Creeper World 3 is what happens when cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.
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Дата выхода: 27 мар. 2014

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Купить Creeper World 3: Arc Eternal


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28 февраля

Creeper World 3 version 2.12

CW3 Version 2.12

  • Rebuilt with Unity 5. May address some rare issues some folks see with game startup.
  • Linked with latest Steam APIS. May also help with some startup issues.

Комментариев: 16 Подробнее


“I find this game to be extremely, extremely addictive...”

“All in all, Creeper World 3: Arc Eternal is a brilliant addition to an already fantastic series.”
Dad's Gaming Addiction

“Creeper World III - The Most Insane Tower Defense Game Ever Created?”
Awesome Robo

Об этой игре

Creeper World 3: Cellular automata takes over a strategy simulation.

Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.

Creeper World 3 bends what it means to be a strategy title.

Instead of heavily scripted A.I., players find themselves engaging an enemy with theoretically predictable behavior yet which is shockingly interesting to engage. Players can build fortifications and stick around forever. Players can go for domination, quick strategic kills, or amass huge stockpiles of resources. Some play for speed, others to create art. Tiny maps, large maps, five minute missions, five day missions... the simulation scales to handle all of these scenarios.

User generated content is critical and supported at multiple levels in Creeper World 3.

Dial up worlds using the DMD (Dial Map Device) and tweak dozens of constraints. Then, play and share the addresses via an on-line database. Create your own maps using the built-in map editor and upload and share on-line. Or, join with thousands of other players and peruse the databases of worlds created by others. Want to create a new weapon, a unit, an enemy, or an effect? Use the built in scripting language to create what you dream. Hundreds of engine commands are exposed and examples abound on the forums and grow daily. You can even take the built in story maps and make your own. In fact, all of the built in story missions were written using the built-in editor and the CRPL scripting language.

Some of the high level features are:

  • Thermodynamic/fluid physics based play.
  • Billions of total missions.
  • Story arc with insane and unique enemies.
  • Explore hundreds of star systems with thousands of worlds in Prospector missions.
  • Hundreds of hand crafted missions in the Alpha Sector.
  • Dial up your own mission worlds using the 'Dial Map Device' and share the address.
  • Create your own maps using the included map editor.
  • Play on maps of variable size, dimension, and shape.
  • Script your own enemies and effects using the built in scripting language.
  • Terraform the landscape during missions to take the higher ground.
  • Discover experimental weapons that devastate the enemy.
  • Share thousands of unique maps with an established, enthusiastic on-line community.
  • Features a unique, original, and awesome soundtrack.

Системные требования

Mac OS X
SteamOS + Linux
    • ОС: Windows XP
    • Процессор: Single Core 2 GHz
    • Оперативная память: 1 GB ОЗУ
    • Видеокарта: Shader Model 2.0 or better
    • DirectX: Версии 9.0c
    • Место на диске: 500 MB
    • ОС: Windows 7 or later
    • Процессор: Dual Core 2Ghz
    • Оперативная память: 4 GB ОЗУ
    • DirectX: Версии 9.0c
    • Место на диске: 1 GB
    • ОС: OS X 10.6
    • Оперативная память: 1 GB ОЗУ
    • Место на диске: 500 MB
    • Оперативная память: 4 GB ОЗУ
    • Место на диске: 1 GB
    • Оперативная память: 1 GB ОЗУ
    • Место на диске: 500 MB
    • Оперативная память: 4 GB ОЗУ
    • Место на диске: 1 GB
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Recently Posted
Nev [The Grave Leader]
( 24.3 ч. в игре )
Опубликовано: 24 июля
Combining the best of CW 1 and 2 in the form of CW 1.

I liked the previous Creeper World games you will like this one as well.

A perfect specimen of what I call Strategic Survival. You are terribly outnumbered and first have to set up a defensive line and survive and gather strength. Then you can roll out and bring the fight to the creepers.

I could tell you stuff about the gameplay and story, but if you didnt already like the game by the video and looking at the screenshots nothing I could say would persuade you.
( 133.5 ч. в игре )
Опубликовано: 22 июля
its fun but it has some things that i hate like fabor a timed world when i like to do this slowly and see my base and build 60 power base with walls of guns so fabor was like GO GO GO and i was all like no no no so i did not beat the game . but its fun and even when i make a huge base it still runs no frame drops.
( 21.2 ч. в игре )
Опубликовано: 22 июля
Товар получен бесплатно
If you are a fan of the series, I don't think this will disappoint you. You have a great campaign that I feel tells a great story, not only that but it allows you to pick up and play a randomly generated mission and challenges.

If you are new to Creeper World, pick it up cheap in the sales, still worth it.

10/10 Would creep again.
( 167.4 ч. в игре )
Опубликовано: 22 июля
- It's a good strategy game, well polished with few issues if any, and it's quite fun, it's worth the money, and will offer many hours of gameplay with thousands of missions to choose from, including player made missions.

This game is very much worth both the money spent buying it and the time spent playing it. It is a major time sink, hours go by without me even noticing. There's hundreds, even thousands of different maps and missions to choose from.
Personally my favourite section is the player made custom maps and missions, they feature many different scenarios and events, even some new things not present in the base game like new units and new enemies. It's really great seeing all these things people have made, there's strategic maps people have made where you have to plan ahead and think carefully, wacky maps that are fun and light hearted, play as creeper maps where the role is reversed and you are the creeper assaulting a base, custom scenarios of different kinds made by people, it's all varied and quite fun to play.

Another feature is a random map generator, where you put in the features you want, like map size, terrain type, and other variables, and the generator will create a random map based on what you want from it. For people who want a challenge, there's a section of the game dedicated to randomly made extremely difficult maps, some of which are literally impossible, others close to that. Most of them can be done, but they require a lot of thought and careful action to get there. For people who want a more casual experience there's a section dedicated to easier maps that have items called "artifacts of Odin", and the goal is to collect these items scattered throughout the various planets. There's also a campaign which features some interesting levels which teach you the game, some of which are quite tricky.

The premise is that there's this entity called the creeper, that has been ravaging the universe for a long time. It spreads from planet to planet, creeping across like a liquid, and it is your job to simultaneously put up a strong defence to hold back the tide and to also effectively assault the source of this enemy. It's a cross between a tower defence, real time strategy and management sim all in one. You have to position your units, manage supply lines, organise your base, respond to the changes of the battle, manage your resources, extend out in an effort to attack whilst at the same time making sure your defences will hold. You have to be careful with what you do and choose a playstyle, do you turtle up, building up a strong defence capable of weathering the incoming assault at the cost of allowing the creeper to multiply thus causing future expansion to be slower, or do you reach out early for a preemtive strike, weakening the creeper early or gaining a strong foothold, at the risk of overextending and leaving gaps or weaker parts of your defence? There are different ways of playing this all depending on your own individual playstyle and what is better for the map you are playing.

You can play this at your own pace, there's the option to play it at normal speed, 2X, 3X or 4X speed, and you can also pause the game and issue orders whilst paused, useful for assessing the situation on a large map where a lot of things are happening at once and you need to be controlling the battlefield in all these areas simultaneously.

In terms of stability, this game is very stable, there's few bugs (I'm not even sure I've noticed any), it runs well and doesn't require high specs. It's a lot better in this regard than many big name titles made by whole studios, and this was afaik made by one person.
There's a fair amount of UI options and a few graphical options which are all quite nice to have.
( 1.0 ч. в игре )
Опубликовано: 20 июля
nice different strategy gameplay and real swell music get it
( 23.4 ч. в игре )
Опубликовано: 18 июля
Very enjoyable
Adam Cavendish
( 26.2 ч. в игре )
Опубликовано: 17 июля
Great game. I played Creeper World 2 and I'm back and satisfied with what I get for 3.
( 62.8 ч. в игре )
Опубликовано: 16 июля
I've bought so many games for 4x as much, and not received a tenth of the fun of this one.
( 26.4 ч. в игре )
Опубликовано: 16 июля
Buy it, especially if it's on sale!

- Relaxing, yet rewarding, RTS experience
- Campaign missions are interesting and unique
- 100+ hours to complete the campaign missions (probably, not done yet)
- Map maker
- Community-made maps
- Random map generator (a.k.a. Dial Map Device)

- Storytelling tries to be way too "epic" but is simply tedious (maybe the later missions will make up for it?)

This game is a perfect match for me. It's an RTS, but you basically set your own pace, so it's much less stressful than something like StarCraft. Don't get me wrong, I love StarCraft, but Creeper World 3 somehow manages to make the RTS experience relaxing and rewarding at the same time.

At the time of writing this review I have about 19 hours in the game, and I've barely scratched the surface of the content available. I'm maybe 1/4 of the way through the campaign missions, and have yet to play any of the thousands of player-made maps, or the practically infinite map generator called Dial Map Device.

The campaign missions are interesting, and somehow keep surprising me with new challenges. The storytelling is pretty bad, though. I feel like writer tried too hard to make it feel like a super epic novel, but it just ends up being tedious.

Overall it has been well worth the $2.99 I paid for it. Having experienced it, I would have easily paid full price for it.
( 3.5 ч. в игре )
Опубликовано: 15 июля
Товар получен бесплатно
I enjoy playing this game inbetween league queues. Its like a mix between an RTS and a Tower Defense game. Hard to explain. Anyway heres the breakdown:

- Lots of Replayability
- Challenging
- Main campaign takes a long time to beat
- Really addicting once you get the hang of things.

- Challenging?
- Takes many attempts at that start, because there isn't a decent tutorial.
- The story is pretty negligible.
Наиболее полезные обзоры  In the past 30 days
3 из 3 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
34.8 ч. в игре
Опубликовано: 26 июня
Bringing something new to the tower defense genre, Creeper World is ultimately about logistics. the key to every level involves establishing and expanding a production base of energy and ore, building and defending a transportation network to bring those materiasl to where they are needed, and deploying a variety of defensive systems to repulse a predictable but overwhelmingly endless flow of purple goo.

Graphics are simple yet functional, soundtrack is good but repetitious and the game lacks any voiceovers. In a stricly technical sense, this game belongs in the 90s. However, the excellent design and level of refinement more than make up for the lack of luster and polish.

All in all, it would be a decent buy at the price asked ($15) as of this review, but it's currently (Summer 2016 Sale) $3, which should make this a no brainer for any tower defense fan,
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3 из 4 пользователей (75%) посчитали этот обзор полезным
60.4 ч. в игре
Опубликовано: 8 июля

I am frustrated with this game. Because:

When I first started playing it I thought it was going to be my new favorite game. And it was for like a week. But of course the "introductory phase" is never the same as when you get into the "meat" of a game, and that's where things got frustrating.

Mainly cuz it's just boring. Feels like a game in search of an x-pack (at least one x-pack!)

Not enough diversity in terms of friendly or enemy units/activities = not enough diversity in gameplay overall = game gets boring real quick.

Map-wise, no complaints about the amount of content. There are hundreds if not thousands of maps I have not played, and theoretically unlimited content via parametric map generator and fan-made content. But the actual gameplay is so boring I would basically have to force myself to play it at this point. (Achievements, u know...)

The usual response to the "boring" complaint is that "you are playing it wrong". (IKR?) People apparently get a kick out of playing this game in a "speed run" style, because high scores are based on speed. At that point, though, it becomes more of a puzzle game and those just don't interest me at all. (Or at least, they interest me extremely rarely...)

One thing that might alleviate the tedium a little is if there was smarter UI logic/assistance when it came to placing your collectors (basically solar power plants which you have to at least attempt to place somewhat optimally or they are useless). Right now you can semi-automatically lay them out in a line. This game would be less of a criminal against humanity if you could quickly lay them out in a grid. (i.e. keep the exact capabilities of the current placement "tool" and just make it work in 2 dimensions instead of just 1.) I find myself spending a lot of time doing these tedious set-ups at the beginning of each map, that practically take as long as the gameplay portion.

But of course the pros are like "you are not supposed to be building 200 collectors and spending 45 minutes on a single map!" OK, but even when I play short games, the setup takes too long.


So, while I ultimately don't "NOT RECOMMEND" this game

-- as critical as I am, it actually takes a LOT for me to "NR" --

if I was looking for a pure Tower/RTS-defense kinda game... I'd appreciate the advice if someone told me my time was probably better spent elsewhere.

(And that being said, I'm not 100% sure but I think I got this game in a bundle and probably effectively paid <$1 for it so .. not like I rly regret buying it anyway. I just regret becoming infatuated with it before I knew what it really was.)
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1 из 1 пользователей (100%) посчитали этот обзор полезным
54.6 ч. в игре
Опубликовано: 26 июня
A novel take on the tower defense genre.

The campaign is kinda short, but there are TONS of levels beyond those. Some are user-created, some procedurally made, and a lot of extras from the devs.

Be warned that some of the levels are literally impossible to beat, but most can be done. (All story levels are beatable)

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1 из 1 пользователей (100%) посчитали этот обзор полезным
6.4 ч. в игре
Опубликовано: 4 июля
Today I redeemed my £30 Steam cards.

"What shall I buy?" I pondered.

This game is heavily discounted at £2.19 and was on my wishlist, so I purchased it and I'm glad I did.

Well worth the money, I haven't played enough to see if it's worth the full price of £10.99, but this gem has got it's hooks into me, and that's not an easy thing to do.

Well worth the £2.19, this is already one of my favourite games.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
1.9 ч. в игре
Опубликовано: 29 июня
Товар получен бесплатно
This game's pretty interesting. It's kind of a tower defense, but it's so much different than your average tower defense. It takes a unique spin on it. You place down a main station and place collecters around and then you have to connect cannons to those. But rather than just placing down towers and having them work immediately, they need to first be built and have to be connected to the main station by wires. Then there's also the enemies. "enemies". By enemies of course I mean evil water called the Creeper. It gradually spreads around and you use the cannons to push it back (this is as far as ive gotten in the game, there's more enemies and towers later on). Overall the game is really good. It tries something new for a tower defense and does it really well. While I do prefer the standard kind of tower defense, Creeper World 3's unique take on them is really fun and brings more to the genre, and it's cheaper than it deserves to be. I highly recommend you atleast try the game.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
7.0 ч. в игре
Опубликовано: 1 июля
Reminds me a lot of a game I used to play back in the day called 'Colors of War.' On the off chance that you have any idea what that game is, and enjoyed it... Then get this game.

For the majority of you that never played it, the concept was about trying to paint the map in your color using bizarre means, all while fighting off the enemy colors and trying to retain the grounds you gained, in real time. Arc Eternal builds on that same concept.

There is an enjoyable trance this game seems to lull me into. It feels like a familiar formula, but plays out in a nuanced and original fashion.

15 bucks is a pretty steep price for what it is imo, so I would snag it on a sale. I'd drop a 5 dollar bill on it any day though.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
287.9 ч. в игре
Опубликовано: 7 июля
simple and hard perfectly mixed together for a game that is replayable for years.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
41.2 ч. в игре
Опубликовано: 6 июля
Just when you think you are winning think again. So simple and yet so addicting.

Play thousands of player created scenarios, billions of random maps or create your own with powerful tools.
Only con is you have to complete specific story (tutorial) missions to unlock all functions (but it is not very long and it is useful for new players).

Best of all there is unity demo to try (you can also try first two just for fun).
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2 из 3 пользователей (67%) посчитали этот обзор полезным
20.4 ч. в игре
Опубликовано: 25 июня
Very fun game that is quite relaxing in that you slowly win - good for playing whilst watching eSports ;) Huge amount of content as well as user made maps with an easy map editor. Only thing I would like to see added is co-op but apart from that, it's a great game that is well worth the price (although try to catch it on sale if you can).
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2 из 3 пользователей (67%) посчитали этот обзор полезным
116.0 ч. в игре
Опубликовано: 26 июня
Worth every single penny. This is one of those games that has so much content in it that I wouldn't hesitate to buy it at full price. I have played this game for over a year now and my only regret is not buying it sooner. There are literally thousands of hours of content in this game and tens of thousands of user maps and procedurally generated maps as well as several hundred maps just in the story mode and arcade mode. As a plus, the story is one of the most compelling and original that I have encountered in the genre. A must buy for any strategy afficionado.
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