Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.Eons ago the Drox ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost necessary.
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リリース日: 2012年11月29日


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“While it doesn’t have the flashy, immediate appeal of a conventional Pinata-popper like Diablo, Drox Operative provides the greater gift of a world in which the action part of ARPG has consequences, as does inaction. It’s the advancement of the genre that so many people have given up on searching for and Soldak have been providing it for years.”
Rock, Paper, Shotgun


Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.

Eons ago the Drox ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost necessary. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox built a starlane system for quick travel amongst the stars, colonized and conquered millions of planets, and ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was devastating.

Thousands of years later, the Drox are extinct, but the secretive Drox Operative guild lives on. They have learned their lesson though: loyalty to any one race is foolish. They now work for whoever can pay. And pay they do! Empires might span hundreds of planets and thousands of ships, but when a critical task arises, they still turn to an Operative.

In the new space race, the major races are scouting, colonizing, and expanding, trying to take over the galaxy by diplomacy, technology, war, or any other means their scheming minds can contemplate.

As a Drox Operative it's NOT your job to manage all of those annoying people, build thousands of buildings, play nice with your enemies, or balance the budget. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the coolest, deadliest ship in the known universe. Not many screw with an Operative captaining a Dreadnaught!

  • Explore a dynamic and evolving galaxy
  • Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
  • Fight in the galactic war between the various alien races
  • Battle hundreds of different enemy starships
  • Build the coolest and deadliest starship in the galaxy
  • Outfit your ship with thousands of components and crew
  • Adventure with your friends with co-op multiplayer


Mac OS X
SteamOS + Linux
    • OS: XP or newer
    • プロセッサー: 1.5 GHz Pentium 4
    • メモリー: 256 MB RAM
    • グラフィック: GeForce 2 or better
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 200 MB 利用可能
    • OS: OS X 10.4 or newer
    • プロセッサー: 1.5 GHz processor
    • メモリー: 256 MB RAM
    • グラフィック: GeForce 2 or better
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 200 MB 利用可能
    • プロセッサー: 1.5 GHz processor
    • メモリー: 256 MB RAM
    • グラフィック: GeForce 2 or better
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 200 MB 利用可能
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 13.1 時間
投稿日: 2月11日
This game is such a breath of fresh air and criminally overlooked. I just found out about it by chance aswell, but boy am I glad I did!
It's a space ARPG within a randomly generated galaxy where AI factions play a 4X game. You can help the different factions, spy on them, sabotage, steal their stuff, try to form alliances or wage war - or just ignore them and go hunt monsters, get loot, improve your ship, trade stuff and become rich. And once this sector is done, for better or for worse, you take your ship and go to the next sector, growing bigger and more powerful each time.
The game world actually feeling dynamic and alive is probably what fascinates me the most about the game, but the fighting, the loot, the diplomatic options, etc. are all very well done aswell.
Highly recommended!
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7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 11.2 時間
投稿日: 2015年11月30日
the same company made depths of peril, this is depths of peril in s p a c e. there is no party for the player but there more faction things to do and the space setting allows more item mechanics like cloaking devices and fighter ship summons in so you don't feel lonely.
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6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 10.1 時間
投稿日: 2015年12月20日
Drox Operative is Soldak Entertainment's space ARPG in which you play the eponymous Drox Operative, a sort of mercenary. You are plopped into a procedurally generated sector where you must achieve any one of a list of victory conditions. Whether you succeed or fail (by producing a loss condition) the sector closes and you start the process again.

The problems start with the foundation. The game is almost entirely created from code recycled from Soldak's older Diablo clones. Added to that old code is a shallow diplomacy system that any player of Civilization will recognize. Some of the phrasing used in diplomacy screens is identical to what can be found in Civilization 4 or 5. I don't think it's wrong to copy ideas, but there's not enough original creativity in the diplomacy system for my taste.

  • Stable with few bugs, none of which break the game

  • Multiple paths to victory (clearly duplicated from Civilization but still interesting)

  • Multiplayer works well

  • I like the cosmetic variety of ships, though for the most part, they don't play much differently.

  • Dated graphics, even for the release date

  • The game is action-oriented. There's no story, and only a vague backstory.

  • What my friends call an "RNGesus" loot system where loot drops are like lottery tickets, and most are losers.

  • There is no difference whatsoever between victory and defeat in a sector, other than victory provides you with one or more boxes of random loot, Being random, the loot is mostly worthless.

  • Code duplicated from Diablo clones means out-of-place mechanics like loot that "drops" onto an invisible surface and must be picked up manually each time.

  • Inventory management is a central "feature". Much of the game involves sorting through a torrent of nearly identical equipment and crew members, then failing to sell the excess because the NPC factions don't have the credits to buy them. The game starts by starving you of inventory space, multiplying the annoyance.

  • NPC factions are one-dimensional warmongers with the negotiation skills of Civ's Atilla the Hun. It is common to see NPC factions wipe each other out while still exploring the first system in the sector trying to make contact with one.

  • While multiple routes to victory are possible, only military victory is reasonable in most cases. For example, if you want a diplomatic victory, you must achieve a military alliance with all extant factions. This is a feat in itself, since usually any aid you provide to one faction angers at least one of the others. On top of that, though, you must get the AI factions to ally with one another. The only mechanic provided for this is to visit planets of each faction and navigate through a "rumor" menu dozens and dozens of times until you improve relations, a very tedious enterprise that is costly, and must be funded by missions (which anger other factions) or hunting monsters for loot (which the factions can't buy because they run out of money).

  • The monsters have a pathetic AI, and to compensate, there are endlessly spawning legions of them, leading to dull, repetitive combat with stupid but numerous and durable enemies. This happens regardless of how well civilized the system. I have seen systems lost to monsters after achieving victory, all because I took some time to organize my inventory.

  • Yet another game with a point distribution system that has no "respec" mechanic but requires perfect planning, allowing you to play dozens of hours in a ship before realizing that your build is invalid at higher levels.
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170 人中 160 人 (94%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 63.8 時間
投稿日: 2014年2月18日
I've been playing this game for a few years now, but it has only just become available on Steam.

Don't let the rather unattractive visuals fool you (admittedly the screenshots look just terrible): this is the best action RPG out there. Period.

Drox Operative is actually and ARPG set inside a 4X game being played out by AI's. You can influence events in a myriad of ways. You create a ship, generate a galaxy which will have some number of races playing in it, and you can win by allying yourself with the victors, or if you are particularly bloodthirsty you can just ♥♥♥♥ everything in sight until you accumulate the points for a "Fear" victory. Afterwards you can retain your ship in a newly generated galaxy. It is so satisfying to play an RPG in a "living" universe rather than mindlessly grinding through the same old dungeon with randomly spawning enemies until you reach some boss.

One of the great innovations is that the modules with which you fit your ship do not go into specific slots, but instead there are "hi, mid, low" slots (much like in EVE). So, if you want 4 lasers, you can do it. If you want 5 reactors to give you very rapid cap recharge, you can do it. You want 5 engines so your ship zips around the map? You can do it. Are you a Romulan who fantasizes about redundant cloaking devices? Well, you get the idea.

There certainly seem to be no other RPG's out there like Drox, so if you like space and you like RPG's it's a must-buy, but there is some room for improvement: In my opinion the visual appeal of the game is non-existant, and staring at it for hours gets rather drab, but rest assured the great gameplay will keep you doing just that. Though there is large array of loot you will find, I certainly feel that they could add many more modules which do a much wider variety of different things.

Anyway, for $10 or $20, you certainly shouldn't regret this buy.
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110 人中 110 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 157.6 時間
投稿日: 2014年3月17日
Ever wondered what would it be like to play a typical 4X Space Strategy, but not as one of racial leaders, but as an independent mercenary? Drox Operative lets you do just that!

Drox Operative is an action RPG with a good dose of space exploration. But where other space exploration games take place in static or semi-static universe, a notable feature of Drox Operative is that NPC factions expand and develop like races in 4X Space Strategy would: they establish new colonies, build ships and space stations, research new technologies and of course fight both neutral enemies and each other. This creates unparalleled feeling that you are adventuring in a living world, which constantly moves on regardless of your actions!

In regard of RPG stats, Drox Operative does a good job of simulating that your “character” is a spaceship: character’s attributes are replaced by your crew’s expertise in various fields. Though the result is fairly similar in regard of distributing “crew points”, immersion-wise the system accomplishes its job.

The equipment system differs from that of most RPG in that most of equipment slots (all except for 3 specialized slots based on your ship’s design, that is) freely allow to install any equipment of appropriate tonnage. Want to add an extra engine instead of your heavy laser turret? No problem! Have a medium ballistic weapon instead of aforementioned laser turret, which unlike the later you can install in place of your radar? Ditto! This makes your ship very customizable and allows you to adjust it according to your playing style (and re-outfit it whenever you feel like it).

And the final unique feature of Drox Operative is crewmates. They technically function as equipment (occupying either the special crew slot, or the light slots), but unique in that they level up as well, improving the bonuses they provide over time.

To sum it up, Drox Operative is a great game, and I fully recommend it to anyone who likes action RPGs, space exploration, or both!
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