DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate.
用户评测: 特别好评 (723 篇评测)
发行日期: 2014年5月15日




"Combining old school survival horror staples with Indonesian folklore for an experience that looks to be both nostalgic and fresh at the same time."

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DreadOut version 2.0.0 Released

Hello everyone,

We're happy to announce that DreadOut version 2.0.0 is available now. This new version brings Act 2 to DreadOut, with some of the biggest highlights being:

  1. DreadOut Act 2 is released, as a free update for DreadOut game.
  2. DreadOut Act 2 adds 22 new Steam achievements, and some more soundtracks
  3. These new additional soundtracks also added to DreadOut Soundtrack & Manga DLC

On the previous Act of DreadOut, Linda begin her journey after enduring her terrible nightmare, and this is the revelation chapter of Linda's nightmare.

Additional Release Notes:
  • The current version is asset-optimized for 32-bit system. Many 64-bit users might notice some textures' downgrade, we will resolve this issue with hi-res texture pack for 64-bit system later.
  • Updates to our Steam Cloud integration so users will not be required to have a file system friendly name anymore. This eliminates cases where some users were forced to rename their Steam's display name for the sake of playing DreadOut.
  • Some minor tweaks to DreadOut shaders and input system.
  • a new addition of experience setting, for turning on or off clue and ghost vignette, limbo distance, Limbo message etc. so that you guys can play it at your own preferences.
  • Added 22 new Steam achievements & soundtracks
  • On fresh install, DreadOut might have some glitches relating to user profile, simply exit the game and run it again.

Thank you for all of your supports and patience, we couldn't done this far without all of your supports.

Celebrating this release, DreadOut will be available on sale at 33% off for the next two weeks starting from Feb 14, 2015 10:00 AM PST.

We hope you enjoy DreadOut as much as we do.

Happy Valentine, Linda loves you all!

Digital Happiness

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DreadOut version 1.9.0 Released

Hello everyone,

We're happy to announce that DreadOut version 1.9.0 is available now. This new version brings major updates to DreadOut, with some of the biggest highlights being:

  1. DreadOut engine is updated to prepare for our upcoming Act 2 release.
  2. DreadOut Act 0 Prologue (which is also available separately as DreadOut Demo) is now integrated with the main game.
DreadOut Act 0 Prologue / Demo can be seen as an integral part of DreadOut story, so if you guys have not played the Demo yet, you can now revisit Linda's nightmare as a prologue for the Act 1 directly from the main menu.

Release Notes:
  • DreadOut 1.9.0 is a new build with a completely new framework.
  • Be aware that this new release will be breaking your save game. So, if you're in the middle of playing Act 1, you may prefer to defer the update up until you've finished the game.
  • This new version discarded multi-language support for the time being, it will be incorporated again later.
  • This new version is asset-optimized for 32-bit system. Many 64-bit users might notice some textures' downgrade, we will resolve this issue with hi-res texture pack for 64-bit system later.
  • Updates to our Steam Cloud integration so users will not be required to have a file system friendly name anymore. This eliminates cases where some users were forced to rename their Steam's display name for the sake of playing DreadOut.
  • Some minor tweaks to DreadOut shaders and input system.
  • a new addition of experience setting, for turning on or off clue and ghost vignette, limbo distance, Limbo message etc. so that you guys can play it at your own preferences.
For you guys who wondering about DreadOut Act 2, there are some of the WIP shots. You can see more screenshots on DreadOut website.

Thank you again for all of your supports, we couldn't done this far without all of your supports.

All the best!

Digital Happiness

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“13 Horror games you must play in 2014”

“6 Upcoming Horror Games That Look Absolutely Terrifying”
Bloody disgusting

“10 horror games to look out for in 2014”
Rocket Chainsaw

Steam 青睐之光


When twilight fades. Where darkness reigns.

DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate.
Help her overcome the challenges that will stand before her. Survive the Dread!

When a group of high school students went astray from a field trip, they came across something totally unexpected. A town long forgotten trapped in a peaceful state of slumber. What they did not realize was what lurks within. And what seemed like an innocent stroll turns into disaster as the secluded town reveals its dark and terrible secrets. The presence of sinister forces from beyond their realm of existence.

It all comes down to Linda. She will experience stirrings of unfamiliar powers, emerging from within herself. These new found abilities might just be the only way she can save her own life and those of her friends.

  • Explore a haunted environment in an Asian - Indonesian setting.
  • Battle against terrifying beings from a supernatural realm.
  • Solve mysterious puzzles that block your path.
  • Switch between first person and third person view.
  • Engage in a thrilling storyline.
  • Get access to Linda's unlockable wardrobe

Rated 17+ for the following :
  • Frequent / Intense horror / fear themes
  • Infrequent / Mild Realistic Violence
  • Infrequent / Mild Sexual Content or Nudity
  • Infrequent Mature / Mild Suggestive Themes


Mac OS X
SteamOS + Linux
    • OS: Windows 7 / 8
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000, 512 MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX Compatible
    • OS: Windows 7 / 8 - 64 bits
    • Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 550 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 11
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible
    • OS: OSX 10.7 Lion
    • Processor: Intel CPU only, Core 2 Duo minimum
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 supporting OpenGL 2.1 or later with 512 VRAM
    • Hard Drive: 5 GB available space
    • Sound Card: OSX Standard
    • OS: OSX 10.9 Mavericks
    • Processor: Intel CPU only, Core i5 or better
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics supporting OpenGL 3.2 or better with 1 GB VRAM
    • Hard Drive: 10 GB available space
    • Sound Card: OSX Standard
    • OS: Ubuntu 14.04
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000, OpenGL 2.1
    • Hard Drive: 5 GB available space
    • Sound Card: OSS Compatible
    • OS: Ubuntu 14.10
    • Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 550 or AMD Radeon HD 7750 with 1 GB VRAM or better, OpenGL 3.0
    • Hard Drive: 10 GB available space
    • Sound Card: OSS Compatible
12 人中有 10 人(83%)觉得这篇评测有价值
2.0 小时(记录在案的)
人设一般般,主角马尾妹子还可以,其他的不说了,已经对我的精神造成了严重的伤害= =。
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5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.0 小时(记录在案的)
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16 人中有 9 人(56%)觉得这篇评测有价值
0.8 小时(记录在案的)
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2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.5 小时(记录在案的)
绝对的恐怖 虽然画面有些跟不上时代 但是恐怖感绝对值得一玩 准备好惊叫吧 你值得拥有
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84 人中有 81 人(96%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.5 小时(记录在案的)
Anyone who has played and enjoyed "old-school" survival horror, such as the Fatal Frame/Project Zero games or the first four installments of the Silent Hill series, will probably find something to like about this game. DreadOut borrows A LOT of elements from these two series, from the overall atmosphere of the enivronments to the use of a flashlight and an otherwise mundane, non-threatening object as a means of combat.

Graphically, it's good. It's not stupendous, but it's certainly not horrible either. They're about on par with what you would see in some the better PS2 games, and I mean that in a good way. The ghost designs are well done, especially the larger ones. They all look menacing and the fact that you have to photograph them to drive them off just makes them that much more unnerving. Unfortunately, some of them you may miss if you just press on through the game without doing some exploration outside of the school. The sound design is very well executed, from the ghost sounds to the overall ambience of the evironments. Since the game shrouds you in darkness and limits your field of vision when you do have your light on, sound is you're only indication of what is lurking around you before the visual cues appear. The music also enhances the atmosphere. There was one specific point in the game where the music was so eeire and off-putting that I was hesitant to press on any further. The voice acting is well done, at least the English is. I haven't played with Indonesian audio yet but I'd imagine the lip syncing may be better. The silent protagonist was also a good choice. It's better than listening to someone talk to themselves for the entire length of the game. The overall design of the game shows that a lot of thought was put into making it interesting without it being too cliched. The design of the school seems mazelike and unless you're paying attention to the signs above the classroom doors, it's easy to feel somewhat lost and like you're walking in circles. The puzzles are inventive, requiring you to use the camera to inspect the environment to find the solution rather than just finding a key lying around. The puzzles remind me of the kind you would come across in the early days of Silent Hill.

Of course, there are a few gripes. Some of the textures look a little flat in spots. It's particularly noticable in the areas of the game that take place in the daytime. And if you don't take the time to really explore the environments, the game can seem rather short. There's a little replay value, if only to get the achievements, but not much. I was also somewhat irked by the fact that in the demo you could see the environment on the phone screen as you wandered around, even when you weren't in camera view. This isn't in the full game and it's a bit of a bummer. The phone screen is blank until you enter camera view. I know it's minor and it doesn't really affect gameplay, but I thought it was a nice touch and would have been worked into the mechanics somehow. For example: as you're looking around the environment you may notice something pass across the phone's screen that you don't see in normal view, prompting you to go into camera view for closer inspection. Like I said, nothing major. More a personal opinion.

All in all, it's a well executed game and fans of classic console-style survival horror will enjoy this. I just hope the next act will be released in a timely manner.
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125 人中有 94 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.6 小时(记录在案的)
The Game Where Taking Selfies Go Next Level
Fighting the Supernatural with nothing but your Smartphone and schoolgirl purity.
I love it
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35 人中有 32 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.5 小时(记录在案的)
I've played through all three Acts of DreadOut and find it to be a serviceable, worthwhile horror game for hardcore fans of the genre. Here is a detailed video review:

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36 人中有 32 人(89%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.3 小时(记录在案的)
I personally enjoyed this game, although it was short (Probably because it was only act 1). It had good aspects to it.
-The atmosphere was very creepy
-The sounds and music in this game make you feel uneasy
-The ghost in the upper right wing scared the ♥♥♥♥ outta me
-Feels like a mix of silent hill and fatal frame
The not so good stuff about it:
-Graphics are meh
-Story is also pretty meh (so far)
Final Rating: 9/10 would throw headphones again (Thanks Upper Right wing ghost)
Can't wait for part 2!
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19 人中有 19 人(100%)觉得这篇评测有价值
5.8 小时(记录在案的)
I haven't felt compelled to write a review in a while, but I think this game deserves one considering how quickly I've seen some people write it off. (I include myself in that category)

After completing Act 2, I think this is a rather charming game with some really solid ideas, if finicky execution. The ghost design is excellent, and there are some truly impressive individual sections. One that stands out in particular is an actual dialogue sequence with one of the ghosts.

The game is weighed down in some spots by awkward pacing, poor conveyance and goofy NPC interactions. If you can muscle through those, you'll find a pretty solid indie horror game with a creative style that sets it apart from the standard first-person "roam through dark hallways" genericity of many of its peers.

It's quirky, it's fun, and surprisingly frightening. The final boss fight is a trippy, delightful end that wraps up the game very well.

DreadOut has its flaws, but overall this is one of the few modern horror games I would call "unique." It's worth checking out solely for some of the cool sections in the second half of Act 2. Recommended!
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14 人中有 14 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.2 小时(记录在案的)
First of all, I've got to admit that I appreciate what the devs are trying to do, especially seeing all these bland, boring post-amnesia and post-slender horror games. DreadOut is not just a collection of jumpscares and definitely not a "get-out-from-the-creepy-labyrinth-while-a-monster-is-chasing-you" kind of thing. It has a story to tell, puzzles to solve, a bunch of different monsters with backstories, it offers some variety and even something that reminds a battle system, so it's more like "big" horror games of the past decade. Too bad that the experience itself felt frustrating for me. The "battle system" where you need to take photos of monsters is messy (although you get used to it after a while), there are glitches here and there, monster designs are not scary (moreover, I couldn't help but laugh in some "scary" scenes), puzzles sometimes feel too cryptic, Act 2 has a totally different pacing than Act 1 and... I don't know, maybe it's just me, but I wasn't scared at all, had only one or two moments when I felt somehow creepy. Despite of all this, the game has interesting ideas in both gameplay and story - and I totally loved the talk scene from the Act 2, DreadOut at its best. I wish there were more moments like that. I guess the reason for most of the problems is lack of experience of the devs, they're small indie team after all.
Overall, honestly, I don't know if I can recommend this game or not, I have really mixed feelings about it. If some interesting ideas, great OST (totally going to buy it) and badass ending are enough for you to bear frustrating gameplay elements, you can buy it, it's most likely that you won't regret your decision. But I'll give it "Yes" because it tries to do something different in the genre.
Hope my post was useful; it’s my first time writing a proper game review in English.
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49 人中有 32 人(65%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.7 小时(记录在案的)
I'm going to be as honest as possible about this game without coming across totally scathing, but this game is just not up to par. I would even say that it's not really a passing grade.

Let me start with what is good. The sound was amazing. Music and musical changes as well as ambient noises make for a great deal of atmosphere and scare-factor in these games; clearly the developers and designers of this game realized that. The models used for the creatures and ghosts also struck me as unsettling and scary.

The price is also affordable which is a bonus.

But I guess that's it.

Graphics were sub-par. I can foregive this however and would encourage you to look past graphics when making a purchase in the horror genre. I think too much emphasis on graphics can actually ruin a well designed game.

But this game didn't strike me as well designed. My first frustration was centered around the inarticulate communication of what is seemingly the first real puzzle. A help screen can be accesssed in the games menu and when all else fails, the main character also keeps a journal that can be referenced at any time. Presumably, to help with solving puzzles. As you might have guessed this was not the case with the first puzzle. You are left to wander the halls aimlessly looking for anything to help you. The only clue from the journal? I need something sharp. The rest of the puzzles mechanics are just "dropped" on you with the anticipation that you'll piece together what the developers were driving at. I can appreciate this approach to puzzle/horror games (Riven and Myst were both fun and did similar things) but I became frustrated with the pig/key puzzle and its abstruse and very obscure "picture of what could look like bad graphics on the ceiling" solution.

After spending so much time pacing the hallways to figure out this puzzle, the fright of the game had become entirely deflated. With my frustration now outweighing the atmosphere, I carried on with the puzzle in to a room where I need something sharp. The first item I see of notable worth in the room? A pair of scissors. I don't just get the scissors though. I need to go over to a crib (for what reasons I'll never understand since I'm not looking for a crib) and trigger a boss fight. Okay. Bosses are usually another side of a game that can be fun and interesting.

Nope. The pairing of cloogy controls and a constrained space (you fight in an enclosed room) are the only reasons this fight can be considered "challenging". The space was a good idea. The controls were not.

You spend a great deal of game-time in third person following the main character with a pretty typical control scheme. Moving the mouse moves the camera while you use the keyboard to interact (E) and move (WSAD). The flashlight on your phone is turned off/on with (F) while the right mouse button puts you in "first person" mode where you look through the camera of the phone to snap a picture with the left mouse button. Doing so to a ghost deals damage to them. You cannot move quickly while taking these pictures. Why? Because screw you. That's why.

Those controls are reasonable. But it leaves you impared when attempting to swap between third and first person modes and quickly line-up a snap-shot of anything.

And guess what this fight demands of you? You guessed it. So here you are, in a tight space, moving from third to first person, which in turn slows you down or speeds you up, attempting to take pictures of a ghost that is phasing in and out of existence around you. All that was truly needed was a bit more indication of where this ghost was going to appear next or maybe slightly more space, but there is no way to "quickly" look behind you and check all angles. You have to run in short circles in the middle of the room whipping the camera around just enough to line up a snap-shot and hope you don't get so much as nicked by the boss, because then you'll be locked out of recovery and defeated.

What's so bad about being defeated? Well, when defeated (killed) you are sent to a spirit world. Your task here? Wait for your character to pick her sorry butt up off the ground then run a soul-crushing distance (about 20 or so seconds) back to the light and re-enter the frustrating game that sent you here to begin with. Every time you are defeated. Wait for her to get up ~sigh~ Run for a mind-numbing 20 seconds to the light ~sigh~ Try again.

Look. I know many are not going to take well to my review. Haters gonna hate. But more of my time was spent running to the light, wandering hallways aimlessly, and doubting my purchase than was spent enjoying the game. I never finished the first boss. Like many other games that frustrate me, I will likely return and complete the game; a kind of "due diligence" on my part. I did so with the original Red Faction game as well (also a terrible game). But I ultimately don't recommend this title. It lacks both polish and necessary (not even good... just necessary) design elements.
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28 人中有 19 人(68%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.4 小时(记录在案的)
Great representation of what the horror genre needs to focus on. I feel like the genre has lost focus on real scare tactics. -cough- EVIL WITHIN -cough.

The only complaint that I have is that I'm impatiently waiting on act 2.
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8 人中有 8 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.8 小时(记录在案的)
DreadOut is a third person indie horror game.
The game consists of 2 acts and also the content from the demo makes an appearance.
The game starts off with the female protagonist Linda, her teacher and a number of her classmates finding themselves stranded in an abandoned town. The path leads directly through the town and to the school where the game truly starts.
Linda moves around in the third person, but the only way to fight or sometimes even see ghosts, is by switching to the first-person camera mode. Combat in DreadOut is pretty similar to Fatal Frame. When ghosts get close enough, the image on your camera will distort and snapping pictures at that moment damages them. You will also use your phone’s flashlight function to search through dark corners for clues.
The visuals, while obviously not up to the level of a triple-A PC game, are not the best, but still okay for an indie game.
The sound effects are good so far.
The game is not really scary and the story is also not really brilliant. But fans of asian horror movies should give a try to DreadOut, it delivers a good atmosphere of the good old asian horror movies.

Sounds 6/10
Graphics 5/10
Gameplay 6/10
Atmosphere 7/10
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8 人中有 8 人(100%)觉得这篇评测有价值
4.3 小时(记录在案的)
amazing atmosphere,
good game
good story
good visual
hope theres always have update for this game

more story > more ghost to be explore
like that :)
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8 人中有 8 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.0 小时(记录在案的)
Dreadout is a horror game about some indonesian highschool students lost in some abandoned city fill with ghost and other creature that will hunt the player. But ! You have something to counter that, a magical phone that will make the ghost disappears when you took their photos. Yep, just like in Fatal Frame.

Act 1 Review:
The thing is, i really want to give this game a good review but at this current state, i can't. First thing first, i don't want to talk about the graphics because its not that good, its mediocre at its best. The texture didn't have the amount of detail that 2014 games used to have (yes, even in indie games quality), that is coming from a person that didn't really care about graphics. Now the gameplay, its very boring, you barely encounter any ghost at all and there's only 3 of them that you can actually fight. The other ghosts ? Its only part of some cheap jumpscare or puzzle that you most solve. For a game that advertise their main feature is the magical phone camera. Its a huge letdown in game design that you only use it a few times, even though Its actually really fun to defeat the ghost using the camera.

The puzzle is not really easy and no, its not because its challenging or anything, its because the game didn't tell me or guide me what so ever, how can i know i suppose to get up there to that dead end just to get the clue that let me advanced the story ? The game suppose to give a small bit a clue to help the players.

Act 2 Review:
I guess i could finally kinda recommend this game, in this act they certainly improved a lot of aspect in the game which make the game both better and worse.

First of all, the puzzle is a lot better than the act 1, the "puzzle" sense that the main character get when they stumbled upon a puzzle is easier to be noticed. Its still hard, and you still have to think to solve it, but it doesn't require luck to even stumble upon some of the puzzle like in the previous act.

The ghost encounter has been improved a lot. There's more aggresive ghost that will try to kill you and you have to use your camera to kill them, and each ghost has there own weakness which makes every encounter with them is a puzzle itself. There is less passive ghost in the game, but every ghost that you encounter has a purpose instead of just kinda standing around doing nothing or just be there to jumpscare you, some of them is part of the puzzle that will help you advance the story, and some them has some hidden story that you need to collect.

The plot that this game is going for is very interesting and kinda unique. A lot of people might hate the story, but i really like it. I can't tell you anything about the story apart from that you will have to think in the end. Like, What just happen ? What the hell is the story ? Who is her ?? and that kind of stuff.
But, the ending really feels like a sequel bait, which is not nice in a game. I just hope that the developer did well enough to actually make a sequel to this game.

Really fun but really short and apart from few jumpscare that are kinda scary. Its not that scary, not like the horror that Silent Hill or Outlast could give you. But i think that some people might finds it scary. I still didn't think its worth a full price if you want a memorable and scary experience. But i still recommend it, just keep your horror expectation lower and you will enjoy it.
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8 人中有 7 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
12.9 小时(记录在案的)
The game itself feels like a stripped down Fatal Frame with a whole bunch of Indonesian ghost lore.
If you wanna skip the lengthy part of my review and go straight to the pros and cons, you can find them below.
But first things first: the story.

You play as the Indonesian high school student Linda and you're just coming back from a trip with your school class. Your teacher drives down a road until she notices a blocked off bridge leading to an abandoned village. You don't know how you came here but you all decide to investigate. After investigating the village you find yourself in the school located there. Something terrible happens and you're trapped. Alone. Your main objective: get the hell out of this place!
Linda herself has special abilities which make her sense and see supernatural beings that are nearby as well as items of interest.

To stay with the story, it isn't too bad actually. The game is comprised of three acts, act 0, act 1 and act 2. Act 0 acts as a foreshadowing to act 1 and act 2 is the continuation of act 1, released almost over a year after the initial game release. The story centers around a big chunk of supernatural beings from Indonesian folklore and has many twists to it. Also there are two endings to be achieved. Personally, I got one of the endings and it wasn't bad at all. Also, after act 1 the game gets much less cliché, effectively making everything more enjoyable.

But... what about the gameplay? Well, here are the basics:
You can run, walk, interact with a lot of doors and items and use your IrisPhone (harhar) to take photos. The camera is the key mechanic of the game. Taking photos is used to defeat ghosts and solve puzzles, the camera vision is also used to uncover hidden passages, invisible ghosts and progress through the game.
Then there's the dying mechanic. And by that I mean: you can not "die". You may fail, but you will never get a "game over" screen. Once a ghost defeats you, you will end up at Limbo. From there you may head to a bright light and you'll be given a chance to go at it again.
Also you may collect some items along the way. Even though there is an inventory, there is no combining of items to solve puzzles in any way. Which is kind of a shame, the game had some potential there.

Since this is a horror game, the horror oughtta be there, right?
Well, it is. As soon as it is nighttime, ghosts start to show up. When encountering some of them for the first time, they can be pretty scary. Through act 0 you will only encounter two of the many ghosts in the game - one of which is a heavy one. You can only sense it and see it through your camera, so when you need to get someplace fast but know there is a ghost breathing down your neck, you're kinda on edge. Act 1 features much more ghosts and if you're not prepared or know how to fight them or successfully get away from them you will get scared a lot. But after a while in act 1, you will know how to deal with those entities and then defeating them kinda loses its scaryness. So the horror doesn't last long. Until act 2, that is.
For act 2 brings out a much wider variety of ghost mechanics that will put you on edge if you're playing it for the first time because you will get into situations where you just don't know what to do about them.
But the horror doesn't only lie in the ghosts themselves. Act 2 does a lot with its surroundings. I won't spoiler anything though, but let me tell you this much: mirrors are the worst. Aside from that the game does underline its horror a lot with sounds and music, sudden turns of events and a couple of very well-placed jumpscares.
It is quite rare that I appreciate jumpscares but the jumpscares in this game are just perfect. You'll never expect them, they will always catch you off guard and they aren't just cheap screamers with overly loud sound. They're good.

So overall, the horror in this game will wear off quite quickly during act 1, but that only leads you into a false sense of security because act 2 is just so much different.

But speaking of music, the soundtrack of this game features some really nice themes that are doing their job well. Some of them aren't for the horror of the game. These tracks just sound good.
Back to the ghosts: A nice thing about this game is that every supernatural being you will encounter actually is a thing from Indonesian lore people in the real world believe in. That's a nice little detail. I adore that.

Of course, not everything is good about the game. But this isn't about plot holes, boring combat or anything.
The main issue I am going to adress here are the horrendous loading times and the performance which sometimes goes BAD. Also the texture resolution is still hilariously awful and doesn't justify the loading times one tiny bit. Seriously, I thought I forgot some options in the options menu but nope, the textures are just blurry and I can't do anything about it.
On occassion this game's performance sucks ♥♥♥. I mean, you're running around, moving your camera and BAM! you look in the opposite direction because the game was frozen for half a second and turned you around. Really annoying at night when you can't see sh*t. And the loading times are just awful. I don't even understand why they are so god damn awful. It's nothing on my end, that's for sure.
On the technical side of things, I didn't get any crashes whatsoever. Just some bugs sometimes.
On occasion the world won't load fully so you'll se the surroundings pop in one by one. And then there's starting from act 1 or act 2 which sometimes causes game breaking glitches. A restart usually fixes this however.

Well, what else about the game?
It has got some little details to it that I want to point out here before switching to the pros and cons.
If you beat the game once you will be able to go to the back of the car in act 1 and choose between a selection of different outfits for Linda once you start a new game. Some traditional outfits as well as some casual outfits.
This game has some pretty nice effects, especially when interacting with some of the ghosts (one in particular that shows up in act 2) up close.
And the game has boob physics. Yay...?
Also, there's a ton of eastereggs to find. Some are related to the developers, some are related to other horror games and some are just silly little things to brighten up your day.
Oh and the English translation is sometimes... hilarious. Yeah. Hilarious. Let's leave it at that.

So, off to the pros and cons.

+ A semi-open world for you to explore, find hidden items, secrets and eastereggs
+ A variety of different settings, you didn't honestly think all the spookyscariness will be in that school, did you?
+ The supernatural beings are all reminiscent of Indonesian folklore
+ Solid horror that will keep you on edge upon getting to act 2 because it changes up things dramatically
+ Very good sounds and music
+ Story's not all bad and got a lot of unexpected turns, some stuff can be foreseen though
+ Good English voiceover, good animation quality, nice character design
+ Impressive jumpscares
+ Big ghost variety
+ Runs well most of the time, no crashes
+ Boob physics
+ Female protagonist (that's always a plus)

- You cannot die
- The texture quality on the environment tends to be sub standard
- Sometimes your framerate drops to 0 for half a second, effectively annoying the hell out of you
- The horror in act 1 wears off quickly
- Once you know how to deal with most enemies, killing them gets quite trivial (act 2 fixes a lot of this though)
- Some achievements fail to work a lot of times
- There's only two acts, wish there were more
-+ Dat English translation tho

Would I recommend this game? Yes.
The horror's pretty decent and at the current price I'd call it commendable.
Also it's nice to play an Indonesian horror game for a change.
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8 人中有 7 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
15.2 小时(记录在案的)
as an Indonesian, i found that act 1 is not that scary. i've seen worse before in real life lol.
but the act 2, that was just released a few days ago, is really freakin scary.
the developer managed to built the haunting atmosphere with ethnical music, clothes and myth properties. somehow it succeeded scaring me intensely (try playing it with headphone guys).
also the survival aspects make it even better, geared with only phone's flashlight and SLR camera.
the sound is the best part here, sometimes you can hear strange voices come out of a sudden. the puzzles are also pretty nice.

so overall
+ great atmosphere
+ the side missions are decent
+ love the puzzles
+ the sound is the best aspect
+ ghosts have detailed information

- mediocre storyline
- graphics are meh
- performance issues (FPS dropped when dozens of tuyul appeared -_-)
- too short, we want moarrrrrr!!!
- the environment is too small

P.S. : linda is so hawt man, would bang 69/10
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8 人中有 7 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.0 小时(记录在案的)
maybe because I'm an indonesian, these ghosts are not that scary enough (they are frequently used in cheap B movies). however people from different country may be enjoy the thrill more than I do (I find ghosts from other asian countries are scarier than the ones in my country.)

The atmosphere is creepy, but not incredibly scary. Could have used creepier, atmospheric music.

the only thing annoy me in this game is probably the game over sequence.

EDIT: Just saw some screenshots from the act 2, I may revise my comments of being not scared later on.
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12 人中有 9 人(75%)觉得这篇评测有价值
17.2 小时(记录在案的)
I finally did all the Acts Dreadout had to offer so now I want to share my thoughts on what the game delivered, what it lacked & what could've been added.


Alright just to get the negatives out of the way the story is one of those hit & miss kinds (It's also very vague) because it isn't that interesting to me, there was no connection with the other NPCs in the game to care about, there are some bugs in Act 2 that sort of annoy me, Linda needs to attend more gym class because she runs too slow & I think that's all the cons that I can think of that ruin the game for me so now we'll go to the good part.

The game really shines with the gameplay because it's focused on delivering ghosts that are talked about in indonesian culture & also heavily influenced by the Fatal Frame games (Maybe a bit of silent hill because of some of the ghosts) with some chilling music composed with all sorts of instruments to really give you some goosebumps while your hunting for ghosts with your cellphone & camera. Each ghost also has some lore behind them including some disturbing ones like the scissor phantom for example (Here's his story http://dreadout.wikia.com/wiki/Scissor_Phantom give it a read) & also the achievements have a few references (Also a few achievements with hashtags & pop culture) like for example the Attack On Titan achievement is a reference to the post apocalyptic anime that everyone craves about including me (Here's the IMDB page about the show http://www.imdb.com/title/tt2560140/ in case I sparked some curiosity for people that never heard about it). The game is also set in an semi open world so there is a lot to explore but it's more difficult to adventure at night, the options menu is ok, the game can also be played with controller & if you really want a hardcore experience turn off all the hints in the options menu.

The only thing I wish the game had was a better connection with the other NPCs but there's other suggestions you can add in this forum here http://steamcommunity.com/app/269790/discussions/0/558755530214691567/ because the devs are listening & I like game devs that respect their consumers but overall the game has been cleaned up from past issues so that's a plus. I think that's all I have to say about this game & if you have anything to say about this review leave feedback it helps me a lot.

For a bonus I'll just leave some Indonesian ghost folklore https://archive.today/2TNjV

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18 人中有 12 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
10.2 小时(记录在案的)
Updated after playing Act 2

- Nice atmosphere
- Based on Indoesian myths
- Puzzles
- SnK reference
- Sound and music works well
- Well timed jump scares
- Ghosts have backstories
- Act 2 certainally made the game a whole lot better!

- Act 1 was fairly short
- Graphics are okay

I would recommend this if you enjoyed playing any of the Fatal Frame series though Dreadout doesn't match it, it will be closer than any other game would be unless they decide to make a Fatal Frame port for pc :)

After recently playing Act 2 I can highly recommend this game as it was alot more intense than Act 1. I do hope that they plan on continuing this or perhaps other games with this playstyle.
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