Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare!
User reviews:
Mostly Positive (1,830 reviews) - 75% of the 1,830 user reviews for this game are positive.
Release Date: Dec 17, 2014

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Recent updates View all (18)

February 1

News from the co-op front

Hello community! We've got you a look at a co-op battle in Dead Effect 2 from a different angle - this time, it features the sword master Kay and his mad katana skillz. With Dead Effect 2 co-op, you'll be able to slice and dice your enemies in tandem - even in a threesome, if you want to! (The co-op will be playable by up to 3 players.)

16 comments Read more

January 22

DEAD EFFECT 2 - First preview

Attention PC gamers, please! As promised, we would like to give you a sneak peek into what we're cooking now - the PC version of Dead Effect 2 with a cooperative multiplayer mode. We know that this particular feature is a hot topic in lots of discussions about Dead Effect 2, so we took the screenshots from a multiplayer battle. Wanna see Davis in action? Ta-daaa!

21 comments Read more

About This Game

Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare!

The ESS Meridian starship is travelling through space with a new FTL technology, heading towards its destination - Tau Ceti f, the first planet in the history of mankind to be colonized. A few months later an elite member of Unit 13 is disrupted from cryogenic sleep. But Tau Ceti f is nowhere in sight and something is very wrong. What happened to all those people? Why are they so aggressive and attack without any survival instincts?

Key features:
- Epic single player campaign with over 5 hours of gameplay and a story that will draw you in.
- 12 story campaign missions with gameplay that differs from the mobile version, haing more rooms open to explore
- Survive and Biohazard modes with many missions
- A unique set of achievements
- Special ability – Bullet Time (slow motion) ability of the player
- Special ability – Devastation (area of effect) ability of the player
- 14 unique upgradable weapons
- Many different types of enemies
- Explosives with post-process effects (grenades, trip-mines)
- Full Dead Effect soundrack

System Requirements

Mac OS X
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800 GTX | Radeon HD 4770
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    • OS: Windows 7
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 | Radeon HD 5850
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Install size will gradually increase with future updates.
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9800M GTS | Radeon HD 6770M
    • Storage: 3 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT 650M or 750M (strongly recommended)
    • Storage: 3 GB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Install size will gradually increase with future updates.
Helpful customer reviews
291 of 384 people (76%) found this review helpful
39 people found this review funny
6.9 hrs on record
Posted: November 21, 2015
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

Snooze Effect

They say innovation in games is dead. While I may beg to differ in some regard after playing this indie sci-fi horror first person shooter from Badfly Interactive (originally a mobile title released for both IoS and Android) set aboard a derelict space ship in the deep, dark outer reaches of space featuring Zombies - our favorite go to guys when the plains of first person shooting and horror decide to meet - then yes I am inclined to believe so. Dead Effect might be a novel item to a person that has a) never played a first person shooter or b) never played a first person shooter set in space or c) never played a first person shooter set in space featuring zombies. Judging by the positive reception the game received on mobile I am inclined to believe that there is a deep, dark and cavernous chasm that exists between mobile gamers and console/pc gamers with very little cross over.
As a PC gamer Dead Effects premise will feel immediately familiar to anyone who has played DOOM or Dead Space (two infinitely better titles to invest you money in if you are a PC gamer). Granted both the above mentioned titles probably had about 3000 X the budget of Dead Effect but still if you are looking for an on-the-rails sci-fi-horror-shooter then you are best simply going with the above mentioned and giving this one a complete wide berth because in Dead Effect's opinion imitation isn't even the best form of flattery. It's just a dull, linear, garbage piece of corridor shooting that happens to be set in space featuring zombies. After reaching the third level in this tedious and laborious title I was asking myself "what the ♥♥♥♥ are you doing with your life?"
Generic as ♥♥♥♥ and lukewarm as ♥♥♥♥, level design is repetitive with every single space/zombie trope being flung at the wall to see what sticks. The story (if you can call its cliches a story) sees your character who just happens to be a member of some elite unit awake from cryogenic sleep to find out that - oh the horror! - something terrible has take place aboard the ship he or she (you do at least get the chance to choose the sex) has been travelling on. Que much running around said spaceship (if you can call it running since it feels like you have moon boots strapped to your feet) shooting first, asking questions later. It also appears that your character must suffer from some upper respiratory disease because you can't run five feet before being totally out of breath (so much for being a member of an elite unit) which brings the game to a grinding halt as you shuffle about slower than a zombie missing his very own legs in order to regain your stamina back so you can at least move properly once again. To add insult to injury the game features no checkpoint system so should you end up dying five seconds from completing the level then I am afraid its all the way back to the beginning of the level for you. Yes this is the kind of game you will have to grind, grind, grind, grind and grind some more just to move forward. Not fun in my opinion.
At least if you are going for some sort of imitation then please try and make an effort. There is a certain pedigree when it comes to this genre after all. If you really are a sucker for all things pew-pew featuring long space corridors and the shuffling dead and you haven't had your fill yet then this generic piece of doody might just do it for you. Everyone else avoid.

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77 of 113 people (68%) found this review helpful
16 people found this review funny
27.4 hrs on record
Posted: November 8, 2015
Yet another zombie shooter... made wery well.

You shoot zombies. Hundreds of them. Thousands of them (there is achievement for killing 10000 zombies - and it doesn't need much farming).

Does game like this need one? No. But there is story about dread infection. Also you get some backgroud informations by reading tablets. Nothing deep or complicated but still entertaining.

This game is not an "eye candy" but its not ugly either. But does it really matter? (if visual side is important to you - check screenshots - what you see is what you get).

Everything you will possibly need for zombie annichilation. Most of them upgradeable (except grenades and chainsaw - but this would be overkill). Also bow with alternative fire mode (electric arrows) and crossbow with exploding bolts.

Yeah - you can kill zombies in space with m***********g bow! This game is bad***.

Music/sound effects:
Nothing special, but suits well.

Game modes:
NO MULTIPLAYER / CO-OP. But there is story mode (also new game plus), custom mission select, survive (6 maps - don't get killed for 3 minutes), biohazard (6 survival maps + 1 huge location) - survive previously set ammount of zombie waves.

Most of them are quite easy. Some needs few tries. One (10 000 kills) needs some farming (but not too much).

Would kill 10000 zombies again/10
Was this review helpful? Yes No Funny
20 of 22 people (91%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: April 10
A gory zombie shooter in space with trash factor that contains akwardly a lot of fun.
Hint: At the end of this review you will find a TL;DR and a video section.


●▬▬▬▬▬[➤ REVIEW]▬▬▬▬●

Dead Effect is a first person shooter game that was developed by inDev Brain and published through BulkyPix for iOS in September 2013, for Android in October 2013 and for Windows in December 2014. It runs for all devices on the Unity Engine. While the actual game for mobile devices turns out to be a so-called freemium game with ingame purchases, the PC version reounces this.

If the player follows the story, he will notice that it is highly cliché-ridden. He jumps into the role of either Gunar Davis or his female counterpart Jane Grey, who awakes from cryostasis sleep in 2045, a lot earlier than expected. After orienting themselves, the protagonist has to find out what happened on the ship. It does not take long and he encounters the first crew members, mutated into zombies, which can not wait to get their hands on the brain of him. However, one last survivor and coincidentally the german chief of medicine on this ship - Dr. Wagner - contacts the protagonist through a comlink of the suit. The player discovers that an experiement was going to happen, called "The Dead Effect" but adverse circumstances lead to a leak of the virus, mutating the entire crew on the ship and also seize already the health of the protagonist. Dr. Wagner also explains, that the ship is set to autopilot and on its course back to earth. A ticking time bomb that has to be neutralised by turning off the propulsion unit. But before that is possible, Dr. Wagner directs the protagonist into the medi-bed chamber to get rid of the health anomalies. Through this procedure the protagonist gains a bullet time skill and is now able to slow down surroundings and time itself. Dr. Wagner explains which steps follow after, but will the player be capable of saving the whole mankind or is everything not what it seems?
Clichés over clichés from various genres and games, but akwardly this creates a very fun atmosphere with the possiblity to tease out a smile of the player.

Gameplaywise, Dead Effect comes close to the genre of wave shooters. The player discovers room by room with a goal to fullfill and also huge waves of creatures to exterminate. For this purpose the player has the choice between different primary and secondary weapons and depending on what character was chosen, he starts with different weapons at the beginning. Collected money from levels can be used to either buy ammunition and grenades, new weapons or upgrade the current equipment. This is not necesseraly needed, since everything can be found on the journey through the ship, even upgrades if the player gets lucky.
As already mentioned at the very beginning of this review, Dead Effect is actually a freemium game. That means, premium currency - in this case gold bars - have to be purchased with real money on the mobile ports. Yet, the PC version got rid of this and gives now the opportunity to farm in different modes very quickly. Speaking of which; Dead Effect does not only contain a story mode, but also several different modes such as "Biohazard" and "Survival". Both endow the player with money and gold bars, depending on difficulty and length of waves which have to be successfully finished. Unfortunately, a Co-Op mode can only be found in the follow-up "Dead Effect 2".
Med-Stations will heal the protagonist if needed and while discovering the ship and its not so friendly inhabitants, the player also stumbles over upgrade stations. With these he is able to upgrade different parts of the suit to either gain more health or to extend the bullet time plus much more. Every station is single use only, so it is highly recommended to survey the whole situation before the usage.
Secrets inside the story can lengthen the gameplay a bit, for example destroying Secret Orbs or finding tablets, which also explain the background story a bit more. Finishing Dead Effect will unlock "New Game Plus" to play through the game again with the current armory and upgrades. Indeed an interesting way to create replay value for those, who already enjoyed Dead Effect. The game itself contains twelve missions each of them self-contained sequences.

The controls, in the case of this review played with a Xbox 360 controller, are better than probably expected from a mobile port. However, Dead Effect explains every control with keyboard and mouse keys though. If the player wants to play with a controller, he has to find out what button triggers what action or needs to scroll through the keymapping option in the menu. A pity but in depth nothing game breaking. Moving and looking around feels smooth and works perfect even with a controller.

Listens the player closely to the character e.g. when he breathes, he will notice that the developer could not decide for which character model they want to use use either the female or male voice. So it happens that the female character breathes heavily manly after a quick sprint or the male character panics like the female counterpart in the cryostasis chamber. Something that should not happen but after all the trashfactor works with it.
The voiceacting is okay for this title and even here it makes a feature of the trash factor, e.g. with the bad german accent from Dr. Wagner. Besides of this the sound effects are well made and the intro song is nice to listen to.

To cut a long story short, Dead Effect has a lot of clichés together with a great trash factor. But both points do not hinder the possibility to have fun while shooting through a horde of invested crew members to see their guts splattering all over the place. It is not worth the full price but if it is on a sale, Dead Effect can be recommended for having 3 hours of trashy fun!

●▬▬▬▬▬[➤ RÉSUMÉ]▬▬▬▬●

I have seen this game often on the android store in the "Recommended for you" section but never dared to play it, since I really abhor microtransactions. When I heared that the PC version would be different and there is no need to grind a long time for gold bars, I gave this game a chance. In the end, it was trashy and I smiled about every single cliché that came up with the progress I made storywise. For what it was, I think 5 bucks are too expensive and this game should be bought on a sale, if you do not want to regret it.

Still, I can recommend it and if you truely want to support the developer for probably more content/games in the future, just go ahead and buy it!

●▬▬▬▬▬[➤ TL;DR]▬▬▬▬●

[✔] Solid mobile port without microtransactions
[✔] Story+ mode plus two more different (wave)-modes incl. secrets
[✔] Better graphics than on android and iOS
[✔] Weapon Purchasing and Upgrading options

[✖] Permuted sound effects of the characters
[✖] Controls show off for keyboard and mouse, for controller need to scroll through keymapping
[✖] Sometimes too many zombies in one room, grenade zombies can 1-hit the player

●▬▬▬▬▬[➤ MEDIA]▬▬▬▬▬●


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- ℳorbus
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
1 person found this review funny
20.1 hrs on record
Posted: February 24
Science-created zombies are no better than the magic created ones, they hunger human flesh no less. This game reminds me killing floor, just in SP with more complex quests. Good music, good hunts, weapons to buy and upgrade, however all weapon have some bullet delay. Best way to save some gold for bigger ones, then blow away the place.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
9.5 hrs on record
Posted: April 23
-variety of weapons and upgrades
-decent "special" effects
-auto-heal option
-terrible level design
-slow paced "SCI-FI FPS"
-shallow game story
-instantly get killed with Grenade-Head-Shot

I'll try not to say too much about this game as you'll probably want to try this one out. Price at about 1€ with discount, i just couldn't resist. Cool weapons and upgrades for them is what kept me playing. But i still had to force myself to beat the main story because i lost interest in it half the way through the game. I actually spent more time playing biohazard and survival maps. Getting gold and cash for wepons and upgrades turned out to be more enjoyable because chasing the "mad profesor" wasn't so much fun.
Respawn option may be interesting because the game doesn't have a save option where you can reload in the middle of the level/mission, so if you get killed you can choose to restart the level or respawn at the nearest danger-free corner but you'll have to give away some of your precious game credits you saved for upgrades or else. Auto-heal option can be bought as an upgrade, it heals player slowly over time and makes the game more enjoyable as you can get killed so fast by speeding zombies when you turn your back on them or if you get too close and they jump at you. It's true, few types of zombies do jump at your feet, to polish your footwear or is it a foot fetish, do they even know? You even have a military dressed zombies who can headshot you with a hand grenade, probably ex NFL player, happens a lot, not a spoiler just a friendly warning. Those are some of the highlights...
What always bothered me, level design is almost monotone. Same colors, walls, electronics... But of course, it's a space ship, probably economy class. I know games almost twenty years old, with better level design. So much for "New ideas"...
Talking about slow... Everything in this game happens so slow, movement speed, throwing grenades, reloading, you're only allowed to die quickly. Time is relative and this game will basically trap you inside its realm with it's own time rules. While in reality everything looks normal, you've actually grown older trying to spend more time on low quality content this game has to offer.
I recommend this game, i cleared the whole space ship from zombies, and now it's my... precious.
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