In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
User reviews: Mostly Negative (3,654 reviews)
Release Date: Nov 15, 2013

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Recent updates View all (23)

October 17

X Rebirth Update 2.51 Released

X Rebirth 2.51 is now available. It will be automatically applied by your Steam client.

Bug fixes:
  • Fixed failure to deselect current target under certain circumstances.
  • Fixed crash when loading certain savegames.
  • Fixed several other causes of crashes.

Note that as of this patch, 32-bit systems are no longer supported. Our system requirements have stated since the beginning that 64-bit is a necessity and going forward, we will only support 64-bit releases.

11 comments Read more

October 9

X Rebirth Update 2.50 Released

X Rebirth 2.50 is now available!

New features and improvements:

New Feature: New side-bar based main menu.
New Feature: External camera view.
New Feature: Free look in cockpit.
New Feature: New shipyards for small and medium sized ships.
• Added Drone Hunt generic mission.
• Added Protection Detail generic mission.
• Added Diplomatic Aid mission chain.
• Added respawning of specialists with increasing hire fees.
• Added incoming remotely ordered wares to item trader menu.
• Added auto-refuel setting.
• Added small ship traders.
• Added primary shields to large ships which did not already have them.
• Added "civil war" behaviour between Plutarch and Heart of Albion in Albion.
• Added ability to replace destroyed CVs so that station construction can can continue.
• Added ability to assign ships to other ships of same size or to any large ship.
• Added option to choose between stopping and maintaining speed while in menus.
• Added event monitor display to drone control mode.
• Added target elements for player-owned small ships.
• Added statistic for storage modules hacked.
• Added crash report option with privacy settings.
• Improved event monitor with "picture-in-picture" mode.
• Improved hacking gameplay.
• Improved engine animation and effects.
• Improved ship AI behaviour in numerous situations.
• Improved generation of mission enemies.
• Improved "Assign new superior" command.
• Improved ability menu to show when a drone is unavailable.
• Improved mission target indicator to point always to the closest mission target.
• Improved trade offers menu (shopping list is included in ship cargo).
• Improved docking behaviour of drones.
• Improved build tree menu user experience.
• Improved several mission briefings.
• Improved Open Comm Link menu in legacy main menu.
• Improved scan time for police scanning illegal activities.
• Improved lifetime of containers dropped from cargo bays.
• Improved remote controlled player drones flying back to the player ship.
• Improved rendering of distant objects to reduce flickering slightly.
• Improved Mission Bar so it no longer obstructs menus.
• Improved crash report content to help us find and fix causes of crashes.

Fixes:

• Fixed several plot and other mission issues.
• Fixed several of the most common causes of crashes.
• Various optimisations resulting in performance improvements.
• Many more fixes, see the complete release notes.

64-bit:

The system requirements for the game have always stated that it requires a 64-bit version of Windows, and the 64-bit version of the game is now successfully in general use. This is likely to be the last major version for which a 32-bit executable is available.

63 comments Read more

Collector's Edition

This Collector's Edition of X Rebirth includes the following items:

  • Soundtrack Volume 1 (MP3)
  • Exclusive: Soundtrack Volume 2 (MP3)
  • Optional download: X - The Space Opera - Per Musica ad Albion (Video)
  • Bonus download with artworks and X encyclopedia

The bonus content will be placed in your X Rebirth installation folder:
...Steam\SteamApps\common\X Rebirth\Bonus Content

Just Updated

Egosoft is extremely pleased to finally announce the release of X Rebirth 2.0 - Secret Service Missions. After considerable effort and with an eye to all the great feedback we've received, X Rebirth 2.0 represents a major update for a wide variety of gameplay mechanics.

Together with the new plot chain, which offers all players membership in the Argon Federation secret service, X Rebirth 2.0 brings a host of new features and improvements.

For a more detailed explanation of the new features, please have a look at the X Rebirth 2.0 feature manual.

About This Game

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.

FEATURES


TRADE! A fully simulated economy that means your actions really do matter. Travel the space highways to find profit in gigantic space cities, swarming with ships and drones.

++ Every ship you see has a task. Stop a freighter from reaching its destination and its cargo will be stopped too, causing prices to rise. ++

FIGHT! From small scale skirmishes to epic fleet encounters, battles in the X Universe know no limits. Choose to fight for the military, work for the police or be a lawless pirate, or if you prefer just fight when you need to defend yourself - it's up to you.

++ Take the action right into massive structures. Target turrets and shield generators to weaken your enemy, damage engines and jump drives to prevent their ships from escaping, or stop their factories producing to cripple their economy. ++

BUILD! Create your own empire! From trading stations to large factories, farms to hightech military complexes, everything can belong to you. Build for trade and profit or to strengthen your military presence and dominate your enemies.

++ Extend and upgrade your stations to make them operate more efficiently, with every element visible in glorious animated detail. Harvest your own resources to keep your empire running smoothly. ++

THINK! A rich, detailed history and a deep complex plot await you, but you are free to decide when and where to take part. Explore the universe at your own pace - choose your own path and create your own destiny.

++ Get up-close and personal with aliens and humans alike. Land on stations, meet people, then accept missions from them or hire them as crew members for your ships. ++

TRADE, FIGHT, BUILD, THINK... in the X Universe - the biggest sandbox this side of the galaxy.

System Requirements

    Minimum:
    • OS: Windows 8 (64-bit), Windows 7 SP1 (64-bit), Vista SP2 (64-bit), XP SP2 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
    Recommended:
    • OS: Windows 7 SP1 (64-bit)
    • Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card
Helpful customer reviews
47 of 56 people (84%) found this review helpful
336.8 hrs on record
With the 2.50 Patch the game is now where it should have been when released, that is, really playable, hardly any ruining game bugs.


Now you can start from scratch, earn cash with your long range scanner, get some money for your first little traders (gigurum), make deals with stations, earn reputation through missions, make deals with trader agents to keep station trades updated to your computer and start building your empire. And if you want your fighting rush, on hard difficulty you need to wise up to survive battles against more than a 3 small ships and capital ships are a real challenge (not like before which you could capture with no effort).


Factory building is the most rewarding and polished thing in this game, building your complexes bit by bit, to make huge profits later on (if you do the proper ones in the proper locations obviously, Fusion Reactors anyone!? wink wink)


All the game needs right now is exploiting exploration to a greater extend, add hazardous areas, npc factions with more life, etc. but that is already coming in December it seems, anyways, with a bit more stretch in the end-game, that is, what makes sandbox games interesting (lots things to do aside from the main plot story).


So I can only recommend this game as it is NOW and congratulate for a good job to Egosoft from lifting this one up from the ashes. They made a good engine but the state of release was simply rushed and aweful. Luckily they have managed it well.


Just buy it if you are into space genre, trading, factory building, exploration (later on), huge cap ship fighting, etc..
Posted: October 9
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9 of 10 people (90%) found this review helpful
58.0 hrs on record
Almost a year since its release, X: Rebirth is now playable. Although it shouldn't have been released in it's initial state, the developers have constantly updated the game over the last year to iron-out the bugs and improve it.

Those who already own the game are being given free DLC which will be released in December 2014, make sure you redeem the DLC before Dec as it may not be available for free after that date.

Overall I consider this a good game that has given me hours of enjoyment, not as good as its predecessors, but has a lot more potential for both immersion and modding.
Posted: October 14
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10 of 12 people (83%) found this review helpful
89.7 hrs on record
I can finally recommend this game. The Devs have done a lot of hard work to fix many things, and it shows. Many people I have spoken with believe the game has gone from a 1/10 to a 7/10 and counting. The great thing about egosoft is they don't release a game and then forget about it. They constantly add to it and update it over time.

I feel like X-R at release was simply the release of a foundation/framework that was meant to be built upon over time, both by the devs and the modding community. This turned many people off because they expected a completed game with every single bell and whistle they desired. Those bells and whistles were not in at release, but they are here now. Either by the devs or the great modding community.

The devs have fixed almost every bug I've ever heard of/encountered. They have added very nice UI improvements and quality of life features.The mod authors have filled in the gaps with afew nice things, but I wouldn't be surprised if the devs added them to vanilla.

All in all I am excited for the future of the game! I am actually having fun this time around.
Posted: October 15
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12 of 17 people (71%) found this review helpful
27.6 hrs on record
12 months on since I bought X-rebirth, I fired it up again not having played it in some time. I decided
to just fly around shooting stuff for a change in the secret service missions and was quite surprised at how much fun this was, I would recommend this approach to those who may have given up on this or anyone playing for the first time.
Still think this game was bashed for what it was'ent rather than for what it was. Ive played less entertaining games that got 70% plus scores for a few hours before I got sick of them. And the developers deserve credit for working to improve it despite such damning reviews. There is entertainment to be had here and it is getting better.
Posted: October 6
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9 of 12 people (75%) found this review helpful
51.1 hrs on record
After the recent updates X Rebirth has recieved the game is infinately better than it was at release, the graphics are amazing and the gameplay is much better than it was. But my biggest problem with this game compared to the older X games is just the fact that you are limited to one ship, the thing I loved about the older X games is that you can fly basically anything you see whereas in Rebirth you are stuck in the basic corvette class ship. Some people enjoy just jumping into a mammoth destroyer and feeling like a king, it is something that space games rarely deliver on. I like the direction this game is headed in but I don't feel like this game will reach its full potential until the ability to pilot multiple ships is added along with perhaps a larger variety of ships as the older X games had.

The game is still great fun even though a few parts are a little tedious, but with some great mods this game is great! I do recommend the game although it is complex and may not be enjoyable by all.
Posted: October 10
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9 of 13 people (69%) found this review helpful
12.2 hrs on record
Great game overall. Was a bit dubious about the game earlier on this year but the recent updates gave me a reason to buy it and give it a go.

Lets start with the good bits. Stunning visuals, great gameplay, imersion at its best and the ships look fantastic.

One big drawback, for example, is its very laggy on low-mid end systems, even turning down to lower resolutions and lowering all graphics settings its just playable. The other thing id like to mention is walking around in station seems to be the most laggy part of the game. Could do with some more optimisation for lower end machines like mine.

All in all though if you like being a kniving entrapaneur, blowing up big and small spaceships or just like to wander around space eating up roids, then this is the game for you.

7/10 (With more optimisation this game would definately hit a 10).
Posted: October 15
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9 of 13 people (69%) found this review helpful
71.6 hrs on record
It doesn't matter how many times I try to get into this game, it never works properly for more than an hour before *something* breaks it. Either something I do in game, something that happens outside of my control in game that makes everything stop functioning, a random CTD, a graphical glitch or some game-breaking situation. Considering I played X3TC until I conquered half of the map and had more fleets and production facilities than I could count this game is a MAJOR diappointment. It lacks any sense of progress, and after waiting for it with glee and anticipation, paying £50 for the version that had the soundtrack (the collector editions had sold out) I really feel ripped off. In fact I've never before felt quite so ripped off and shocked as I was with this. Half of the mods people make and release for it are functions that anyone woul d have expected to already be in the game. Nothing about this game even feels like an X game should feel. I appreciate that it was supposed to be a revamp, but to me a revamp should not mean taking the top ten most amazing things from X3, deleting them and replacing them with week-old fish-paste; and that's basically all this is. Do not buy, even if you really really badly want another X game (we all did).
Posted: September 25
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6 of 8 people (75%) found this review helpful
113.9 hrs on record
I bought the game at initial release and it was a disaster. However, since the recent updates, close to all of the launch bugs have been ironed out and new starting modes make this game incredibly better. This is a difficult game to learn, and you will constantly reference lists and look to the internet for help, much like a space-arma. This is a persistent universe though, and the rewards of sticking with it are greater than you would find in most games.
Posted: October 10
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4 of 6 people (67%) found this review helpful
190.3 hrs on record
I saved my review for a time when the game was more playable. It indeed has become so. I can finally trade, which was my biggest thing, it took months for egosoft to fix this but things are finally coming together. Stations are still a failure to be profitable without fleets of ships to import and export of your own as relying on the AI to do it will simply eat up your money. Start with a trade fleet, get at least a dozen large cargo holding trade ships, build up a fortune of one too several hundred million (Easier than it sounds). Make one station at a time figure out which would be more profitable in the area of your choice (Supply, demand) set up a fleet just for the station and figure out how many will stabilize it's profits. So on and so Forth. Look up guides and make sure you look up the workshop for mods. Your Empire awaits.
Posted: October 12
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4 of 6 people (67%) found this review helpful
335.4 hrs on record
I will not sugar-coat this, X: Rebirth was absolutely terrible at launch, but the reason why I still recommend it is because I think now with all the updates, it has become a decent game. If you don’t want to read the whole thing, then just go to the last paragraph on the bottom.

First of all, let’s consider the price. I think the current price of whooping 50€ is unjustified; it wasn’t justified at launch and it still isn’t justified now. What I would recommend to people thinking about buying this game – wait for the CHRISTMAS SALE. I’m sure XR will be on sale this December, so even if you don’t like the game, you will have not spent too much money on it.

Many people already familiar with previous X games will say XR should have been X4. What you have to consider is that the developers never intended to make X4, they wanted to create a whole different game with different mechanics. The biggest problem here is that they (over)simplified XR to appeal to wider audiences. This is the sole reason why XR does not feel like X4. They reduced the game complexities and I believe that cost them more than they thought it would. Many features were completely stripped from the game; the most debated being able to fly any ship reduced to only one ship in XR. Some features have been added now with patches though, which I find this ridiculous as they should have been in the game from the very start.

As I mentioned before, at launch the game was riddled with bugs, crashes, and whatnot; it was completely game-breaking. But I believe they fixed quite a large amount of those and the game is slowly shaping up into a decent game. For players thinking about getting this game, you should be aware that XR is very sloooow. The developers wanted to make space exploration and economic empire building to be as realistic as possible, so even simple operations like ordering your ship to trade some wares, takes a while. They justify this by saying, “while you’re waiting for the trade to complete, go do / explore something else”. But after a while, this becomes terribly tedious and annoying, especially if you opt for building stations.

Building stations for your trade empire used to be much simpler and faster in previous X games. Now it just takes forever, and to top it off, it takes a vast amount of money and resources. Again probably to make it more realistic. Fleet control is hardly on par with X3, there’s less races, less star systems, trading can be grating at times while you’re waiting for something to happen, travelling times are longer, the plot is not really that great, the interactive menus are badly designed (improved with v 2.50), and the NPCs just suck.

BUT despite all this, I still invested 300+ hours into XR because I enjoy space simulators. The vast space cities they designed are stunning and gorgeous to explore, the universe really does feel alive, capital ships and freighters are also badass and I enjoy capturing and collecting them, watching your stations expand and earn you more money feels good, manoeuvring around stations at high speed looks awesome and your choices can really affect the universe.

Hopefully with the release of XR 3.0, new features/improvements will make the game more enjoyable.

In the end, it’s all a matter of taste. If you enjoy space simulations or you’re a hardcore space gamer, I think XR would be a good game to try. But if you are a casual player not looking for slow and complicated in-depth gaming, then you’re better off playing a space shooter or fast-paced strategy game.
Posted: October 10
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5 of 8 people (63%) found this review helpful
1.6 hrs on record
For fans of the X series, synonymous as it was with fathomless depth and expansive open-world breadth, the experienbce of playing this dumbed-down rather than simplified, hollowed out rather than pruned version is like being forced to watch one of the great master painters, a Da Vinci or Michaelangelo, deface their works with excrement for pocket change at a freak show. Have yourself a better time than that, try one of the endless new Albion Prelude mods.

For those new to the series, just trust me and go buy X3: Albion Prelude instead. Yes, you'll need climbing gear for the learning curve. Yes, it's worth the effort.
Posted: October 5
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6 of 10 people (60%) found this review helpful
36.2 hrs on record
Let me preface by saying X Rebirth is quite possibly the most amazing-looking space game of all time. My complaints run the gamut, but graphics are not among them.* X Rebirth's developers built on a massive scale appropriate for space -- this isn't a space sim where the universe feels small, or where stations are half-hearted efforts to give players a place to dock their ships. The stations in X Rebirth are glorious affairs, with Blade Runner-esque lights and signs, intricate manufacturing modules where you can see machinery sculpting products from raw materials, nooks and crannies to hide your ship from hostile forces, and often jaw-dropping detail -- when you do a slow fly-by around space farming stations, for instance, you can see every leaf of the vegetation growing beneath massive domes, and machines strafing those spacegardens with water jets.

Likewise, the devs clearly paid attention to planetary scale. When you're in orbit around a planet, the planet should be almost incomprehensibly massive. It should dominate your field of view. And in this game it does, providing an amazing backdrop for pitched battles and ambushes. The designers also did a fantastic job of increasing visual immersion with the way the Albion Skunk's cockpit is rendered -- the ambient light in the cockpit changes with the light source from outside. That means if you're headed toward a station close to a star, your cockpit is bathed in vivid yellows. If you're in deep space, the cockpit's hues are subdued.

Still, I can't recommend X Rebirth. Lots of people have reported problems with framerate, even on high-end systems. This has been acknowledged by the developer. Personally I have not had that problem, but the problem is, it's nearly impossible to tell if the game will run appropriately until you install it on your own machine. Secondly, there is merit to the complaints about inscrutable menu systems and unnecessarily complex in-game tasks. Getting your fleet's ships to dock, refuel, and take on cargo can be a nightmare, and the difficulty is apparently arbitrary. Sometimes it works flawlessly, sometimes you're waiting an hour until you fly in to inspect the problem yourself and see that, for some reason, drones are not off-loading cargo.

Likewise, there's a difference between hand-holding and obscuring features beneath menu layers that make it difficult for players to get their bearings, nevermind figure out how certain tasks are accomplished. This is a game that can't be played without an open web browser to help get through frustratingly, needlessly complicated tasks. You'll also need the web browser for figuring out how to progress, because the game doesn't always make it clear if you're prepared for certain zones or missions.

Conclusion: Save your money. If X Rebirth plunges to $4.99 or $9.99 in some future Summer Sale or flash sale, it's worth picking up just for the joy of exploring the game's systems and starbases. And maybe, after the better part of two years, the game will be smoothed out by then. We'll have to wait and see.

* Caveat to praising the graphics: The space station interiors are pretty awful. All of them are nearly identical in decor and visual style, if not layout. It makes little sense that a civilization cut off from the rest of humanity would build stations exactly like everyone else, but there you have it. And the NPC models are so poorly done, it might have been better if the devs dropped the idea of interiors altogether.

Posted: September 27
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7 of 12 people (58%) found this review helpful
28.2 hrs on record
This game had a really bad start. The game was obviously made for a different audience, and was incredibly buggy at that. However, Egosoft has really pulled together in rewriting the game and fixing the mess. The end result is still far from perfect, but so has every X game been. It is a worthwhile game now, even though those looking for X4 will be severely disappointed.
Posted: September 29
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2 of 3 people (67%) found this review helpful
38.3 hrs on record
DO NOT BUY THAT!!
If you want i sold you my copy!! Do not waste a money!

I think that this game is big dissapointing for most of supporters of all X - seria ! Relly do not waste money for that, but X3 Terran conflict or Albion even X2, all is better then this one!

I spent maybe 2000-3000 hours with all previous X games in total, so i think that i am not beginner, but this game ....


Graphics:
If you will play X3 game, you will see universe, nice planets, ships, nice nice nice - in touch with reality!

X- rebirth - yes there are a lot of ships, stations are much more bigger but that is all what i can say!

The whole graphics is more to close animation - comics - not to simulation. Really if you will compare previouse game, so you will see that X3 games were closer to photo reality that this game!
The station are bigger and you must find their´s shops, to be able make business there, moreover, you must spend a lot of time to flight around big big station to get some discount, to be have hope for making succesfull deal!
Also menu was better, easier.
Y rebith looks like older game then X3 series, not like modern one year old game!

Trade:
No more trade empire, no more fun. In the game without scrips is trading very umpersonal, without interaction.
Fully other system of trading no more fun for me.

It is very had to find goods, to know which goods id traded by station. If you can start with ecells in all previous X games forgot that ! No any more to make business with e-cells! I do not know, why they placed them into game! I so far after more then week of play this game do not find better offer then -16% (under basic price, and the best price to buy them was +5%, so you can realize only 21 % loss).


Travelling:
System of highways, gates is very boring very!

If you think that you will use a sector and galaxy map for navigation again like in all repvious game, also forget for that. Unable to select object in the map and select that as target - no way ! Really it is piece of .....

Autopilot is just for fun, not possible to use that, it is crashing into every piece of metal around the way, unble to avoid even station. What is that??


Fights:
I played all previous X games, and i never have so big problems with fight!


GOLD MEDAL
Honestly i must say, that if you will play this game longer thne 2 days it will be big success, really!
From the same beginning it is boring, flustrating, difficult.

As i said i played all previouse X games, and i must that everytime it wasy the best game i played, but this is the biggest dissapointing for me!
I was looking forward onto next X game, and this is very very very bad!

Sad story :-((



If you want to buy, i give you my copy!




Posted: October 24
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5 of 9 people (56%) found this review helpful
18.0 hrs on record
X Rebirth is certainly NOT X4. That being said, I have enjoyed this game immensely. After reading many of the reviews for this game, I thought I had made a mistake in purchasing it. I will agree, the price is a little high. But what I do not understand is the sheer amount of hate this game has generated.

Sure, it's a little buggy. What X game hasn't been a little buggy? You can't change your shp. Well, you can choose between four cockpit configurations. You have to run around stations to find trade deals. This much is true. But the thing that always made me lose interest in games like this is the lack of immersion. Clicking through menu screens is tedious to me. I WANT to run around the stations and ships. Give me more of that.

The highway system is a little tricky to get used to, but once you figure it out, it is kind of fun. The developers were probably thinking, "let's diversify this experience. Give the gamers more things to do." Instead, it came through as an abandment of the jump drive system. And let's be completely clear about this next point (I've read complaints about this onlne), this game is huge. I've been casually exporing the first area it put me in, and it's taken me several days. You could do nothing more than fly around to station after station looting everything you find and end up loaded with credits a month later--with still more to explore.

Do I recomend this game. Yes, if you like the idea of playing a space sim like X3 but without being a disemobodied voice in a menu screen. And moreover, it would be a reasonable assumption that the people who would work on mods for this game would see potential, or at least have enjoyed the game in the first place. Where are they on these review threads?

Egosoft, I can tell you guys really tried to break the norm and evolve the X franchise into something bigger, and I applaud you. It may not be perfect, but the effort is there. I will support future Egosoft games. Keep up the good work!
Posted: September 28
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5 of 9 people (56%) found this review helpful
14.9 hrs on record
2.20 Review
When I was first set loose in X: Rebirth's vast universe, right after it's release, I was convinced it was going to be amazing. But I quickly realised that this was, in fact, a colossal supernova of bugs and ♥♥♥♥ty game design that refuses to let you have any fun – and I really tried. I forgot about the game for a while, and came back to play the 2.20 update, hoping that the game would be fixed by now. I was disappointed, again.
First problem: you only get to pilot one ship, the horribly named Albion Skunk. You're able to explore it using a first-person mode, which could have been fun if there were more than two rooms to it, and if anything was even slightly interactive. The cockpit is cluttered and restrict your vision horribly, and it took me a good while to find some of the most important HUD elements, such as the speedometer. Which isn't that well done either. Eventually I found a guy that sells different cockpits, ehich there are four of. And so, I was saved from the horrors of the stock cockpit by bying the very open, combat-oriented one.
If I remember correctly EgoSoft said that there's only one ship to incease immersion and that they couldn't have made the capitalship gameplay fun while keeping the mobility realistic. Well, changeing ships has worked just fine in the other games. I would've paid extra for the ability to change into something with more than one gun. Even if it was just a frikin' shuttle.
Then there's your co-pilot, Yisha. For a character you spend the entire game with, and who's almost constantly talking, you'd think they would have hired someone with some basic acting ability to speak her lines. But while you'll eventually grow used to her awkward delivery, you'll never stop cursing how useless she is. Case in point: if you're piloting a drone, and enemies start attacking the Skunk, she'll just sit there dumbly. Couldn't you, like, move, or fight back, or something? Not to mention her, and everyone else's, bad animations and ridiculous outfits. Oh, and a boob-window on a spacesuit. Because logic.
Second problem: The voice acting. Oh god, the voice acting is absolutely horrible. It has to be mentioned multiple times. I could rate this game negative just because of it, but there's so much more. The game has a big problem with humans in genereal. On stations – which all look identical – you'll talk to NPCs, who are terrifying, slot-mouthed, dead-eyed mannequins. While space itself feels nicely alive, teeming with traffic and huge ships lumbering back and forth, the interiors feel lifeless and boring. In a nightclub I hear the ambient sound of people drinking and laughing, but it's empty except for two people standing motionless by the bar. Thankfully you don't really have to enter stations anymore, you now can do all interaction straight from your ship. But since it's done as a video conversation with the character you're speaking to, there's no escape from the animations and voice acting.
How about something positive for a change? Stations aside, Rebirth fares much better when you're in space. Ignoring some messy shadows, it's a good-looking game, with colourful nebulas, asteroids, planets and star. The combat is like jousting in space. Ships make passes at each other, firing a volley of shots when they get close and hoping some connect. Or you can use heatseeking missiles. Hit the spacebar and you can strafe, FPS-style. Hit it again to steer with the mouse. The movement feels nicely weighty.
Except that the Skunk can only mount one weapon at a time, which are all extremely underpowered compared to the fact that enemies can mount multiple ones, and have near-perfect aim. Missiles are nice, and one of the only ways to make combat work for me. The other is to fly to a station and hope the turrets kill the hostiles before you die.
Third problem: you have separate ships for trading that follow you around and have to be given orders. You couldn't, and still can't, buy any trade-goods with your own ship, everything has to be done with slow and dumb freighters that can't even fight pirates reliably, despite the 20 turrets that are mounted on them. You can't cancel an order without editing your save file, and sometimes the freighter just refuses to move, breaking the entire save and preventing the plot from progressing. It's like I'm dragging a badly-behaved toddler around a shopping centre. Thank god they've fixed most of those bugs by now, but the trading UI is still slightly confusing at times and the ships are still ridiculously dumb.
The UI.... One word: Useless. It's confusing and mostly useless.It's designed to work around a controller, on a PC-exclusive title.
There's so much done wrong with this game, even this full A4 page of text is just the beginning. No matter what happens with stability and bug-fixing patches, its poor controls, awful interface, and dull pacing ensure that X Rebirth will remain unpleasant for all but the most forgiving, die-hard space jockeys. And oh god, the voice-acting...
Posted: October 5
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3 of 6 people (50%) found this review helpful
35.9 hrs on record
It's a big change from the previous games, it's tedious, if your short on patience, don't buy. If you have played previous X games and liked them, it's a welcome change.
Posted: September 28
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4 of 8 people (50%) found this review helpful
1.6 hrs on record
I bought this game hoping for an experience similar to the beloved old Freelancer. Not the case.

Voice acting is brutal, campaign is tough to get into, and the HUD controls from the ship are bad. A lot of the features and button presses seem only to work intermittently. Just a bad time, don't waste your money just go play Freelancer or wait for Elite or Star Citizen.
Posted: September 27
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2 of 4 people (50%) found this review helpful
94.1 hrs on record
Lovein It
Posted: October 11
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2 of 4 people (50%) found this review helpful
75.8 hrs on record
got better
Posted: October 11
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