Для запуску цього вмісту необхідна придбана в Steam копія Outlast.

Дата виходу: 6 тра 2014
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Для запуску цього вмісту необхідна придбана в Steam копія Outlast.

Придбати Outlast: Whistleblower DLC

Про гру

Whistleblower will let you play as Waylon Park, a software engineer under contract with Murkoff and the man who emailed journalists around the world - including Miles - at the beginning of Outlast. Spending a couple of weeks at Mount Massive, during which he was unable to even talk to his wife and son thanks to strict security protocols, Waylon developed a deep-seated distrust of the profit-motivated scientists and doctors leading dangerous and irresponsible experiments on their patients. Identifying with those poor souls fueled Waylon's anger, and set the stage for his unmasking of Mount Massive's rotten core.

Although Whistleblower tells the story that led to Outlast, it will actually stretch past the events of the first game to show the final chapter in Mount Massive Asylum's story.

Вимоги до системи

    • OS: Windows XP / Vista / 7 / 8 - 64 bits *
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: * 32 bits systems are not officially supported, but should work if configured to provide 3Gb of user-mode address space. See http://msdn.microsoft.com/en-us/windows/bb613473 or http://steamcommunity.com/sharedfiles/filedetails/?id=175801311
    • OS: Windows Vista / 7 / 8 - 64 bits
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 3 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
Корисні рецензії покупців
1,367 з 1,473 людей (93%) вважають цю рецензію слушною
3.7 год. зареєстровано
The DLC for Outlast, Whistleblower, is more or less more the same. And that'll either be a good or bad thing depending on who you are. They do switch up stuff, and they have a few new interesting stalkers, and a narrative that ties in well with the game. But still, it for better or worse feels like an expansion of the game. If this is what you're looking for, you'll be very pleased. If you wanted something more different, this may not be it.

One thing I noticed is that they tried to be a lot more radical with this one. And by radical, I mean they wanted to disturb the player and really make them feel uncomfortable. There's a specific section of the DLC that might really turn some people off, and this feels like the intended effect. And they deal with more radical ideas. It's hard to talk about this without spoiling elements of the DLC, but just know if you're easily offended, disgusted, or have an issue with nudity, it is here in the forefront and trying to offend those with weaker appetites for the deranged.

You spend a little more time outside than you did in the main game, and most of the areas are new in the DLC (and those that you revisit have twists on them). There's also more on the overall story and outcome of the events that happened in the main game, so for those interested story-wise, it expands some on the universe and fallout from the events of the main game, as well as telling the personal story of somebody new who goes through the incident from beginning to end.

One thing I was curious about the DLC was how encounters would differ. One of the biggest flaws of the original game was that the encounters got very predictable after a while. Whistleblower does mix things up some, but honestly it was less different than I was hoping. There's no segments of 'Go to three points and exit' like the original game, and I noticed a bigger presence of back-tracking than I recalled there being in the original game. A few encounters were set-up to start at different points, but they do feel like the same sort of thing. Though I did find the areas to be more designed to allow you to sneak around.

The new stalkers (of which there are two new main ones of) are both enjoyable. One makes a very distinct sound, which makes his encounters much more audio-based. The other is deliciously deranged, and charismatic. You also encounter a few of the original game's stalkers once or twice, but notably they seem to have chosen the stalkers that didn't appear much in the original either.

The DLC I would place at 2-4 hours long. It took me 3 & a half hours to complete it, but I got confused at a few segments of what I needed to do, and took some time to look at things.

It's well-made, and really does feel like an expansion. If that's what you want, more Outlast, this is it. And it's good. However, if Outlast dragged on you, then this is more of it. It's well-made, but not really all that different. There are some fun encounters and moments, however. But heed that it all gets more messed-up than the original game.

A good piece of DLC that maybe isn't revolutionary or all that different from the main game, but is still well-made and worth experiencing if you happened to like the main game.
Додано: 6 травня
Чи була ця рецензія слушною? Так Ні
126 з 152 людей (83%) вважають цю рецензію слушною
2.5 год. зареєстровано
A week ago, I have reviewed the original Outlast and, luckily enough, The Whistleblower DLC was released soon after that, so I had my hands on and, unlike the early Outlast players, experienced almost no break in the story’s narrative, from the perspectives of both Miles Upshur and Waylon Park.

The Whistleblower is a both prequel and sequel at once, because it spans across events, which occurred before Miles arrived to the asylum, and those happened after his trip to the lab. This means we will see the familiar hallways and locations, and may even spot our (actually Miles’) old friends. Not necessarily in alive state.

The DLC is exploiting the original mechanics, nothing has changed here, and you will probably be hardly surprised, watching Waylon, in the beginning of his journey, grabbing the same camcorder which Upshur had. The abilities are exactly the same of the original protagonist.

The original game has been often blamed for its extensive repetitiveness, which bored some players. The Whistleblower isn’t much changed this way and the gameplay’s freshness is solely relied on cutscenes and different events out of direct player’s control. However, the ‘collect some items to proceed’ missions are greatly reduced and the typical goal to achieve in most parts of the game is just to proceed further, evading some psychopath, searching for your flesh. Decorations varies greatly during the whole journey and some of locations are really spectacular and, if you are feeling adventurous, you can even slow your motion to look around. The Female Ward is one of examples. Exceptionally good work has been done with the lighting, but I will repeat here one more time, that both the original Outlast and The Whistleblower are not looking as next-gen titles. They’re both Unreal Engine 3.5 powered games, looking good, sometimes exceptionally good, but not great by today’s standard. The good part of this is that you can run it on not high-end hardware with decent FPS.

The psychopaths after you are both familiar to you and the brand new. They all have their very own personality and looks really insane and ominous. The most memorable one is a tuxedo wearing maniac with multiple personalities disorder. He'll definitely stay in your memory for a while.

The one of disturbing features of the game is that you will never know if you had finally escaped from your enemy or if he is patiently waiting for you behind another corner. The only thing assuring your safety is the display of the psychopath's death. You can proceed safely from this point just to be chased by another one several minutes later. So, the game doesn't swap one antagonist after another quite often, it sustains the lovely designed anti-character as long as it possible. It's good, but some players could demand more safe areas, free of any hostile creatures.

One feature have amazed me. While limping and unable to run away from a maniac, I've briefly decided to hide in the nearest locker. The psychopath patiently came over to my hiding spot and cheerly showed me, that he's aware of me inside the box. Then he slowly dragged the box, telling me all kinds of creepy things, to his lair and the story continued. Was that intentional or the key events of the game can adapt to the player's decisions? The game cannot know if the player will hide in the locker or not, but somehow it knew. I should probably replay this episode to know for sure.

Like in the original, the protagonist experience some body traumas during the game. But unlike the original's Miles Upshur's, Waylon Park's injury reduces his capabilities greatly. In short, at one point he's becoming incapable of running and this degraded condition changes tactics seriously, because now you can't just run and hide. At this point you should carefully plan your path, hides and timing and you definitely should know your enemy's exact whereabouts. The game become a lot more difficult when Waylon start limping. Strangely enough, some time later, the leg is cured without doctors and medicines and you can happily run again.

The Whistleblower have much more gore than the original. The DLC is more bloody in many ways. But is it more scary? You will still have your shivers and maybe some fearful screaming exclamations during all the sudden events, when ugly heads popping through the walls just to warn you about upcoming something. The Whistleblower is as scary as the original Outlast, not less, but also not much.

The game lasts roughly the same as the original, you can beat it in two seats. It explains the original story further, and it is really interesting. If you've been excited about the what and why's of the Outlast's universe, you should definitely play the DLC. And if you're not after the story, I can easily recommend The Whistleblower just to tickle you nerves and to stare at the glorious scenery. It is really worth it.
Додано: 11 травня
Чи була ця рецензія слушною? Так Ні
501 з 1,688 людей (30%) вважають цю рецензію слушною
0.1 год. зареєстровано
I like this dlc, best indie horror for ME.
It's cost 7$
This dlc it's not like another game... And When you play it the hours total on original outlast.
Додано: 6 травня
Чи була ця рецензія слушною? Так Ні