Es el año 2938. El muy esperado encuentro entre Universo X y la Tierra mantiene sentimientos tanto de alegría como de tristeza en la gente. ¡A pesar del floreciente comercio, el choque entre las diversas razas, culturas y formas de vidas crea nuevas tensiones, desconfianza y abiertos conflictos que deben ser superados!
Análisis de usuarios: Muy positivos (711 análisis)
Fecha de lanzamiento: 16 de Oct, 2008

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Comprar X3: Terran Conflict

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-50%
$15.99
$7.99

Paquetes que incluyen este juego

Comprar X3 Terran War Pack

Incluye 2 artículos: X3: Albion Prelude, X3: Terran Conflict

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

Comprar X3: GoldBox

Incluye 3 artículos: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

Comprar X SuperBox

Incluye 6 artículos: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

 

X3: Albion Prelude expansion now available!

X3: Albion Prelude es el último juego de la saga de títulos espaciales X3. INTERCAMBIA, PELEA, CONSTRUYE y PIENSA en un universo que respira y vive. Una nueva trama y diversos añadidos a esta forma de jugar libre y abierta. Esta expansión se ha añadido de forma gratuita a los poseedores de X3: SuperBox.

Acerca de este juego

Es el año 2938. El muy esperado encuentro entre Universo X y la Tierra mantiene sentimientos tanto de alegría como de tristeza en la gente. ¡A pesar del floreciente comercio, el choque entre las diversas razas, culturas y formas de vidas crea nuevas tensiones, desconfianza y abiertos conflictos que deben ser superados!
Vive el expectacular clímax de la lengendaría Trilogía X, y toma posesión de tu lugar en la historia del Universo X.
  • El Universo X más vasto que nunca.
  • Nueva facción: los Terrans – habitantes de la Tierra.
  • Más trabajos y misiones no lineales que nunca.
  • Más de 100 nuevas naves, nuevas clases de naves y sistemas de armas.
  • Interfaz de usuario rediseñada para un asequible control haciendo uso del ratón, teclado y joystick.
  • Nueva herramienta de configuración de equipo.
  • Las grandes naves de combate pueden ser abordadas por otros equipos.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows 7 / Vista SP1 / XP SP2
    • Procesador: Pentium® IV o equivalente de AMD® a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Tarjeta gráfica 3D (no integrada) con 256 MB compatible con DirectX 9 y con soporte para Pixel Shader 1.1
    • Disco Duro: 10 GB de espacio libre
    • Sonido: Tarjeta de sonido (Soporte para Surround recomendado)
    Recomendado:
    • SO: Windows 7 / Vista SP1 / XP SP2
    • Procesador: Intel® Core™ 2 Duo o equivalente de AMD® a 2.0 GHz
    • Memoria: 3 GB de RAM
    • Gráficos: Tarjeta gráfica 3D (no integrada) con 256 MB compatible con DirectX 9 y con soporte para Pixel Shader 3.0
    • Disco Duro: 10 GB de espacio libre
    • Sonido: Tarjeta de sonido (Soporte para Surround recomendado)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
Análisis útiles de usuarios
A 5 de 6 personas (83%) les ha sido útil este análisis
7.7 h registradas
Publicado: 10 de Diciembre
Antes de nada he de decir que a este juego he jugado anteriormente a tenerlo en Steam, alrededor de 150 horas en total.

Juego para todo aquel que busque un reto a medio/largo plazo.

Este juego es para sentarse, calmarse, y empezar asumiendo que no sabes nada sobre el. Empiezas siendo un don nadie con una nave que te vale para poco mas que para moverte por el espacio de forma completamente libre. Hay una historia de fondo que puedes seguir si quieres aprender a jugar, pero que para nada es necesaria, incluso puedes crearte tu propio tipo de partida si quieres empezar una experiencia personalizada.

Te haces a los controles, poco a poco vas viendo atajos de teclado que te sirven para moverte ágilmente, todos los menús muestra siempre las teclas de acceso rápido y es algo que se agradece ya que ayuda mucho a memorizarlos y se hacen indispensables. Cuando te haces al control y te sitúas en el espacio y te apañas con la interface, es el momento de empezar a forjar tu imperio... y aquí biene lo bueno, tienes libertad ABSOLUTA.

Puedes elegir comerciar y hacerte el mas poderoso empezando con un carguero buscando gangas para después venderlas en sistemas necesitados de ese producto y acabando por controlar grandes complejos industriales y redes a lo largo del espacio.

O puedes elegir echar mano de la fuerza bruta y crearte una flota militar para arrasar con todo a tu paso, empezando con la piratería, atacando en rutas comerciales o directamente robando naves enemigas para empezar desde la miseria.

Como bien he dicho es todo a largo plazo y con un proceso de aprendizaje y adaptación al juego. Ya que cuando vas haciéndote poderoso verás la necesidad de gestionar tu imperio con gestión de órdenes a todas tus naves mientras tu manejas la tuya propia en primera persona.

CONCLUSIÓN: si buscas un reto, estrategia, gestión, y acción, con la calma que te permite por la relativa lentitud de los trayectos (que es un atractivo a mi parecer), este es tu juego. Si lo que buscas es un juego de estrategia frenético del espacio, o un juego de disparos en el espacio, olvida este título porque no es el tuyo.
¿Te ha sido útil este análisis? No
A 58 de 59 personas (98%) les ha sido útil este análisis
3,110.2 h registradas
Publicado: 15 de Octubre
This is one fantastic single player game, easy in some ways, complicated due to vast scale in others. I've been playing this game, with some restarts here and there, for several years. I figure I'll eventually "get there", but am in no hurry at all. A lot of the gameplay depends on "how" you play the game, and which direction you want to develop the game. You have many choices and options, all of which affect what happens. Again, a lot of it is up to the player. Try it, you'll quite possibly decide it is a very good game. It is definitely NOT a game with a fixed plot, fixed route through the game, a fixed ending, and little reason to replay most such games. I will note that X3 plays quite nicely on older hardware, but the graphics are MUCH better if you have a decent discrete video card.
¿Te ha sido útil este análisis? No
A 44 de 45 personas (98%) les ha sido útil este análisis
33.6 h registradas
Publicado: 15 de Julio
Stick with the learning curve and this is one hell of a game. I found watching CdrDaves' tutorial videos immensely helpful as I was about to give up on this and I'm so glad I didn't. The devs need to realise this game could be a monster hit if they actually help people learn to play it.

Once you get going, you can pretty much do anything. Start out as trader and make money to create a solar empire? Check

Create a combat fighter and kick the ♥♥♥♥ out of pirates? Check

Leave it on autopilot, go and make a cuppa and come back to find your ship has crashed into an asteroid field? Check

¿Te ha sido útil este análisis? No
A 28 de 29 personas (97%) les ha sido útil este análisis
125.4 h registradas
Publicado: 4 de Noviembre
X3 Terran Conflict, at first when I started this game I was lost on what I could do. Even when I found the script edit I was lost because of how big the game is. I then started to understand what I needed to do in the game. After a little while I found the game to be empty, not much was going on. No real wars or anything like that. I went through some really long missions and was starting to get sick of it already so I started to look for mods for the game. What I found was a rich list of really great mods which brings the game to life, I will add the link to the mods at the end of this review.

Wish the mods I give this game a 10/10. Without the mods I give the game a 6/10 or 7/10.

The graphics for the game are good and it is fun to fly around and build space stations. I just like war in space so I needed to have something more which the mods gave me.

Here is the link for the mods. http://forum.egosoft.com/search/index.html?template=default&style=default.css

I hope you have as much fun with this game as I do.
¿Te ha sido útil este análisis? No
A 27 de 33 personas (82%) les ha sido útil este análisis
120.1 h registradas
Publicado: 9 de Noviembre
Trade until you have enough credits to buy more traders to trade some more.




10/10
¿Te ha sido útil este análisis? No
A 12 de 12 personas (100%) les ha sido útil este análisis
36.6 h registradas
Publicado: 16 de Noviembre
Hello everybody and sorry for my bad english, it's not my native language,

at first, this is a game with a real high learning curve, the tutorial is quite short and then it belongs to you, what happens next. In the first hours it is annoying, when you not know the predecessors. But with a little experience it will be the spacesim of your dreams. Fantastic artwork, genius music and a good story. Nevertheless you are not bound to the story, you can do whatever you like. Become a traider or a pirate, a terran military ship commander or whatever else. And the greatest thing is the modding community, with a lot of mods and scripts. If you like spacesims, then X3 is the one of the best sims you can get.

Now for the bad stuff: The control is getting used to, ok I never tried the game with a pad, only with mouse and keyboard. In the later stages it is a lot about micromanagement to get enough money to achieve one of the big and profitable facilities.

And also there are a lot of nice scripts and guides in the Egosoft Forum on german and english.

Greets from

Meg

¿Te ha sido útil este análisis? No
A 14 de 16 personas (88%) les ha sido útil este análisis
140.1 h registradas
Publicado: 10 de Julio
This is game is praised for finally being involved with the Earth race since I waited 10 years back in X-BTF for the "Return to Earth" storyline and flying on new Earth built ships. The GFX and quality is truly amazing and the controls are not bad.

Despite trying to climb up the steep learning curve, this game should be awarded and listed as the best unoffical successor to Elite or Frontier: Elite II, due to the high similarities.

Also, my retail version of this game had some bugs since I first bought it when it was on the market since it's debut. Bare in mind it isn't uncommon that most Modern games around in this decade, can have a dodgy headstart. So please make sure you report any important bugs to EgoSoft Forums provided. They cannot help you if you cannot explain the bug assertively and clearly to them.

And if you do decide to play a game like this, don't get committed to start a space campaign that you want to keep in the long term. Because EgoSoft made some changes back in X-Tension v1.4 near 2000 when my saves needed replaced for the TL class for X-Tension v2. And I won't be surprised that happened for X3TC when the patch reached to v3 onwards.

One very important note, if you use Money Cheat, Reputation Cheat or use Script Editor, you will no longer unlock achievements, so DON'T use any Cheats or Mods. Personally I use Money Cheat on this game predecessor as I really didn't want to waste time rebuilding my Space Empire and Reputation as that will take months - years even to complete this game. But this game is the best of all of the X-Series game so far, and it is more enhanced and easy-to-use in comparsion to X3: Reunion.

So my simple final advice is: No Money Cheat, no modifications and use the spoilers at your own risk for when you are totally stuck!
¿Te ha sido útil este análisis? No
A 9 de 10 personas (90%) les ha sido útil este análisis
7.2 h registradas
Publicado: 9 de Noviembre
This game is so good i dont even know what to say about it. It lets you basicly do what ever you wanted to do in space in the future! You can be a miner, bounty hunter, pirate, trader, fighter pilot for one of the empires and more! if you have the cash you should spend it on this game
¿Te ha sido útil este análisis? No
A 7 de 7 personas (100%) les ha sido útil este análisis
8.0 h registradas
Publicado: 9 de Octubre
Pretty good. i'll need to do more missions to get a better feel, but just getting lost in the exploration of the game and controls... b/c my god... the interface!!!! wow.
space battles/control is not bad. few glitches, but minor and mostly audio. autopilot seems like its on drugs sometimes, but... still. not bad.

is this game exciting and fast paced? meh.... some of the fights aren't bad.... but i wouldn't call this a fast paced game.
exciting? not so much.
interesting? definitely. mostly based around trading and quests, makes a person think and explore rather than mindlessly shoot stuff down.

would I reccomend this game? Given how light it is on system requirements (yay! runs on my old laptop!) Most definitely, especially if you can get a coupon or on sale. already wasted almost 2 days on it off n on, can't say i've accomplished a damn thing of note in it, but enjoyed every moment of it exploring this game trying to learn how it worked.

bonuses: look into the script mods. big help. worth reading up on. hit the forums n youtube.

Definitely delivers a decent portion of satisfaction for any space game fan.
much better than *shudder* Iron Sky... or Star Trek Online *vomit*
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
201.5 h registradas
Publicado: 1 de Julio
This game is very good for people who can understand it. I like the sandbox element in the game. You can do whatever you want. You can build your empire from nothing. Big plus is modder community. I recommending this game to anyone who like space and sandbox.
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
124.9 h registradas
Publicado: 8 de Julio
I spent 35 hours on this game in one sitting.
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
90.8 h registradas
Publicado: 18 de Diciembre
"Mount & Blade" in space.
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
19.6 h registradas
Publicado: 17 de Noviembre
A game that has a lot to offer. Only a couple of small negatives. And it takes quite a while to get 'established' from scratch, both a plus and a minus.
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A 3 de 3 personas (100%) les ha sido útil este análisis
7.9 h registradas
Publicado: 23 de Julio
Terran Conflict was a game I went into without watching any tutorials. That was the biggest mistake I made with the game. This game may be one of the most complex games I've ever played, the depth is superb. You can be a trader, a pirate, the world is yours to play with. a huge universe so expansive it feels like your actually in space. This game is the true space sandbox. If you want to have a great simulation of space trading, or space piracy, or space combat, IMO this game is for you
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A 3 de 3 personas (100%) les ha sido útil este análisis
1,350.0 h registradas
Publicado: 8 de Agosto
I must've spent already around 2000 hours on this game, considering I already had it quite some time before registering it on steam. The depth of the X-Universe in terms of exploring is incomparable to any other game I know and it's part of what makes this game so awesome. The background story is also really really deep, with several books out there adding to the universe.

It does have some bugs and boring things, but someone who's willing to spend time on this game will eventually learn where he belongs in this universe, and there you can (mostly) avoid those bugs and boring missions.

It's a game I can only recommend to try out, though be warned, the true gems of this game won't show up until a few hundered hours of playing.
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
86.2 h registradas
Publicado: 24 de Septiembre
This is the game for the space nerds. It's looking a little dated these days and god knows, there's more menus and options than you can shake a stick at but for the time invested, you get a huge reward. If you're a fan of space and the idea of fighting, building and trading in a reactive virtual economy, X3 Terran Conflict will blow your mind. Literally if you're not careful.

Personally, setting up my own major trade empire and exploring the farthest regions of space in my ship is an absolute joy, especially when there's something illegal burning between two fingers on my left hand and Planet Caravan by Black Sabbath playing in the background.

X3 Terran Conflict is a huge game. Although there is a "plot" or quest, you can choose not to follow it. I see it as a huge, open space sandbox that I can sink hours of blissful time and purpose in one sitting. Once you've broken through the learning curve and are used to the menus it's a real joy.

Although it does support the Xbox gamepad, it's best played with mouse and keyboard in my opinion. Don't buy this game unless you're willing to sink literally hours of your time in to the immersive universe and be prepared to do some learning ebfore you can play it properly.
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A 2 de 2 personas (100%) les ha sido útil este análisis
309.6 h registradas
Publicado: 30 de Septiembre
When it comes to open-ended games this is one of the best. You start out with just a small ship and are thrown into a universe where you can do pretty much what you want and be what you want while the universe reacts to your actions. You can follow the stories or create your own.

Terran Conflict is a great expansion on the origional x3 and the new ships, missions, and Terran race with a lovely station around earth are well worth the purchase price. Given that the game has a hugely talented mod community, you will get your money's worth in this game if a challanging space sim is what you are after.
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A 2 de 2 personas (100%) les ha sido útil este análisis
7.6 h registradas
Publicado: 15 de Diciembre
(Note: this is a joint review of both the Terran Conflict and Albion Prelude variants of X3; thus, I'll post the same text to both.)

I **really** wanted to like this game. I *really* did. Let me explain why.

I'm a veteran video game space cadet. I played the original Elite and Wing Commander on Commodore 64, and lots like them, since. I've played EVE Online off-and-on since Trinity (~ 2007). I ***LOVE, LOVE, LOVE*** spaceflight games that are "sandbox-y" for almost as long as I've been playing video games, and that's been too long a period of time (I'm now 41).

The Egosoft team was obviously ambitious. And, in some core ways, they succeeded. But the whole thing ultimately feels rushed.

In the end... At minimum, there are five things keep me from recommending this game.

(01) - There's no clearly-evident, gradual-slope difficulty ramp, and what you see is not always what you get. One minute, you're doing something that you percieve is very easy, is in fact very easy, and you are succeeding quite well... And the next minute, you're doing something that you percieve to be (very) easy, is in fact very difficult, and ends up being effectively suicidal as a consequence. One ends up having to revert to game saves frequently before gaining a good feel for that the *real* difficulty of various things are, as trial-and-error appears to be the only logical path towards mapping out a successful long-term course of action for oneself.

(02) - The accelerated time mechanism... Isn't accellerated enough. 600% of real-time is the max; in fact, it should be variable, with max *at least* %1,000, given the distance between various objects of interest, and the max velocities of the majority of craft in the game (esp. in the early game). Expect to spend LOTS of time simply staring at your screen whilst you travel from place to place. For me... It got *really* old after a while. Asteroid mining in EVE Online came to mind - a great "second screen" experience whilst your primary focus is on something else (work-related?)... But boring-as-hell if you have nothing else to do at that time. Or, at least, it *would* be a great second-screen experience, if the next line-item wasn't true.

(03) - The auto-pilot is borderline suicidal. It's certainly borderline schitzophrenic. At minimum, it's not consistently reliable for what one would expect to rely upon an autopilot for: performing the mundane, common tasks associated with piloting a craft, without harming the vehicle or its contents. Simply put... It's difficult, if not impossible, to "trust" the autopilot within confined, or crowded, space... Which means its use is circumstantial... Which erodes the value of such. (IMO, anyway.) It results in lots of time "babysitting" the craft when (IMO) one shouldn't have to. If this one thing were fixed... I would borderline-recommend this game for use as at least a "second screen" experience (as described above). But, as it presently stands, I would distrated too often by my "babysitting duties". :-(

(04) - The tutorial sub-system is *far* from complete. I appreciate the fact that Egosoft respects their customer base enough to deliberately avoid "hand-holding them" through everything... And I actually *like* the idea, in concept, of forcing the player to learn the majority of the game through actual experience. But there are better ways to do the latter - EVE Online provides some excellent examples. For a game this complex... Just teaching them how to move around, and them leaving them to their own devices, with one having to traverse the majority of their local solar system in order to learn enough subsequent basics to gain an idea as to what their options are (much less decide upon a course of action in the direction they wish) is a bit ridiculous, IMO. It's as if the game's creators expected anyone buying the game to have prior experience with a variety of similar-genre games in the past, such that they would "just know" what their options are, thus lessening the tutorial/ training burden. It's pretty lame, in this respect.

(05) There's no context-sensitive help to speak of (that I could see), beyond short descriptions of various items/ entities. I could forgive (04) if there was strong (05) present... But there isn't. I shouldn't feel obligated to alt-tab to/from my web browser to search the web for basic how-tos, as I play along, to make up for the lack of available in-game documentation.

In short... This game feels like it was the work of a small, highly-ambitious, highly-skilled development team... Who hit a budgetary/ deadline wall before this could be fully baked... And, like many rushed programming projects... The documentation is the first to be sacrificed at the altar of timelines and budget constraints.

Again... I would *really* like to recommend this game... But, as I've played it over the last few days... I just can't. And that makes me sad. :-(
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A 2 de 2 personas (100%) les ha sido útil este análisis
592.7 h registradas
Publicado: 21 de Diciembre
This is the final Space sim. The absolute, glorious space sim that only a PC can have. You can fly anything. You can buy anything. You won´t be able to even dock a ship at the beggining, you won´t be able to win a single fight at the start, your ship will be a piece of crap and you won´t be able to even dock at the majority of the stations. Random squads of pirate fighthers ten times more well-armed than you will be at the majority of sectors corners. Alien enemies with battleships the size of your city clogging entire sectors will mop the floor with your face for their amusement. Yet, you can trade, steal, find or loot weapons, ships, containers with goods or missiles that worth ten times the price of your little fighther in the shipyards. Find your way around. Get rich. get frindly with one of the races, buy super corvettes that can kick the ♥♥♥ of all the enemies that made fun of you, parade in carriers that effortlessly kill hordes of the same things that would vaporize you in the begginning, build your own stations, command remote armies of both honestly bought or captured vessels and conquer entire sectors by force to build factory complexes that put anything ever builded anywhere to shame.
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A 5 de 8 personas (63%) les ha sido útil este análisis
0.8 h registradas
Publicado: 15 de Noviembre
Took me 25 mins to learn how to move. Good for people that google the controls and concepts during 6 GB download.
¿Te ha sido útil este análisis? No