This is a respectable HOG/adventure hybrid game that will give you several hours of casual fun. Compared to other Artifex Mundi titles, I would rate it on par with "Nightmares of the Deep: The Cursed Heart."
The artwork for both the backgrounds and the puzzles is beautiful, as is expected for an AM game, but some of the character designs and cutscenes were a bit of a letdown. ("I'm going to go change into my wedding dress, that looks just like my normal dress, that looks exactly the same as a third dress hanging in my room...")
The gameplay combines several types of puzzles including:
1. Traditional hidden object screens (clearly denoted by shiny sparkles in casual mode).
2. "I Spy"-style fairy finding. These special sprites appear on almost every close-up location detail screen.
3. Elusive disappearing-reappearing images. These objects blend into the larger location backgrounds and slowly fade in and out of view. Collecting them gives you additional plot background, but they can be tricksome to locate.
4. Classic adventure gaming puzzles. (i.e. Find objects, use/combine with other objects, backtrack everywhere)
5. Recipes. AM loves their crafting worktables.
6. Mini-games. Incredibly easy time-wasters and brainteasers such as interlocking puzzles, tile-swapping, rotating pieces, matching symbols, and general pattern recognition.
They also threw in a cat companion who counts as a special use item, which I found to be a fun little gimmick.
I started on Expert mode, and only got stuck twice (figuring out what to do with the ladder, and figuring out how to light the torch.) Everything else was pretty straightforward. If you are a veteran of the genre, you will most likely be playing on auto-pilot.
My biggest complaint was actually the pacing. They tried to build in a learning curve for new players, but it just makes the start of the game feel very slow and tedious, and the end of the game feel like a flash-round, mini-game gauntlet. This becomes an added issue when some of the achievements are not only time-challenges (like 1-minute dominoes), but can only be earned in story mode. If you miss those achievements on the first playthrough, have fun slogging through tutorial mode all over again, or replaying the bonus level ad nauseum, just to get to an applicable puzzle. (It doesn't help that you are already required to fully play through the game twice over if you want to earn all of the achievements.)
I will say that for once with an AM game, I found the bonus level gameplay more enjoyable than the main story. It's no wonder they directly reused some of the level's puzzle content for "Cursed Heart."
Overall, I would give this game a 7/10.