No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
User reviews:
Mixed (56,409 reviews) - 45% of the 56,409 user reviews for this game are positive.
Release Date: Aug 12, 2016

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Recent updates View all (4)

August 20

Patch Notes

Since No Man’s Sky on PC released last Friday the team has been incredibly busy. We’ve gathered all the support requests to, but we’re also tracking posts on Steam, GoG, Reddit and anywhere we can find online.

Right now the team is fully focused on categorising and fixing support issues in order of priority, based on the number of people they are affecting. The information and crash dumps you’ve posted have been indispensable in helping us track down and fix these issues.
We’ve now released 3 patches, and hopefully they really improve the experience for everybody. As you can see it’s been a huge amount of work for a small team. We appreciate your patience and understanding.

Next week expect at least one more major update, which will enter testing on Monday once we finish working on it this weekend. Once all our support requests have been answered then we can begin improving the game with new features :)

See below for notes on all three recent patches!

Patch 1
The focus of patch 1 was to add greater support for more hardware. Either specific hardware configs, or hardware outside our min spec. We want as many people to be able to play as possible, and these were our most reported issues.

AMD Phenom Support
Game is now confirmed working on Phenom CPUs.
Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2,
Havok Physics has also now created new libs for us to add Phenom support.

Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.
On CPUs with exactly 8 threads, performance has also been significantly improved.

Framerate Stuttering due to Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on. This is particularly true on ATI cards.

Max FPS Cap
On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been fixed.

Radeon 6xxx
Added support for this GPU, which doesn't support OpenGL 4.5 fully.

Save Corruption
Solution to try to prevent saves getting corrupted no matter what’s going on in background processes (see Patch 3 below, where we also are attempting to recover corrupted saves).

Intel GPU Detection
We do not currently support Intel GPUS. We are working on this for a future patch, to expand our min spec.
In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected.

Gsync has been disabled by default, which was causing an issue for some users

Mouse Smoothing
Generally this is most helpful for players with sub-30 FPS.
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”.
It defaults to off. If you feel micro stutters in framerate affecting controls, feel free to turn this up. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off

Patch 2
For patch 2 our focus was on the most reported bugs or crashes. Our aim was to improve stability, and make sure player’s saves are safe in future.

Stuck under the world
It was possible for players to save their game stuck under the terrain, leaving them stuck. This was caused by getting shot down in atmosphere, and their ship reaching ridiculous speeds as it crashed to the planet. This has been resolved.
Whilst it won't happen anymore, if you are currently already stuck under the world, we detect this and do our best to rescue you.

Crash after warping
Occasionally at random the game would lock up after a warp, or return to desktop. This was due to very specific timing in hardware (a threading specific bug) – meaning that unfortunately for some people it was regular, and for others they would never be able to recreate it. This was our most reported crash during gameplay, and has now been resolved.

Game failing to save until you died
If the player died, and then loaded the game ten times without saving, and then died, player progress wouldn’t be saved from then on until you died again. This is fixed now! This was also causing player’s saves to grow in size.

Crash fixes in scanning
Quite a rare crash, but in certain scenarios it was possible to scan from space or on planet and crash the game.

Crash warping inside a freighter
When warping into a battle sometimes the player warped into the inside of a freighter and everything went crazy :(
This is fixed now.

Patch 3
Patch 3 is targeted at our next most common support requests, fixing the next most common crashes, as well as trying to help players who have become stranded or have corrupted their save files.

Stranded in Space Station
If you died in your ship while in atmosphere of a planet with a damaged ship, you could respawn in a space station with your launch thrusters and pulse engine damaged. If you did not have the resources to fix them then you could no longer take off and be stuck there. This will no longer happen.

Loading Corrupted Save Files
Some players have corrupted save files, we’ve been working with them to still load saves even if they are corrupted (this can happen for many reasons outside of the games control). This fix has allowed many players to still load their save even if they have become corrupt on PC.

Crash fixes for next three most commonly reported issues:
- As the player gathers a huge amount of discoveries, there was a threading issue that becomes more prevalent the more discoveries you have, and could cause the game to crash.
- If you had collected a large number of blueprints, in a specific order it was possible to crash the game when you received a new blueprint. This has been fixed.
- Players who set a large number of waypoints could find themselves in a situation where they could crash the game in the Galactic Map, this is remedied now (PS. A better waypoint system is coming).

Overall these fixes should remedy around 70% of our current support requests. We're working on the next 30% right now. If you are still experiencing issues please do mail

Thank you,
Hello Games

1391 comments Read more

August 13

Support Update

We hope that you are enjoying No Man’s Sky, but if you have mailed with an issue, then please know that we are working to respond and make your experience as smooth as possible.

We're genuinely so sorry for any issues people are having. A small per centage of players are seeing problems, but because so many are playing even that is a large number. All our energy is focused on these issues.

For a list of most common issues and workarounds please go here:
Common Workarounds

Many of the most critical issues now have workarounds. PLEASE try these first if you are encountering problems.

We have hot fixes for many issues in a build which is currently with our test team. This will exit testing and be made live for all players early next week.
If you are having issues and want to check this out immediately, we have made it available in a new Steam branch, called "Experimental".

To see what changes are active on Experimental, and how to use it, please check here:
Experimental Branch

If you are having issues, please mail

Thank you,
Hello Games

1874 comments Read more

About This Game

Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.

In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.

Embark on an epic voyage

At the centre of the galaxy lies a irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.

Find your own destiny

Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.

Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.

Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.

Share your journey

The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...

System Requirements

    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i3
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 480, AMD Radeon 7870
    • Storage: 10 GB available space
Customer reviews
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Mixed (56,409 reviews)
Recently Posted
Leif Gw
13.8 hrs
Posted: August 28
incredibly disappointed
Helpful? Yes No Funny
8.5 hrs
Posted: August 28
Tread careful

Personally I like this game for different reasons. Yes, it has high Requirement, but once they are met the game is just fun to play. At least, if you are that special type of person.

The game reminds a bit on Traveller (First Survey Era) and a mix in of Expendables RPG (both are Pen and Paper systems). I am fan of "Exploration & Survival" games, so this game is a familarity, and it works perfectly fine for me(!).

Being born in the sixties of last century, I do have a very different opinion about a lot of things, and probably I am far less expectant on Indie companies than on Tripple A Sets. In so far, the game has even surpassed my(!) expectations. Since the late 90's it has been more common to publish more and more unfinished games, and most of the time with games we all wanted so desperatly work out. So it's no surprise to me, that this game wasn't different with the bug and fails at publishing.

I needed time to run it on a machine able to swallow the coding of the game, which I did, and... damn I was enchanted, getting dumped on a toxic planet with finding stuff and exploring around till you find whatever you need to repair your crashlanded fighter, finding a special survivability update to your enviromental suit, finding some rare and priceless artifacts to sell. Exploring the planet, trying to identify stuff and so on - how can't that be fun. If you dare to immerse yourself in this game.

As is common with games of the given genre (even the pen & paper RPGs back then) there only is a limited to stuff that commonly might appear, the game-universe is procedurally generated so you might find some stuff that is common on every world, while other stuff is very different, even if it has the same foundation. This might take away a lot of the enchantment, superficially. But even on the toxic world I landed on I found several creatures that had a familiar or related look - this also is normal, if you follow the rules of evolution - and it's also puzzling.

Even planets follow rules, what I actually found a bit saddening is that there could be implemented a lot more of hazard-type worlds. Volcano worlds for example, or Dust Worlds (no not desert worlds...) to name just a few. I am actually enjoying the exploration style the game offers. Boredom? Hell no! I had waited for such a game a long, long time. Now it's here and I am a bit overwhelmed by the sheer posibillities and the sheer size of the game.

Still I would even more like a game that captures the style, the mood and the history of the traveller universe, with maybe later added subsector maps to fill it more and more...

So far this game has earned my own

And folks, I don't care the whines I have read already a couple of dozen times.
Helpful? Yes No Funny
Needs More Butter
12.9 hrs
Posted: August 28
Terribly dissapointed. Spent the first 8 hours trying to find all of the cool features the developers mentioned in interviews only to be dissapointed to find that almost none of them are present in the actual game. If you're interested in it based purely on what has been said by Shaun Murray in interveiws he's been in, or even E3 coverage, don't buy this product. If the videos on the product page looked interesting to you, don't buy this product as most of said videos show content which doesn't even exist in the game itself. Nothing but lies and greed to be found here.
Helpful? Yes No Funny
21.8 hrs
Posted: August 28
Lots of features that were promised by Sean just flat out didn't make it into the game (multiplayer!, solar systems with physical stars, potentially being able to fly to another solar system without hyperdrive, unique creatures/plants). Everything else (combat, exploration, even the procedural generation) is just shallow and repetitive. Expect to see LOTS of similar looking plants, animals, planets, mineral veins, ships, etc.

Overall the game is fun for the first 10 or so hours, since everything feels new at first and you don't really find out about the false advertising until later. Personally, I flat out couldn't play it anymore after 22 hours because it's so damn repetitive.

The bottom line is that this game isn't early as enormous or complex as it was made out to be, and it shouldn't cost more than 20 dollars in its current form.
Helpful? Yes No Funny
34.8 hrs
Posted: August 28
The hype train was really cool but when you get to the actual game and play it for a few hours you get sick of the reapeting cycles over and over again. Nothing was as it was promised and it was certainly not worth the money.
Helpful? Yes No Funny
8.6 hrs
Posted: August 28
Boring game with no point. It's like minecraft but if you could build nothing.
Helpful? Yes No Funny
30.4 hrs
Posted: August 28
I do not recommend buying this game unless you fancy paying AAA price for a product that completely fails to deliver on many of the features promised, leaving basically a shell of a game that is more of a tech demo. On top of that it has for many people serious performance and/or stability issues.
This is the first game that for me has made me felt like a victim of a scam due to the continual dishonesty of the studio and main developer behind this game.
Helpful? Yes No Funny
3.8 hrs
Posted: August 28
Very little variability in resources and animals on each planet. No bioms. Very few structures. All space stations look alike.
Helpful? Yes No Funny
19.2 hrs
Posted: August 28
Mondane, unexiting suvival farming. -_-
Helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
7,191 of 7,694 people (93%) found this review helpful
5,468 people found this review funny
Not Recommended
75.1 hrs on record
Posted: August 22
This game has endless possiblities.
Almost all of which are not featured in this game.
I had a great time playing this game.
For the first 8 hours and then it was just a grind.
I just couldn't stop playing it.
Mostly because I hoped for something awesome at the center.
But there is literally nothing at the center.
It actually takes things away from you instead.
I got all the achievements
But, I still don't have all of the blueprints.
Message Found, Message Already Learned
This Game is great
at wasting your time.
18/18quintillion Would recommend
tossing this game into the garbage.
Was this review helpful? Yes No Funny
2,406 of 2,678 people (90%) found this review helpful
1,162 people found this review funny
Not Recommended
1.7 hrs on record
Posted: August 21
- mr Sean Murray sold it well
- the hype train was cool
- i got to return it and get my money back

- the actual game
Was this review helpful? Yes No Funny
725 of 818 people (89%) found this review helpful
56 people found this review funny
Not Recommended
69.3 hrs on record
Posted: August 22
Let me preface everything by saying that I actually bought this game on impulse before watching the trailers.
I like space, I like exploration, some of the early reviews were positive, so I bought it.
I regret that impulsive decision.

Take it from a 5 year veteran of Eve: Online this game is BORING.
Imagine Eve minus the hordes of players trying to kill you, it's more boring than that.

There is supposed to be septillions of stars and planets generated, but their algorithm is poor. This results in maybe 12 different planet types and 30 animal species. I'm being very generous with the planets, for the most part they are just different colors with a different icon showing you what is killing you today.

Now I wasn't expecting Spore like creature variety, but this is insulting. All of them look the same. There might be some slight variation between the crab like species trying to kill me, but I honestly couldn't tell.

The entire game is far too easy, in my trek from the start to the center of the galaxy my shields dropped a total of maybe 10 times, I still don't know what the death screen looks like.

The interface is utterly terrible. You have to hold to click EVERYTHING. I cannot fathom a reason this has to be for literally EVERYTHING. The galaxy map is the single worst aspect of the UI, a rather galaring flaw for something that wants to do space exploration. The path to the center is utterly useless, as I got close to the center it literally got stuck in a dead end. It ignores your hyperdrive upgrades meaning it's course will take you through about a dozen short hops and then abruptly stop, while you can reach the end in one jump or infact go much futher. There is a total disconnect between "Distance from Center" and "Linear Distance", 500ly for the former is about 1,500ly for the latter. You are down to luck for finding any particular location, even ones you've visited before.

The game play is more or less a resource grind, you land on a planet, shoot at a rock with a mining laser, you leave the planet to go shoot at a different rock. There are NPC, they are of three races, all of which just stand or sit alone in one place. They never do anything, you can talk to them and maybe get a blue print or something, but thats it, there is no personality, not even real interaction.

There was an Atlas quest line, that brought you to 10 admittedly rather spiffy looking space stations. Actually I lied, there are 4 rather spiffy looking space stations that are repeated a couple of times in no particular order. It starts no where and ends in a non ending. This may last you a couple of hours (or however long it takes you to realize the map system is trash and just jump to the end). But it pales in comparison to reaching the Galactic Center.

Thats the final insult, what happens at the center. I'll rant in a spoilerific manner after the next paragraph. Suffice to say if we reached the center and had a planet sized MIDDLE FINGER to explore, this would still be less of a ♥♥♥♥ YOU than what we got. Because at least the Flipping Bird of God would be an object of interest and discussion.

It was after I had played for a while that I went out and watched the trailers, holy ♥♥♥♥ I wanted to play that game, too bad it's not what I bought. I'm angry I wasted money buying this, I would have been furious if my expectations were that high. This isn't a case of a fandom hyping in a vacuum, the developers were outright lying to us. Not just in the trailers, but in the words they were speaking. ♥♥♥♥ this game.


You start jumping to the center, the game silently says "nope", plays prog rock as it holds the scroll backwards button on the map screen, fade to black and dumps you at the start of a new practically identical galaxy with all you stuff broken. I think it might even have gotten the color on my ship wrong. I can't tell because my game bugged out and put me in slow mo, and I was already fighting the urge to just toss my computer out a window. So no, you don't even get to see what is so shiny at the center of the universe, you just start over again.

Seriously ♥♥♥♥ this game.
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518 of 581 people (89%) found this review helpful
67 people found this review funny
Not Recommended
17.2 hrs on record
Posted: August 22
If you want to pay $60 dollars for a game that runs terribly, has at most 5 hours of interesting content, an inventory system worse than Destiny's, combat worse than Minecraft's, numerous bugs/glitches, an insulting ending, and a developer that won't address the fact that they lied to everybody, then you should buy this game.
Was this review helpful? Yes No Funny
478 of 574 people (83%) found this review helpful
17 people found this review funny
Not Recommended
17.6 hrs on record
Posted: August 22
This game isn't worth paying that much for it. they say it's a vast universe but the game size tells another story. I think it gives you the illusion that ur travelling in space while all it does when you hit the light speed travel button or enter a black hole is that it regenerates the same place randomly the funny thing about it is that you still keep doing the same thing over and over again the story is weak and not even interesting the aliens are boring even the Atlas mission ain't worth following I deeply regret buying this at all.
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242 of 278 people (87%) found this review helpful
146 people found this review funny
Not Recommended
44.8 hrs on record
Posted: August 25
I made a little poem to review this game:

No Man's Sky

One Man's Lie

Please Don't Buy

The End.
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392 of 477 people (82%) found this review helpful
15 people found this review funny
Not Recommended
52.4 hrs on record
Posted: August 21
I'm far from the first one to state this, but for as much possibility as this game has, it falls flat on pretty much every level. The only consistently interesting thing about this game is the initial plethora of new and exotic looking species, and planets. But even that gets stale after the 6th or 7th planet you've visited. It might be worth a play just based on the often stunning visuals some of the more exotic planets give you, but the graphics just don't hold up. They may look tolerable while stationary, or scanning an item but as soon as you get moving the FPS plummets. Save yourself some money and time and just pick this up when it drops $40-50.
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351 of 430 people (82%) found this review helpful
20 people found this review funny
Not Recommended
19.7 hrs on record
Posted: August 21
THis game is a scam, Don't buy because you're going to waste 60 euro's for only 5 hours of happyness after that everything gets boring because they're NOTHING to do in NMS
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477 of 598 people (80%) found this review helpful
70 people found this review funny
Not Recommended
20.3 hrs on record
Posted: August 21
Doing the same thing simulation............
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139 of 167 people (83%) found this review helpful
7 people found this review funny
Not Recommended
20.2 hrs on record
Posted: August 21

Just refrain from buying for now. It's not worth it, even if you think you'll like it.
It gets so bland after just two systems.

Just wait for that 50% off, and even then, don't expect too much.
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