From the author of Spice and Wolf, Isuna Hasekura, comes WORLD END ECONOMiCA. This is the first episode out of three part sci-fi/economic thriller visual novel set on the moon.
Valutazione degli utenti: Molto positiva (283 recensioni)
Data di rilascio: 5 mag 2014
Etichette popolari definite dagli utenti per questo prodotto:

Accedi per aggiungere questo articolo alla tua lista dei desideri o per contrassegnarlo come articolo che non ti interessa

Acquista WORLD END ECONOMiCA episode.01

 

Consigliato dai curatori

"A story of young ambition that's relatable and strong. It's far outside the typical for the genre, with characters and ending you'll have to experience."

Riguardo questo gioco

From the author of Spice and Wolf, Isuna Hasekura, comes WORLD END ECONOMiCA. The opening video features music by Kishida Kyoudan & The Akeboshi Rockets, known for the opening songs for High School of the Dead and Strike the Blood.

A three part visual novel set in the far future on the moon, 16 years after humans have begun to colonize it. A young boy named Haru has been chasing his wildest dream. His dream is to stand where no man has stood before, and in order to do so he needs capital, a ludicrous amount of capital. What better place to get that amount of capital by using the stock market? There are two key rules that govern the stock market.

  • The first rule: Never take a loss.
  • The second rule: Never forget the first.

Only those who follow these rules are able to obtain enormous wealth...

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2 GHz Pentium 4
    • Memory: 256 MB RAM
    • Graphics: 1280 x 720
    • DirectX: Version 9.0
    • Hard Drive: 800 MB available space
    Minimum:
    • OS: OS X 10.6
    • Processor: Any 64 bit processor
    • Memory: 512 MB RAM
    • Graphics: 1280 x 720
    • Hard Drive: 800 MB available space
    Minimum:
    • Processor: 1.2 GHz Pentium 4
    • Memory: 512 MB RAM
    • Graphics: 1280 x 720
Recensioni utili dai clienti
1 persone su 1 (100%) hanno trovato questa recensione utile
9.0 ore in totale
Pubblicata: 16 marzo
Visual Novel ben sceneggiata e scritta, personaggi verosimili a cui ci si affeziona gradualmente, mano a mano che si delineano i caratteri con tratti più spessi. Tecnicamente la VN denota la sua età con poche animazioni, musiche di accompagnamento troppo brevi e ripetitive ma con due sigle cantate molto gradevoli che non bastano a risollevare il comparto sonoro ma fanno comunque piacere.

La storia è molto "originale" e pur narrando di un argomento "noioso" come l'economia e il mondo dei trader riesce ad appassionare senza mai addormentare con gergo tecnico o minuzie atte a conferire realismo: pur essendo solo il primo episodio si nota che dietro c'è un veterano come lo scrittore delle novel di Spice & Wolf, ma proprio la natura del media a puntate costringe al colpo di scena finale necessario ad attirare l'attenzione e l'acquisto dell'episodio successivo (non che sia un male, ma ti lascia interdetto... soprattutto considerando l'attesa che noi occidentali dovremo sorbirci).

Pur non potendo giudicare la traduzione di Sekai Project, il risultato finale è godibile sebbene abbia notato alcuni problemi di "ritmo" nella stessa: ho avuto l'impressione che si volesse tradure tutto ad ogni costo, sorvolando sulla scorrevolezza ma per fortuna solo in poche occasioni e alla fine il testo si fa leggere fino alla fine senza particolari patemi.

In definitiva, un prodotto per gli appassionati che consiglio caldamente; a maggior ragione per gli amanti della Hasekura: tecnicamente è appena discreta, ma la qualità narrativa è elevata, non la consiglio invece a chi si annoia o si spaventa facilmente con argomenti quali interessi, prestiti, azioni ecc.
Questa recensione ti è stata utile? No Divertente
30 persone su 32 (94%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
8.3 ore in totale
Pubblicata: 27 gennaio
This is easily one of the best visual novels I’ve played on Steam so far. Make no mistake though, it’s aimed at a tiny audience. The protagonist is a stock investor, and the writer went out of his way to make it authentic. It’s to the point where I imagine sections of the story will be impenetrable for those who haven’t read a course or two of economics. Terms like “short selling” are used without more than the briefest explanation.

It does a good job of portraying not just the appeal of the stock market, but also the absurdity, and the risks involved with it. Folks with modest aspirations have their dreams smashed by people in ivory towers, who view the economy as a game. The story conveys how stock trade happens, without dumbing it down in any way. Here’s where I think it’ll lose much of the audience. At the same time the story attempts to create a human connection to the people on the street. Those who just live their lives, making a meager wage, who have to go into debt just to pay for education and healthcare. It walked a precarious balance here. The two parts worked for me, but I’ve seen reviews that don’t agree at all. It revels in trading with such detail, that I can see all attachment being lost with many in the audience.

When I saw this was “Episode 1” I expected it to be 3-4 hours long or something. But instead it was around 8 hours long. It’s a complete story arc which stands on its own legs. I played it all in a single sitting without feeling the need to stop, which I can only take as a good sign. All the various story threads have good pay-offs in the end, and I felt the tug of wanting to see what happens next. My only problems with it were in the production values. The backgrounds were outstanding, and the music was good. But the engine was behaving strangely. The UI is way too big, and it often looped music incorrectly, and many image transitions were messed up. Apparently this was ported from one engine to another to allow cross platform support. Wouldn’t surprise me if this is the culprit, and that nobody has the will to patch it, as I’d guess it’s at least a hundred little polish problems littered across the game. These polishing issues didn’t ruin it for me or anything.

I’m impressed at the effort the author put into this. This was not aimed at a general audience. It’s definitely one of those stories that was written with no regard to mass market appeal at all. And that’s what makes it work! I’m kind of amazed it was made at all.
Questa recensione ti è stata utile? No Divertente
30 persone su 35 (86%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
0.4 ore in totale
Pubblicata: 17 aprile
It's a VN with no choices, so it's only a train ride from the beginning to the end but damn it's a good ride.

+Damn good story
+Amazing music.
+Great visuals.

-Still waitin for ep.2 and ep.3 :/
Questa recensione ti è stata utile? No Divertente
10 persone su 11 (91%) hanno trovato questa recensione utile
10.7 ore in totale
Pubblicata: 27 febbraio
World End Economica is a visual novel, plain and simple. As a visual novel of the "Kinetic" variety, there are no decisions to make or actions to take; it is more accurate to think of WEE as a book rather than a game. It could take a fast reader at least ~8 hours to get through it all.

Though the novel is appropriate for younger audiences, there are economic concepts which may be more suitable for those in the young adult range. All in all, it is a novel appropriate for a wide range of ages, and I would recommend it for anyone who wants some light sci-fi to pass the time.

The strength of the novel lies in being both simple and complex when it needs to be. With a small cast of characters involved, it's easy to keep track of them all, and all characters feel like they're a significant part of the story. This might not be a story with spells or lasers, but the author certainly does not dissapoint when it comes to assigning high stakes. Explaining further may ruin parts of the story, but allow this reviewer to at least say this: anyone who reads this to the end will be begging for the next episodes (which are currently being translated).

A few Engrish errors happen on a rare occasion, but not enough to ruin the story. Whether you be a new reader curious of what Visual Novels are all about, or for an avid reader looking for some light reading, WEE is an enjoyable experience for many.

One concern: as is the case with nearly all visual novels, this book isn't for anyone who doesn't like anime-esque visuals, and much older audiences may have trouble enjoying this book. Other than that, it's a good ~10 hours of well written sci-fi/economics that makes one yearn for more.
Questa recensione ti è stata utile? No Divertente
11 persone su 13 (85%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
11.2 ore in totale
Pubblicata: 16 febbraio
Made me empty on the inside.
Damn good story.
10/10
Questa recensione ti è stata utile? No Divertente