So the incredible adventures continue, and Van Helsing, the famous monster hunter returns to save the day again with the help of his ghostly companion, Lady Katarina. In the second part of the unfolding saga that could also be enjoyed independently, you can explore new corners of this unique world and experience the mix of old-school...
リリース日: 2014年5月22日
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The Incredible Adventures of Van Helsing Franchise Pack を購入する

6 アイテムを同梱: The Incredible Adventures of Van Helsing, The Incredible Adventures of Van Helsing: Blue Blood, Van Helsing: Thaumaturge, Van Helsing: Arcane Mechanic, The Incredible Adventures of Van Helsing II, Van Helsing II: Ink Hunt

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Monster Training Academy

2014年8月8日

Monsters, traps, death, blood, guts and cuteness. Nothing can possibly go wrong with this recipe, right? Well, not for this little guy, but you know, in general...

https://www.youtube.com/watch?v=pWlk7STJmLs

More info about Deathtrap will be coming soon! Visit the NeocoreGames booth in Hall 8 and play Deathtrap at Gamescom!

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Van Helsing 2 - Changelog V1.1.01c

2014年7月4日

Updates to The Incredible Adventures of Van Helsing II have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

The Incredible Adventures Of Van Helsing II V1.1.01c

Major changes include:

Fixed bugs:

  • Fixed the Drawing Board bug in the Foundry
  • Fixed a bug what made impossible to use waypoints with controller
  • Fixed a bug with the essence capacity calculation, making it possible to create essences with higher strength that it would be possible with the max essence capacity.
  • Fixed a bug what prevented the Resistance Management to be opened with controller.

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ゲームについて

It all seemed so simple: defeat the mad scientist, free the land and ride into the sunset, but sometimes the fall of a villain only opens the way to more sinister foes. So the incredible adventures continue, and Van Helsing, the famous monster-hunter returns to save the day again with the help of his charming, ghostly companion, Lady Katarina. The gothic metropolis of weird science is on the brink of destruction as chaos rules the streets and a new enemy plots revenge. It’s time to enter the dark side of Borgova and the forbidden wilderness, but beware: you are not the only one behind a mask.

Main features

  • Three playable classes – In the sequel to this gothic-noir adventure, you can choose from three very different classes: the classic Hunter with shooting and melee skills, the magic-wielding Thaumaturge or the Arcane Mechanic, the master of deadly devices, all included in the base game.

  • Hunter’s Lair – The Lair returns in the sequel as your perfect hideout to stash collected loot, trade with non-playable characters, teleport between locations, forge new items, utilize the alchemy lab and accept new quests from allies who join the Resistance against the scientific scourge.

  • Extended Tower defense mini-game – With enemies invading in waves, you have the opportunity to defend your Lair and other strategic locations with deployable traps and several upgradable functions to ward off evil, now with improved gameplay mechanics and up to 7 levels presented as optional side quests.

  • Resistance Management – As the leader of the Borgovian Resistance, you will participate in the micromanagement of the allied troops, improve the equipment of the Resistance fighters or find loot that makes them more powerful.

  • Rage system – You can charge up to three skill modifiers called PowerUps on 8 active skills by way of spending Rage points collected from impressive feats.

  • Unique companion – Lady Katarina, a ghost with snappy wit, comes to the support of Van Helsing with her own set of abilities, behaviors, and two skill trees.

  • Runecrafting – Besides forging, enchanting and infusing items with essences, you’ll have another option to alter items to your liking. Artifacts can be taken apart, shattered into magical fragments to be turned into purely magical runes that can be altered and put on new items, changing them into various new powerful artifacts.

  • The Beast in the Lair - The Chimera is a unique creature, an artificial monster straight from the Ink. You can enhance its abilities and summon it into combat or send away to the Ink to hunt for treasure.

  • Hall of Trophies - You can decorate the Lair with trophies that give global modifiers to the game world, like empowering monsters, granting more spellpower to all allies or turning Katarina into a more lethal ghost.

  • Multiplayer – You and your friends can test your skills against each other via the PVP mode (8 players) or join forces and complete the story in the co-operative campaign (4 players).

システム要件

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Dual Core CPU 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8800 GT, Intel HD4000 or AMD HD3850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows XP, Vista, Windows 7, Windows 8
    • Processor: Quad Core CPU 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 275 GTX or AMD HD5770
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
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ミステリアスでストレンジ、でもハクスラ主人公としては非常によく喋るヴァン・ヘルシングと、なんかもうすごいかわいいお供のゴースト、カタリナを主役にしたハクスラ……の続編。
キャラ作成時に前作のキャラを丸ごとインポートできる珍しい仕様をとっており、プレイヤーは1から2へとシームレスに移行できる。
もちろん新規キャラでゲームを始めることも可能で、その場合はノーマル(Lv1スタート)とベテラン(Lv30スタート)の二つのモードが選択できる。
が、やはりインポートキャラクターでの(つまりベテランモードでの)プレイを第一に考えているらしく、ノーマルモードはあまりバランスが取れていないようだ。
ストーリー的にも1の結末の直後から続いているため、未プレイなら1からやった方が良いだろう。

2のストーリーの本筋は内戦であり、1よりもかなりスチームパンク色が強い。
内戦関係のマップでは、砲台を占拠することで指定地点を爆撃できるようになったりと、なかなかの臨場感がある。
ただその分、ファンタジックでゴシックなモンスターを求めているとちょっと物足りない可能性が高い。

ハクスラとしてのゲームバランスはそれなり、でもエンドコンテンツの難易度は前作よりもやや下がった感がある。
いくつか存在する壊れスキルはいずれ修正されるかもしれないし、されないかもしれない。
言い忘れてたけどバグは多い。うん、今度もなんだ。許そう。

2から追加された新機能として一番大きいのはルーンクラフトだと思われる。
これはアイテムの分解・合成で得られるルーンを組み合わせることで新しいアイテムを作れるという機能で、ルーンクラフトとエンチャントのリプレイスを組み合わせることで、アイテム効果がほぼ完全に制御できるようになった。
これらを最大限に利用すると下手なユニーク品を遥かに凌ぐレア品を作ることが可能である。
ただし、クラフト品では付与できる能力の種類に制限があるため、全身クラフト一択という結論にはならない、と思う。
なので、選択の幅が広がるという意味でこの機能は評価している。

今後はいくつかのDLCとシークレットプロジェクト(詳細不明)を経て、三部作の完結編が2015年中に出る予定である。
お気に入りのキャラで三年掛けてストーリーをクリアするというのはなかなかカタルシスがありそうなので、みんなも買おう。
投稿日: 2014年6月28日
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
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レビューをする前提として、前作である1をプレイした人にはオススメ。
前作を未プレイの人にはオススメしません。まずは前作をプレイしてみてからです。

自分は前作もプレイしたのですが、今作のストーリーはモロに前作からの続きです。
前作からのデータ引継ぎもできたと思います。そうです、前作クリアしていること前提の作りなんです。
序盤から敵の物量と猛攻で初見プレイヤーには少々つらいかもしれません。
ハクスラとしてのアイテムドロップの楽しみはありますが、スキル的な部分ではアブラハム(前作主人公)を選択していると目新しさは無いです。
そのかわり、2つの職業(キャラ)が実装されているので、ハクスラ慣れしてる人や前作からのストーリーなんて知るか!な人は新キャラでGO。

世界観とカタリナ嬢は好きなのだけれど、それだけでプレイを継続…というのは、自分にはちょっとしんどく感じられました。
とにかくダークでスチームなファンタジー世界でハクスラがやりたいんだよ!という方にはオススメ。
あ。前作同様、アブラハムとカタリナの掛け合いは健在です。
投稿日: 2014年7月30日
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9 人中 4 人 (44%) がこのレビューが参考になったと投票しました
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よくある感じのハクスラという感じ
おばけちゃん(味方NPC)がついて来てくれるので愛でるもよしこき使うもよし
1と比べるとモブのリスポン設定ができるのでトレハンもしやすい
現状日本語対応していないが前作のスキルも流用していると思われるのでハクスラする分には問題ないと思う
ストーリーはMODか公式に期待しておけば良いんじゃないかな?(他力本願)

お値段高めだから趣味的に買ってみるのもありだと思う


7/17追記ノーマルモードでの武器、防具等の解体が出来ない可能性有り
ベテランモードではなぜか出来たりするので、私だけのバグかな?
投稿日: 2014年6月15日
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記録時間: 2.5 時間
スキル多すぎぃ
おばけがかわいい
買い
投稿日: 2014年5月24日
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403 人中 284 人 (70%) がこのレビューが参考になったと投票しました
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4 件のレビュー
記録時間: 24.5 時間
I liked the Incredible Adventures of Van Helsing quite a bit, so I was excited for II. The original game had its problems, but had enough atmosphere and quirky humor and story for me to enjoy it. Where VH excelled, VH2 does not.

Pros:
1) Game's atmosphere is beautiful. I particularly like the outside areas. Unfortunately, very little of your gameplay experience takes place outside.

Cons:
1) They attempted to fix the lackluster skill tree from the original game. The original lacked choices and most of the skills were useless. They did a complete 180 and the skill tree still sucks. Now, it is oversaturated with no coherent structure. Certain skills unlock other skills but have no function in relation to those skills. For example, Want to build around ice damage? Pick one skill on the right, arbitrarily attached to some fire and lightning. Then, try to pick a skill on the left, arbitrarily attached to other random skills. Makes no sense.

2) Balance. Game balance is awful. I played the original game on the hardest difficulty [I play most ARPGs on the hardest difficulty]. VH2 seems to have mobs that are weak [on any difficulty] and mobs that do an incredible amount of dmg on any difficulty other than "casual". Even if I built my character around heavy defensive passives/tricks ranged/casting things [which tend to do more dmg in general] hit BRUTALLY hard. There's also the occasional 1 shot from a challenging to see ability when swamped in a pack of mobs.
Edit: I've now played through the game with a second character. My first was a thaumaturge that really struggled with balance. My second was the original hunter character, but built around spell-casting. I played my second time on hard/heroic difficulties - stacked the mana shield defensive ability and some other defensives, and could face-roll pretty much anything so long as I had mana. Again, certain skills are way more powerful than others, effectively making the oversaturated skill tree still feel problematic.
Edit Two: Played more on the thaumaturge on heroic. Balance is really what is holding the game back. Built my character around abilities that could do damage while moving and crit chance/crit dmg [crit chance around 32-35%, crit dmg maxed @ 450%], and high HP, made heroic pretty easy. The problem, though, is sometimes you just get 1 shot from off-screen, even with high damage reduction. Difficulty basically scales like this: Mobs have higher health making it take longer to kill them. High dmg abilities do insane dmg and can result in 1 shots. The longer a mob lives, the greater chance of a 1 shot. Not sure how they can really fix this, but it makes build diversity fairly limited. At a certain point you just have to be able to do damage while moving and you have to spec heavily into defense.

3) Storyline/Quests. This is really my main qualm with the game. The storyline of this game is really disappointing. Maybe the storyline isn't disappointing [as it makes sense in the context of VH1], but the way it is executed is disappointing. The questing sucks. Very little variation, mostly based around tower defense. The vast majority of your missions are "secure X, Y, Z points by battling through streams of enemies. This was my least favorite type of mission in VH and it seems to be what the entirety of VH2 is built around. If I wanted to play Tower Defense, I'd play Tower Defense. The final boss fight, spoiler alert, is not even a fight. You literally kill streams of enemies until his force field's HP hits 1. He then blows up and the game ends on a pathetic attempt at a cliff hanger. I understand the attempt at a military strategy/real-time invasion, but it simply fails to be enjoyable.

4) End Game: It's about what you expect. You get "random" dungeons [just reskinned areas of the main story] and tasks to complete within them. Some of them also have interesting things that makes them substantially more difficult [Your companion won't help, can't regen life/mana, etc]. I did a few of them on heroic difficulty. They were a challenge. The quirky interactions don't take place between Katarina/Helsing so it's basically just the mindless challenge of slaughtering enemies with certain affixes that make the already poorly balanced gameplay more difficult. I'm glad they added this feature. Unfortunately, it does not do much for me because I've already done a lot of this in Path of Exile AND Path of Exile's system is better. All in all, I think it will be fun for people who haven't already beaten the model to death in other games, but wasn't real fun for me.

5) Multiplayer: Much like during the launch of the first game [in which it wasn't even functional], multiplayer is quite buggy. In fact, I've only successfully joined 1 game [I've tried to join many], and the host disconnected shortly thereafter, rendering my efforts obsolete. I've also tried hosting multiple times. I will get a message that "x is trying to join your game", but they are never successful in doing so. Not sure if it is a bug, a lack of stable connection, or what, but multiplayer seems quite hit or miss.

Verdict:

If you did not play the first game, don't buy this. The first is a much more complete experience.
If you loved the first and are desperate to see where the story goes, buy this.
If you loved the first for what it was, and aren't too attached to the story, don't buy this.
The game simply lacks what made the first game worth playing - the quirky nature, originality, and great atmosphere - while not really fixing any of the detracting factors of the first game [lack of real diversity via skill tree].
投稿日: 2014年5月24日
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