt is badass like this spell Cáed mil, bloede dh'oine..... Hocus-pocus.... Abracadabra.... ♥♥♥♥ blanthanna. Overall Greatest Game i Have Ever Played 10/10
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21 of 22 people (95%) found this review helpful
56.6 hrs on record
Posted: August 22
This RPG has it all!

-Over the Top Graphics, good optimization
-Skills & Combat tree
-Unique NPCs + fully voiced
-Excellent Quests, Overwhelming Sidequests
-Huge World with dynamic weather and beautifully detailed Nature
-Much to read and overall excellent fantasy elements

This game is made with blood, sweat & love.

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