Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play.
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Дата выхода: 15 ноя. 2013

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“An awesome blend of obsessive compulsive profiteering and addictive, satisfying gameplay.”
4.5 / 5 – Game Revolution

“The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.”
8 / 10 – Destructoid

“Much like the comic strip I honestly can’t describe why this game is so fun. Gabe and I played it for hours last weekend and had a great time. It’s got some puzzle elements that you can choose to engage with if you want to but you can also just dig. It’s a very relaxing game and you can lose a couple hours to it wasy without even noticing.”
- – Tycho, Penny Arcade

Об этой игре

Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play. Purchase powerful upgrades and supplies for your mining pod as you progress and prosper, as well as rare Specials Abilities with random availability.

You, the player, work for Solarus Corporation, an inter-planetary mining operation that has developed the infrastructure needed to harvest the precious resources of Mars to meet demand back on Earth. Soon after being dropped on Mars, you begin to discover that things aren't quite as they seem.

Key Features:

  • Up to 4-player co-op, perfect for Big Picture (local-only)
  • Storyline by award winning Image Comic's writer Kurtis Wiebe of Peter Panzerfaust & Green Wake fame
  • Full Voice Overs and a Full length original score by indie electronic artist Eric Cheng
  • RPG-inspired mechanics, including upgrades, quests & special abilities
  • Branching storyline choices with Multiple Game Endings
  • Over 150 Explosive-based Puzzles to solve
  • An Epic Boss Battle
  • Normal and Hardcore game modes, for new players and fans of the original
  • Support for 4 simultaneous Gamepads -- ideal for Big Picture
  • Runs at 60FPS in Full HD (1080p)
  • Super Motherload is the sequel to XGen Studios' original hit Motherload, and is available on Windows, PS4, and PS3

Системные требования

    • ОС: Windows Vista
    • Процессор: Intel Pentium Dual Core (2 * 2200 Mhz) or AMD Athlon X2 64 2 * 2200 Mhz
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: GeForce 6800 GT with 256 MB of RAM / ATI Radeon HD 5450 with 512 MB of RAM
    • DirectX: Версии 9.0c
    • Место на диске: 491 MB
    • Звуковая карта: DirectX 9.0C Compatible sound card
    • ОС: Windows 7/8 (x86 and x64)
    • Процессор: Intel Core 2 Duo (2 * 2600 Mhz) or AMD Athlon X2 64 2 * 2600 Mhz
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: GeForce 8600 with 512 MB of RAM / ATI Radeon HD 5570 with 1024 MB of RAM
    • Место на диске: 491 MB
    • Звуковая карта: DirectX 9.0C Compatible sound card
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В основном положительные (всего 297)
Recently Posted
( 6.4 ч. в игре )
Опубликовано: 29 июня
There I was, just mining my own business, when all these people started giving me warning. “Don’t do it” they’d say “It’s not worth it” WELL I’LL HAVE YOU KNOW IT WAS WELL WORTH IT.

All those annoying ♥♥♥♥♥ had it coming to them: I destroyed them. Me and my chicken lover obliterated them. They could have begged me all they wanted but my ♥♥♥♥ with a mask and I control a whole planet- a whole planet to ourselves.

What can I say, it’s like Texas tea.
( 1.3 ч. в игре )
Опубликовано: 27 июня
Well, XGen did outstanding job there. Game hooks player up easily, soundtrack helps with that alot. It's great and fits the game nicely. Mechanics work well and are greately improved in comparison with original online Motherload. Little random generated puzzles, underground bases are really nice addition.

Couch co-op is really nice as well, as it's always more fun when you can play with your friends and be able to punch them when they die with full cargo of gems.

All in all Super Motherload feels complete, it have everything that should be in it, spirit of original is strong, I'm unable to point out any issues with it. Basically, great game, go for it if you have some money!
( 5.7 ч. в игре )
Опубликовано: 22 июня
Like the classic. But better.

Though the game play felt vwery short, took 2 hours. Wish it was longer/Visited more planets.
Stefan (away)
( 0.9 ч. в игре )
Опубликовано: 11 июня
Sir Blue2Anemy
( 13.0 ч. в игре )
Опубликовано: 10 июня
In Super Motherload kan u buy upgrades on the outpost butt wait butt wat if u kan buye everything at one place
u all ready kan go in the sky to the highest point go to the left than u will go a little bit higher than go to the left and press ur controll u allways press to enter a shop. there u see the nuke and all the other upgrades in the game

i hope u like this
and if this goes on youtube pls use me as the finder off this secret/Exployd
( 0.4 ч. в игре )
Опубликовано: 10 июня
Really good arcade game that brings a lot of nostalgia from the original online version of the game.
The Marxist Inquisition
( 4.7 ч. в игре )
Опубликовано: 5 июня
I got this solely to get a copy of Motherload: Goldium Edition on my Steam account.

If you were a fan of the original flash games, do not[/] buy Super Motherload. It can only be described as a huge disappointment. Play the copy of the original flash game that comes with it.
( 8.6 ч. в игре )
Опубликовано: 3 июня
I had a lot of fun playing this co-op with my 12 year old son!
( 11.0 ч. в игре )
Опубликовано: 26 мая
Motherload/Goldium Edition
I'm a longtime fan of the original, just like many of the people posting reviews here. While I admit this version of the game is a pale shadow of the original, but it still can be fun. You have to remember that back when the original first came out and I was playing it flash games were in the golden years. It was everything a game needed to be:
  • Free
  • Simple
  • Addicting
Eventually they did release a "premium" version of the game called "Goldium Edition" which at the time I didn't think added enough value to consider the purchase. (I think it was like $7 USD). You have to remember this was back in the pre Steam pre Smartphone age where most kids got "allowances."

Motherload did have a shelf life though, so despite how amazingly fun it was you could only play it through a couple times before it did get boring, despite how satisfying that BZZZT drilling sound was. It was one of those games you remembered and thought back on "Oh yeah that was a great game" and then went on with your day. Memorable but not so much that you went to go pick it up again you know what I mean?

Super Motherload
To be honest I didn't even know this game existed until it showed up as a featured sale item. I did not purchase this game at full price and honestly I can't recommend anyone to do so. This version really only waters down the original and while the new powers are interesting the fact that the map is the same everytime means you will never be able to afford them. All the characters with unique abilities are also neat, but don't add enough to the game to make you want to try them all.

While I understand the want to add a "story" to the game I feel that Motherload really didn't need it. I think it stems more from the fact they couldn't leave the final boss as SATAN HIMSELF due to obvious reasons. Thus they had to find a "new" final boss and therefore had to create a story to explain it all. Personally I think THE LITERAL DEVIL hanging out on Mars and exploiting humans for profit was pretty amazing. But keep in mind the original was made before "PC culture" even existed so they could get away with that. Big Bird with a pirate hat does not cut it in my book.

Also on a side note: While I did enjoy the final boss fight I feel that it should have had a sequence at the core before the surface race began. You two duke it out and then have to escape the rising magma and the destruction of the planet is due to your climatic battle for the planet. The whole Death Star laser was just in bad taste I think.


  • Decent voice acting
  • Fun special abilities
  • Co-op
  • Still addicting gameplay
  • Interesting final boss

  • Progression is much more streamlined and oversimplified
  • Upgrades cost WAY too much
  • The map is the same every time. No random generating
  • Story is uninteresting
  • Insane volumes of the same 2 hazards = "difficulty"

Not worth it for full price.
Get it on sale and its a great purchase. Besides it comes with the Goldium Edition of the original so if you hate the new one you can live it up with the classic.

**Edits for typos I missed
( 1.4 ч. в игре )
Опубликовано: 25 мая
Super Motherload is a game in which you mine resources balance cargo, fuel and upgrades. Throughout you have a storyline forming in with rescue missions from far below the planet Mars. It is a very fun and addictive puzzle game, where you have to figure out how to get to different locked ores and progress downward to see what is below. I am creating a video series on this game if you want to see actual gameplay then take a look and see what fun awaits!

Gameplay of Supermother Load:
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1 из 1 пользователей (100%) посчитали этот обзор полезным
0.4 ч. в игре
Опубликовано: 10 июня
Really good arcade game that brings a lot of nostalgia from the original online version of the game.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
8.6 ч. в игре
Опубликовано: 3 июня
I had a lot of fun playing this co-op with my 12 year old son!
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9.6 ч. в игре
Опубликовано: 26 февраля 2014
Нет инвентаря как было хотя бы, я не говюрю уже про как по клеточкам в диабло,
5 апгрейдов это слишком мало + 3 скорости, слишком простой стиль графики но это еще ладно,
но мне просто скучно играть когда бесконечные жизни и топливо!!!!
Взрывчатка на каждом шагу - зачем ее вообще покупать? игра очевидно под игрывает 1 раз буриш лаву снимает 80% брони сразу буриш 2 магму снимает 19% - не перебор нет? На хардкоре играть где после смерти конец игры и всего развития...Это для маньяков
Выбор героев зачем вообще у них нет способностей или особенностей
диалоги вообще странные. например а тут очень опасно не копай к нашей базе..(с бесконечными жизнями?)я не встретил ничего опасного вообще одни камни и руда - поржал и дальше покопал.
На 1000 глубине попадаються странные вещи, которые ты не можешь пробурить- поржал и бальше покопал.
Почему 1 планета или 1 месторождение на марсе? проити игру за 3 часа и все? и это за 15 евро? это больше похоже на free2play или за 5 евро.
Играть на 1 клавиатуре в 4 кто то пробовал? Принажатии 3 кнопок одновременно не срабатывает ни 1 порой да и как игрокам подойти? 2 игрока максимум и то не комфортно.
короче 1 часть в 2 раза лучше и интересней, это просто комерческий проэкт не для игроков или для криворуких детсадовцев. Физики нет, жидкостей нет, босс и тот 1.
перевода нету информации в игре нету я так и не понял как выкопать синие вещи
мызыка не сравниться даже с 1 частью, звуки явно украдены откуда то и какието не сочные.
отсутствие игры по сети...игра не стоит своих денег не смотря на маленькие новинки такие как комбинации руды, хотя и ждал продолжение motherload. чем должна понравиться игра? чем она лучше 1 части? загадка
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3.3 ч. в игре
Предрелизный обзор
Опубликовано: 28 марта 2014
i remember playing the original motherload back in the day and enjoying the heck out of it. i remember enjoying the progression of upgrading my little drillbot, the feeling of discovery and exploration, and the true fear i felt when i was low on fuel flying up to the surface.

super motherload fails to entice me in any way, and it fails to build on what made the original motherload fun. i dont feel fear any more because when you run out of fuel you just move slower instead of dying. i dont enjoy upgrading my vehicle because the game stops you from doing so until you arbitrarily reach a new chunk of story (story which i also find really tedious and boring). and i dont get much joy from exploration in super motherload. everything is more or less the same, there arent any novelty ores to discover, there aren't many ancient artifacts or items to find (unless they are pertinant to the story, again, i dont care) and the puzzles are kind of bland and rudimentary.

so what am i left with? well most of what i feel when i play super motherload is boredom. i just want to dig to the next area, increase my fuel tank because it's ALWAYS running out, get some OP combination of gems so i can... i dunno upgrade my fuel tank some more. there's no excitement, there's no surprises.

i was looking forward to this game, i'm pretty dissapointed honestly.
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7.5 ч. в игре
Опубликовано: 4 апреля 2014
As one who have played the original flash game for more hours than I dare admit, naturally I have been hype for this game since I came across it when it first got on greenlight and was very excited when I saw it pop up on the steam front page.

I was dissapointed, I got in the game and started digging, and the digging felt weigthless, the blocks just disappeared as with the old one you could see that you were digging through the blocks. And when I went to get upgrades there were no tooltips, no flavor text, only generic names and a set of boxes for each upgrade. It just felt empty.
Also the world feels too bright, this might just be an effect of playing on a high resolution, but it kind of ruins the atmosphere for me.

Other than that, They did a good job with the music and the fact that you can co-op (even though it's only local right now) is sure to be a big plus if you happen to have someone to play it with.

This saddens me, and I hope in the future they will do something to the game to make me want to give it another shot because it's such a good game and I know they can do better than this.
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3.4 ч. в игре
Опубликовано: 4 октября 2015
I played the original Flash version of this when I was younger, and I enjoyed it quite a bit. Because of that experience, I went into this game with high hopes. Sadly, the game does not meet those expectations.

The digging feels weightless, blocks simply disappear with no animation. There are no novelty ores in the different layers of rock, the same ores are present through the entire game.

Deeper levels become tedious as there are ever-increasing amounts of hazard blocks that require bombs to blow through, and it is no longer possible to freely mine your own path through the dirt.

Upgrading the drillbot is not gratifying, many upgrades are gated by story progress, and there are no tooltips for most of the upgrades, making it impossible to see exactly how much you are improving.

The voice acting is decent, but the story is not interesting in the slightest, and the final boss fight is uninspired, and requires a copious amount of bombs to defeat.
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10.4 ч. в игре
Опубликовано: 12 марта 2014

I've played loads of Motherload since the original flash version, and been waiting for the release. I also backed it on KS(though it failed).
I was sad by the early PS4 release and later PC release on this game, but it worthed a wait.

You do the digging for resources, sell them and upgrade your digger. Deeper you go, richer resources found.
It contains more puzzles than the original, requiring you to plan your routes, and use of bombs(Dynamite, TNT, Shaft Bomb, etc) for better profit and faster progress.
If you dig resources in certain order(or combo), you get more profit. like "Platinum + Iron" = Rare Earth Magnet and is worth 2500, which is far more than those resources dug alone. These combos are unlocked with Smelter upgrades.
Be careful with terrains(landing/hitting hard will damage you) and fuels to stay alive. on death you'll lose collected minerals on that run(on normal, Hardcore sounds like a permadeath but haven't tried yet).
There are several characters and some unlockables have different stats than 4 main characters. Upgrades are saved on them except Radar upgrade which is tied to the world save. So, if you're stuck just go "New Game" with your previous character(You only lose radar upgrade but the world is renewed, so it won't be too hard to re-upgrade it).

I know it's in Early Acecss, but there's stuttering problem on my computer. Particles and stuffs are not too optimized yet it seems.

It has multiplayer, but LOCAL only. And the game is designed for local multiplayer(with shared screen and stuffs). If it really had online multiplayer, it would be instantly GOTY, <b>all the time</b> for me.

9/10, -1 from performance issues and no online multiplayer. TOTALLY RECOMMENDED.

The Good:
- Dig, Sell, Upgrade. simple and fun.
- Still faithful to the original
- Good controls(with Xbox360 pad).
The Bad:
- Performance problem
- Radar could be bigger on singleplayer(or non-4 player games)



アップグレードはキャラクターごとに保存されるが、レーダーだけはワールドセーブに保存される。資源を採掘しつくすか詰んだ場合は「New Game」で前のキャラを使えば、レーダー以外のアップグレードはそのままでプレイできる(レーダーアップグレードもそこまで高くないので、すぐに買いなおせる)。




- 採掘・売却・アップグレード。わかりやすく楽しい。
- 前作の雰囲気とスタイルそのまま。
- 操作感良好(箱○パッドでプレイ)
- パフォーマンス問題
- レーダーもう少し大きくして欲しかった
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22 из 24 пользователей (92%) посчитали этот обзор полезным
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13.2 ч. в игре
Опубликовано: 21 сентября 2015
Your adventure in Super Motherload begins as Employee 1001 - a miner working for the Solarus Corporation on Mars. Solarus is hungry for precious minerals, and it's your job retrieve them. Aided by Mister Fix-it (your AI partner), you descend deep into the planet's crust to find minerals to exchange for cash to upgrade your rig. Refueling, repairing, and buying upgrades are the main staples required to continue the descent into the unknown.

The further you dig, the more you begin to learn about the secrets of Mars and the strange occurrences happening throughout the various Solarus bases. Excerpts of video logs and sound bytes come through occasionally throughout the dig, and as a result you’re sometimes left with a fetch quest. The interruptions are interesting but brief however, allowing more time to do what you do best: dig.

Digging and refueling is a very simple gameplay mechanic, but despite the repetition the game is somewhat complex. Mostly, this is due to the fact that the deeper the dig, the more complicated the soil gets. For example, after hitting the third base I started to notice less open space and more metal plates blocking my path, forcing me to find a way around (or through) them to reach valuable gems.

The game ramps up its presentation as well, with more and more complicated systems. At first, the Motherload starts off with a smattering of minerals such as “bronzium” and “goldium” which are fairly easy to obtain. Soon enough, the treasures become more valuable deeper into the descent, from rubies all the way to “unobtanium.” Eventually, upgrades can be bought to automatically “smelt” minerals together which make interesting combinations like “katana gold.” Smelting adds a bit more variety to the mining gameplay, allowing for the crafting of bombs and forcing players to think more carefully about the order in which they collect minerals.

Gameplay isn't restricted to just "digging" though, as there are a number of different bombs that are made to blast through different types of elements, as well as some interestingly shaped bomb explosions to help navigate through barriers. For example, a “T” bomb will help blast the area directly above and one space to the left and right, creating said "T" shape. Some valuable minerals are trapped within rock or metal barriers that players must explode properly, without destroying the loot. I really enjoyed these short challenges but longed for a bit more complexity and variety as the same puzzles showed up over and over again.

Despite the repetition in bomb puzzles, maps are randomly generated upon each new game making it so you’ll never play the same map twice. Characters also have a different set of upgrade levels and abilities, making gameplay a bit different depending on which character you choose. For example, the unlockable character Laika is a ghost dog who doesn’t take any hull damage, and another extra character, Demitri, has unlimited electron bombs.

I also noticed that stations have different abilities and items for sale upon each new game - in one game I purchased an ability to turn magma into money but in another game I found the same station selling an ability that makes “ironium” turn into fuel. Some of the upgrades can feel like downgrades at first - like increasing the rotor speed is potentially dangerous as you can quickly damage your digger. However, once you get to the endgame these speed upgrades come in handy.

About three quarters into the game though, I found a lack of plot movement and an increased difficulty in navigating around blockades. Even after purchasing all possible upgrades for my character it still took quite some time to get to the end and I was not prepared for what I had to do next. After spending hours digging through Mars, the endgame delved into new mechanisms that took me by surprise. However frustrating, I found it rewarding to complete it in the end.

Local co-op is available, but to be honest I found it to be more stressful than playing alone. Players share a fuel tank, which means that fuel gets wasted a lot more easily so it’s a bit harder to progress. Everyone also shares a single screen - all players have to be in the same area for the game to function. If you leave your controller sitting for more than a few seconds, the game automatically removes your character from play. I can see how co-op could be fun with the right group of people, but I personally prefer the single-player experience.

And what a fantastic experience it is, despite its flaws. Super Motherload is simple enough so that anyone can pick it up and play, but complex enough for mining veterans to keep coming back to fully upgrade characters or even risk playing in hardcore mode. The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.
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9.1 ч. в игре
Опубликовано: 12 октября 2014
i'v been waiting for this game for years, i'v played the original one so much. i was so disapointed when i bought and played this one, they have turned it into a more arcade style game, i was hoping to get some amazing mining game, sadly i was wrong.
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5.1 ч. в игре
Опубликовано: 9 марта 2014
The Developer(s) behind this game have been great. A little after release, I found a minor problem/bug within the game. I asked if it could be fixed. Developer responds immediately and a patch is thrown up within an hour. I was absolutely amazed by that. Developer clearly puts in a lot of effort and I applaud that.
In terms of gameplay there are other reviews out there and all I really can add: I enjoyed it, my father who is 30 years older than me enjoyed it, and It was really worth playing for a family game night.
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