Ever wondered what would it be like to play a typical 4X Space Strategy, but not as one of racial leaders, but as an independent mercenary? Drox Operative lets you do just that!
Drox Operative is an action RPG with a good dose of space exploration. But where other space exploration games take place in static or semi-static universe, a notable feature of Drox Operative is that NPC factions expand and develop like races in 4X Space Strategy would: they establish new colonies, build ships and space stations, research new technologies and of course fight both neutral enemies and each other. This creates unparalleled feeling that you are adventuring in a living world, which constantly moves on regardless of your actions!
In regard of RPG stats, Drox Operative does a good job of simulating that your “character” is a spaceship: character’s attributes are replaced by your crew’s expertise in various fields. Though the result is fairly similar in regard of distributing “crew points”, immersion-wise the system accomplishes its job.
The equipment system differs from that of most RPG in that most of equipment slots (all except for 3 specialized slots based on your ship’s design, that is) freely allow to install any equipment of appropriate tonnage. Want to add an extra engine instead of your heavy laser turret? No problem! Have a medium ballistic weapon instead of aforementioned laser turret, which unlike the later you can install in place of your radar? Ditto! This makes your ship very customizable and allows you to adjust it according to your playing style (and re-outfit it whenever you feel like it).
And the final unique feature of Drox Operative is crewmates. They technically function as equipment (occupying either the special crew slot, or the light slots), but unique in that they level up as well, improving the bonuses they provide over time.
To sum it up, Drox Operative is a great game, and I fully recommend it to anyone who likes action RPGs, space exploration, or both!