รายการแนะนำ ข่าวสาร
Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play.
ผสมกัน (10 บทวิจารณ์) - 60% จาก 10 บทวิจารณ์จากผู้ใช้ใน 30 วันล่าสุดนี้ เป็นแง่บวก
แง่บวกเป็นส่วนมาก (288 บทวิจารณ์) - 74% จาก 288 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันวางจำหน่าย: 15 พ.ย. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ



“An awesome blend of obsessive compulsive profiteering and addictive, satisfying gameplay.”
4.5 / 5 – Game Revolution

“The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.”
8 / 10 – Destructoid

“Much like the comic strip I honestly can’t describe why this game is so fun. Gabe and I played it for hours last weekend and had a great time. It’s got some puzzle elements that you can choose to engage with if you want to but you can also just dig. It’s a very relaxing game and you can lose a couple hours to it wasy without even noticing.”
- – Tycho, Penny Arcade


Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play. Purchase powerful upgrades and supplies for your mining pod as you progress and prosper, as well as rare Specials Abilities with random availability.

You, the player, work for Solarus Corporation, an inter-planetary mining operation that has developed the infrastructure needed to harvest the precious resources of Mars to meet demand back on Earth. Soon after being dropped on Mars, you begin to discover that things aren't quite as they seem.

Key Features:

  • Up to 4-player co-op, perfect for Big Picture (local-only)
  • Storyline by award winning Image Comic's writer Kurtis Wiebe of Peter Panzerfaust & Green Wake fame
  • Full Voice Overs and a Full length original score by indie electronic artist Eric Cheng
  • RPG-inspired mechanics, including upgrades, quests & special abilities
  • Branching storyline choices with Multiple Game Endings
  • Over 150 Explosive-based Puzzles to solve
  • An Epic Boss Battle
  • Normal and Hardcore game modes, for new players and fans of the original
  • Support for 4 simultaneous Gamepads -- ideal for Big Picture
  • Runs at 60FPS in Full HD (1080p)
  • Super Motherload is the sequel to XGen Studios' original hit Motherload, and is available on Windows, PS4, and PS3


    • ระบบปฏิบัติการ: Windows Vista
    • หน่วยประมวลผล: Intel Pentium Dual Core (2 * 2200 Mhz) or AMD Athlon X2 64 2 * 2200 Mhz
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: GeForce 6800 GT with 256 MB of RAM / ATI Radeon HD 5450 with 512 MB of RAM
    • DirectX: เวอร์ชัน 9.0c
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 491 MB
    • การ์ดเสียง: DirectX 9.0C Compatible sound card
    • ระบบปฏิบัติการ: Windows 7/8 (x86 and x64)
    • หน่วยประมวลผล: Intel Core 2 Duo (2 * 2600 Mhz) or AMD Athlon X2 64 2 * 2600 Mhz
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: GeForce 8600 with 512 MB of RAM / ATI Radeon HD 5570 with 1024 MB of RAM
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 491 MB
    • การ์ดเสียง: DirectX 9.0C Compatible sound card
ระบบบทวิจารณ์จากผู้ซื้อได้รับการอัปเดตแล้ว! เรียนรู้เพิ่มเติม
ผสมกัน (10 บทวิจารณ์)
แง่บวกเป็นส่วนมาก (288 บทวิจารณ์)
( 11.0 ชม. ในบันทึก )
โพสต์: 26 พฤษภาคม
Motherload/Goldium Edition
I'm a longtime fan of the original, just like many of the people posting reviews here. While I admit this version of the game is a pale shadow of the original, but it still can be fun. You have to remember that back when the original first came out and I was playing it flash games were in the golden years. It was everything a game needed to be:
  • Free
  • Simple
  • Addicting
Eventually they did release a "premium" version of the game called "Goldium Edition" which at the time I didn't think added enough value to consider the purchase. (I think it was like $7 USD). You have to remember this was back in the pre Steam pre Smartphone age where most kids got "allowances."

Motherload did have a shelf life though, so despite how amazingly fun it was you could only play it through a couple times before it did get boring, despite how satisfying that BZZZT drilling sound was. It was one of those games you remembered and thought back on "Oh yeah that was a great game" and then went on with your day. Memorable but not so much that you went to go pick it up again you know what I mean?

Super Motherload
To be honest I didn't even know this game existed until it showed up as a featured sale item. I did not purchase this game at full price and honestly I can't recommend anyone to do so. This version really only waters down the original and while the new powers are interesting the fact that the map is the same everytime means you will never be able to afford them. All the characters with unique abilities are also neat, but don't add enough to the game to make you want to try them all.

While I understand the want to add a "story" to the game I feel that Motherload really didn't need it. I think it stems more from the fact they couldn't leave the final boss as SATAN HIMSELF due to obvious reasons. Thus they had to find a "new" final boss and therefore had to create a story to explain it all. Personally I think THE LITERAL DEVIL hanging out on Mars and exploiting humans for profit was pretty amazing. But keep in mind the original was made before "PC culture" even existed so they could get away with that. Big Bird with a pirate hat does not cut it in my book.

Also on a side note: While I did enjoy the final boss fight I feel that it should have had a sequence at the core before the surface race began. You two duke it out and then have to escape the rising magma and the destruction of the planet is due to your climatic battle for the planet. The whole Death Star laser was just in bad taste I think.


  • Decent voice acting
  • Fun special abilities
  • Co-op
  • Still addicting gameplay
  • Interesting final boss

  • Progression is much more streamlined and oversimplified
  • Upgrades cost WAY too much
  • The map is the same every time. No random generating
  • Story is uninteresting
  • Insane volumes of the same 2 hazards = "difficulty"

Not worth it for full price.
Get it on sale and its a great purchase. Besides it comes with the Goldium Edition of the original so if you hate the new one you can live it up with the classic.

**Edits for typos I missed
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( 0.8 ชม. ในบันทึก )
โพสต์: 25 พฤษภาคม
Super Motherload is a game in which you mine resources balance cargo, fuel and upgrades. Throughout you have a storyline forming in with rescue missions from far below the planet Mars. It is a very fun and addictive puzzle game, where you have to figure out how to get to different locked ores and progress downward to see what is below. I am creating a video series on this game if you want to see actual gameplay then take a look and see what fun awaits!

Gameplay of Supermother Load:
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( 6.2 ชม. ในบันทึก )
โพสต์: 21 พฤษภาคม
This game kinda sucks ♥♥♥ but you get Motherload Gold with it so it's alright.
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( 7.5 ชม. ในบันทึก )
โพสต์: 6 พฤษภาคม
kept crashing on start up
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( 4.1 ชม. ในบันทึก )
โพสต์: 3 พฤษภาคม
i miss natas
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( ͡° ᴥ ͡°)
( 0.1 ชม. ในบันทึก )
โพสต์: 1 พฤษภาคม
it doesn't load for me.
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Spaghetti and Meatballs
( 4.8 ชม. ในบันทึก )
โพสต์: 28 เมษายน
I've only played a little on PC but I have many more hours on console.


This is a game where you dig, find valuable minerals, and return to the surface to deposit said minerals and refuel. You spend your funds on upgrades that allow you to go deeper and deeper, receiving cryptic transmissions along the way - eventually reaching the center of Mars.

That might sound boring but this game does a pretty good job of keeping it fresh. Soon you will encounter rocks that block your way, find upgrades that reward you for picking up specific minerals in order, and lava that you can drill through at the cost of a good portion of your health. Soon, the game becomes a puzzle, trying to figure out the most efficient way to drill in order to reach the valuables.

If you want a basic idea of how this game works, look up Motherload. It's an old (free) browser game this one was based on.


This game's presentation is fantastic, featuring a powerful and atmospheric soundtrack by Eric Cheng and beautiful art by Scott Carmichael. Despite being a simple digging game there is crazy amounts of atmosphere.

The voice acting ranges from "good but weird" to "unintentionally hilarious". It can break immersion but usually it's not a problem.

Hardcore mode

Regular mode is fun for a while but it gets boring when there's no consequence of being stupid. Enter Hardcore mode. Hardcore mode is not for giggles with your buddies.
If you die, that character is dead forever. You'll need to start a new save to use that particular character.
If you run out of fuel, you die. Also, all players in the session share fuel so die, die, die, and die.

I love it.

The story

It's pretty good. It's not absolutely captivating, but it's... reasonably compelling. You are an employee of Solarus corporation, mining into Mars. As you drill deeper and deeper you hear strange transmissions from the other miners and discover that something's gone wrong - and that's not Solarus talking to you.


It's a good game. It isn't fun in the same sense that some games are, but it's absolutely worth playing. Again, if you're on the fence, look up the original Motherload.
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( 10.8 ชม. ในบันทึก )
โพสต์: 25 เมษายน
i do love this game its cool. its up to 4 player in one pc.But i wish super motherload did have online multiplayer
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( 5.1 ชม. ในบันทึก )
โพสต์: 24 เมษายน
I read some negative reviews, and I was like nah they have to be wrong im gonna buy it. I loved the 2d one it was a really simple formula and is kind of imposible to srew it up. well they screwed it up game cant be less fun.
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( 0.2 ชม. ในบันทึก )
โพสต์: 31 มีนาคม
In this game, you play as a mining robot. Your goal is to get as far underground as possible. But to achieve that, you have to dig up ores, sell them, and upgrade your mining robot.

As simple as this game sounds, it's really hard. There are two bars you have to watch: Your 'Hull' and your 'Fuel'. Your fuel goes down as you move your robot around and díg ores. It goes empty EXTREMELY FAST at first, so you have to watch and upgrade it. The hull of your robot is weak at first: One single bump and it explodes. Same goes for the fuel tank: If it's empty, your robot just explodes and it's "GAME OVER".

I used to play this game back in the day as a 12-year-old and was so glad to see it again on Steam. Go get it!

P.S.: Play the Goldium Edition.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 3.6 ชม. ในบันทึก )
โพสต์: 22 มีนาคม
Best game ever <3 Use to be old browser game and when I found it on sale I couldn't sa no. Worth a try
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( 8.5 ชม. ในบันทึก )
โพสต์: 21 มีนาคม
It was alright. I wish you could actually see the parts that you could upgrade like in the old game, or that the parts would impact the look of the ship. Upgrading isn't quit as fun because of this. This game also needed some element of danger like with the earthquakes of the original game.

Puzzles were okay, but some of them really needed better/more interesting rewards for the amount of resources/effort you might put in solving them. Sometimes you might barely break even on the profit, which is really the main goal of the puzzles since the solutions of the puzzles are always obvious. I might even have taken a loss on a few puzzles.

The smelter was alittle too cheap with the value of smelted ore. Expecially considering you have to get 2 in a row to get a smelted object which might mean avoiding other sources of income to get the combo. I'd say the value of the smelted ore need to be 50 percent more and they should have given you 2 bombs for every smelted ore combo.

Artstyle was nice. Soundtrack was very good and is easily the best part of the game.

The boss at the end was kind of cheap. You have to fly all the way from the bottom to the top through a tunnel he makes, and fight him at 3 chokepoints while you do it. The screen moves very quickly and the boss can sometimes troll you and make an unexpected turn and if you hit a wall once it is very difficult to recover. If you die at any point, you have to start all over. It's very easy to mess up. They should have made it only 2 chokepoints, one at the bottom, one at the very top. Especially since you have to fight him over and over again if you want other endings.

Pretty much no post-game content that I can remember, so no reason to continue mining once you get a couple endings.

Worth trying it out if it's on sale anyway, especially if you haven't played the original game.

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( 171.4 ชม. ในบันทึก )
โพสต์: 14 มีนาคม
If you've played Motherload on the flash browser and liked it, then you'll love this. It's similar to Motherload with a motherload - hah! - of new features.

It's fun to dig and explore. It's fun to get down to each new levels. The quests are nice and about as much as you could expect from a game like this. Fun ending and a bunch of charaters.
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( 146.4 ชม. ในบันทึก )
โพสต์: 11 มีนาคม
Lovely game. Surprisingly relaxing, aside from the final boss(es). The gameplay is great, paced, and balanced. It's also a helluva lot of fun to play couch co-op with others. And the voice acting, art, and style of the game are all just so...capitvating.

My only complaints are that the final bosses are too simple, the endings are too short/rushed, and that there are performance issues with any resolution above the minimum (even on my above-average PC with 3.6GHz and 8GB RAM).
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( 20.8 ชม. ในบันทึก )
โพสต์: 6 มีนาคม
A very fun and enjoyable upgraded version of the original 2D flash game. This game is nothing like Minecraft, it feels a lot more like SteamWorld Dig. You just dig, deeper and deeper, farming money to pay for fuel and upgrades, wondering what you're gonna find under your feet. It's never boring because you always find something to try and before you realize you have done every possible achievement.
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mting622 | Pizza Rolls
( 1.3 ชม. ในบันทึก )
โพสต์: 6 มีนาคม
First found this game at a Best Buy last year when they were demoing PS4's, came home, bought it, played, And as I expected, It was amazing. Whichever platform you play this on, It's a great game. One of the things that really sold it for me was the soundtrack, paired with simple, calming but immersive gameplay, and a story that gets deeper the more you play. Really nice game to play to chill out, relax, and have some fun. I strongly recommend this for anyone.
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( 0.6 ชม. ในบันทึก )
โพสต์: 24 กุมภาพันธ์
First of all: Pleace excuse my less than stellar grammar, english is not my first language.
Second: Consider this a "first impressions" sort of review, as I only botherd to play like 40 min.

I bought this game after enjoying the heck outta the old original flash many years ago. This game however, leaves alot to be desired.

Let's start with the positives. Graphicly, this game is a big step-up from it's older flash cousin. It has a smooth and clean look that suits it well.The voice acting is not gonna win anyone an award or anything, but is professionally done.

As for the negatives... Oh boy. This game does a astonishingly bad job at explaning the properties of the different obstacles you encounter. An example: early on you will encounter "X" blocks. The game tells you to build a plasma bomb to get rid of them.. ok? So how do I build it? Sure, you could google that sh!t, but I feel like the average user can't be asked, myself included.

The consumables shop is gone, so you're forced to salvage the upper layers in order to progress, which I found to be extremely tedious. The shop lacks any kind of tooltip to indicate how much different upgrades help you.

I bought this game hoping for Motherless 2.0, but got the 0.5 instead. if you're looking for the same I advice you to continue looking (or just play the original game)
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( 2.6 ชม. ในบันทึก )
โพสต์: 11 กุมภาพันธ์
nice game for $5 get sale ok to the meat of this it story is is pretty interesting .it's combo mechanic is also interesting it's also pretty good that I can run on most low in computers
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Dick Dastardly
( 13.3 ชม. ในบันทึก )
โพสต์: 3 กุมภาพันธ์
Super Motherload is great fun. I could play this forever, restarting over and over. It doesnt get old for me but if you want to see for your self, buy the game. Worth it.
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Autismo The Wonder Clown
( 2.7 ชม. ในบันทึก )
โพสต์: 2 กุมภาพันธ์
Gameplay is lacking, not as fun as the original flash game. The story they add in here is ♥♥♥♥, along with the voice acting. Might be fun splitscreen, but probably not.
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 30 วันที่ผ่านมา
7 จาก 10 คน (70%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
4.1 ชม. ในบันทึก
โพสต์: 3 พฤษภาคม
i miss natas
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 90 วันที่ผ่านมา
7 จาก 9 คน (78%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
20.8 ชม. ในบันทึก
โพสต์: 6 มีนาคม
A very fun and enjoyable upgraded version of the original 2D flash game. This game is nothing like Minecraft, it feels a lot more like SteamWorld Dig. You just dig, deeper and deeper, farming money to pay for fuel and upgrades, wondering what you're gonna find under your feet. It's never boring because you always find something to try and before you realize you have done every possible achievement.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
4 จาก 4 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
10.8 ชม. ในบันทึก
โพสต์: 25 เมษายน
i do love this game its cool. its up to 4 player in one pc.But i wish super motherload did have online multiplayer
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
6 จาก 9 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
0.2 ชม. ในบันทึก
โพสต์: 31 มีนาคม
In this game, you play as a mining robot. Your goal is to get as far underground as possible. But to achieve that, you have to dig up ores, sell them, and upgrade your mining robot.

As simple as this game sounds, it's really hard. There are two bars you have to watch: Your 'Hull' and your 'Fuel'. Your fuel goes down as you move your robot around and díg ores. It goes empty EXTREMELY FAST at first, so you have to watch and upgrade it. The hull of your robot is weak at first: One single bump and it explodes. Same goes for the fuel tank: If it's empty, your robot just explodes and it's "GAME OVER".

I used to play this game back in the day as a 12-year-old and was so glad to see it again on Steam. Go get it!

P.S.: Play the Goldium Edition.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 180 วันที่ผ่านมา
10 จาก 12 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
9.0 ชม. ในบันทึก
โพสต์: 24 ธันวาคม 2015
Playing this game with three friends is incredibly fun. It gives a great mix of interesting puzzles, leizurely grind, and the occasional frantic burst.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
8 จาก 10 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
0.2 ชม. ในบันทึก
โพสต์: 30 มกราคม
2D dig 'em up where you mine minerals for cash. This game is a lot like SteamWorld Dig except this game's platforming and story is little less interesting. I recommend you use a gamepad but they aren't necessary. It seems that you can do 4 player local although I haven't tried.

Recommended when on sale.
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ทั้งหมด
597 จาก 676 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
3.3 ชม. ในบันทึก
โพสต์: 28 มีนาคม 2014
i remember playing the original motherload back in the day and enjoying the heck out of it. i remember enjoying the progression of upgrading my little drillbot, the feeling of discovery and exploration, and the true fear i felt when i was low on fuel flying up to the surface.

super motherload fails to entice me in any way, and it fails to build on what made the original motherload fun. i dont feel fear any more because when you run out of fuel you just move slower instead of dying. i dont enjoy upgrading my vehicle because the game stops you from doing so until you arbitrarily reach a new chunk of story (story which i also find really tedious and boring). and i dont get much joy from exploration in super motherload. everything is more or less the same, there arent any novelty ores to discover, there aren't many ancient artifacts or items to find (unless they are pertinant to the story, again, i dont care) and the puzzles are kind of bland and rudimentary.

so what am i left with? well most of what i feel when i play super motherload is boredom. i just want to dig to the next area, increase my fuel tank because it's ALWAYS running out, get some OP combination of gems so i can... i dunno upgrade my fuel tank some more. there's no excitement, there's no surprises.

i was looking forward to this game, i'm pretty dissapointed honestly.
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224 จาก 277 คน (81%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
7.5 ชม. ในบันทึก
โพสต์: 4 เมษายน 2014
As one who have played the original flash game for more hours than I dare admit, naturally I have been hype for this game since I came across it when it first got on greenlight and was very excited when I saw it pop up on the steam front page.

I was dissapointed, I got in the game and started digging, and the digging felt weigthless, the blocks just disappeared as with the old one you could see that you were digging through the blocks. And when I went to get upgrades there were no tooltips, no flavor text, only generic names and a set of boxes for each upgrade. It just felt empty.
Also the world feels too bright, this might just be an effect of playing on a high resolution, but it kind of ruins the atmosphere for me.

Other than that, They did a good job with the music and the fact that you can co-op (even though it's only local right now) is sure to be a big plus if you happen to have someone to play it with.

This saddens me, and I hope in the future they will do something to the game to make me want to give it another shot because it's such a good game and I know they can do better than this.
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67 จาก 82 คน (82%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3.4 ชม. ในบันทึก
โพสต์: 4 ตุลาคม 2015
I played the original Flash version of this when I was younger, and I enjoyed it quite a bit. Because of that experience, I went into this game with high hopes. Sadly, the game does not meet those expectations.

The digging feels weightless, blocks simply disappear with no animation. There are no novelty ores in the different layers of rock, the same ores are present through the entire game.

Deeper levels become tedious as there are ever-increasing amounts of hazard blocks that require bombs to blow through, and it is no longer possible to freely mine your own path through the dirt.

Upgrading the drillbot is not gratifying, many upgrades are gated by story progress, and there are no tooltips for most of the upgrades, making it impossible to see exactly how much you are improving.

The voice acting is decent, but the story is not interesting in the slightest, and the final boss fight is uninspired, and requires a copious amount of bombs to defeat.
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22 จาก 24 คน (92%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
13.2 ชม. ในบันทึก
โพสต์: 21 กันยายน 2015
Your adventure in Super Motherload begins as Employee 1001 - a miner working for the Solarus Corporation on Mars. Solarus is hungry for precious minerals, and it's your job retrieve them. Aided by Mister Fix-it (your AI partner), you descend deep into the planet's crust to find minerals to exchange for cash to upgrade your rig. Refueling, repairing, and buying upgrades are the main staples required to continue the descent into the unknown.

The further you dig, the more you begin to learn about the secrets of Mars and the strange occurrences happening throughout the various Solarus bases. Excerpts of video logs and sound bytes come through occasionally throughout the dig, and as a result you’re sometimes left with a fetch quest. The interruptions are interesting but brief however, allowing more time to do what you do best: dig.

Digging and refueling is a very simple gameplay mechanic, but despite the repetition the game is somewhat complex. Mostly, this is due to the fact that the deeper the dig, the more complicated the soil gets. For example, after hitting the third base I started to notice less open space and more metal plates blocking my path, forcing me to find a way around (or through) them to reach valuable gems.

The game ramps up its presentation as well, with more and more complicated systems. At first, the Motherload starts off with a smattering of minerals such as “bronzium” and “goldium” which are fairly easy to obtain. Soon enough, the treasures become more valuable deeper into the descent, from rubies all the way to “unobtanium.” Eventually, upgrades can be bought to automatically “smelt” minerals together which make interesting combinations like “katana gold.” Smelting adds a bit more variety to the mining gameplay, allowing for the crafting of bombs and forcing players to think more carefully about the order in which they collect minerals.

Gameplay isn't restricted to just "digging" though, as there are a number of different bombs that are made to blast through different types of elements, as well as some interestingly shaped bomb explosions to help navigate through barriers. For example, a “T” bomb will help blast the area directly above and one space to the left and right, creating said "T" shape. Some valuable minerals are trapped within rock or metal barriers that players must explode properly, without destroying the loot. I really enjoyed these short challenges but longed for a bit more complexity and variety as the same puzzles showed up over and over again.

Despite the repetition in bomb puzzles, maps are randomly generated upon each new game making it so you’ll never play the same map twice. Characters also have a different set of upgrade levels and abilities, making gameplay a bit different depending on which character you choose. For example, the unlockable character Laika is a ghost dog who doesn’t take any hull damage, and another extra character, Demitri, has unlimited electron bombs.

I also noticed that stations have different abilities and items for sale upon each new game - in one game I purchased an ability to turn magma into money but in another game I found the same station selling an ability that makes “ironium” turn into fuel. Some of the upgrades can feel like downgrades at first - like increasing the rotor speed is potentially dangerous as you can quickly damage your digger. However, once you get to the endgame these speed upgrades come in handy.

About three quarters into the game though, I found a lack of plot movement and an increased difficulty in navigating around blockades. Even after purchasing all possible upgrades for my character it still took quite some time to get to the end and I was not prepared for what I had to do next. After spending hours digging through Mars, the endgame delved into new mechanisms that took me by surprise. However frustrating, I found it rewarding to complete it in the end.

Local co-op is available, but to be honest I found it to be more stressful than playing alone. Players share a fuel tank, which means that fuel gets wasted a lot more easily so it’s a bit harder to progress. Everyone also shares a single screen - all players have to be in the same area for the game to function. If you leave your controller sitting for more than a few seconds, the game automatically removes your character from play. I can see how co-op could be fun with the right group of people, but I personally prefer the single-player experience.

And what a fantastic experience it is, despite its flaws. Super Motherload is simple enough so that anyone can pick it up and play, but complex enough for mining veterans to keep coming back to fully upgrade characters or even risk playing in hardcore mode. The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.
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38 จาก 52 คน (73%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
10.4 ชม. ในบันทึก
โพสต์: 12 มีนาคม 2014

I've played loads of Motherload since the original flash version, and been waiting for the release. I also backed it on KS(though it failed).
I was sad by the early PS4 release and later PC release on this game, but it worthed a wait.

You do the digging for resources, sell them and upgrade your digger. Deeper you go, richer resources found.
It contains more puzzles than the original, requiring you to plan your routes, and use of bombs(Dynamite, TNT, Shaft Bomb, etc) for better profit and faster progress.
If you dig resources in certain order(or combo), you get more profit. like "Platinum + Iron" = Rare Earth Magnet and is worth 2500, which is far more than those resources dug alone. These combos are unlocked with Smelter upgrades.
Be careful with terrains(landing/hitting hard will damage you) and fuels to stay alive. on death you'll lose collected minerals on that run(on normal, Hardcore sounds like a permadeath but haven't tried yet).
There are several characters and some unlockables have different stats than 4 main characters. Upgrades are saved on them except Radar upgrade which is tied to the world save. So, if you're stuck just go "New Game" with your previous character(You only lose radar upgrade but the world is renewed, so it won't be too hard to re-upgrade it).

I know it's in Early Acecss, but there's stuttering problem on my computer. Particles and stuffs are not too optimized yet it seems.

It has multiplayer, but LOCAL only. And the game is designed for local multiplayer(with shared screen and stuffs). If it really had online multiplayer, it would be instantly GOTY, <b>all the time</b> for me.

9/10, -1 from performance issues and no online multiplayer. TOTALLY RECOMMENDED.

The Good:
- Dig, Sell, Upgrade. simple and fun.
- Still faithful to the original
- Good controls(with Xbox360 pad).
The Bad:
- Performance problem
- Radar could be bigger on singleplayer(or non-4 player games)



アップグレードはキャラクターごとに保存されるが、レーダーだけはワールドセーブに保存される。資源を採掘しつくすか詰んだ場合は「New Game」で前のキャラを使えば、レーダー以外のアップグレードはそのままでプレイできる(レーダーアップグレードもそこまで高くないので、すぐに買いなおせる)。




- 採掘・売却・アップグレード。わかりやすく楽しい。
- 前作の雰囲気とスタイルそのまま。
- 操作感良好(箱○パッドでプレイ)
- パフォーマンス問題
- レーダーもう少し大きくして欲しかった
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55 จาก 82 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
9.1 ชม. ในบันทึก
โพสต์: 12 ตุลาคม 2014
i'v been waiting for this game for years, i'v played the original one so much. i was so disapointed when i bought and played this one, they have turned it into a more arcade style game, i was hoping to get some amazing mining game, sadly i was wrong.
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31 จาก 41 คน (76%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
5.1 ชม. ในบันทึก
โพสต์: 9 มีนาคม 2014
The Developer(s) behind this game have been great. A little after release, I found a minor problem/bug within the game. I asked if it could be fixed. Developer responds immediately and a patch is thrown up within an hour. I was absolutely amazed by that. Developer clearly puts in a lot of effort and I applaud that.
In terms of gameplay there are other reviews out there and all I really can add: I enjoyed it, my father who is 30 years older than me enjoyed it, and It was really worth playing for a family game night.
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20 จาก 24 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
10.5 ชม. ในบันทึก
โพสต์: 19 พฤษภาคม 2015
I played Motherload, the flash game on XGen's website years ago. What kept me playing was the fact that I was making progress despite starting from the top again at times. Digging into the earth, harvesting minerals, returning to the surface to sell, repair, refuel, and upgrade is the norm for the game. For others it's tedious and mindless because it is just lather, rinse, and repeat. For me, it kept me entertained when I had nothing to do.

Super Motherload brought that formula and gave it an overhaul. Everything was updated and upgraded. There are even outposts to reduce many needs for a teleporter, which is commonplace for Motherload. The basic mechanics were still there but there are no longer those pockets of gas that instantly destroy your pod. Replacing it is magma and metal blocks which require certain explosives to do so.

To be honest, this game felt a little shorter than Motherload. However, the reason Motherload was longer is likely the lack of those outposts and the gas pockets.

tl:dr This game isn't for people who like tedium, like Minecraft and Terraria. For the others, I'd recommend checking it out.
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51 จาก 80 คน (64%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
37.7 ชม. ในบันทึก
โพสต์: 22 ธันวาคม 2014
A great game, but found it completely unplayable due to repeatedly crashing during the simultanious use of C4 both single player and multiplayer co-op with my friend Kurt.
I've troubleshooted on the forums, seen multiple people reporting it almost more than 6 months ago, with no reply and no news of a fix.
If not for this, I would reccomend, otherwise, don't waste your money.
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39 จาก 61 คน (64%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
5.1 ชม. ในบันทึก
โพสต์: 20 มิถุนายน 2014
The original was fun, super amazing fun, but this...isn't worth the ten bucks I paid for it, much less the additional copy I bought for my brother.

The game is not native. It's the same flash game I used to play for free. Looks awful on my fifteen inch laptop.

No true multiplayer. The option is for screen-sharing only.

Not recommended. At all. Ever. Even for a dollar. Unless they make some MAJOR changes.
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12 จาก 15 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
7.8 ชม. ในบันทึก
โพสต์: 9 เมษายน 2014
I wanted to like this game, I really did. Unfortunately super Motherload simply lacks the charm and emotion of the original flash game. It just doesn't elicit the same response. Before I get to the negatives I have to say I quite like the aesthetic of the game... Mostly. There are still some aspects of its style that I'm not too keen on, but it can pass. Now what really pisses me off is death. It never bloody happens! When I remember playing the original I remember getting so aggravated because I didn't keep track of how much fuel I had left and blew up half way to the surface. This doesn't happen here. You just can't drill, and because of that you don't even have to keep track of your fuel. And that was part of the fun of Motherload, getting a good way into the game and stupidly killing yourself after going thousands of feet down, losing all of the stuff you managed to collect because you stupidly forgot to save. You don't get that here. My other problem is with the upgrades. Simply put, they're absolutely ♥♥♥♥ and completely soulless. Part of the fun of Motherload was having to save up to buy the energy shield hull that you've been eyeing up through half of the game of the jag engine, or whatever. But you don't have that in super Motherload, just a bunch of ♥♥♥♥ing upgrade bars. No pictures or dumb names, it's boring and far too serious. Probably the thing I miss the most about the original was the feeling of depth. Every time you needed to refuel or buy upgrades you had to go to the surface and to drop down you had to have dug a path this meant falling thousands of meters and seeing through all the colourful layers, it was awesome, and that sense of depth just can't be felt in super Motherload because of all the bloody bases. Maybe as a standalone title, I could have a more fair review, but as a fan of the original flash game I just can't recomend this.
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21 จาก 32 คน (66%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
3.7 ชม. ในบันทึก
โพสต์: 19 กรกฎาคม 2014
TLDR: If you're looking for a good mining game like this but done right, check out a game called "Dig It" on the apple store.

As for this game, I'm not sure what's "super" about this other than the graphics when you compare them to the oeiginal game.

1. As you get to the bottom you'll find it almost impossible to get minerals without spending more money on bombs than what the minerals you mine are worth.

2. The further I got to the bottom the more my game crashed. Quite annoying considering the time it takes to exhaust cargo and fuel is about 30 mins at the point where I rage quit this game.

3. 6 million dollars for the ability to detonate bombs in mid air? Are you ♥♥♥♥ing high? Thats a basic requirement to get a lot of the minerals.

4. The minerals are boring. After 1.5 hours play you won't see any new minerals - just annoying yellow and black boxes which you can't punch through.

5. The story is meh. Didn't have the interest to get to the end. In fact, from as far as I saw it just looks like a copy of the original game.

As a real fan of the original game I am very disappointed. This was nowhere near cheap for a game of such poor quality.
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10 จาก 13 คน (77%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
39.4 ชม. ในบันทึก
โพสต์: 23 กันยายน 2014
This game is truly addicting.

A game that is truly addicting is a rarity. Smotherload uses textbook skinner box incremental numbers to keep you playing, but it does it so well and so flawlessly that you barely notice. For once, making those numbers go up is truly fun. It's FUN.

Too bad it only has a lifespan of about 2 hours, and very little replay value.

Motherload is a pseudo-rogue-like game where you dig down down down and collect ores ores ores in a randomized crust of minerals on Mars. Sell the ores, upgrade your miner, mine more ores, sell more ores, upgrade more parts untill youre strong enough to dig to the core and uncover a conspiracy. It's great, incremental gameplay with a solid ending.

The game plays like butter, which is strange because there is not really any call for tight controls in this game (apart from the pitiful boss fight). The game is all about thinking laterally and not getting greedy. In the original motherload the entire point of the game was not to get greedy, because there is SO much ore to collect that it blinds you to your health and fuel reserves. So many gems and minerals... calling for you. You can spare the fuel to go get that last ruby right? No, wrong. Stop it.

The game expands it's lifespan via randomly generated puzzles that spawn under the surface, you have to think long and hard about how to get the valuable gems without blowing ♥♥♥♥ up and causing them to be unattainable forever, it's rewarding gameplay and a good player can use them to help speed up the grind. Unfortunately the game hits a wall only 1 hour into gameplay. After the first hour of solid fun, the game turned into a long, wet fart as I grinded ores to upgrade my miner to get to the bottom, at which one of the stupidest boss fights was waiting for me.

If you played the original motherload you'll want to get this. There are no longer random deaths from gas pockets, running out of fuel doesnt make you explode anymore (seriously what was even with that?) and it's a lot harder to die. These changes go together to make a much better feeling game... it also kind of took away the challenge, somewhat. The game is not very hard. I'm glad the changes were made, but not enough was added to make the game's difficulty curve up.

At the end of the day though, I was enamored by this game, it's short and ♥♥♥♥ in spots, but the gameplay, the story and even the graphics are wonderful. If it were any longer it would be in danger of being far too grindy. I'm sure this game could have been far better, but as it stands, it is still a fantastic way to waste an afternoon.

11/10 would drill again.
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7 จาก 9 คน (78%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
4.6 ชม. ในบันทึก
โพสต์: 11 มีนาคม 2014
A 3/5 for this one I think.
I was a big fan of Motherload back in 'the day', and this version brought around some refreshing nostalgia of digging holes and turning in ores. A few new features peaked my interest, and I managed to get through to the ending within a couple of sessions.

Up sides were that the game seemed pretty polished, and I feel I missed out by only playing solo. The story had me interested as I delved deeper, intrigued to see how it developed. As a resources hoarder in other similar games, I was given ample ability to hoard and upgrade to my heart's content.

The downside however was that 'developed' seems to be a word that was a little lacking in the game as a whole. The ending seemed half baked, and I couldn't help but feel like the interesting item combining system basically devolved into a much simpler mechanic than it could have been. I didn't feel that mentally exercised by it, and my early hopes were left feeling a bit flat.

Overall, if you enjoyed Motherload as a casual time killer, this will probably give you the nostalgia you're hoping for. Otherwise however, don't expect to get much more than an afternoon or two out of this before it joins your other 'I'll play this if I'm bored' titles in your steam library.

Also, being totally petty... I kinda miss the different names for upgrades (ruby drill, diamond drill etc), this version having a 'it's this many levels good at digging' alternative.
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