Set during the events of WW2, Strategic War in Europe is a classic turn-based strategy game that combines a deep strategic layer with accessibility and ease-of-use.
用户评测: 褒贬不一 (99 篇评测) - 99 篇用户评测中有 41% 为好评。
发行日期: 2014年3月21日

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购买 Strategic War in Europe

农历新年特卖!2月12日 截止

-75%
$14.99
$3.74
 

Steam 青睐之光

关于这款游戏

Strategic War in Europe takes you back in time to World War 2.

This game is about:
Panzer Corps
Waves of Infantry
World War 2
Land, Naval and Air battles
Providing supplies

Following the 'easy to learn, hard to master' design principle, Strategic War in Europe combines accessibility with a plethora of strategic options. A compact, large-scale map and clear basic rules will not overwhelm you, yet the choices you will be presented with should satisfy all your tactical needs. From overthrowing governments and researching new technologies, to securing air supremacy and supplying your troops by water and railway, Strategic War in Europe is a strategist's dream.
Seven scenarios with up to 25 controllable countries, each with five scaling difficulty settings make for an incredible replayability. When pitching yourself against the AI is not enough, Strategic War in Europe offers hot-seat and PBEM for all your multiplayer needs. Match your wits in an epic East vs. West showdown or try to survive together as Poland and Norway.

Muster Your Panzer Corps!
Prepare Waves Of Infantry!
The War Begins Now!



Main Features

  • Take over one or more of 25 countries, ranging from Nazi Germany to Iraq
  • Play through seven unique scenarios, including six historical from 1939 to 1944, and a fictional 1945 West vs. East campaign
  • Command hundreds of historical units and leaders
  • Declare wars, host elections and carry out coup d'etats
  • Experience dozens of historical events with great repercussions on gameplay
  • Enjoy tactical battles, with weather, supplies and terrain all being important factors
  • Control the skies with air combat, recons, fighter interceptions, bombardment, and even nukes!
  • Sail the seas using a naval system that includes convoys, raiders and sea battles
  • Manage economy and research
  • Fight against your friends in hot-seat and Play By E-Mail multiplayer modes

系统需求

    最低配置:
    • 操作系统: Windows XP
    • 处理器: 1.2
    • 内存: 1024 MB RAM
    • 图形: 256 MB
    • DirectX 版本: 9.0c
    • 存储空间: 需要 500 MB 可用空间
    推荐配置:
    • 操作系统: Windows 8
    • 处理器: 1.8 Dual Core
    • 内存: 2048 MB RAM
    • 图形: 512 MB
    • DirectX 版本: 9.0c
    • 存储空间: 需要 800 MB 可用空间
有价值的用户评测
30 人中有 27 人(90%)觉得这篇评测有价值
35.8 小时(记录在案的)
发布于:2015年9月24日
In short, don't! There are too little content for its price. I can buy two Paradox games of much greater capabilities with the same amount of money. And I suggest you to look the other way, as well.

Now, what is it all about? WW2 in Europe, of course. But the title is not quite right, though. From where I stand, the "Strategic" elements in this game are its weakest spot, and you know what is the strongest? Well, the strongest will be the interface. There are not much to do but to build units, send them to direct battles and... idling for more resources. There are a "Diplomacy" button in the hud, yes... but forget about it! It is useless because there are no chance you'll get Diplomacy Points until the point you don't need them already. I mean, there are really exist a possibility to play for no-big countries like Greece or Romania, or even Ireland! But there are not a chance you'll change the course of history by playing one of them.

Game mechanic is quite simple, but that's not so good trait, as you can think (as I thought buying this lame piece of code). Every country has "Resources" and a counter how fast they restock. Those "resources" in fact a single digital, and it can only be improved by conquering other lands. And if you choose Ireland , well... grab some popcorn, the only button you'll ever need is "End turn". That's a bugger, really, as there are dozen f2p facebook games, where you can actually build up your power, improving digits of manpower, morale, etc... And I'm not talking about "Hearts of Iron" or even "Civilization". This "Strategic War in Europe" in fact is dumber than f2p facebook games!

About changing the course of history there. Let's suppose you're playing for France, and destroyed Nazi for good, defeat Germany in the early 1941. Italy becomes the leader of Axis, you defeat them as well... but at this time, Bulgary joins the Axis and becomes the leader of Axis, after defeat of Italy! Bulgary! Yeah, Very Realistic game mechanic, which reacts properly on every change in alignment. My Back!

I'm not done speaking about mechanics, sorry for my rudeness. So, you have "resources" digit, it will raise with time passing, while you still have some land on your side of border. With those resources you buying units (ground, air and naval), and you can also spend some to hurry the researchers. A vague relate to Paradox titles, those researches are "infantry", "tanks", "air", "subs", "naval" and "nuclear", with tiers from 0 to 5 (although nuke has only 0/1 tier). Now! You have some units from the start, you can build more, you can transport them via railroads or boats from one end of Europe to another... in theory. In fact, you'll probably not ever use railroads or embarkment, unless you'll choose USA or England (neither of them is recommended). Basically, you just get what you have, and march on enemy lines, with some common-knowledge maneuvers, like to cut Maginot line through Belgium, And even there, in the armies basic management, we have a big disadvantage. The map is SMALL! Forget about limitrophes like Estonia! Christ, the POLAND has only 2! cities there, Warsaw and Lvov! And there are an achievement, to defend Warsaw for 5 turns. How?! The Germany always start first, so by the time you get the wheel, there are only two white-and-red ground units, so that's impossible to hold even two! rounds for Poles, no matter what you'll do (unless you'll cheat it some weird way).

Okay, let's summarize:

+ easy to start with, mere interface, obvious goals

+ the events in the game goes along with the history books, well, except in more primitive view. Much more primitive and one-way scripted, really.

- the major strategy is always build some tanks and rush to enemies cities. No artillery, very basic usage of air forces, almost useless fleets... And forget about spies and diplomacy!

- the only chance to get more resources is to capture some cities, and capturing them feels... no, it doesn't provide any feelings, you're just pointing square A (your tank) above square B (any city). Booring!

- the game is weak as strategy, but the achievements... well, they're the worst thing that game have, if not minding the price. Like to build 1K submarines, or infantry units. While game prompts, that it will count that thousand of units along all sessions, in truth, you need to finish that in one session, or the counter will reset. And there are absolutely no chance to have enough resourses to build that many. And I'm not even speaking about nukes there... To be frank, there is no legit way to complete achievements. Some use SAM about that game, and I can't really blame them, even if I hate SAM myself.

- and what finished me, is the backup the devs give to the complaints. Just look at the community hub about the game, read some discussions, to make your own impression.

Mark 4.2/10 - "lame". I recommend you to stay with Hearts of Iron and Civilization titles, for way better experience. And if you are up to something different, find two KOEI games: "Operation Europe: Path to Victory" and "PTO: Pacific theather of operation". Despite the fact they were made more than 20 years ago, they a Way deeper as strategies (than this "Strategic War in Europe") and in terms of visuals, well, almost the same thing.
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:1月20日
Good game, and important to support indie devs.
这篇评测是否有价值? 欢乐
13 人中有 13 人(100%)觉得这篇评测有价值
有 10 人觉得这篇评测很欢乐
8.9 小时(记录在案的)
发布于:2015年5月16日
战略游戏,玩家将会在6方格的棋盘地图上再一次体验到二战的战争情形,在游戏中,玩家将能真正的做到运筹帷幄之间,决胜于千里之外。游戏中,可选的国家数量很多,共有25个,玩家可以指挥其中一个或或多个。人才培养、科技发展、外交巩固以及对外战争,这一切都是由玩家掌控的,在兵力有限的情况下在战斗中赢得最后的胜利。不过游戏过程枯燥乏味,太多东西要操作。游戏画质和特效等有待进步。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
6.2 小时(记录在案的)
发布于:2014年11月28日
作为一款策略二战游戏跟“The Campaign Series: Fall Weiss”一样,显得过于单一枯燥无聊,但是这作更加让人蛋疼,不知道为什么单人战役回合等待时间很长,而且操作也非常让人蛋疼,你不知道该点什么,而且有时候点着玩着游戏也没有任何反映,作为二战策略类游戏这款很不推荐!!!!
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:2014年11月25日
还没 弯头 加油
这篇评测是否有价值? 欢乐